From two searches I've seen that you're working on content packs? Hope that way we get modern weapons.
But WW2 is great too if it's full with stuff
I sure am! It's close to release, the only problem is that the only current supported format is .obj.
While this allows for ultra-realistic models using programs such as blender, it does not have complete support for the formats of Toolbox 2.0.
However, I am working with PrototypeTheta to get permission from Flan to add support for his model format.
Also is it me or do the 'bots' shoot but not hurt anything? I might've configured this all wrong, because I have no classes and the TDM selector can't choose sided spawnpoints (like I want each team to spawn in a certain spot, like in TF2).
Appart that proning makes me dark (lighting issues).
Still, this mod looks like a fun change from flan's mod
Also is it me or do the 'bots' shoot but not hurt anything? I might've configured this all wrong, because I have no classes and the TDM selector can't choose sided spawnpoints (like I want each team to spawn in a certain spot, like in TF2).
Appart that proning makes me dark (lighting issues).
Still, this mod looks like a fun change from flan's mod
Bots are glitchy and weird when spawned from an egg. Upon doing the /startGame command, it will spawn correct bots.
Team Deathmatch right now is based off RO2 Team Deathmatch, where teammates spawn together. If no teammates are found, then it will choose a random TDM spawnpoint. But later on I would definitely want to add the option for it to be like TF2.
I know about this proning issue, I haven't worked on trying to fix it yet though =P
Mk2 Grenade blown up too far
¿Could you please use english?
I say english
He is asking for better grammer because "Mk2 Grenade blown up too far" makes no sense at all.
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
i'm not good at english sorry
It's fine, I just ask for you to find a way to rephrase it so we could better understand =)
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
From two searches I've seen that you're working on content packs? Hope that way we get modern weapons.
But WW2 is great too if it's full with stuff
I sure am! It's close to release, the only problem is that the only current supported format is .obj.
While this allows for ultra-realistic models using programs such as blender, it does not have complete support for the formats of Toolbox 2.0.
However, I am working with PrototypeTheta to get permission from Flan to add support for his model format.
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
Also is it me or do the 'bots' shoot but not hurt anything? I might've configured this all wrong, because I have no classes and the TDM selector can't choose sided spawnpoints (like I want each team to spawn in a certain spot, like in TF2).
Appart that proning makes me dark (lighting issues).
Still, this mod looks like a fun change from flan's mod
sure thing i will try to find out for you
i found out it was the localized weather and storm fronts mod(tornadoe mod) by the way any chance you can add support for 3d armors
Bots are glitchy and weird when spawned from an egg. Upon doing the /startGame command, it will spawn correct bots.
Team Deathmatch right now is based off RO2 Team Deathmatch, where teammates spawn together. If no teammates are found, then it will choose a random TDM spawnpoint. But later on I would definitely want to add the option for it to be like TF2.
I know about this proning issue, I haven't worked on trying to fix it yet though =P
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
3D armor support for content packs is certain =)
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
thanks alot mush aprciated and a suggesttion:try to put more animations for third person and a server
Third person is low priority. It's planned for much later, but there is so much more important features to do first =P
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
cool thanks
bug is when arrow hit you all guns in third person will invisible
The bots being glitchy happened with the /startGame ones.
And the gametype is team deathmatch right? Did you set it to that with /ww2Gamerule gameType TDM? If so I need to see if I have this problem too.....
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
That is weird, will look into it right away!
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.