Kind of curious as to why the upgrade recipes have been changed to require ore / ingots that do not exist and are unmanufacturable. Seems like an oversight, maybe? There's also no documentation ab out the new ingots anywhere as far as I can tell. What gives? Love the mod, am happy to see that the upgrades are a bit more expensive (maybe? It felt too easy to get your single block little furnace generator up to 1600 rf/t), but putting up a release that fundamentally alters the way the mod works without actually adding a way/ways to get the new materials seems silly.