call me a nerd, but i actually love mods like this lol, i like having options in what kind of weapons players can use cus it gives you some choices in personal flavor instead of just everyone using the same sword.
if i can offer suggestions:
Long Bow that takes longer to charge, but shoot farther and deals more damage (i've never seen a mod that tries to implement new bows, just new arrows, so it'd be something kinda unique)
Gauntlets/Claws, you equip them as armor so you can use other things while wielding them, and you can do punching combos when attacking empty handed
Whips, that act as basically weaponize fishing rods (as in, a "line" is cast when you attack with it, and you can pull enemies in a bit on hit)
anyway, i can't wait to see what else you do with this mod! it looks great, and i love the models you made for the weapons
I'm using Model Creator by MrCrayFish
It's both simple and provides enough models quality. However it's quite buggy and crashes offtelny, but I'm using it for a long time so it's really familliar to me
I'm not sure if this mod was intended for Forge Servers, but at the moment it only works in SP. Attached is the crash report:
---- Minecraft Crash Report ----
WARNING: coremods are present:
TANLoadingPlugin (ToughAsNails-1.9.4-1.0.4.jar)
MoreCommandsLoadingPlugin (MoreCommands-1.10.2-4.0.jar)
LoadingPlugin (Quark-beta-35.jar)
LoadingPlugin (HardcoreDarkness-MC1.9.4-1.8.jar)
Contact their authors BEFORE contacting forge
// Why did you do that?
Time: 7/22/16 10:04 AM
Description: Exception in server tick loop
net.minecraftforge.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraft/client/entity/EntityPlayerSP
at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:186)
at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:562)
at net.minecraftforge.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:97)
at net.minecraftforge.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:328)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:121)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:431)
at java.lang.Thread.run(Thread.java:745)
Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/entity/EntityPlayerSP
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:348)
at net.minecraftforge.fml.common.ProxyInjector.inject(ProxyInjector.java:71)
at net.minecraftforge.fml.common.FMLModContainer.constructMod(FMLModContainer.java:557)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:235)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:213)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:142)
at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:531)
... 5 more
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.entity.EntityPlayerSP
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 31 more
Caused by: net.minecraftforge.fml.common.asm.ASMTransformerWrapper$TransformerException: Exception in class transformer net.minecraftforge.fml.common.asm.transformers.SideTransformer@59252cb6 from coremod FMLCorePlugin
at net.minecraftforge.fml.common.asm.ASMTransformerWrapper$TransformerWrapper.transform(ASMTransformerWrapper.java:253)
at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:279)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:176)
... 33 more
Caused by: java.lang.RuntimeException: Attempted to load class bnn for invalid side SERVER
at net.minecraftforge.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:56)
at net.minecraftforge.fml.common.asm.ASMTransformerWrapper$TransformerWrapper.transform(ASMTransformerWrapper.java:249)
... 35 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
I'm not sure if this mod was intended for Forge Servers, but at the moment it only works in SP. Attached is the crash report:
---- Minecraft Crash Report ----
WARNING: coremods are present:
TANLoadingPlugin (ToughAsNails-1.9.4-1.0.4.jar)
MoreCommandsLoadingPlugin (MoreCommands-1.10.2-4.0.jar)
LoadingPlugin (Quark-beta-35.jar)
LoadingPlugin (HardcoreDarkness-MC1.9.4-1.8.jar)
Contact their authors BEFORE contacting forge
// Why did you do that?
Time: 7/22/16 10:04 AM
Description: Exception in server tick loop
net.minecraftforge.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraft/client/entity/EntityPlayerSP
at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:186)
at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:562)
at net.minecraftforge.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:97)
at net.minecraftforge.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:328)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:121)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:431)
at java.lang.Thread.run(Thread.java:745)
Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/entity/EntityPlayerSP
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:348)
at net.minecraftforge.fml.common.ProxyInjector.inject(ProxyInjector.java:71)
at net.minecraftforge.fml.common.FMLModContainer.constructMod(FMLModContainer.java:557)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:235)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:213)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:142)
at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:531)
... 5 more
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.entity.EntityPlayerSP
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 31 more
Caused by: net.minecraftforge.fml.common.asm.ASMTransformerWrapper$TransformerException: Exception in class transformer net.minecraftforge.fml.common.asm.transformers.SideTransformer@59252cb6 from coremod FMLCorePlugin
at net.minecraftforge.fml.common.asm.ASMTransformerWrapper$TransformerWrapper.transform(ASMTransformerWrapper.java:253)
at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:279)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:176)
... 33 more
Caused by: java.lang.RuntimeException: Attempted to load class bnn for invalid side SERVER
at net.minecraftforge.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:56)
at net.minecraftforge.fml.common.asm.ASMTransformerWrapper$TransformerWrapper.transform(ASMTransformerWrapper.java:249)
... 35 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
I still didn't work on SMP part of the mod, will add multiplayer support in the future
Awesome, however, you should include that part of the information in the OP so players would know not to distribute to all their players only to find out that it's not SMP compatible, thanks.
Awesome, however, you should include that part of the information in the OP so players would know not to distribute to all their players only to find out that it's not SMP compatible, thanks.
Added a warning in the op
Also, I'm confused about making a forge mod compatible with SMP
Sadly, I gave up programming in the middle school and now it's quite hard for me XD
Provide URLs of the mod's original CurseForge page if you want to post this mod on other websites.
Kaishi's Weapon Pack is a mod that adds new types of melee weapons to Minecraft.
KWR is intended to be used with my Resource Pack which adjusts vanilla swords' and axes' styles to match the mod!
Melee Weapons:
Dragonslayer (Berserk's Sword):
-Extreme attack damage;
-Very slow attack speed;
-Extreme range of attack;
-Unbreakable;
-3 stages of upgrades;
-Strictly two-handed! Doesn't deal any damage when your offhand isn't empty.
Washing Pole (Dark Souls II/III):
-Higher attack damage;
-Slower attack speed;
-Long range of attack;
-Fragile (131 uses, like stone tools);
Cactus Sword:
-Wooden Sword's durability;
-Iron sword's damage;
Greatswords:
-High attack damage;
-Slow attack speed;
-Longer range of attack (+0.5 blocks);
-Universal weapon! Attacks 20% slower when offhand isn't empty, so it's still usable with shield.
Black Greatsword (Gatsu's Golden Age sword):
-Stronger than iron greatsword, but weaker than diamond one;
-As durable as the Diamond Greatsword;
-Universal weapon! Attacks 20% slower when offhand isn't empty, so it's still usable with shield.
Zweihanders:
-Stronger than greatswords;
-Slower than greatswords;
-Longer range of attack (+1.0 blocks);
-Two-handed weapon! Attacks 60% slower when offhand isn't empty.
Shotels:
-Low damage;
-High attack speed;
Claws:
-Very low damage;
-Very high attack speed;
-Zombie Hand - variation of Iron Claws (Terraria, yay!);
Battle Axes:
-Very high attack damage (higher, than axes');
-Very low attack speed (slower than axes);
-Can chop trees, etc.;
Katanas:
-Lower attack damage (a bit lower, than swords');
-Higher attack speed (faster, than swords);
-Works in the same way as swords (the same enchantments, sweep attacks);
Spears:
-Lower attack damage;
-Sword's attack speed;
-Longer range of attack!
Lances: -IN PROGRESS
-High attack damage;
-Low attack speed;
-Longer range of attack (longer than spears);
-Perfect for cavalry;
Armor:
-Almost as durable as diamond set;
-Protects much better than iron armor, but still weaker than diamond armor;
-Be careful when standing near wells - someone can try to steal your armor!
Vanilla materials: Wood, Stone, Iron, Gold, Diamond
You can replace diamonds with any other vanilla materials;
Dragonslayer:
First of all, you need to craft Black Ultra Greatsword (36 iron ingots, 2 obsidian blocks, 1 stick):
Then, if you want to claim it as Dragonslayer, you need to reinforce it with dragon's breath:
Finally, you can awake the Dragonslayer with the Nether Star making it even stronger:
Washing Pole:
Only iron one avaliable because it's Dark Souls II/III reference
Cactus Sword:
Zombie Hand:
Black Greatsword:
v0.3 is out!
Changes:
Added:
-Black Ultra Greasword
-Dragonslayer
-Awakened Dragonslayer
Fixes:
-Adjusted spears' size in GUI
V0.4 is out!
Changes:
Added:
-Washing Pole
Fixes:
-Changed katana's models so now they look more... katanish
I love the mod, keep up the good work. You are motivating me to finish my mod.
V0.5 mini-update!
Changes:
Added:
-Cactus Sword
Fixes:
-Fixed Washing Pole's in-game name;
Eh, I'm out of fuel, time to go sleep
call me a nerd, but i actually love mods like this lol, i like having options in what kind of weapons players can use cus it gives you some choices in personal flavor instead of just everyone using the same sword.
if i can offer suggestions:
Long Bow that takes longer to charge, but shoot farther and deals more damage (i've never seen a mod that tries to implement new bows, just new arrows, so it'd be something kinda unique)
Gauntlets/Claws, you equip them as armor so you can use other things while wielding them, and you can do punching combos when attacking empty handed
Whips, that act as basically weaponize fishing rods (as in, a "line" is cast when you attack with it, and you can pull enemies in a bit on hit)
anyway, i can't wait to see what else you do with this mod! it looks great, and i love the models you made for the weapons
I'm using Model Creator by MrCrayFish
It's both simple and provides enough models quality. However it's quite buggy and crashes offtelny, but I'm using it for a long time so it's really familliar to me
When I use it it is so lag inducing lol. The troubles of life.
It's probably because of many custom 3d models, you can try to set more memory usage for java
V0.6_hotfix is delivered!
Changes:
Added:
-Claws!
-Zombie Hands!
Fixes:
-Fixed some names (hotfixed)
V0.7 is here!
Changes:
Added:
-Greatswords;
-Zweihanders;
-Black Greatsword (Gatsu's Golden Age Sword);
Fixes:
-Rebalanced katanas;
-Increased Black UGS's damage;
-Changed battle axes' size;
-Changed spears' size;
-Fixed Dragonslayer's offhand position;
Wow man its actually really good! you have nice moddeling skills there! keep updating and keep up the good work!
I'm not sure if this mod was intended for Forge Servers, but at the moment it only works in SP. Attached is the crash report:
WARNING: coremods are present:
TANLoadingPlugin (ToughAsNails-1.9.4-1.0.4.jar)
MoreCommandsLoadingPlugin (MoreCommands-1.10.2-4.0.jar)
LoadingPlugin (Quark-beta-35.jar)
LoadingPlugin (HardcoreDarkness-MC1.9.4-1.8.jar)
Contact their authors BEFORE contacting forge
// Why did you do that?
Time: 7/22/16 10:04 AM
Description: Exception in server tick loop
net.minecraftforge.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraft/client/entity/EntityPlayerSP
at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:186)
at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:562)
at net.minecraftforge.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:97)
at net.minecraftforge.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:328)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:121)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:431)
at java.lang.Thread.run(Thread.java:745)
Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/entity/EntityPlayerSP
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:348)
at net.minecraftforge.fml.common.ProxyInjector.inject(ProxyInjector.java:71)
at net.minecraftforge.fml.common.FMLModContainer.constructMod(FMLModContainer.java:557)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:235)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:213)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:142)
at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:531)
... 5 more
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.entity.EntityPlayerSP
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 31 more
Caused by: net.minecraftforge.fml.common.asm.ASMTransformerWrapper$TransformerException: Exception in class transformer net.minecraftforge.fml.common.asm.transformers.SideTransformer@59252cb6 from coremod FMLCorePlugin
at net.minecraftforge.fml.common.asm.ASMTransformerWrapper$TransformerWrapper.transform(ASMTransformerWrapper.java:253)
at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:279)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:176)
... 33 more
Caused by: java.lang.RuntimeException: Attempted to load class bnn for invalid side SERVER
at net.minecraftforge.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:56)
at net.minecraftforge.fml.common.asm.ASMTransformerWrapper$TransformerWrapper.transform(ASMTransformerWrapper.java:249)
... 35 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Mac OS X (x86_64) version 10.11.5
Java Version: 1.8.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 7938915144 bytes (7571 MB) / 8232370176 bytes (7851 MB) up to 8232370176 bytes (7851 MB)
JVM Flags: 2 total; -Xms8G -Xmx8G
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.32 Powered by Forge 12.18.0.2008 37 mods loaded, 37 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UC mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UC FML{8.0.99.99} [Forge Mod Loader] (Forge.jar)
UC Forge{12.18.0.2008} [Minecraft Forge] (Forge.jar)
UC BiomesOPlenty{4.1.0.2040} [Biomes O' Plenty] (BiomesOPlenty-1.9.4-4.1.0.2040-universal.jar)
UC Chameleon{1.9.4-2.1.5} [Chameleon] (Chameleon-1.9.4-2.1.5.jar)
UC chiselsandbits{11.3} [Chisels & Bits] (chiselsandbits-11.3.jar)
UC claybucket{1.0} [Clay Bucket] (ClayBucket-1.9.4-1.0.jar)
UC cookingforblockheads{3.1.26} [Cooking for Blockheads] (CookingForBlockheads-mc1.9.4-3.1.26.jar)
UC D3Core{1.2.1.55} [D³Core] (D3Core-1.9.4-1.2.1.55.jar)
UC flintmod{7.5} [Flint Instead of Wood] (FlintInsteadOfWood[1.10.2]-7.5.jar)
UC fishing{1.4} [Fishing Net Mod] (GiacomosFishingNet1.9.4-1.4.jar)
UC grapple_hooks{1.0.8} [Grapple Hooks] (GrappleHooks-1.10-1.0.8.jar)
UC hammerz{1.10-0.0.0.3} [Hammerz] (Hammerz-1.10-0.0.0.3.jar)
UC HardcoreDarkness{1.8} [Hardcore Darkness] (HardcoreDarkness-MC1.9.4-1.8.jar)
UC JEI{3.7.3.223} [Just Enough Items] (jei_1.10.2-3.7.3.223.jar)
UE KaishiWeapons{v0.1} [Kaishi's Weapons Pack] (KaishiWeapons-1.9.4.jar)
UC levels{r4.1.2} [Levels] (Levels-1.10.2-r4.1.2.jar)
UC Lumberjack{1.3.0.36} [Lumberjack] (Lumberjack-1.9.4-1.3.0.36.jar)
UC RadixCore{1.10.2-2.1.2} [RadixCore] (RadixCore-1.10.2-2.1.2-universal.jar)
UC MCA{1.10.2-5.2.1} [Minecraft Comes Alive] (MCA-1.10.2-5.2.1-universal.jar)
UC mobrebirth{6.0.0.13} [Mob Rebirth] (MobRebirth-6.0.0.13.jar)
UC mrnobody_morecommands{4.0} [MoreCommands] (MoreCommands-1.10.2-4.0.jar)
UC harvestcraft{1.9.4-pre} [Pam's HarvestCraft] (Pam's HarvestCraft 1.9.4c.jar)
UC pedestal{1.9.4-1.0.1} [Pedestal] (pedestal-1.9.4-1.0.1.jar)
UC Quark{beta-35} [Quark] (Quark-beta-35.jar)
UC RealisticTorches{1.6.1} [Realistic Torches] (RealisticTorches-1.10.2-1.6.1.jar)
UC Roguelike{1.5.4} [Roguelike Dungeons] (RoguelikeDungeons-1.10.2-1.5.4.jar)
UC roughMobs{1.0} [Rough Mobs] (roughMobs1.0.2-1.10.2.jar)
UC simplecore{1.3.5.38} [SimpleCore API] (simplecore-1.10.2-1.3.5.38.jar)
UC simpleharvest{1.04} [Simple Harvest] (simpleharvest-1.10.2-2002-1.04.jar)
UC simpleores{1.8.2.22} [SimpleOres 2] (simpleores-1.10-1.8.2.22.jar)
UC StorageDrawers{1.9.4-3.1.10} [Storage Drawers] (StorageDrawers-1.9.4-3.1.10.jar)
UC survivalist{1.4.5} [Survivalist] (Survivalist-1.9.4-1.4.5.jar)
UC torcharrowsmod{1.10.2-1} [TorchArrowsMod] (torcharrows-1.10.2-1.jar)
UC ToughAsNails{1.0.4} [Tough As Nails] (ToughAsNails-1.9.4-1.0.4.jar)
UC vc{v0.3.4a-mc1.10.2} [ViesCraft] (ViesCraft-0.3.4a-mc1.10.2.jar)
UC worldedit{6.1.3} [WorldEdit] (worldedit-forge-mc1.9.4-6.1.3-dist.jar)
Loaded coremods (and transformers):
TANLoadingPlugin (ToughAsNails-1.9.4-1.0.4.jar)
toughasnails.asm.transformer.BlockCropsTransformer
toughasnails.asm.transformer.EntityRendererTransformer
toughasnails.asm.transformer.WorldTransformer
MoreCommandsLoadingPlugin (MoreCommands-1.10.2-4.0.jar)
com.mrnobody.morecommands.asm.transform.TransformBlockRailBase
com.mrnobody.morecommands.asm.transform.TransformForgeHooks
com.mrnobody.morecommands.asm.transform.TransformItemStack
LoadingPlugin (Quark-beta-35.jar)
vazkii.quark.base.asm.ClassTransformer
LoadingPlugin (HardcoreDarkness-MC1.9.4-1.8.jar)
lumien.hardcoredarkness.asm.ClassTransformer
Profiler Position: N/A (disabled)
Is Modded: Definitely; Server brand changed to 'fml,forge'
Type: Dedicated Server (map_server.txt)
I still didn't work on SMP part of the mod, will add multiplayer support in the future
Hey i found a mod that works great with your weapons,its called MineFantasy Combat System
I still didn't work on SMP part of the mod, will add multiplayer support in the future
Awesome, however, you should include that part of the information in the OP so players would know not to distribute to all their players only to find out that it's not SMP compatible, thanks.
Added a warning in the op
Also, I'm confused about making a forge mod compatible with SMP
Sadly, I gave up programming in the middle school and now it's quite hard for me XD
V0.8, The Multiplayer Update is here!
Changes:
Added:
-Multiplayer is now working!
Fixes:
-Greatswords and zweihanders minor changes;
-So much code reworked...
It was hard to fix all of that... But now it's time to Praise the Sun!
V0.9, be ready to use both hands!
Changes:
Added:
-Some weapons are two-handed now. Check OP for more info.
Fixes:
-Balance changes. Again.
Will be trying the new version and hope it works. Thanks for the quick response and fix!