I have installed all three the mods and put the ad on in the ad on folder which is called: addons All three mods will work correctly but the ad on won't, when I open the extract file on forge (not wanting to extract just wanting to see what fore sees) I can see all the mods but the ad on. I have forge version 1.8.9-11.15.1.1722 and am trying to get this all working on version 1.8.9. Plz help me I am really salty.
I have installed all three the mods and put the ad on in the ad on folder which is called: addons All three mods will work correctly but the ad on won't, when I open the extract file on forge (not wanting to extract just wanting to see what fore sees) I can see all the mods but the ad on. I have forge version 1.8.9-11.15.1.1722 and am trying to get this all working on version 1.8.9. Plz help me I am really salty.
Did you put it directly inside the addons folder? It should go inside addons/lucky_block.
Yes but the folder is only called addons is that bad? this is what it was automatically named I also tried to rename it after it not working but it wouldn't let me use slashes.
Yes but the folder is only called addons is that bad? this is what it was automatically named I also tried to rename it after it not working but it wouldn't let me use slashes.
.
... The slash means that the folder called lucky_block is inside of the addons folder. You should put it in that lucky_block folder.
WARNING: coremods are present:
CCLCorePlugin (CodeChickenLib-1.8-1.1.2.133-universal.jar)
CodeChickenCorePlugin (CodeChickenCore-1.8-1.0.5.36-universal.jar)
CCCDeobfPlugin (unknown)
NEICorePlugin (NotEnoughItems-1.8-1.0.5.104-universal.jar)
Contact their authors BEFORE contacting forge
// Hi. I'm Minecraft, and I'm a crashaholic.
Time: 6/11/16 11:50 AM
Description: There was a severe problem during mod loading that has caused the game to fail
net.minecraftforge.fml.common.LoaderException: java.lang.ClassNotFoundException: mod.lucky.Lucky
at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:163)
at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:538)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:214)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:412)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: mod.lucky.Lucky
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
at net.minecraftforge.fml.common.ModClassLoader.loadClass(ModClassLoader.java:60)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:344)
at net.minecraftforge.fml.common.FMLModContainer.constructMod(FMLModContainer.java:461)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:507)
... 10 more
Caused by: java.lang.ArrayIndexOutOfBoundsException
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
I need some help. I keep getting these messages in my chat box:
The following problems were encountered while loading the config files:
general.cfg 'creative_menu_additions' #9: The following block or item doesn't seem to exist: 'lucky:astral_lucky_potion'.
general.cfg 'creative_menu_additions' #10: The following block or item doesn't seem to exist: 'lucky:astral_lucky_potion'.
general.cfg 'creative_menu_additions' #11: The following block or item doesn't seem to exist: 'lucky:astral_lucky_potion'.
general.cfg 'creative_menu_additions' #15: The following block or item doesn't seem to exist: 'lucky:astral_lucky_sword'.
general.cfg 'creative_menu_additions' #16: The following block or item doesn't seem to exist: 'lucky:astral_lucky_sword'.
general.cfg 'creative_menu_additions' #17: The following block or item doesn't seem to exist: 'lucky:astral_lucky_sword'.
general.cfg 'creative_menu_additions' #21: The following block or item doesn't seem to exist: 'lucky:astral_lucky_bow'.
general.cfg 'creative_menu_additions' #22: The following block or item doesn't seem to exist: 'lucky:astral_lucky_bow'.
general.cfg 'creative_menu_additions' #23: The following block or item doesn't seem to exist: 'lucky:astral_lucky_bow'.
chest_content.cfg 'custom_chest_type' #11: The following block or item doesn't seem to exist: 'lucky:lucky_potion'.
chest_content.cfg 'custom_chest_type' #12: The following block or item doesn't seem to exist: 'lucky:astral_lucky_potion'.
chest_content.cfg 'custom_chest_type' #13: The following block or item doesn't seem to exist: 'lucky:lucky_potion'.
chest_content.cfg 'custom_chest_type' #14: The following block or item doesn't seem to exist: 'lucky:astral_lucky_potion'.
item_effects.cfg 'Held' #1: The following block or item doesn't seem to exist: 'lucky:astral_lucky_sword'.
Also whenever I try to open my Inventory, it crashes. I just recently updated loot++, potion core, minecraft forge, and liteloader to the latest 1.8 version. Please help.
I need some help. I keep getting these messages in my chat box:
The following problems were encountered while loading the config files:
general.cfg 'creative_menu_additions' #9: The following block or item doesn't seem to exist: 'lucky:astral_lucky_potion'.
general.cfg 'creative_menu_additions' #10: The following block or item doesn't seem to exist: 'lucky:astral_lucky_potion'.
general.cfg 'creative_menu_additions' #11: The following block or item doesn't seem to exist: 'lucky:astral_lucky_potion'.
general.cfg 'creative_menu_additions' #15: The following block or item doesn't seem to exist: 'lucky:astral_lucky_sword'.
general.cfg 'creative_menu_additions' #16: The following block or item doesn't seem to exist: 'lucky:astral_lucky_sword'.
general.cfg 'creative_menu_additions' #17: The following block or item doesn't seem to exist: 'lucky:astral_lucky_sword'.
general.cfg 'creative_menu_additions' #21: The following block or item doesn't seem to exist: 'lucky:astral_lucky_bow'.
general.cfg 'creative_menu_additions' #22: The following block or item doesn't seem to exist: 'lucky:astral_lucky_bow'.
general.cfg 'creative_menu_additions' #23: The following block or item doesn't seem to exist: 'lucky:astral_lucky_bow'.
chest_content.cfg 'custom_chest_type' #11: The following block or item doesn't seem to exist: 'lucky:lucky_potion'.
chest_content.cfg 'custom_chest_type' #12: The following block or item doesn't seem to exist: 'lucky:astral_lucky_potion'.
chest_content.cfg 'custom_chest_type' #13: The following block or item doesn't seem to exist: 'lucky:lucky_potion'.
chest_content.cfg 'custom_chest_type' #14: The following block or item doesn't seem to exist: 'lucky:astral_lucky_potion'.
item_effects.cfg 'Held' #1: The following block or item doesn't seem to exist: 'lucky:astral_lucky_sword'.
Also whenever I try to open my Inventory, it crashes. I just recently updated loot++, potion core, minecraft forge, and liteloader to the latest 1.8 version. Please help.
You do have the lucky block mod, right?
Make sure it's in the addons/lucky_block folder, not the addons/Loot++ folder.
I got it fixed. I did not have the most recent update for 1.8 so therefore astral l.b could not work. I did get the most recent version and now it works great.
Please help me. I am making a Lucky Block mod (not saying any names because I don't want to spoil anything) and I am using Loot++ for the mod. I do everything I have to do and everything in the creative_menu_additions.txt. When I go in game the item I had made for the mod shows up but there is no texture for the items. The items is a food, and more specific, a cookie. I came to you because you have made the best lucky block in my opinion. Please help ASAP.
I really hope you are working on an EPIC update for this lucky block!
If you plan to update to 1.9, I think you should add custom shields. they could give bad effects to the entity that hits the shield. That would be awesome!
I wish Pat and Jen would use the 1.8.9 version, but its not compatible with many mods...
Can I use the Astral & Spiral Lucky Block for a race map I'm making for Pat and Jen?
My loot++ Version is 1.8 and it is failing to load some drops of the astral lucky block pls help !!!
Remember to install potion core too!
Of course. =)
I have installed all three the mods and put the ad on in the ad on folder which is called: addons All three mods will work correctly but the ad on won't, when I open the extract file on forge (not wanting to extract just wanting to see what fore sees) I can see all the mods but the ad on. I have forge version 1.8.9-11.15.1.1722 and am trying to get this all working on version 1.8.9. Plz help me I am really salty.
Did you put it directly inside the addons folder? It should go inside addons/lucky_block.
Yes but the folder is only called addons is that bad? this is what it was automatically named I also tried to rename it after it not working but it wouldn't let me use slashes.
.
... The slash means that the folder called lucky_block is inside of the addons folder. You should put it in that lucky_block folder.---- Minecraft Crash Report ----
WARNING: coremods are present:
CCLCorePlugin (CodeChickenLib-1.8-1.1.2.133-universal.jar)
CodeChickenCorePlugin (CodeChickenCore-1.8-1.0.5.36-universal.jar)
CCCDeobfPlugin (unknown)
NEICorePlugin (NotEnoughItems-1.8-1.0.5.104-universal.jar)
Contact their authors BEFORE contacting forge
// Hi. I'm Minecraft, and I'm a crashaholic.
Time: 6/11/16 11:50 AM
Description: There was a severe problem during mod loading that has caused the game to fail
net.minecraftforge.fml.common.LoaderException: java.lang.ClassNotFoundException: mod.lucky.Lucky
at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:163)
at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:538)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:214)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:412)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: mod.lucky.Lucky
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
at net.minecraftforge.fml.common.ModClassLoader.loadClass(ModClassLoader.java:60)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:344)
at net.minecraftforge.fml.common.FMLModContainer.constructMod(FMLModContainer.java:461)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:507)
... 10 more
Caused by: java.lang.ArrayIndexOutOfBoundsException
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 270439472 bytes (257 MB) / 639107072 bytes (609 MB) up to 3737649152 bytes (3564 MB)
JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4010m -Xms256m -XX:PermSize=256m
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.4.1577 8 mods loaded, 8 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UC mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UC FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.4.1577.jar)
UC Forge{11.14.4.1577} [Minecraft Forge] (forge-1.8-11.14.4.1577.jar)
UC CodeChickenCore{1.0.5.36} [CodeChicken Core] (minecraft.jar)
UC NotEnoughItems{1.0.5.104} [Not Enough Items] (NotEnoughItems-1.8-1.0.5.104-universal.jar)
UC jaff{1.4.1_for_1.8} [Just a Few Fish] (JustAFewFish-1.4.1_for_1.8.jar)
UC lootplusplus{1.6.1_for_1.8} [Loot++] (Loot++-1.6.1_for_1.8.jar)
UE lucky{7.0.1} [Lucky Block] (lucky)
Loaded coremods (and transformers):
CCLCorePlugin (CodeChickenLib-1.8-1.1.2.133-universal.jar)
codechicken.lib.asm.ClassHeirachyManager
codechicken.lib.asm.RenderHookTransformer
CodeChickenCorePlugin (CodeChickenCore-1.8-1.0.5.36-universal.jar)
codechicken.core.asm.InterfaceDependancyTransformer
codechicken.core.asm.TweakTransformer
codechicken.core.asm.DelegatedTransformer
codechicken.core.asm.DefaultImplementationTransformer
CCCDeobfPlugin (unknown)
NEICorePlugin (NotEnoughItems-1.8-1.0.5.104-universal.jar)
codechicken.nei.asm.NEITransformer
GL info: ' Vendor: 'Intel' Version: '3.1.0 - Build 9.17.10.4229' Renderer: 'Intel(R) HD Graphics 3000'
I tried to add astral but didn't go to plan
I need some help. I keep getting these messages in my chat box:
The following problems were encountered while loading the config files:
general.cfg 'creative_menu_additions' #9: The following block or item doesn't seem to exist: 'lucky:astral_lucky_potion'.
general.cfg 'creative_menu_additions' #10: The following block or item doesn't seem to exist: 'lucky:astral_lucky_potion'.
general.cfg 'creative_menu_additions' #11: The following block or item doesn't seem to exist: 'lucky:astral_lucky_potion'.
general.cfg 'creative_menu_additions' #15: The following block or item doesn't seem to exist: 'lucky:astral_lucky_sword'.
general.cfg 'creative_menu_additions' #16: The following block or item doesn't seem to exist: 'lucky:astral_lucky_sword'.
general.cfg 'creative_menu_additions' #17: The following block or item doesn't seem to exist: 'lucky:astral_lucky_sword'.
general.cfg 'creative_menu_additions' #21: The following block or item doesn't seem to exist: 'lucky:astral_lucky_bow'.
general.cfg 'creative_menu_additions' #22: The following block or item doesn't seem to exist: 'lucky:astral_lucky_bow'.
general.cfg 'creative_menu_additions' #23: The following block or item doesn't seem to exist: 'lucky:astral_lucky_bow'.
chest_content.cfg 'custom_chest_type' #11: The following block or item doesn't seem to exist: 'lucky:lucky_potion'.
chest_content.cfg 'custom_chest_type' #12: The following block or item doesn't seem to exist: 'lucky:astral_lucky_potion'.
chest_content.cfg 'custom_chest_type' #13: The following block or item doesn't seem to exist: 'lucky:lucky_potion'.
chest_content.cfg 'custom_chest_type' #14: The following block or item doesn't seem to exist: 'lucky:astral_lucky_potion'.
item_effects.cfg 'Held' #1: The following block or item doesn't seem to exist: 'lucky:astral_lucky_sword'.
Also whenever I try to open my Inventory, it crashes. I just recently updated loot++, potion core, minecraft forge, and liteloader to the latest 1.8 version. Please help.
You do have the lucky block mod, right?
Make sure it's in the addons/lucky_block folder, not the addons/Loot++ folder.
I do have the Lucky Block Mod and it is in the addon/lucky_block folder.
I got it fixed. I did not have the most recent update for 1.8 so therefore astral l.b could not work. I did get the most recent version and now it works great.
how to get the astral weapons please answer me
Please help me. I am making a Lucky Block mod (not saying any names because I don't want to spoil anything) and I am using Loot++ for the mod. I do everything I have to do and everything in the creative_menu_additions.txt. When I go in game the item I had made for the mod shows up but there is no texture for the items. The items is a food, and more specific, a cookie. I came to you because you have made the best lucky block in my opinion. Please help ASAP.
Just go in creative, bro! (Answer to ProBack's question)
Help, Astral lucky block ain't working...
I already have the last version of Loot++ (for 1.8)
and PotionCore too (last 1.8 one)
Lucky block v7.0.1
I really hope you are working on an EPIC update for this lucky block!
If you plan to update to 1.9, I think you should add custom shields. they could give bad effects to the entity that hits the shield. That would be awesome!
Star fury? Terraria?