Hi, is the computer port working? I'm using the Hermitpack which seems to only have OpenComputers and it looks like Big Reactors used ComputerCraft; Is/will the computer port be compatible with ComputerCraft? Does anyone have a how-to for controlling Extreme Reactors with either of those mods? Or can I use information from Big Reactors without issue?
Basically all I want to do is insert the control rod the same percentage as energy stored. Used to do this extremely easily with rednet in Big Reactors.
So I went ahead and started messing around with it. I have to admit it was more fun poking at it instead of following some instructions.
So, OpenComputers does work with the computer port. I just made a simple program that outputs the %energy stored and sets the control rod levels to that number until you press q. If you want to mess around with it yourself, here are the pages that helped guide me:
Cool, thanks. But if I could make one request; could you get make a method (or tell me about it if it wasn't in the list I found) that returns the percentage energy stored instead of the actual number. Right now I'm dividing the GetEnergyStored by 10000000, but using "magic numbers" in code makes me sad. Is that all any reactor could ever store? Did a miss a method to get the maximum capacity of a reactor?
in 1.7.10 I used open computers with the EnderIO capacitor banks, they have a return atribute of %full (don't remember what it was, it's been a while), maybe this is still true. Now on hermitpack I'm using the rf monitors from RFTools, they can output redstone signal on % full of anything that has a rf stotage in a 3x3 area around them. Hope this helps
What do you mean by removing steam "in its actual form"? Do you mean just stop using the current steam liquid and switching to a new one?
What are the major benefits for the Extreme Reactors team to use their own steam liquid?
The big benefit of using the "standard" steam liquid is that its very cross-mod friendly. Every mod that interacts with "steam" has some sort of interface for it. Even ReactorCraft (Reika) has special gizmos to work with standard steam (in addition to a quasi-annoying internal steam system like you're proposing). Its actually a neat way to bridge between various mods.
If you do decide it would be handy to have a new steam fluid, perhaps you can consider adding a gizmo to translate ER-steam to Standard steam?
Also, correction: the "standard" ratio (started with Railcraft and followed by others such as IC2) is 160(steam):1(water).