Overview: Finally updated to 1.7.10! This mod adds all of the masks from Legend of Zelda: Majora's Mask. Most are for your cosmetic enjoyment, but others give you effects.
Wearing these masks will the give the following effects:
Zora's Mask- water breathing
Stone Mask- invisibility (Note: mobs will still attack you)
Great Fairy Mask- regeneration
Bunny Hood- movement speed
All Night Mask- Night vision
Don Gero Mask- jump boost
Giant's Mask- strength
Goron Mask- fire resistance
Fierce Deity Mask- strength, resistance, mining speed, and movement speed
Mask of Truth- right click on Gossip Stones to get a bottled fairy if you have an empty bottle in your inventory
Deku Mask- wearer has a slower fall and is immune to fall damage.
Right click with Majora's Mask to toggle flight. It can be worn as a mask, but cannot be removed from your inventory as long as it is active.
**Note** To fix Majora's Mask overwriting other flight enablers, remove both items from your inventory then re-equip the other item.
Moon Tear- used to craft Majora's Mask
Double Helix Sword- has +12 attack damage. It is added to the player's inventory when the Fierce Deity Mask is crafted.
Boss Remains- used to craft Fierce Deity Mask
Bottled Fairy- right click to heal completely (will be used automatically if your health is less than 2 hearts)
Modpacks & Changelog
Anyone may use this mod for modpacks without having to ask me, so long as I am credited for it.
v1.2.2--fixed wool metadata in Gorman, Kafei, Kamaro, and Keaton recipes. Added an mcmod.info file
v1.2.1--fixed flight compatibility, bottled fairies now take empty bottles to obtain, gave functionality to deku mask
v1.2.0-- update to MC 1.7.10, tweaks to Majora's Mask, Double Helix Sword, Fierce Deity Mask, and some recipes
v1.1.0-- updated to MC 1.6.4, added gossip stones and bottled fairies, fixed typo- karamero corrected to kamaro
i have enjoyed your mod, but i'm having a little trouble finding the big items like the moon tear, and the boss remains. does the moon tear fall randomly from the moon when it is full, and are there actual boss i have to fight to get the remains and are they biome based (odolwa is located in the swamp biome) or is everything just found randomly in a chest?
I installed this mod, and found that it broke the various flight items from other mods (angel rings in Extra Utilities, belt of flight in Runic Dungeons, and swiftwolf's rending gale in Project E). I discovered the cause of the issue after learning that the Mario Mod (which adds a flight feather) would break flight items in other mods as well.
I recalled that the Majora's Mask item in this mod grants flight, and so I figured a similar thing might be happening. Sure enough, disabling Majora's Maskcraft corrected the issue.
Since Project E is open source, I suggest looking at its source code to see how flight is implemented on SwiftWolf's Rending Gale, so that the Majora's Mask item won't break flight for other mods: https://github.com/sinkillerj/ProjectE
for some strange reason four of the masks all have the same recipe and only give me the keaton mask, the other masks are the Gorman mask, the Kefei mask and the Kamaro's mask. is it just me with this problem or is it an actual bug?