The goal of this mod is to allow you to place items to decorate your home, granary, artist gallery, stable, and many more. Tons of items have fun interactions you can enjoy by right-clicking them.
45° degrees rotation - precise rotation system that allows you to determine the direction items face!
Fully multiplayer compatible - go ahead and show off the cool stuff you can make to your friends! Cool item interactions - on right click, most of the items have a cool interaction, try them out!
Placeable achievements! You will receive a trophy for every achievement and have the ability to place them down in a trophy room.
More items! We are not completely finished with vanilla items as of now. Mod support! We want to add models for items from other mods. Multiple models per item! There are going to be variations for many items that are going to appear randomly when placed.
Can I use this on MCPE (Minecraft Pocket Edition)?
No. It is a mod, not an add-on. MCPE also doesn't offer block and items models.
Can you backport (downgrade, make an update for an older Minecraft version)?
Because the time needed to create updates for the mod, no. We encourage other mod creators to have the same approach and help everyone avoid this problem. However, if bugs are found in older versions, we will be looking into fixing them, but newer content will only be put in newer Minecraft versions.
You can post a comment here, on the Minecraft Forum page or in our Discord server. If you have a Github account, it is preferred to open an issue here. Detailed explanation, crash report (if any) and screenshots are very helpful.
About modpacks:
You can use this mod in your modpack if you agree to follow these conditions:
The mcmod.info file needs to be unaltered in the distributed version
There needs to be a place where you publish your modpack (MCForums, etc) where you link back to this page
If you decide to publish your mod on CurseForge, you need to set this mod as a dependency when you send a new file
That's all also I'd appreciate if you can send me the link to your published modpack once it's done. You do not need my written consent as long as you respect the conditions. If you fail to respect those conditions, you are not allowed to use the mod in your modpack.
This mod is also open source, you can find the code on my Github. It is developed by me and the entirety of the art (models and textures) are made by MasterianoX. Special thanks to
Jmeyer2k for code contributions
Pikogan for apple and melon model, help with screenshots and ideas
Emx2000 for help on programming the previous versions
I feel like this section should not exist, but as some people have bad intentions, here it is anyways.
All the models and textures included in the source code or the compiled distribution are the sole property of MasterianoX (Vilim Muršić). You are therefore not allowed to copy, distribute, share, modify or alter for public use the models or the textures in any way shape or form unless prior written consent is provided by MasterianoX (Vilim Muršić).
BiPosition blocks (items that you can place at the bottom and top of blocks) should now behave better, and destroy when their attached block is destroyed
The ingot stacking issue has been solved as of 3.0.2.2. Thanks for telling us Kluckart.
Excellent..
and no problem. i am glad to see that issue got fixed. and i will get the latest version!
about time i got to have fun with organizing my stuff in my house! >:D
EDIT: i forgot to ask a question.. can you make the mod to be able to use the 3D resource pack that i am using.. maybe using it to replace the current pack that mod has its own?
There shouldn't be any compatibility issues between your texture pack and the mod. If there is, make sure to let me know.
Thats strange.. i am using 3D model resource pack for minecraft.. but i can see that mod's default texture pack is still there..(in other world, i dont see the 3D model resource pack when i placed these ingots).
thats why i asked you to see if you can make mod use the resource pack i am using... rather than use the default texture pack that mod has.
EDIT: i found another bug.. thats not good. it may be challenge for you to try fix it.
so it is successful that i can place 6 ingots in the same location (the limit is 6, not 9) thats fine.. but one problem is when i want to break the whole 6 ingots so i can pick up all of 6.. it created one extra ingots.. which i got 7 ingots.. i think breaking caused a replicating. thats the bug.
can you also add a feature where i can just pick one ingot at a time by using right click.. but if i want to pick all of the ingots, "sneak + right click" can be used for that.
Because of the way the models map their textures (UV mapping) it would be impossible for the mod to use the texture pack directly. The only option to make this work would be if the texture pack maker would also create the textures to override the Placeable Items textures.
That sounds like another bug, very sorry I will push a fix ASAP, will also add the possibility of shift+rightclicking to remove an ingot.
Thats strange.. i am using 3D model resource pack for minecraft.. but i can see that mod's default texture pack is still there..(in other world, i dont see the 3D model resource pack when i placed these ingots).
thats why i asked you to see if you can make mod use the resource pack i am using... rather than use the default texture pack that mod has.
EDIT: i found another bug.. thats not good. it may be challenge for you to try fix it.
so it is successful that i can place 6 ingots in the same location (the limit is 6, not 9) thats fine.. but one problem is when i want to break the whole 6 ingots so i can pick up all of 6.. it created one extra ingots.. which i got 7 ingots.. i think breaking caused a replicating. thats the bug.
can you also add a feature where i can just pick one ingot at a time by using right click.. but if i want to pick all of the ingots, "sneak + right click" can be used for that.
3.0.2.3 is out, and it fixes the ingot drops, you can now de-stack the ingots with shift-right click. Thanks for reminding me
3.0.2.3 is out, and it fixes the ingot drops, you can now de-stack the ingots with shift-right click. Thanks for reminding me
no problem and there is no need to apologize for such a bug... i am just reporting it.. so you can make your mod a better mod.. well bug-less mod.. if you know what i mean.
and i will check the latest out... i will let you know if i find any bugs. and oh yes.. about the resource pack.. i guess i will figure it out.
FYI, i wasn't able to check out your latest version mod because i had a wedding to attend and it was my brother.. of course.. so i got my chance to check out your new version mod.. i found another bug..
ugh.. it may frustrating you... this time its the same bug that i reported where i break these ingots (just with right-clicking) so i can pick up all of them..where i get to gain one extra...
but this time, its opposite.. its not "gaining a extra ingot" anymore.. its losing one ingots.. so if i placed 6 ingots, and i wanted to pick all of them.. but in return, i got 5 back in my inventory.
but i tried the "shift + right-clicking".. there is no problem with that.. its excellent. i was able to pick up these ingots one by one..
but this time, its opposite.. its not "gaining a extra ingot" anymore.. its losing one ingots.. so if i placed 6 ingots, and i wanted to pick all of them.. but in return, i got 5 back in my inventory.
Hey, I just tried it out and am unable to reproduce the bug. I'm getting the 6 drops when placing 6 ingots. Are you sure you're using the latest version?
Hey, I just tried it out and am unable to reproduce the bug. I'm getting the 6 drops when placing 6 ingots. Are you sure you're using the latest version?
yes i am 100% sure that i am using the latest version. i did mentioned that i checked out your latest version mod. and now thats strange.. did you just use "click-right" but no shifting? that would break the whole block of 6 ingots.
Cool item interactions - on right click, most of the items have a cool interaction, try them out!
More items! We are not completely finished with vanilla items as of now.
Mod support! We want to add models for items from other mods.
Multiple models per item! There are going to be variations for many items that are going to appear randomly when placed.
FAQ
About modpacks:
You can use this mod in your modpack if you agree to follow these conditions:
That's all
also I'd appreciate if you can send me the link to your published modpack once it's done. You do not need my written consent as long as you respect the conditions. If you fail to respect those conditions, you are not allowed to use the mod in your modpack.
This mod is also open source, you can find the code on my Github. It is developed by me and the entirety of the art (models and textures) are made by MasterianoX. Special thanks to
I feel like this section should not exist, but as some people have bad intentions, here it is anyways.
All the models and textures included in the source code or the compiled distribution are the sole property of MasterianoX (Vilim Muršić). You are therefore not allowed to copy, distribute, share, modify or alter for public use the models or the textures in any way shape or form unless prior written consent is provided by MasterianoX (Vilim Muršić).
Check out my mod, Placeable Items!
If my comment helped you or you just like me, hit the green arrow down there!
I'm glad this mod took off and is still going, it's such a cool idea.
Thank you very much for the kind words! An update is coming very soon so stay tuned
Check out my mod, Placeable Items!
If my comment helped you or you just like me, hit the green arrow down there!
3.0.1 is now out! The cool new features are in the update log below:
Made the following items placeable:
The following items are now placeable both at the bottom and top of blocks:
Miscellaneous:
Check out my mod, Placeable Items!
If my comment helped you or you just like me, hit the green arrow down there!
Quick update 3.0.1.1:
Small improvement and fix
Check out my mod, Placeable Items!
If my comment helped you or you just like me, hit the green arrow down there!
I found a bug
Potion color become yellow when adjacent other potion
log http://pastebin.com/SmBkaJQL
I using Placeable Items 3.0.1.1 and Forge 12.18.1.2011
Thank you for telling us, I will be fixing this by tonight!
Check out my mod, Placeable Items!
If my comment helped you or you just like me, hit the green arrow down there!
Bug is fixed
Quick update 3.0.1.2
Small update:
Check out my mod, Placeable Items!
If my comment helped you or you just like me, hit the green arrow down there!
New update! 3.0.2 is out, here is the changelog:
Made the following items placeable:
The following features have been added:
The following models have been updated:
The following issues have been fixed:
Check out my mod, Placeable Items!
If my comment helped you or you just like me, hit the green arrow down there!
Excellent..
and no problem. i am glad to see that issue got fixed. and i will get the latest version!
about time i got to have fun with organizing my stuff in my house! >:D
EDIT: i forgot to ask a question.. can you make the mod to be able to use the 3D resource pack that i am using.. maybe using it to replace the current pack that mod has its own?
There shouldn't be any compatibility issues between your texture pack and the mod. If there is, make sure to let me know.
Check out my mod, Placeable Items!
If my comment helped you or you just like me, hit the green arrow down there!
Thats strange.. i am using 3D model resource pack for minecraft.. but i can see that mod's default texture pack is still there..(in other world, i dont see the 3D model resource pack when i placed these ingots).
thats why i asked you to see if you can make mod use the resource pack i am using... rather than use the default texture pack that mod has.
EDIT: i found another bug.. thats not good. it may be challenge for you to try fix it.
so it is successful that i can place 6 ingots in the same location (the limit is 6, not 9) thats fine.. but one problem is when i want to break the whole 6 ingots so i can pick up all of 6.. it created one extra ingots.. which i got 7 ingots.. i think breaking caused a replicating. thats the bug.
can you also add a feature where i can just pick one ingot at a time by using right click.. but if i want to pick all of the ingots, "sneak + right click" can be used for that.
Because of the way the models map their textures (UV mapping) it would be impossible for the mod to use the texture pack directly. The only option to make this work would be if the texture pack maker would also create the textures to override the Placeable Items textures.
That sounds like another bug, very sorry I will push a fix ASAP, will also add the possibility of shift+rightclicking to remove an ingot.
Check out my mod, Placeable Items!
If my comment helped you or you just like me, hit the green arrow down there!
3.0.2.3 is out, and it fixes the ingot drops, you can now de-stack the ingots with shift-right click. Thanks for reminding me
Check out my mod, Placeable Items!
If my comment helped you or you just like me, hit the green arrow down there!
no problem and there is no need to apologize for such a bug... i am just reporting it.. so you can make your mod a better mod.. well bug-less mod.. if you know what i mean.
and i will check the latest out... i will let you know if i find any bugs. and oh yes.. about the resource pack.. i guess i will figure it out.
Hey, Ferdz
FYI, i wasn't able to check out your latest version mod because i had a wedding to attend and it was my brother.. of course.. so i got my chance to check out your new version mod.. i found another bug..
ugh.. it may frustrating you... this time its the same bug that i reported where i break these ingots (just with right-clicking) so i can pick up all of them..where i get to gain one extra...
but this time, its opposite.. its not "gaining a extra ingot" anymore.. its losing one ingots.. so if i placed 6 ingots, and i wanted to pick all of them.. but in return, i got 5 back in my inventory.
but i tried the "shift + right-clicking".. there is no problem with that.. its excellent. i was able to pick up these ingots one by one..
Hey, I just tried it out and am unable to reproduce the bug. I'm getting the 6 drops when placing 6 ingots. Are you sure you're using the latest version?
Check out my mod, Placeable Items!
If my comment helped you or you just like me, hit the green arrow down there!
yes i am 100% sure that i am using the latest version. i did mentioned that i checked out your latest version mod. and now thats strange.. did you just use "click-right" but no shifting? that would break the whole block of 6 ingots.
I absolutely love this idea!
I'm working on an open-source mod called Craft++. Check it out!
New update, here is the change log!
Made the following item placeable:
Added the following item:
You can now plate all of the food items!
The following models have been updated:
Fixed the following issues:
Check out my mod, Placeable Items!
If my comment helped you or you just like me, hit the green arrow down there!