Sorry, I'm new at modding. I love this mod, by the way. Thanks!
I've downloaded Forge, RTG, and BiomeTweaker all for 1.9. In \roaming\.minecraft\config\RTG I see RTG.cfg and vanilla.cfg. There's also a biome folder, containing those .cfg files as well. I guess I'm not sure where to add that line because it doesn't seem to work when I do. Thanks for the help.
edit: Figured it out thanks to your post on another site, thanks!
No, the line is different and that line *could* throw an out-of-bounds exception. Are you running something that can generate void areas? The problem appears to be a pond generating where a column has no solid or liquid blocks whatsoever.
That problem will be fixed in the next snapshot.
I don't think I'm running anything that generates void areas, but I'm not entirely certain. The only mods in the pack that I can think of that "might" do that would be either a Thaumcraft hungry node or an AE2 meteor (unless either the Ruins mod or Roguelike Dungeons does something funky when generating structures). Other than those, I don't have a clue. I'm honestly not familiar enough with how most mods handle world gen to know one way or the other.
Man i tell ya climate control and rtg for 1.8.9 do not like each other get multiple crashs with them for 1.8.9 alot. Ill post next crash when it happens. Which i know 1.8.9 not really a concern. Soon as a few other mods go to 1.9 i will be as well. Gonna try with biome tweaker. just not that familiar with BT.
---- Minecraft Crash Report ----
WARNING: coremods are present:
thaumicinfusion (ThaumicInfusion-1.8.9-4.87.jar)
ThaumcraftLoader (Thaumcraft-1.8.9-5.2.4.jar)
MalisisCorePlugin (malisiscore-1.8.9-2.1.6.jar)
TrashSlot (trashslot-mc1.8.9-2.0.11.jar)
MovingWorldCoreMod (MovingWorld-Mod-1.8.9.jar)
DCLoadingPlugin (DummyCore-2.2.189.0.jar)
Contact their authors BEFORE contacting forge
// Shall we play a game?
Time: 5/31/16 5:27 PM
Description: Exception generating new chunk
java.lang.RuntimeException
at climateControl.customGenLayer.GenLayerLowlandRiverMix.func_75904_a(GenLayerLowlandRiverMix.java:63)
at climateControl.customGenLayer.GenLayerRiverMixWrapper.func_75904_a(GenLayerRiverMixWrapper.java:78)
at net.minecraft.world.gen.layer.GenLayerVoronoiZoom.func_75904_a(SourceFile:22)
at rtg.world.biome.WorldChunkManagerRTG.func_76936_a(WorldChunkManagerRTG.java:90)
at net.minecraft.world.biome.BiomeCache$Block.<init>(SourceFile:27)
at net.minecraft.world.biome.BiomeCache.func_76840_a(SourceFile:53)
at rtg.world.biome.WorldChunkManagerRTG.getBiomeGenAt(WorldChunkManagerRTG.java:132)
at rtg.world.biome.WorldChunkManagerRTG.getBiomeDataAt(WorldChunkManagerRTG.java:175)
at rtg.world.gen.ChunkProviderRTG.getNewNoise(ChunkProviderRTG.java:342)
at rtg.world.gen.ChunkProviderRTG.generateTerrain(ChunkProviderRTG.java:301)
at rtg.world.gen.ChunkProviderRTG.func_73154_d(ChunkProviderRTG.java:182)
at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:154)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:114)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:84)
at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:181)
at net.minecraft.world.World.func_72964_e(World.java:287)
at net.minecraft.world.World.func_175726_f(World.java:282)
at net.minecraft.world.World.func_180495_p(World.java:822)
at net.minecraft.world.World.func_175623_d(World.java:204)
at net.minecraft.block.BlockStaticLiquid.func_180650_b(SourceFile:64)
at net.minecraft.block.Block.func_180645_a(Block.java:431)
at net.minecraft.world.WorldServer.func_147456_g(WorldServer.java:431)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:221)
at WorldServerOF.func_72835_b(WorldServerOF.java:37)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:690)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:605)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:250)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:481)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at climateControl.customGenLayer.GenLayerLowlandRiverMix.func_75904_a(GenLayerLowlandRiverMix.java:63)
at climateControl.customGenLayer.GenLayerRiverMixWrapper.func_75904_a(GenLayerRiverMixWrapper.java:78)
at net.minecraft.world.gen.layer.GenLayerVoronoiZoom.func_75904_a(SourceFile:22)
at rtg.world.biome.WorldChunkManagerRTG.func_76936_a(WorldChunkManagerRTG.java:90)
at net.minecraft.world.biome.BiomeCache$Block.<init>(SourceFile:27)
at net.minecraft.world.biome.BiomeCache.func_76840_a(SourceFile:53)
at rtg.world.biome.WorldChunkManagerRTG.getBiomeGenAt(WorldChunkManagerRTG.java:132)
at rtg.world.biome.WorldChunkManagerRTG.getBiomeDataAt(WorldChunkManagerRTG.java:175)
at rtg.world.gen.ChunkProviderRTG.getNewNoise(ChunkProviderRTG.java:342)
at rtg.world.gen.ChunkProviderRTG.generateTerrain(ChunkProviderRTG.java:301)
at rtg.world.gen.ChunkProviderRTG.func_73154_d(ChunkProviderRTG.java:182)
-- Chunk to be generated --
Details:
Location: -15,87
Position hash: 377957122033
Generator: ChunkProviderRTG
Stacktrace:
at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:154)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:114)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:84)
at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:181)
at net.minecraft.world.World.func_72964_e(World.java:287)
at net.minecraft.world.World.func_175726_f(World.java:282)
at net.minecraft.world.World.func_180495_p(World.java:822)
at net.minecraft.world.World.func_175623_d(World.java:204)
at net.minecraft.block.BlockStaticLiquid.func_180650_b(SourceFile:64)
at net.minecraft.block.Block.func_180645_a(Block.java:431)
at net.minecraft.world.WorldServer.func_147456_g(WorldServer.java:431)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:221)
at WorldServerOF.func_72835_b(WorldServerOF.java:37)
-- Affected level --
Details:
Level name: New World
All players: 1 total; [EntityPlayerMP['Daihok'/1929, l='New World', x=-131.00, y=67.72, z=1261.59]]
Chunk stats: ServerChunkCache: 587 Drop: 0
Level seed: -7224656744375224036
Level generator: ID 06 - RTG, ver 0. Features enabled: true
Level generator options:
Level spawn location: -48.00,71.00,-64.00 - World: (-48,71,-64), Chunk: (at 0,4,0 in -3,-4; contains blocks -48,0,-64 to -33,255,-49), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Level time: 5489 game time, 5489 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 27549 (now: false), thunder time: 54154 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:690)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:605)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:250)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:481)
at java.lang.Thread.run(Unknown Source)
DCLoadingPlugin (DummyCore-2.2.189.0.jar)
DummyCore.ASM.DCASMManager
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Pulsar/tconstruct loaded Pulses:
- TinkerCommons (Enabled/Forced)
- TinkerWorld (Enabled/Not Forced)
- TinkerTools (Enabled/Not Forced)
- TinkerSmeltery (Enabled/Not Forced)
- TinkerGadgets (Enabled/Not Forced)
- TinkerOredict (Enabled/Forced)
- TinkerIntegration (Enabled/Forced)
- TinkerFluids (Enabled/Forced)
- TinkerMaterials (Enabled/Forced)
[DummyCore]: 'Special case ASM modification mods: ''Note, that these mods might not be involved in the crash in ANY WAY!''DummyCore just prints some known mods for a lot of ASM modifications''DummyCore''Thaumic Infusion'
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [EntityPlayerMP['Daihok'/1929, l='New World', x=-131.00, y=67.72, z=1261.59]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
OptiFine Version: OptiFine_1.8.9_HD_U_H5
Render Distance Chunks: 8
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 4.5.0 NVIDIA 368.22
OpenGlRenderer: GeForce GT 755M/PCIe/SSE2
OpenGlVendor: NVIDIA Corporation
CpuCount: 8
Looking at config for BT it has alot more then CC it looks like even mob handling. Just wish the format was a little more readable. it seems they both have advantages and disadvantages.
Ah sweet yea biome tweaker havent really had any crashs but i like CC alot better. more options. I will be using 1.8.9 like i said till more mods go to 1.9.
Already lost alot going from 1.7.10 but guess i had to eventually and just get use to it. Also seem to hit alot of chunk walls, i guess that what you call them. Where when you get to certain point where world hasnt loaded in yet have to sit and wait for like 10 sec or so for world to load in.
Ah sweet yea biome tweaker havent really had any crashs but i like CC alot better. more options. I will be using 1.8.9 like i said till more mods go to 1.9.
Already lost alot going from 1.7.10 but guess i had to eventually and just get use to it. Also seem to hit alot of chunk walls, i guess that what you call them. Where when you get to certain point where world hasnt loaded in yet have to sit and wait for like 10 sec or so for world to load in.
Chunk walls refer to permanent vertical wall from the worldgen rules changing (so, a chunk of mountain next to a chunk of ocean with a chunk-shaped 50 block wall.) The problem you're referring to doesn't have a common name I'm aware of, but I refer to it as "generation pauses". The underlying cause is complicated decorations when one chunk's decoration forces another chunk's decoration forcing another chunk's decoration, and on and on for sometimes hundreds of chunks (I call this the "rabbit hole" because once you go in, you never know how deep you'll go). Forge's asynchronous loader, which is on a separate thread, apparently gets tangled up in this web of dependencies and that's why generation freezes while the game goes on.
We have completely overhauled decoration in the 1.7.10 version and mostly avoid decoration rabbit holes now. This hasn't been ported to 1.8.9 either. If you do start seeing those pauses, stop and let them clear up, because the more you move around the more loads and unloads queue up in the loader, and the worse the tangle gets.
Rollback Post to RevisionRollBack
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
Better Forests Varied and beautiful trees and forests, in modern Minecraft.
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
Yup i been gettin same one even after changing i think its the village config.
That crash is in mineshaft generation, which is very similar to village generation but not the same. These crashes all seem to result from multithreading issues when other mods are running "replacement" or "interception" routines.
Rollback Post to RevisionRollBack
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
Better Forests Varied and beautiful trees and forests, in modern Minecraft.
You've still got plenty of other mods in that stacktrace. Explore a world with ONLY RTG installed (which I expect will not crash) then add mods until it does to find the real culprit/incompatibility.
You've still got plenty of other mods in that stacktrace. Explore a world with ONLY RTG installed (which I expect will not crash) then add mods until it does to find the real culprit/incompatibility.
I would really appreciate a "crash-causing set" that isn't some monstrous 100-mod pack. I've got some ideas to try to fix it, but I can't test them until I can reproduce the crash. Based on a set above I tried adding in Mekanism and Streams but I flew around for half an hour without trouble. Since it's a concurrency problem, there's probably another stack you don't see in the crash report. (You can also have problems with re-entrancy but I didn't see it in the above crashlogs.)
I did have one change in my system which might be fixing the problem but somebody tried that patch and was still getting crashes.
Rollback Post to RevisionRollBack
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
Better Forests Varied and beautiful trees and forests, in modern Minecraft.
Sorry, I'm new at modding. I love this mod, by the way. Thanks!
I've downloaded Forge, RTG, and BiomeTweaker all for 1.9. In \roaming\.minecraft\config\RTG I see RTG.cfg and vanilla.cfg. There's also a biome folder, containing those .cfg files as well. I guess I'm not sure where to add that line because it doesn't seem to work when I do. Thanks for the help.
edit: Figured it out thanks to your post on another site, thanks!
I don't think I'm running anything that generates void areas, but I'm not entirely certain. The only mods in the pack that I can think of that "might" do that would be either a Thaumcraft hungry node or an AE2 meteor (unless either the Ruins mod or Roguelike Dungeons does something funky when generating structures). Other than those, I don't have a clue. I'm honestly not familiar enough with how most mods handle world gen to know one way or the other.
Will future additions add support from Highlands Uncharted since its the only Highlands mod being updated? BOP just such a laggy mod.
We do plan to support Highlands UT.
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
Better Forests Varied and beautiful trees and forests, in modern Minecraft.
Sweet very nice.
Man i tell ya climate control and rtg for 1.8.9 do not like each other get multiple crashs with them for 1.8.9 alot. Ill post next crash when it happens. Which i know 1.8.9 not really a concern. Soon as a few other mods go to 1.9 i will be as well. Gonna try with biome tweaker. just not that familiar with BT.
---- Minecraft Crash Report ----
WARNING: coremods are present:
thaumicinfusion (ThaumicInfusion-1.8.9-4.87.jar)
ThaumcraftLoader (Thaumcraft-1.8.9-5.2.4.jar)
MalisisCorePlugin (malisiscore-1.8.9-2.1.6.jar)
TrashSlot (trashslot-mc1.8.9-2.0.11.jar)
MovingWorldCoreMod (MovingWorld-Mod-1.8.9.jar)
DCLoadingPlugin (DummyCore-2.2.189.0.jar)
Contact their authors BEFORE contacting forge
// Shall we play a game?
Time: 5/31/16 5:27 PM
Description: Exception generating new chunk
java.lang.RuntimeException
at climateControl.customGenLayer.GenLayerLowlandRiverMix.func_75904_a(GenLayerLowlandRiverMix.java:63)
at climateControl.customGenLayer.GenLayerRiverMixWrapper.func_75904_a(GenLayerRiverMixWrapper.java:78)
at net.minecraft.world.gen.layer.GenLayerVoronoiZoom.func_75904_a(SourceFile:22)
at rtg.world.biome.WorldChunkManagerRTG.func_76936_a(WorldChunkManagerRTG.java:90)
at net.minecraft.world.biome.BiomeCache$Block.<init>(SourceFile:27)
at net.minecraft.world.biome.BiomeCache.func_76840_a(SourceFile:53)
at rtg.world.biome.WorldChunkManagerRTG.getBiomeGenAt(WorldChunkManagerRTG.java:132)
at rtg.world.biome.WorldChunkManagerRTG.getBiomeDataAt(WorldChunkManagerRTG.java:175)
at rtg.world.gen.ChunkProviderRTG.getNewNoise(ChunkProviderRTG.java:342)
at rtg.world.gen.ChunkProviderRTG.generateTerrain(ChunkProviderRTG.java:301)
at rtg.world.gen.ChunkProviderRTG.func_73154_d(ChunkProviderRTG.java:182)
at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:154)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:114)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:84)
at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:181)
at net.minecraft.world.World.func_72964_e(World.java:287)
at net.minecraft.world.World.func_175726_f(World.java:282)
at net.minecraft.world.World.func_180495_p(World.java:822)
at net.minecraft.world.World.func_175623_d(World.java:204)
at net.minecraft.block.BlockStaticLiquid.func_180650_b(SourceFile:64)
at net.minecraft.block.Block.func_180645_a(Block.java:431)
at net.minecraft.world.WorldServer.func_147456_g(WorldServer.java:431)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:221)
at WorldServerOF.func_72835_b(WorldServerOF.java:37)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:690)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:605)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:250)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:481)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at climateControl.customGenLayer.GenLayerLowlandRiverMix.func_75904_a(GenLayerLowlandRiverMix.java:63)
at climateControl.customGenLayer.GenLayerRiverMixWrapper.func_75904_a(GenLayerRiverMixWrapper.java:78)
at net.minecraft.world.gen.layer.GenLayerVoronoiZoom.func_75904_a(SourceFile:22)
at rtg.world.biome.WorldChunkManagerRTG.func_76936_a(WorldChunkManagerRTG.java:90)
at net.minecraft.world.biome.BiomeCache$Block.<init>(SourceFile:27)
at net.minecraft.world.biome.BiomeCache.func_76840_a(SourceFile:53)
at rtg.world.biome.WorldChunkManagerRTG.getBiomeGenAt(WorldChunkManagerRTG.java:132)
at rtg.world.biome.WorldChunkManagerRTG.getBiomeDataAt(WorldChunkManagerRTG.java:175)
at rtg.world.gen.ChunkProviderRTG.getNewNoise(ChunkProviderRTG.java:342)
at rtg.world.gen.ChunkProviderRTG.generateTerrain(ChunkProviderRTG.java:301)
at rtg.world.gen.ChunkProviderRTG.func_73154_d(ChunkProviderRTG.java:182)
-- Chunk to be generated --
Details:
Location: -15,87
Position hash: 377957122033
Generator: ChunkProviderRTG
Stacktrace:
at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:154)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:114)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:84)
at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:181)
at net.minecraft.world.World.func_72964_e(World.java:287)
at net.minecraft.world.World.func_175726_f(World.java:282)
at net.minecraft.world.World.func_180495_p(World.java:822)
at net.minecraft.world.World.func_175623_d(World.java:204)
at net.minecraft.block.BlockStaticLiquid.func_180650_b(SourceFile:64)
at net.minecraft.block.Block.func_180645_a(Block.java:431)
at net.minecraft.world.WorldServer.func_147456_g(WorldServer.java:431)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:221)
at WorldServerOF.func_72835_b(WorldServerOF.java:37)
-- Affected level --
Details:
Level name: New World
All players: 1 total; [EntityPlayerMP['Daihok'/1929, l='New World', x=-131.00, y=67.72, z=1261.59]]
Chunk stats: ServerChunkCache: 587 Drop: 0
Level seed: -7224656744375224036
Level generator: ID 06 - RTG, ver 0. Features enabled: true
Level generator options:
Level spawn location: -48.00,71.00,-64.00 - World: (-48,71,-64), Chunk: (at 0,4,0 in -3,-4; contains blocks -48,0,-64 to -33,255,-49), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Level time: 5489 game time, 5489 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 27549 (now: false), thunder time: 54154 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:690)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:605)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:250)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:481)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 10 (amd64) version 10.0
CPU: 8x Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz
Java Version: 1.8.0_91, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 462286552 bytes (440 MB) / 3928489984 bytes (3746 MB) up to 4772593664 bytes (4551 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx5G
IntCache: cache: 0, tcache: 0, allocated: 18, tallocated: 77
FML: MCP 9.19 Powered by Forge 11.15.1.1902 Optifine OptiFine_1.8.9_HD_U_H5 90 mods loaded, 90 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.1.1902-1.8.9.jar)
UCHIJAAAA Forge{11.15.1.1902} [Minecraft Forge] (forge-1.8.9-11.15.1.1902-1.8.9.jar)
UCHIJAAAA darkevilmac.movingworld.common.asm.coremod{} [MovingWorld CORE] (minecraft.jar)
UCHIJAAAA mantle{1.8.9-0.9.1.jenkins99} [Mantle] (Mantle-1.8.9-0.9.1.jar)
UCHIJAAAA tconstruct{1.8.9-2.2.1.jenkins1005} [Tinkers' Construct] (TConstruct-1.8.9-2.2.1.jar)
UCHIJAAAA ImmersiveEngineering{0.8-27} [Immersive Engineering] (ImmersiveEngineering-0.8-27.jar)
UCHIJAAAA Waila{1.6.0} [Waila] (Waila-1.6.0-B3_1.8.8.jar)
UCHIJAAAA Baubles{1.1.3.0} [Baubles] (Baubles-1.8.9-1.1.3.0.jar)
UCHIJAAAA intangible{0.0.25} [Intangible] (intangible-1.8.9-0.0.25.jar)
UCHIJAAAA JEI{2.28.18.186} [Just Enough Items] (jei_1.8.9-2.28.18.186.jar)
UCHIJAAAA abyssalcraft{1.9.1.6} [AbyssalCraft] (AbyssalCraft-1.8.9-1.9.1.6.jar)
UCHIJAAAA Thaumcraft{5.2.4} [Thaumcraft] (Thaumcraft-1.8.9-5.2.4.jar)
UCHIJAAAA acintegration{1.4.3} [AbyssalCraft Integration] (AbyssalCraft Integration-1.8.9-1.4.3.jar)
UCHIJAAAA AfraidOfTheDark{1.8.9-1.1.3} [Afraid of the Dark] (AfraidOfTheDark-1.8.9-1.1.3.jar)
UCHIJAAAA ac2{1.3.2 Beta} [Alchemy Craft 2] (alchemycraft2 v1.3.2.jar)
UCHIJAAAA AnimalsPlus{1.7} [Animals Plus] (AnimalsPlus-1.7.jar)
UCHIJAAAA anotherdusts{1.4.1} [Another Dusts] (anotherdusts-1.8.9-1.4.1.jar)
UCHIJAAAA MovingWorld{MC1.8.9-INDEV-H} [Moving World] (MovingWorld-Mod-1.8.9.jar)
UCHIJAAAA ArchimedesShipsPlus{MC1.8.9-INDEV-H} [Archimedes' Ships Plus] (archimedesshipsplus-MC1.8.9-INDEV-H.jar)
UCHIJAAAA ArchitectureCraft{1.4.1} [ArchitectureCraft] (ArchitectureCraft-1.4.1-mc1.8.9.jar)
UCHIJAAAA archmagus{0.8.0} [Archmagus] (Archmagus-1.8.9-0.8.0.jar)
UCHIJAAAA basemetals{1.8.0} [Base Metals] (BaseMetals_1.8.9-1.8.0.jar)
UCHIJAAAA baublesstuff{2.0.3} [Baubles Stuff] (baublesstuff-2.0.3.jar)
UCHIJAAAA hud{1.3.7} [Better HUD] (Better HUD by NukeDuck [1.8.9][1.3.7].jar)
UCHIJAAAA BloodMagic{1.8.9-2.0.0-20} [Blood Magic: Alchemical Wizardry] (BloodMagic-1.8.9-2.0.0-20.jar)
UCHIJAAAA bookshelfapi{2.3.7} [Bookshelf] (Bookshelf-API-1.8.9-2.3.7.jar)
UCHIJAAAA Botania{r1.8-299} [Botania] (Botania-unofficial.r1.8-299.jar)
UCHIJAAAA BuildCraft|Core{7.2.6} [BuildCraft] (buildcraft-7.2.6.jar)
UCHIJAAAA BuildCraft|Silicon{7.2.6} [BC Silicon] (buildcraft-7.2.6.jar)
UCHIJAAAA BuildCraft|Transport{7.2.6} [BC Transport] (buildcraft-7.2.6.jar)
UCHIJAAAA BuildCraft|Builders{7.2.6} [BC Builders] (buildcraft-7.2.6.jar)
UCHIJAAAA BuildCraft|Energy{7.2.6} [BC Energy] (buildcraft-7.2.6.jar)
UCHIJAAAA BuildCraft|Robotics{7.2.6} [BC Robotics] (buildcraft-7.2.6.jar)
UCHIJAAAA BuildCraft|Factory{7.2.6} [BC Factory] (buildcraft-7.2.6.jar)
UCHIJAAAA Chameleon{1.8.9-1.1.2} [Chameleon] (Chameleon-1.8.9-1.1.2.jar)
UCHIJAAAA craftablehorsearmour{1.0} [Craftable Horse Armour [CHA&S]] (Craftable Horse Armour and Saddle 1.2.1.jar)
UCHIJAAAA customnpcs{1.8.9_beta} [CustomNPCs] (CustomNpcs_1.8.9_beta(21feb16).jar)
UCHIJAAAA cyclopscore{0.5.7} [Cyclops Core] (CyclopsCore-1.8.9-0.5.7.jar)
UCHIJAAAA PTRModelLib{1.0.0} [PTRModelLib] (Decocraft-2.3.2_1.8.9.jar)
UCHIJAAAA props{2.3.2} [Decocraft] (Decocraft-2.3.2_1.8.9.jar)
UCHIJAAAA dldungeonsjdg{1.8.10} [Doomlike Dungeons] (DoomlikeDungeons-1.8.10-MC1.8.9.jar)
UCHIJAAAA DragonMounts{r44-1.8.9} [Dragon Mounts] (DragonMounts-r44-1.8.9.jar)
UCHIJAAAA DummyCore{2.2.189.0.} [DummyCore] (DummyCore-2.2.189.0.jar)
UCHIJAAAA ea{v2.3.4b-mc1.8.9} [Ebon Arts] (EbonArts-v2.3.4b-mc1.8.9.jar)
UCHIJAAAA EnderZoo{1.8.9-1.1.5.37} [Ender Zoo] (EnderZoo-1.8.9-1.1.5.37.jar)
UCHIJAAAA evilcraft{0.9.8} [EvilCraft] (EvilCraft-1.8.9-0.9.8.jar)
UCHIJAAAA zenotechnology{1.2} [ZenoTechology] (ZenoTechnology-1.8.9-1.2.jar)
UCHIJAAAA geographicraft{0.7} [GeographiCraft] (GeographiCraft-1.8.9-0.7.jar)
UCHIJAAAA GraveStone{1.0.0} [GraveStone] (GraveStone-1.8.9-Graves-1.0.0.jar)
UCHIJAAAA grimoireofgaia{1.0.0} [Grimoire of Gaia 3] (GrimoireOfGaia3-1.8.9-1.3.3.jar)
UCHIJAAAA HunterMod{0.9} [HunterMod] (HunterMod 0.9.zip)
UCHIJAAAA infinitycraft{1.0-a.022} [Infinity Craft] (InfinityCraft-1.0-a.022.jar)
UCHIJAAAA integrateddynamics{0.3.9} [Integrated Dynamics] (IntegratedDynamics-1.8.9-0.3.9.jar)
UCHIJAAAA ironbackpacks{1.8.9-2.0.5} [Iron Backpacks] (IronBackpacks-1.8.9-2.0.5.jar)
UCHIJAAAA JEIAddons{0.12.0.57} [Just Enough Items Addons] (JEIAddons_1.8.9-0.12.0.57.jar)
UCHIJAAAA journeymap{1.8.9-5.1.5} [JourneyMap] (journeymap-1.8.9-5.1.5-unlimited.jar)
UCHIJAAAA more{7.0 beta 2} [M-Ore mod] (M-Ore 7.6 1.8.9.jar)
UCHIJAAAA malisiscore{1.8.9-2.1.6} [MalisisCore] (malisiscore-1.8.9-2.1.6.jar)
UCHIJAAAA malisisdoors{1.8.9-3.1.4} [MalisisDoors] (malisisdoors-1.8.9-3.1.4.jar)
UCHIJAAAA RadixCore{1.8.9-2.1.0} [RadixCore] (RadixCore-1.8.9-2.1.0-universal.jar)
UCHIJAAAA MCA{1.8.9-5.1.2} [Minecraft Comes Alive] (MCA-1.8.9-5.1.2-universal.jar)
UCHIJAAAA mcmultipart{1.0.9} [MCMultiPart] (MCMultiPart-1.0.9-universal.jar)
UCHIJAAAA moarsigns{2.1.0} [MoarSigns] (MoarSigns-1.8.9-2.1.0.jar)
UCHIJAAAA modernmetals{0.10.0} [Modern Metals] (ModernMetals_1.8.9-0.10.1.jar)
UCHIJAAAA MoreFurnaces{1.5.1} [More Furnaces] (MoreFurnaces-1.5.1-MC1.8.9.jar)
UCHIJAAAA neotech{2.4.4} [NeoTech] (NeoTech-1.8.9-2.4.4.jar)
UCHIJAAAA potioncore{1.0.1_for_1.8.9} [Potion Core] (PotionCore-1.0.1_for_1.8.9.jar)
UCHIJAAAA nep{1.2_for_1.8.9} [Not Enough Potions] (NotEnoughPotions-1.2_for_1.8.9.jar)
UCHIJAAAA oceancraft{1.5.3} [Oceancraft] (Oceancraft v1.5.3 (MC 1.8.9).jar)
UCHIJAAAA harvestcraft{1.8.9d} [Pam's HarvestCraft] (Pam's HarvestCraft 1.8.9d.jar)
UCHIJAAAA progressiveautomation{1.6.41} [Progressive Automation] (ProgressiveAutomation-1.8.9-1.6.41.jar)
UCHIJAAAA Psi{beta-23} [Psi] (Psi-beta-23.jar)
UCHIJAAAA reptilemod{3.1.0} [Reptile Mod] (reptilemod-1.8.9-3.2.1-40.jar)
UCHIJAAAA Roguelike{1.5.0} [Roguelike Dungeons] (RoguelikeDungeons-1.8.9-1.5.0.jar)
UCHIJAAAA rpcraft{2.0} [RP Craft] (rpcraft-1.8.9-2.1.0.jar)
UCHIJAAAA rpgadgets{1.0} [RP Craft: Gadgetry] (rpgadgets-1.8.9-1.0.1.jar)
UCHIJAAAA RTG{1.8.9-0.1.0} [Realistic Terrain Generation] (RTG-1.8.9-0.1.0.jar)
UCHIJAAAA runesofwizardry{1.8.9-0.6.0} [Runes of Wizardry] (Runes-of-Wizardry-1.8.9-0.6.0.jar)
UCHIJAAAA SophisticatedWolves{3.6.1} [SophisticatedWolves] (SophisticatedWolves-3.6.1 - 1.8.9.jar)
UCHIJAAAA spawnercraft{1.8.9-2.3} [SpawnerCraft] (SpawnerCraft2-1.8.9-2.3.jar)
UCHIJAAAA StorageDrawers{1.8.9-2.6.4} [Storage Drawers] (StorageDrawers-1.8.9-2.6.4.jar)
UCHIJAAAA storagenetwork{1.11.0} [Storage Network] (StorageNetwork-1.8.9-1.11.0.jar)
UCHIJAAAA Talismans 2{2.2.1} [Talismans 2] (Talismans2-1.8.9-2.2.1.jar)
UCHIJAAAA tknowledge{0.2.2} [Thaumaturgical Knowledge] (Thaumaturgical Knowledge - 1.8.9-0.2.2.jar)
UCHIJAAAA thaumicbases{2.1.189.32} [Thaumic Bases] (ThaumicBases-2.1.189.32.jar)
UCHIJAAAA thaumicinfusion{4.86} [Thaumic Infusion] (ThaumicInfusion-1.8.9-4.87.jar)
UCHIJAAAA trashslot{2.0.11} [TrashSlot] (trashslot-mc1.8.9-2.0.11.jar)
UCHIJAAAA ultimate_unicorn_mod{1.4.13} [Wings, Horns, and Hooves, the Ultimate Unicorn Mod!] (ultimate_unicorn_mod-1.8.9-1.4.13.jar)
UCHIJAAAA WailaHarvestability{1.1.7} [Waila Harvestability] (WailaHarvestability-mc1.8.x-1.1.7.jar)
Loaded coremods (and transformers):
thaumicinfusion (ThaumicInfusion-1.8.9-4.87.jar)
drunkmafia.thaumicinfusion.common.asm.BlockTransformer
drunkmafia.thaumicinfusion.common.asm.WorldTransformer
ThaumcraftLoader (Thaumcraft-1.8.9-5.2.4.jar)
MalisisCorePlugin (malisiscore-1.8.9-2.1.6.jar)
net.malisis.core.util.chunkcollision.ChunkCollisionTransformer
net.malisis.core.util.chunkblock.ChunkBlockTransformer
net.malisis.core.renderer.transformer.MalisisRendererTransformer
net.malisis.core.renderer.icon.asm.TextureMapTransformer
TrashSlot (trashslot-mc1.8.9-2.0.11.jar)
net.blay09.mods.trashslot.coremod.MinecraftClassTransformer
MovingWorldCoreMod (MovingWorld-Mod-1.8.9.jar)
DCLoadingPlugin (DummyCore-2.2.189.0.jar)
DummyCore.ASM.DCASMManager
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Pulsar/tconstruct loaded Pulses:
- TinkerCommons (Enabled/Forced)
- TinkerWorld (Enabled/Not Forced)
- TinkerTools (Enabled/Not Forced)
- TinkerSmeltery (Enabled/Not Forced)
- TinkerGadgets (Enabled/Not Forced)
- TinkerOredict (Enabled/Forced)
- TinkerIntegration (Enabled/Forced)
- TinkerFluids (Enabled/Forced)
- TinkerMaterials (Enabled/Forced)
[DummyCore]: 'Special case ASM modification mods: ''Note, that these mods might not be involved in the crash in ANY WAY!''DummyCore just prints some known mods for a lot of ASM modifications''DummyCore''Thaumic Infusion'
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [EntityPlayerMP['Daihok'/1929, l='New World', x=-131.00, y=67.72, z=1261.59]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
OptiFine Version: OptiFine_1.8.9_HD_U_H5
Render Distance Chunks: 8
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 4.5.0 NVIDIA 368.22
OpenGlRenderer: GeForce GT 755M/PCIe/SSE2
OpenGlVendor: NVIDIA Corporation
CpuCount: 8
Looking at config for BT it has alot more then CC it looks like even mob handling. Just wish the format was a little more readable. it seems they both have advantages and disadvantages.
There are some bugfixes I haven't yet ported to CC for 1.8.9
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
Better Forests Varied and beautiful trees and forests, in modern Minecraft.
Ah sweet yea biome tweaker havent really had any crashs but i like CC alot better. more options. I will be using 1.8.9 like i said till more mods go to 1.9.
Already lost alot going from 1.7.10 but guess i had to eventually and just get use to it. Also seem to hit alot of chunk walls, i guess that what you call them. Where when you get to certain point where world hasnt loaded in yet have to sit and wait for like 10 sec or so for world to load in.
Chunk walls refer to permanent vertical wall from the worldgen rules changing (so, a chunk of mountain next to a chunk of ocean with a chunk-shaped 50 block wall.) The problem you're referring to doesn't have a common name I'm aware of, but I refer to it as "generation pauses". The underlying cause is complicated decorations when one chunk's decoration forces another chunk's decoration forcing another chunk's decoration, and on and on for sometimes hundreds of chunks (I call this the "rabbit hole" because once you go in, you never know how deep you'll go). Forge's asynchronous loader, which is on a separate thread, apparently gets tangled up in this web of dependencies and that's why generation freezes while the game goes on.
We have completely overhauled decoration in the 1.7.10 version and mostly avoid decoration rabbit holes now. This hasn't been ported to 1.8.9 either. If you do start seeing those pauses, stop and let them clear up, because the more you move around the more loads and unloads queue up in the loader, and the worse the tangle gets.
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
Better Forests Varied and beautiful trees and forests, in modern Minecraft.
Stargates in the dessert temples?
* Promoting this week: Captive Minecraft 4, Winter Realm. Aka: Vertical Vanilla Viewing. Clicky!
* My channel with Mystcraft, and general Minecraft Let's Plays: http://www.youtube.com/user/Keybounce.
* See all my video series: http://www.minecraftforum.net/forums/minecraft-editions/minecraft-editions-show-your/2865421-keybounces-list-of-creation-threads
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
Crash Report:
http://pastebin.com/su8ihWEe
Crash occurred while exploring new chunks (random event).
Yup i been gettin same one even after changing i think its the village config.
That crash is in mineshaft generation, which is very similar to village generation but not the same. These crashes all seem to result from multithreading issues when other mods are running "replacement" or "interception" routines.
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
Better Forests Varied and beautiful trees and forests, in modern Minecraft.
Looking at the crash report, you've got ProjectRed, which is probably not currently compatible with RTG. Do you get the crash with it out?
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
Better Forests Varied and beautiful trees and forests, in modern Minecraft.
Crash report (different)
http://pastebin.com/brATK18n
Crash occurred while randomly exploring the world (ProjectRed removed)
You've still got plenty of other mods in that stacktrace. Explore a world with ONLY RTG installed (which I expect will not crash) then add mods until it does to find the real culprit/incompatibility.
I would really appreciate a "crash-causing set" that isn't some monstrous 100-mod pack. I've got some ideas to try to fix it, but I can't test them until I can reproduce the crash. Based on a set above I tried adding in Mekanism and Streams but I flew around for half an hour without trouble. Since it's a concurrency problem, there's probably another stack you don't see in the crash report. (You can also have problems with re-entrancy but I didn't see it in the above crashlogs.)
I did have one change in my system which might be fixing the problem but somebody tried that patch and was still getting crashes.
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
Better Forests Varied and beautiful trees and forests, in modern Minecraft.
Oh, I got those from time to time xD Seems like it is a corrupt chunk
Ok! This is what you need to do!
> https://stickypiston.co/account/knowledgebase.php?action=displayarticle&id=86
In your case, it would be:
Found chunk: true
- Location: World: (2686,98,2928), Chunk: (at 14,6,0 in 167,183; contains blocks 2672,0,2928 to 2687,255,2943), Region: (5,5; contains chunks 160,160 to 191,191, blocks 2560,0,2560 to 3071,255,3071)
minecraft/saves/“your world”/region/find the region from your crash!
That will re-generate that part of your world. Poof! Problem gone...for now!
Also, you may want to use this:
> http://www.minecraftforum.net/forums/support/unmodified-minecraft-client/tutorials-and-faqs/1871637-tutorial-allocate-more-memory-for-minecraft?comment=1
Minecraft Fan! And modder wanna be!
Hey Topisani/Zeno/Pink I would like to know what are your views about the fast paced updates approach Mojang seems to be adopting.
Is this going to affect your mods?