1.21.4
1.21.3
1.20
1.19.4
1.19.1
1.19
1.18.1
1.18
1.17.1
1.16.4
Forge
Fabric
Update 1.4.6 (MC 1.14.4, 1.13.2, 1.12.2, 1.12.1, 1.12, 1.8.9, 1.7.10):
* Fixed the issue where the mod stopped working when the world object was replaced by a new one for the same world.
* (1.13 and below) Fixed the mod not knowing how to react to incorrectly saved cache for compressed textures.
* (1.7.10) Fixed compatibility with bspkrsCore.
* (1.7.10) Fixed the map always refreshing after restarting the game.
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Xaero's World Map
Better PVP Mod
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Is World Map supposed to support multiple worlds on a Multiplayer Multiverse?
If I load World, fly around and then /mvtp AnotherWorld and fly around what World Map shows the two maps superimposed. World Map seems to just have one buffer rather than folders for each world. Because it is Multiplayer Multiverse both World and AnotherWorld both are accessed at the same IP:Port.
Love everything about your plugin by the way (other than I can only use it on one world).
Thanks
It is supposed to work but it's not perfect. It detects 2 worlds as different if they have different global spawnpoints (where the compass item points to), which is almost always true for 2 random worlds. There isn't a good way to do this without server side access really.
I'm planning to replace this with a manual multiworld system. Probably for the next feature update (1.5). And thanks!
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Xaero's World Map
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Ok, so it looks like if I /mvsetspawn to move the spawn point on one of my worlds then World Map creates separate maps for the worlds. Did that on one of my worlds and now that world got a new folder and the map rendering started over.
(The spawn points were not exactly the same but both worlds that were overwriting each other were around 0 ~ 0)
Inside the folder Multiplayer_xxx.xxx.xxx.xxx_null there are now two subfolders: mw-2,1,0 and mw-3,1,-7
If that is all I needed to know to fix this thanks for your help.
And again, love your plugin.
Yeah, spawnpoints very close to each other are considered the same too. Probably should've mentioned it. Glad you got it working!
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Xaero's World Map
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Update 1.4.7 (MC 1.14.4, 1.13.2, 1.12.2, 1.12.1, 1.12, 1.8.9, 1.7.10):
* Moved map data folder to the game directory root (".minecraft/config/XaeroWorldmap" -> ".minecraft/XaeroWorldmap").
* Fixed multiple rare crashes caused by trying to save cache for a region with cache not prepared.
* Fixed compatibility with Mystcraft and similar mods.
* Fixed zoom levels under 1.0 not working with some AMD drivers.
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patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
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Update 1.4.7.1 (MC 1.14.4):
* Fixed compatibility with Minecraft Forge 28.0.45.
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Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
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Hey! I have 2 suggestions for this mod. I run a private amplified server on my on computer to play with my gf.
When I'm at my own house, I run the server on my laptop and play the game on my desktop PC, to avoid running the server and playing the game on the same PC. But when I go to her house, I move the server back to my desktop PC, so that I can play on my laptop when I'm at her place. This means that not only I have to move the mod data from a PC to the other, I also have to move stuff from the folder with my local network IP to the folder with my public IP. This gave me 2 ideas.
- Ideally, it would be cool if you would release an additional server-side mod that sends the whole map to the client. If the client mod detects that the server is running the server-side version of the mod, the client will ask the server for the whole map data, and the server will send it to the client. This would make it so that I don't have to move anything around, the server will just send me the whole map every time I join and that's it. Also when I explore on my own and generate more world she gets the new world data and vice-versa.
- If that isn't viable, It would also be cool if you could make it so that the mod saves the data for the servers based on the name you've saved the server as, instead of the IP. This would at least streamline the process a bit for me, I would still have to copy the data from a PC to the other, but I wouldn't have to mess with the folders at least.
Thanks for the suggestions!
About sending the whole map from the server, I have something like this planned already. I'm not sure when I'm actually going to work on it though. There are A LOT of higher priority things to work on for this mod. It's also not guaranteed to work. It's probably something that only personal servers will use, which are usually not that powerful, which means that it might affect the server performance too much. That said, I think it should be fine. But don't get your hopes up.
Basing the save folder name on the server "name" might seem like a good idea at first but you have to remember that you can rename servers at any time and have multiple servers with the same name at the same time. However, you can fix the issue you're having by getting a free domain (like no-ip) and connecting to the server using it instead of the direct IP. You can change which IP it points to at any time without changing anything in Minecraft or touching folders. Hope this helps!
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
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Thanks for the advice! I just got a no-ip domain and it's a fantastic solution!
I would still love for the server to send the whole map to clients, though. It would be awesome if whenever an individual player explores new map, the other players get the map data too
As for power, well, sometimes I host on my desktop and sometimes on my laptop. My laptop has an i5 8300H that stays rock solid at 4 GHz with turbo enabled, and my desktop has an i7 6700K at 4.2 GHz. Pretty sure both can handle the load of sending the map data to 3 players
But I definitely agree that most personal servers are probably hosted on less than ideal hardware.
Thank you for replying !
Test
Nice test!
Update 1.4.8 (MC 1.14.4, 1.13.2, 1.12.2, 1.12.1, 1.12, 1.8.9, 1.7.10):
* Fixed color calculation for block textures that have transparent pixels (fully or partially). This should fix a lot of modded "plant" blocks looking brighter than they should, for example from Biomes O' Plenty.
* Fixed incorrect biome colors for a lot of modded blocks when loading from the world save in singleplayer, for example blocks from Biomes O' Plenty.
* Fixed a rare crash that would happen when playing with a ton of mods affecting the game performance.
* Fixed empty region cache files saved by older mod versions causing a crash when the regions are properly reloaded.
* Fixed some errors not getting caught by the mod's error/exception detection.
* Potentially fixed more compatibility issues with a lot of mods.
* Fixed crash when entering a singleplayer world named "Multiplayer".
* Fixed crash reports sometimes containing minimized stack traces.
* (1.14.4) Fixed rare concurrent modification crash on start.
* (1.12 and below) Fixed most (ALL for most people) of the compatibility issues with JustEnoughIDs mod. Full multiplayer compatibility with JEID's integer biome IDs will be a part of 1.5 to keep 1.4.* forward compatible with newer 1.4.*.
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patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
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Update 1.4.9 (MC 1.14.4, 1.13.2, 1.12.2, 1.12.1, 1.12, 1.8.9, 1.7.10):
* Compatible with versions 1.17.9+ of Xaero's Minimap and Better PVP. Not compatible with older versions!
+ Added a toggle for the cursor coordinates displayed at the top of the map.
* Fixed very transparent textures looking black on the map. Requires refreshing the map, so toggle "Terrain Slopes" OFF and ON to trigger a refresh.
* Fixed the teleportation to other sub-worlds not being blocked when it should be.
1.13 and above:
* Fixed the issue of incorrectly detected cursor position on Mac.
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Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
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Currently, using version 1.4.9 of World Map with version 1.17.9 of Minimap (for Minecraft 1.13.2) causes the game to crash. They are not compatible. May still need to tweak something to get them to work. For anyone playing 1.13.2, feel free to update MiniMap or World Map now, but not both yet.
This is not true and I have explained it in a reply here: https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/2379024-xaeros-minimap-forge-1-14-4-1-14-3-1-14-2-1-13-2-1?comment=2027
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There appears to be a bug where the map keeps "forgetting" areas you've explored, in this picture there's a black area with a gray [0] waypoint in it, meaning I've been there myself to place it, it happens on other areas as well, I'm not sure what could be the cause, I've just been sailing with the boat trying to discover the entire thing, did a simple green line so you get an idea of the way I travelled.
Edit: I'm using 1.14.4
Thanks for reporting! Were you in Multiplayer and do you have any other mods? If you could send me your game log from when this happened, that'd be very helpful.
Flare Jump (Google Play) - my new Android game
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When I use this mod and preview_OptiFine_1.14.4_HD_U_F4_pre2 + I get an error that constantly spams my chat:
Now I know that this error message isn't a major error and more of an annoyance, but I would like to use chat when I am playing with my family.
This error appears regardless of whether or not I use a resource pack
I do not get this error when I only use Optifine and Xero's Minimap mod.
I do get this error when I only have Optifine and this mod in my mod folder.
You have a bugged graphics driver installed. Does it say Intel Graphics HD in the F3 screen? You need to either update your Intel driver (online) or, even better, switch Minecraft to your graphics card, if it's available.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
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