Hey! Depends on if people get back to me with their system information so I can fix the scope bug. Of course I have been working on stuff other than that, I just don't want to release another update until it's fixed =)
As always, you can check out what I have been doing on my twitter=P
Yeah i agree Better when make a good update a long time than make a SHITY updates so fast time
The Meaning of Life, the Universe, and Everything.
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Montevideo
Join Date:
8/30/2015
Posts:
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Location:
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Member Details
Instant crash when opening Minecraft. Everything loaded perfectly, but it crashed upon entering the main menu.
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 22/02/17 09:00 PM
Description: Unexpected error
java.lang.NullPointerException: Unexpected error
at ww2.WWIIClientTicker.onClientTick(WWIIClientTicker.java:656)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_556_WWIIClientTicker_onClientTick_ClientTickEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at cpw.mods.fml.common.FMLCommonHandler.onPostClientTick(FMLCommonHandler.java:330)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2064)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at kml.GameStarter.main(GameStarter.java:32)
Instant crash when opening Minecraft. Everything loaded perfectly, but it crashed upon entering the main menu.
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 22/02/17 09:00 PM
Description: Unexpected error
java.lang.NullPointerException: Unexpected error
at ww2.WWIIClientTicker.onClientTick(WWIIClientTicker.java:656)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_556_WWIIClientTicker_onClientTick_ClientTickEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at cpw.mods.fml.common.FMLCommonHandler.onPostClientTick(FMLCommonHandler.java:330)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2064)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at kml.GameStarter.main(GameStarter.java:32)
The Meaning of Life, the Universe, and Everything.
Location:
Montevideo
Join Date:
8/30/2015
Posts:
63
Location:
Narnia
PSN:
TheBrothers31
Member Details
No problem, anyway they look pretty good. Well, recently trying to use a sniper (I think it was a Springfield and something else idk) the game froze for a while and then continued. Is this a bug? No crash though.
Rollback Post to RevisionRollBack
Learning about Java with the help of Forge crashes.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
No problem, anyway they look pretty good. Well, recently trying to use a sniper (I think it was a Springfield and something else idk) the game froze for a while and then continued. Is this a bug? No crash though.
This is a bug, I am desperately trying to fix it, but nobody will ever stay in contact long enough to give enough info! That's a new one though.... it froze for a while....and not indefinetly? Once it stopped freezing, did it actually allow you to use the scope normally?
EDIT: I still need the answers to those questions, but here's another test version. Tell me if this version changes anything.
The Meaning of Life, the Universe, and Everything.
Location:
Montevideo
Join Date:
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Posts:
63
Location:
Narnia
PSN:
TheBrothers31
Member Details
Well, the game freezed, and when i went to window mode it unfreezed. When you change the resolution of the game it seems to stop. When it stopped, the scope didn't show up. I'm going to try your test version once again. I will tell you if something happens.
Rollback Post to RevisionRollBack
Learning about Java with the help of Forge crashes.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
Well, the game freezed, and when i went to window mode it unfreezed. When you change the resolution of the game it seems to stop. When it stopped, the scope didn't show up. I'm going to try your test version once again. I will tell you if something happens.
That's interesting to know. Have you tried the latest test version I sent yet?
The Meaning of Life, the Universe, and Everything.
Join Date:
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Posts:
48
Member Details
Am back and new idea. Maybe you are plan it allready but whatever. Its a German Flamethrower Guy HP 30 Attack= Flamethrower. Drop Flamethrower (With remaning fuel) and Gas Mask.
But i know its from Wolfenstein BUT this image dont have some thing future. NEXT is a Double FlameThrower Guy. This is two German Soldiers= One with flamethrower two with................. Whatever i will think is a Springfield ¯\_ ʘ ͟ʖ ʘ _/¯. HP flam-Thrower guy 30, Sprinfield guy 35. DROP *German soldiers suits and Springfield*
Downloaded your test version, freezed once again, but in the chat a message appeared saying "OpenGL Error: 1282 (invalid operation)" What could it be?
Hmm..... I'm not quite sure what that is, but I made yet another test version that I am pretty confident about! Did the error print out anything more than just "OpenGL Error: 1282"?
The Meaning of Life, the Universe, and Everything.
Location:
Montevideo
Join Date:
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Posts:
63
Location:
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PSN:
TheBrothers31
Member Details
It said "OpenGL Error: 1282 (invalid operation) The parenthesis doesn't mean that i know what the error said, it just printed it like that. Right, i'll download the other test version. I hope this one works!
Rollback Post to RevisionRollBack
Learning about Java with the help of Forge crashes.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
It said "OpenGL Error: 1282 (invalid operation) The parenthesis doesn't mean that i know what the error said, it just printed it like that. Right, i'll download the other test version. I hope this one works!
Alright, thanks for clarifying
I hope it works too, so I can finally release all the changes I have been making!
The Meaning of Life, the Universe, and Everything.
Location:
Montevideo
Join Date:
8/30/2015
Posts:
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Location:
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PSN:
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Member Details
Bad news: didn't work. Again, i tried to aim with the Springfield, but again, it freezed. The same OpenGL error. Maybe my version of it is too old or something?
Rollback Post to RevisionRollBack
Learning about Java with the help of Forge crashes.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
Yeah i agree Better when make a good update a long time than make a SHITY updates so fast time
Yes =)
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
People with older versions of opengl freeze completely when using scopes
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
Well if everyone else is doing it then
Я предполагаю, что я не должен как хорошо
Хорошая попытка, разведчик.
Instant crash when opening Minecraft. Everything loaded perfectly, but it crashed upon entering the main menu.
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 22/02/17 09:00 PM
Description: Unexpected error
java.lang.NullPointerException: Unexpected error
at ww2.WWIIClientTicker.onClientTick(WWIIClientTicker.java:656)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_556_WWIIClientTicker_onClientTick_ClientTickEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at cpw.mods.fml.common.FMLCommonHandler.onPostClientTick(FMLCommonHandler.java:330)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2064)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at kml.GameStarter.main(GameStarter.java:32)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_121, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 322883624 bytes (307 MB) / 1068584960 bytes (1019 MB) up to 3207856128 bytes (3059 MB)
JVM Flags: 5 total; -Xmx3G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 Optifine OptiFine_1.7.10_HD_U_D6 88 mods loaded, 88 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCHIJA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCHIJA appliedenergistics2-core{rv2-stable-10} [AppliedEnergistics2 Core] (minecraft.jar)
UCHIJA CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar)
UCHIJA LambdaLib|Core{1.2.3} [LambdaLib|Core] (minecraft.jar)
UCHIJA Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar)
UCHIJA NotEnoughItems{1.0.5.120} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.120-universal.jar)
UCHIJA OpenModsCore{0.9.1} [OpenModsCore] (minecraft.jar)
UCHIJA <CoFH ASM>{000} [CoFH ASM] (minecraft.jar)
UCHIJA FastCraft{1.23} [FastCraft] (fastcraft-1.23.jar)
UCHIJA battlegear2{1.7.10} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.8.3.jar)
UCHIJA hearts{1.0} [Hearts] ([1.7.10][1.7.2] Heart Crystal 1.0.zip)
UCHIJA bspkrsCore{6.15} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.15.jar)
UCHIJA Treecapitator{1.7.10} [Treecapitator] ([1.7.10]Treecapitator-universal-2.0.4.jar)
UCHIJA nevermine{2.3} [AdventOfAscension] (AoA-2.4.B.jar)
UCHIJA appliedenergistics2{rv2-stable-10} [Applied Energistics 2] (appliedenergistics2-rv2-stable-10 (4).jar)
UCHIJA Aquaculture{1.2.6} [Aquaculture] (Aquaculture-1.7.10-1.2.6.21.jar)
UCHIJA Backpack{2.0.1} [Backpack] (backpack-2.0.1-1.7.x.jar)
UCHIJA iChunUtil{4.0.0} [iChunUtil] (iChunUtil-4.0.0.jar)
UCHIJA BackTools{4.0.0} [BackTools] (BackTools-4.0.0.jar)
UCHIJA Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar)
UCHIJA BiblioCraft{1.11.4} [BiblioCraft] (BiblioCraft[v1.11.4][MC1.7.10].jar)
UCHIJA malisiscore{1.7.10-0.14.3} [MalisisCore] (malisiscore-1.7.10-0.14.3.jar)
UCHIJA malisisdoors{1.7.10-1.13.2} [Malisis' Doors] (malisisdoors-1.7.10-1.13.2.jar)
UCHIJA BigDoors{1.7.10-1.1.0} [Big Doors] (BigDoors-1.7.10-1.1.0.jar)
UCHIJA Mantle{1.7.10-0.3.2.jenkins191} [Mantle] (Mantle-1.7.10-0.3.2b.jar)
UCHIJA Natura{2.2.0} [Natura] (natura-1.7.10-2.2.0.1.jar)
UCHIJA BiomesOPlenty{2.1.0} [Biomes O' Plenty] (BiomesOPlenty-1.7.10-2.1.0.1889-universal.jar)
UCHIJA blockarmor{1.1} [Block Armor] (BlockArmor-1.7.10-1.1.jar)
UCHIJA ww2{1.0} [Call To Battle] (Call to Battle-The WWII Mod 1.7.10.jar)
UCHIJA CoFHCore{1.7.10R3.1.3} [CoFH Core] (CoFHCore-[1.7.10]3.1.3-327.jar)
UCHIJA Railcraft{9.12.2.0} [Railcraft] (Railcraft_1.7.10-9.12.2.0.jar)
UCHIJA chisel{2.9.5.11} [Chisel] (Chisel-2.9.5.11.jar)
UCHIJA CarpentersBlocks{3.3.8} [Carpenter's Blocks] (Carpenter's Blocks v3.3.8 - MC 1.7.10.jar)
UCHIJA caveworld{2.3.0} [Caveworld 2] (Caveworld_1.7.10-v2.3.0.jar)
UCHIJA CC2{2.57} [ChaosCraft] (Chaoscraft 1.7.10-2.57.jar)
UCHIJA chocolateQuest{1.0} [Chocolate Quest] (chocolateQuest-1.7.10-1.1d.jar)
UCHIJA ElecCore{1.4.176} [ElecCore] (ElecCore-1.7.10-1.4.176.jar)
UCHIJA CraftingTableIV{1.1Beta.62} [CraftingTableIV] (CraftingTableIV-1.7.10-1.1Beta.62.jar)
UCHIJA customnpcs{1.7.10d} [CustomNpcs] (CustomNPCs_1.7.10d(21feb16).jar)
UCHIJA lootablebodies{1.3.7} [DrCyano's Lootable Bodies] (CyanosLootableBodies-1.7.10-backport_1.3.7.jar)
UCHIJA DamageIndicatorsMod{3.2.0} [Damage Indicators] (Damage-Indicators-Mod-1.7.10.jar)
UCHIJA MoCreatures{6.3.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.3.1.zip)
UCHIJA DynamicLights{1.3.9} [Dynamic Lights] (DynamicLights-1.7.10.jar)
UCHIJA DynamicLights_creepers{1.0.4} [Dynamic Lights Creeper Module] (DynamicLights-1.7.10.jar)
UCHIJA DynamicLights_flameArrows{1.0.0} [Dynamic Lights Fiery Arrows Light Module] (DynamicLights-1.7.10.jar)
UCHIJA DynamicLights_floodLights{1.0.2} [Dynamic Lights Flood Light] (DynamicLights-1.7.10.jar)
UCHIJA DynamicLights_otherPlayers{1.0.8} [Dynamic Lights OtherPlayers Light Module] (DynamicLights-1.7.10.jar)
UCHIJA DynamicLights_thePlayer{1.1.4} [Dynamic Lights Player Light Module] (DynamicLights-1.7.10.jar)
UCHIJA golems{1.16f} [Extra Golems] (Extra-Golems[1.7.10]-1.17.jar)
UCHIJA GalacticraftCore{3.0.12} [Galacticraft Core] (GalacticraftCore-1.7-3.0.12.465.jar)
UCHIJA GalacticraftMars{3.0.12} [Galacticraft Planets] (Galacticraft-Planets-1.7-3.0.12.465.jar)
UCHIJA GrimoireOfGaia{1.0.0} [Grimoire of Gaia 3] (GrimoireOfGaia3-1.7.10-1.2.7.jar)
UCHIJA Growthcraft{2.1.0a} [Growthcraft] (growthcraft-core-1.7.10-2.1.0a.jar)
UCHIJA Growthcraft|Cellar{2.1.0a} [Growthcraft Cellar] (growthcraft-cellar-1.7.10-2.1.0a.jar)
UCHIJA Growthcraft|Apples{2.1.0} [Growthcraft Apples] (growthcraft-apples-1.7.10-2.1.0.jar)
UCHIJA Growthcraft|Bamboo{2.1.0} [Growthcraft Bamboo] (growthcraft-bamboo-1.7.10-2.1.0.jar)
UCHIJA Growthcraft|Bees{2.1.0} [Growthcraft Bees] (growthcraft-bees-1.7.10-2.1.0.jar)
UCHIJA Growthcraft|Fishtrap{2.1.0a} [Growthcraft Fishtrap] (growthcraft-fishtrap-1.7.10-2.1.0a.jar)
UCHIJA Growthcraft|Grapes{2.1.0} [Growthcraft Grapes] (growthcraft-grapes-1.7.10-2.1.0.jar)
UCHIJA Growthcraft|Hops{2.1.0} [Growthcraft Hops] (growthcraft-hops-1.7.10-2.1.0.jar)
UCHIJA Growthcraft|Rice{2.1.0a} [Growthcraft Rice] (growthcraft-rice-1.7.10-2.1.0a.jar)
UCHIJA hammertime{Hammer Time-1.7.10-1.3.6} [Hammer Time!] (HammerTime-1.3.6.jar)
UCHIJA Waila{1.5.10} [Waila] (Waila-1.5.10_1.7.10.jar)
UCHIJA JABBA{1.2.2} [JABBA] (Jabba-1.2.2_1.7.10.jar)
UCHIJA journeymap{5.1.4p1} [JourneyMap] (journeymap-1.7.10-5.1.4p1-unlimited.jar)
UCHIJA LambdaLib{1.2.3} [LambdaLib] (LambdaLib-1.2.3.jar)
UCHIJA llibrary{1.4.2} [LLibrary] (llibrary-1.4.2-1.7.10.jar)
UCHIJA RadixCore{2.1.1} [RadixCore] (RadixCore-1.7.10-2.1.1-universal.jar)
UCHIJA MCA{1.7.10-5.1.2} [Minecraft Comes Alive] (MCA-1.7.10-5.1.2-universal.jar)
UCHIJA MetallurgyCore{4.0.4} [Metallurgy Core] (MetallurgyCore-1.7.10-4.0.4.18.jar)
UCHIJA Metallurgy{4.0.6} [Metallurgy 4] (Metallurgy-1.7.10-4.0.6.80.jar)
UCHIJA Mo' Shiz{1.62.2} [Mo' Shiz] (Mo' Shiz v1.62.2.jar)
UCHIJA mobends{0.20} [Mo' Bends] (MoBends-0.20 for MC 1.7.10.jar)
UCHIJA modelcitizens{1.0.1} [Model Citizens] (ModelCitizens-mc1.7.10-1.0.1.jar)
UCHIJA me{1.3.2.1} [More Enchantments] (MoreEnchantments-1.7.10-1.3.2.1.jar)
UCHIJA AencEx{0.0.1} [AencEx] (MoreEnchantments-1.7.10-1.3.2.1.jar)
UCHIJA NetherOres{1.7.10R2.3.1} [Nether Ores] (NetherOres-[1.7.10]2.3.1-22.jar)
UCHIJA recipehandler{1.7.10} [NoMoreRecipeConflict] (NoMoreRecipeConflict-0.3(1.7.10).jar)
UCHIJA OpenMods{0.9.1} [OpenMods] (OpenModsLib-1.7.10-0.9.1.jar)
UCHIJA OpenBlocks{1.5.1} [OpenBlocks] (OpenBlocks-1.7.10-1.5.1.jar)
UCHIJA harvestcraft{1.7.10j} [Pam's HarvestCraft] (Pam's HarvestCraft 1.7.10Lb (1).jar)
UCHIJA stefinusguns{0.5.2} [New Stefinus Guns] (Stefinus Guns-0.5.2.jar)
UCHIJA StorageDrawers{1.7.10-1.10.1} [Storage Drawers] (StorageDrawers-1.7.10-1.10.1.jar)
UCHIJA UsefulFood{1.4.5} [UsefulFood] (UsefulFood-1.7.10-1.4.5.jar)
UCHIJA VehicularMovement{1.2.2} [VehicularMovement] (VehicularMovement-1.2.2.jar)
UCHIJA weaponcaseloot{1.2.10} [WeaponCaseLoot] (weaponcaseloot-1.2.10.jar)
GL info: ' Vendor: 'Intel' Version: '4.4.0 - Build 20.19.15.4531' Renderer: 'Intel(R) HD Graphics 520'
OpenModsLib class transformers: [stencil_patches:FINISHED],[movement_callback:FINISHED],[map_gen_fix:FINISHED],[gl_capabilities_hook:FINISHED],[player_render_hook:FINISHED]
Class transformer null safety: all safe
AE2 Version: stable rv2-stable-10 for Forge 10.13.2.1291
Mantle Environment: DO NOT REPORT THIS CRASH! Unsupported mods in environment: optifine
CoFHCore: -[1.7.10]3.1.3-327
NetherOres: -[1.7.10]2.3.1-22
Chisel: Errors like "[FML]: Unable to lookup ..." are NOT the cause of this crash. You can safely ignore these errors. And update forge while you're at it.
Stencil buffer state: Function set: GL30, pool: forge, bits: 8
AE2 Integration: IC2:OFF, RotaryCraft:OFF, RC:ON, BC:OFF, RF:ON, RFItem:ON, MFR:OFF, DSU:ON, FZ:OFF, FMP:OFF, RB:OFF, CLApi:OFF, Waila:ON, InvTweaks:OFF, NEI:ON, CraftGuide:OFF, Mekanism:OFF, ImmibisMicroblocks:OFF, BetterStorage:OFF
Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics 520 GL version 4.4.0 - Build 20.19.15.4531, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
OptiFine Version: OptiFine_1.7.10_HD_U_D6
Render Distance Chunks: 8
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
OpenGlVersion: 4.4.0 - Build 20.19.15.4531
OpenGlRenderer: Intel(R) HD Graphics 520
OpenGlVendor: Intel
CpuCount: 4
Learning about Java with the help of Forge crashes.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out
https://minecraftnoobtest.com/test.php
Hey, this has been happening for just a few people, I made a test version that fixed it, you can download it here.
After finding out it works, I haven't had time to release it as an official version yet =P
Too busy trying to fix other bugs
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
Thank you! By the way, this mod is awesome! It's incredible to have a bot system in Minecraft! Keep up the good work!
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Thanks! I'm glad you appreciate it =)
Bots still need a lot of work though! Haha
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
No problem, anyway they look pretty good. Well, recently trying to use a sniper (I think it was a Springfield and something else idk) the game froze for a while and then continued. Is this a bug? No crash though.
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This is a bug, I am desperately trying to fix it, but nobody will ever stay in contact long enough to give enough info! That's a new one though.... it froze for a while....and not indefinetly? Once it stopped freezing, did it actually allow you to use the scope normally?
EDIT: I still need the answers to those questions, but here's another test version. Tell me if this version changes anything.
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
Well, the game freezed, and when i went to window mode it unfreezed. When you change the resolution of the game it seems to stop. When it stopped, the scope didn't show up. I'm going to try your test version once again. I will tell you if something happens.
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That's interesting to know. Have you tried the latest test version I sent yet?
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
Am back and new idea. Maybe you are plan it allready but whatever. Its a German Flamethrower Guy HP 30 Attack= Flamethrower. Drop Flamethrower (With remaning fuel) and Gas Mask.
But i know its from Wolfenstein BUT this image dont have some thing future. NEXT is a Double FlameThrower Guy. This is two German Soldiers= One with flamethrower two with................. Whatever i will think is a Springfield ¯\_ ʘ ͟ʖ ʘ _/¯. HP flam-Thrower guy 30, Sprinfield guy 35. DROP *German soldiers suits and Springfield*
Downloaded your test version, freezed once again, but in the chat a message appeared saying "OpenGL Error: 1282 (invalid operation)" What could it be?
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Hmm..... I'm not quite sure what that is, but I made yet another test version that I am pretty confident about! Did the error print out anything more than just "OpenGL Error: 1282"?
Here's the new test version
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
It said "OpenGL Error: 1282 (invalid operation) The parenthesis doesn't mean that i know what the error said, it just printed it like that. Right, i'll download the other test version. I hope this one works!
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Alright, thanks for clarifying
I hope it works too, so I can finally release all the changes I have been making!
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
Bad news: didn't work. Again, i tried to aim with the Springfield, but again, it freezed. The same OpenGL error. Maybe my version of it is too old or something?
Learning about Java with the help of Forge crashes.
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