- 2-3 input gated diodes
- Converters (converts redstone signals to ender and vice versa)
- All diodes have a fixed 1 tick delay
- Most diodes input may be reoriented
- All diodes can be imbued with ender pearls to increase range to 15
- All diodes require basic gate crafting materials
Gated Diodes 2-Input
Ender signals work similar to redstone signals with the added feature of sending up to 15 blocks away without the need for redstone dust. Ender signals cannot be used to power redstone mechanisms (e.g. doors, trapdoors, etc.).
Repeats a signal of the same kind
RR - Redstone to redstone
EE - Ender to ender
Converts a signal
RE - Redstone to ender
ER - Ender to redstone
(Top left) RR Repeater, (Top right) RE Converter, (Botem left) EE Repeater, (Bottom right) ER Converter
Repeaters/Gates may only receive and transmit signals of the same kind.That is, an Ender Repeater/Gate may only receive a signal from other Ender Repeaters/Gates or a Redstone Converter, and transmit a signal to other Ender Repeaters/Gates or an Ender Converter; and an Redstone Repeater/Gate may only receive a signal from other Redstone Repeaters/Gates or an Ender Converter, and transmit a signal to other Redstone Repeaters/Gates or a Redstone Converter.
RR > RR or RE
EE > EE or ER
Converters may only receive a signal of one kind and transmit a signal of the other kind. That is, an Redstone Converter/Gate may only receive a signal from Redstone Repeaters/Gates or an Ender Converter, and transmit a signal to Ender Repeaters/Gates or an Ender Converter; and an Ender Converter/Gate may only receive a signal from Ender Repeaters/Gates or a Redstone Converter, and transmit a signal to Redstone Repeaters/Gates or a Redstone Converter.
The mod is currently in beta. I haven't really thought about that yet, nor will I until I have released at least v1.0.0. Unfortunately, for the time being, it will stay in Minecraft 1.8. I will surely revisit the thought sometime after I have released the full version.
Ender signal can send up to 15 block, no matter how many "Reciver" ?
Until signal is turned away or a ender repeater locked ?
Ender signals can send up to 15 blocks away, yes. But it can only be received by the closest ender receiver.
I have seen the attachment and that should not be happening. A repeater or converter outputting a redstone signal cannot (or in this case, should not) be received by an ender receiver.
I have an update ready with this bug taken care of. It also contains a few new features. I will be updating this page and releasing it soon. ^^
Top : Ender signal is turned away.
Middle : signal can provide all repeater signals.
Bottom : Ender signal locked a ender repeater.
Unfortunately, there is a problem with the link and I am unable to view the photo.
By the way :
As I know , update to 1.8.8 only need change "isProvidingWeakPower" to "getWeakPower"
But the texture will make some block disappear.
I will look into this as soon as I can. I've been having net trouble and am currently unable to thoroughly look through the current forge versions. In the meantime, I intend on working through the MC1.8 version until I have completed a full release.
Does it work 1.8.8/1.8.9 "most of mods" are updated to 1.8.8/1.8.9
Sorry, this mod has not yet been tested in other versions.
I intend on releasing this mod on the latest possible version of 1.8 but I have been having net trouble and have been unable to download the necessary tools to work on it. It may take a bit longer but hopefully I'll have a release soon. ^^
Bug report :
Ender Eye-fi seems will change locked-repeater behavior.
Thanks for testing it out.
I have rewrote the code and the repeater locking should work fine. I've also removed Casters which will be moved to its own mod later on. This mod is now only for repeaters and gates for both redstone and ender signals. I will be releasing v1.0.0 after a few more tests.