It would be great if we could use any form of bait in the strainers. For example, it would be great if we could use the Worm from the Aquaculture mod. Perhaps a "forge:fishing_bait" tag should be created?
I also second the idea for allowing what can go into the worm bin to be customised. I have Pam's HarvestCraft 2 installed, which adds a ton of fruit and vegetables, and none of them appear to be usable
Parsing errors should usually generate a log file. Try checking: /logs/waterstrainer_loottable_errors.log
I figured it out. Mekanism name the nugget differently.
Another question:
Worm bin produce worm way too fast, should 1 stack of carrot in few second. That normal or bug? how can i config the timer?
That's normal. There is currently no way to increase the timer, it is set to 1 item per tick.
Is there a way to define what items go into the Worm Bin? I would like to use fruit/food/other items from other mods in the compost...
It would be great if we could use any form of bait in the strainers. For example, it would be great if we could use the Worm from the Aquaculture mod. Perhaps a "forge:fishing_bait" tag should be created?
I also second the idea for allowing what can go into the worm bin to be customised. I have Pam's HarvestCraft 2 installed, which adds a ton of fruit and vegetables, and none of them appear to be usable
I tried to include some modded items but it doesn't work, what did I do wrong? :/