Hey this is a cool mod but I found a small bug. It's not giving me the research laboratory achievement when I craft a scanner and a researcher. I've done all the prior achievements but when I craft the researcher and scanner it does not give me the achievement for doing to.
I assume it's not that big a deal but considering there's other achievements after this one it kinda bugs me know I can't gain access to them.
More Problems, a lot of things I could research wouldn't let me research them, they were colored in and blinking but when I tried to research them it would say I was missing something (it would give me the picture of the four puzzle pieces and one of them is missing)
and on top of that some of the stuff is bugged for example
Entity Egger
"tools.egger" not found.
ALSO I was forced to use the command that unlocks all the research due to the issues stated above and not only was there one research node that wasn't unlocked even though the use of this command BUT SOME OF THE RESEARCH ENTRIES ARE IN YOUR NATIVE LANGUAGE
I know you're trying really hard with this mod, but dude you gotta check things over and over again because you never know what you might miss, please I really hope you fix these issues.
Hey this is a cool mod but I found a small bug. It's not giving me the research laboratory achievement when I craft a scanner and a researcher. I've done all the prior achievements but when I craft the researcher and scanner it does not give me the achievement for doing to.
I assume it's not that big a deal but considering there's other achievements after this one it kinda bugs me know I can't gain access to them.
More Problems, a lot of things I could research wouldn't let me research them, they were colored in and blinking but when I tried to research them it would say I was missing something (it would give me the picture of the four puzzle pieces and one of them is missing)
and on top of that some of the stuff is bugged for example
Entity Egger
"tools.egger" not found.
ALSO I was forced to use the command that unlocks all the research due to the issues stated above and not only was there one research node that wasn't unlocked even though the use of this command BUT SOME OF THE RESEARCH ENTRIES ARE IN YOUR NATIVE LANGUAGE
I know you're trying really hard with this mod, but dude you gotta check things over and over again because you never know what you might miss, please I really hope you fix these issues.
There are some description missing and translation problems which I've also experienced. According to the github they seem to be still WIP. I guess we just have to wait. BUT for the scanner/researcher part, I think you might have missed something. Most of the achievements in the tech-tree have to be accomplished by scanning them with a scanner and research the blueprint with a researcher, so it is not like that when you craft something, you just get the achievement. In the former achievement's description there has to be some tips for the later achievement. Just read carefully. Besides, the puzzle mark means you need to add other aspects in the scanner. You can add more than one aspect in the scanner. I've almost unlock half of the tech-tree but come across much description loss as you do. It is really a nice mod though it's not fully completed. Good luck with your exploration!
The Achievements are not fully implemented yet, so sorry.
If it shows that you are missing something than there is more. You know you can selected more than 1 ? (Theoretical you can select all for one research :P). If you have allready done this, then please tell me which Researches dont work.
' "tools.egger" not found. ' You mean the Research ? We have not allready writen all. (Less people and nobody has time...)
Sure thing, but to elaborate on the "missing research" when I input the command that unlocks all the research it unlocked all of them except one. One of them was left black, it was under the purple lens.
These Researches needs an Achievement to get unlocked. So you have to use the /achievement commant to get the Labor achievement. But for now there is no text.
Hey there! This is a great mod, but it's kind of annoying that not all of the research descriptions are finished yet. I assume that the mod is a W.I.P though. Keep up the good work!
Hey there! This is a great mod, but it's kind of annoying that not all of the research descriptions are finished yet. I assume that the mod is a W.I.P though. Keep up the good work!
Thanks, yeah we are working to get all research descriptions finished. But all the block and items are working, so you only need to firgure out how the work
Where can you find the different crystals? Are they unique to each dimension, or a biome type?
All I can find in the overworld is Neon and Alutine crystals.
Can you only find the Retium and Glowtite in the Nether and the Bioterium in the End?
I too was having an issue with Research Laboratory unlocking, but I crafted the required item with a Black Colored Metal Block instead of a white one, so I wonder if that was the issue?
Finally, is it possible to get to Menelaus and Tyros in survival?
If it's not, is there a portal block or command to go there?
There were a few items that were in German, but that's nothing that Google translate and basic grammatical understanding can't fix.
Sure Google Translate spits out a grammatical nightmare but I can at least get an idea behind the meaning.
I haven't unlocked everything in the Tools research tab, but is there electric tools that use neon energy in place of durability? Something like a Neon Pick or Hand Drill?
In survival currently not. But the next update will fix the Achievement issue and adds more researches. But i want to get some things going befor i will realese it
Journeymap acts funny with Tyros. The mod won't draw the terrain at all, and when I go to create a waypoint, it thinks I'm in the Menelaus dimension.
You can spawn the blocks in to build the ship, but I don't think you can actually craft the blocks needed, or even get the crafting components to get rocket fuel at all.
When I went to Tyros and Menelaus I didn't see any of the unique trees.
Menelaus was all metalic sand (of which I can't seem to find a way to process the sand to get the metals out of it. WIP?)
The Menelaus unique mushrooms were there though. I feel that teh Menelaus stone should drop Menelaus Cobblestone when mined and use the ore dictionary for Cobblestone so you can craft stone tools from them.
Tyros didn't have any of the giant purple trees at all. It was mostly a jungle-like biome with jungle trees islands, surrounded by lakes. The jungle tree islands also had manmade structures around a few of the trees, mainly just walkways. It would be interesting to have tree huts with chests with common loot in them, or a sort of tree village.
Using the Laser Bow crashes the game, especially if you shoot about five laser shots into the sky.
Finally if you ever wanted infinite Iron Grate Blocks, just right-click a closed airlock with a Scrench.
Journeymap acts funny with Tyros. The mod won't draw the terrain at all, and when I go to create a waypoint, it thinks I'm in the Menelaus dimension.
You can spawn the blocks in to build the ship, but I don't think you can actually craft the blocks needed, or even get the crafting components to get rocket fuel at all.
When I went to Tyros and Menelaus I didn't see any of the unique trees.
Menelaus was all metalic sand (of which I can't seem to find a way to process the sand to get the metals out of it. WIP?)
The Menelaus unique mushrooms were there though. I feel that teh Menelaus stone should drop Menelaus Cobblestone when mined and use the ore dictionary for Cobblestone so you can craft stone tools from them.
Tyros didn't have any of the giant purple trees at all. It was mostly a jungle-like biome with jungle trees islands, surrounded by lakes. The jungle tree islands also had manmade structures around a few of the trees, mainly just walkways. It would be interesting to have tree huts with chests with common loot in them, or a sort of tree village.
Using the Laser Bow crashes the game, especially if you shoot about five laser shots into the sky.
Finally if you ever wanted infinite Iron Grate Blocks, just right-click a closed airlock with a Scrench.
The big tyros trees generate in groups, so it can take time to find them. I dont knwo why Journeymap doing that but i will try to fix it. And yes that Menelaus and Space stuff is still WIP.
Where can you find the different crystals? Are they unique to each dimension, or a biome type?
All I can find in the overworld is Neon and Alutine crystals.
Can you only find the Retium and Glowtite in the Nether and the Bioterium in the End?
I too was having an issue with Research Laboratory unlocking, but I crafted the required item with a Black Colored Metal Block instead of a white one, so I wonder if that was the issue?
Finally, is it possible to get to Menelaus and Tyros in survival?
If it's not, is there a portal block or command to go there?
There were a few items that were in German, but that's nothing that Google translate and basic grammatical understanding can't fix.
Sure Google Translate spits out a grammatical nightmare but I can at least get an idea behind the meaning.
I haven't unlocked everything in the Tools research tab, but is there electric tools that use neon energy in place of durability? Something like a Neon Pick or Hand Drill?
I had add the //dimension comment to get to dimensions without a portal
Hey how do I actually go to the other diemensions?
And how do I build a ship?
And how do i find the 12 things?
Q 1+2: the Escanner will tell you if you have research it. But for now its not possible in survival. But in Creative Mod you can test with the BoardComputer, it will tell you how to build a ship.
Q 3: Go scann some Minecraft Blocks and Mobs, and try to guess the meaning of the pictures it will help you. It not complicated to find everything.
OMG I just found it. This is incredible.COOL!
BUG reporting. 'chip navigation' 'chip.tactic' 'chip.ultimate' not found. Tech-tree description.
Hey this is a cool mod but I found a small bug. It's not giving me the research laboratory achievement when I craft a scanner and a researcher. I've done all the prior achievements but when I craft the researcher and scanner it does not give me the achievement for doing to.
I assume it's not that big a deal but considering there's other achievements after this one it kinda bugs me know I can't gain access to them.
More Problems, a lot of things I could research wouldn't let me research them, they were colored in and blinking but when I tried to research them it would say I was missing something (it would give me the picture of the four puzzle pieces and one of them is missing)
and on top of that some of the stuff is bugged for example
Entity Egger
"tools.egger" not found.
ALSO I was forced to use the command that unlocks all the research due to the issues stated above and not only was there one research node that wasn't unlocked even though the use of this command BUT SOME OF THE RESEARCH ENTRIES ARE IN YOUR NATIVE LANGUAGE
I know you're trying really hard with this mod, but dude you gotta check things over and over again because you never know what you might miss, please I really hope you fix these issues.
There are some description missing and translation problems which I've also experienced. According to the github they seem to be still WIP. I guess we just have to wait. BUT for the scanner/researcher part, I think you might have missed something. Most of the achievements in the tech-tree have to be accomplished by scanning them with a scanner and research the blueprint with a researcher, so it is not like that when you craft something, you just get the achievement. In the former achievement's description there has to be some tips for the later achievement. Just read carefully. Besides, the puzzle mark means you need to add other aspects in the scanner. You can add more than one aspect in the scanner. I've almost unlock half of the tech-tree but come across much description loss as you do. It is really a nice mod though it's not fully completed. Good luck with your exploration!
Thanks you reporting this bugs.
The Achievements are not fully implemented yet, so sorry.
If it shows that you are missing something than there is more. You know you can selected more than 1 ? (Theoretical you can select all for one research :P). If you have allready done this, then please tell me which Researches dont work.
' "tools.egger" not found. ' You mean the Research ? We have not allready writen all. (Less people and nobody has time...)
Sure thing, but to elaborate on the "missing research" when I input the command that unlocks all the research it unlocked all of them except one. One of them was left black, it was under the purple lens.
These Researches needs an Achievement to get unlocked. So you have to use the /achievement commant to get the Labor achievement. But for now there is no text.
Hey there! This is a great mod, but it's kind of annoying that not all of the research descriptions are finished yet. I assume that the mod is a W.I.P though. Keep up the good work!
Thanks, yeah we are working to get all research descriptions finished. But all the block and items are working, so you only need to firgure out how the work
Ok, I added a new example-spaceship to the main thread :). It was made by our Leader Mantes.
really a cool spaceship. just need more description to build one!
Hi i have a problem i'm playing on the 22.2.69 version of the mod and i can't find crystals anywhere ??
am i doing something wrong ?
Where can you find the different crystals? Are they unique to each dimension, or a biome type?
All I can find in the overworld is Neon and Alutine crystals.
Can you only find the Retium and Glowtite in the Nether and the Bioterium in the End?
I too was having an issue with Research Laboratory unlocking, but I crafted the required item with a Black Colored Metal Block instead of a white one, so I wonder if that was the issue?
Finally, is it possible to get to Menelaus and Tyros in survival?
If it's not, is there a portal block or command to go there?
There were a few items that were in German, but that's nothing that Google translate and basic grammatical understanding can't fix.
Sure Google Translate spits out a grammatical nightmare but I can at least get an idea behind the meaning.
I haven't unlocked everything in the Tools research tab, but is there electric tools that use neon energy in place of durability? Something like a Neon Pick or Hand Drill?
Neon and Alutin are in the overworld (in big bubble like caves). Glowtite and Retium are on Menelaus and Bioterium on Tyros.
In survival currently not. But the next update will fix the Achievement issue and adds more researches. But i want to get some things going befor i will realese it
Journeymap acts funny with Tyros. The mod won't draw the terrain at all, and when I go to create a waypoint, it thinks I'm in the Menelaus dimension.
You can spawn the blocks in to build the ship, but I don't think you can actually craft the blocks needed, or even get the crafting components to get rocket fuel at all.
When I went to Tyros and Menelaus I didn't see any of the unique trees.
Menelaus was all metalic sand (of which I can't seem to find a way to process the sand to get the metals out of it. WIP?)
The Menelaus unique mushrooms were there though. I feel that teh Menelaus stone should drop Menelaus Cobblestone when mined and use the ore dictionary for Cobblestone so you can craft stone tools from them.
Tyros didn't have any of the giant purple trees at all. It was mostly a jungle-like biome with jungle trees islands, surrounded by lakes. The jungle tree islands also had manmade structures around a few of the trees, mainly just walkways. It would be interesting to have tree huts with chests with common loot in them, or a sort of tree village.
Using the Laser Bow crashes the game, especially if you shoot about five laser shots into the sky.
Finally if you ever wanted infinite Iron Grate Blocks, just right-click a closed airlock with a Scrench.
The big tyros trees generate in groups, so it can take time to find them. I dont knwo why Journeymap doing that but i will try to fix it. And yes that Menelaus and Space stuff is still WIP.
And have you the crash report ?
I had add the //dimension comment to get to dimensions without a portal
Hey how do I actually go to the other diemensions?
And how do I build a ship?
And how do i find the 12 things?
Q 1+2: the Escanner will tell you if you have research it. But for now its not possible in survival. But in Creative Mod you can test with the BoardComputer, it will tell you how to build a ship.
Q 3: Go scann some Minecraft Blocks and Mobs, and try to guess the meaning of the pictures it will help you. It not complicated to find everything.