The filehoster filecred added a number to the file (something like 303.CreativeCore ...).
This bug has be fixed, you only have to redownload CreativeCore or remove these numbers.
Tnx now it doesn't crash instantly. But i have different problem now, when i tried to open the "Crafting Table Disable" my Minecraft stopped responding, it needed like 4-5 h to load all recipes and when i tried to write something to search for a recipe it stopped responding again. I have just like 200 mods and it worked with the zCraftingManager ALPHA 1.0.18 (i didn't use the 1.0.19 because it crashes after i add or remove more than 30 recipes).
Tnx now it doesn't crash instantly. But i have different problem now, when i tried to open the "Crafting Table Disable" my Minecraft stopped responding, it needed like 4-5 h to load all recipes and when i tried to write something to search for a recipe it stopped responding again. I have just like 200 mods and it worked with the zCraftingManager ALPHA 1.0.18 (i didn't use the 1.0.19 because it crashes after i add or remove more than 30 recipes).
Yes, i noticed this loading time, i will try to fix this. Hope i can release it today, but i'm not sure how difficult it will be
Yes, i noticed this loading time, i will try to fix this. Hope i can release it today, but i'm not sure how difficult it will be
Yeah same issue here 256 mods ,and my god it takes ages to open . I replaced another well popular recipe changing mod with this one hope I don't have to go back to that mod .
Tnx now it doesn't crash instantly. But i have different problem now, when i tried to open the "Crafting Table Disable" my Minecraft stopped responding, it needed like 4-5 h to load all recipes and when i tried to write something to search for a recipe it stopped responding again. I have just like 200 mods and it worked with the zCraftingManager ALPHA 1.0.18 (i didn't use the 1.0.19 because it crashes after i add or remove more than 30 recipes).
Yeah same issue here 256 mods ,and my god it takes ages to open . I replaced another well popular recipe changing mod with this one hope I don't have to go back to that mod .
Hey man in a pack with 200 + mods it still takes a minute plus each time trying to find a block making a new crafting recipe . I have a idea why not make it on start up pre load all the items and blocks into a txt file or something and your mod reads from that so it does not take so long . Also make a option to only show vanilla items to so I dont have to wait this long to make a recipe when I am only wanting vanilla items .
the youtube video is nice, but a video where someone is just clicking away doesn't appeal to me to install the mod. Try talking and explaining what is going on. I bet you will get more people interested in your mods
As you may have noticed, i'm german and i would be very happy if some could do a tutorial for me
Hey man in a pack with 200 + mods it still takes a minute plus each time trying to find a block making a new crafting recipe . I have a idea why not make it on start up pre load all the items and blocks into a txt file or something and your mod reads from that so it does not take so long . Also make a option to only show vanilla items to so I dont have to wait this long to make a recipe when I am only wanting vanilla items .
I will add a way to search a mod specific item, but usually you should know what you want to disable.
I have to say I love the GUI improvements! still waiting on things like editing machien recipies like thermal expansion but it would just be kinder if we asked for random additions integration. we should have a poll of what things should come first. what do you think creativemd about a poll?
I have to say I love the GUI improvements! still waiting on things like editing machien recipies like thermal expansion but it would just be kinder if we asked for random additions integration. we should have a poll of what things should come first. what do you think creativemd about a poll?
Released v0.1
Redesigned some abstract methods of RecipeMachine
Added a general branch for InGameConfigManager
Added a advanced workbench
Note, that the overwrite vanilla table doesn't work
Found a bug. should I post an issue on git hub? ahh whatever I'll do it anyway.
Tnx now it doesn't crash instantly. But i have different problem now, when i tried to open the "Crafting Table Disable" my Minecraft stopped responding, it needed like 4-5 h to load all recipes and when i tried to write something to search for a recipe it stopped responding again. I have just like 200 mods and it worked with the zCraftingManager ALPHA 1.0.18 (i didn't use the 1.0.19 because it crashes after i add or remove more than 30 recipes).
Yes, i noticed this loading time, i will try to fix this. Hope i can release it today, but i'm not sure how difficult it will be
Yeah same issue here 256 mods ,and my god it takes ages to open . I replaced another well popular recipe changing mod with this one hope I don't have to go back to that mod .
Released v0.0.5 this should fix your issue.
Alot if not all of the AE2 Recipes Are not showing up to Disable http://imgur.com/BcBYqbc .. Is there anyway You could fix this ?
Hey man in a pack with 200 + mods it still takes a minute plus each time trying to find a block making a new crafting recipe . I have a idea why not make it on start up pre load all the items and blocks into a txt file or something and your mod reads from that so it does not take so long . Also make a option to only show vanilla items to so I dont have to wait this long to make a recipe when I am only wanting vanilla items .
Nope there is no fix for it, but you can disable the recipe anyway.
As you may have noticed, i'm german and i would be very happy if some could do a tutorial for me
I will add a way to search a mod specific item, but usually you should know what you want to disable.
This mod is getting closer and closer to being stable
I have to say I love the GUI improvements! still waiting on things like editing machien recipies like thermal expansion but it would just be kinder if we asked for random additions integration. we should have a poll of what things should come first. what do you think creativemd about a poll?
Thanks
Released v0.1
deoing /ingame and then tab does not show the right command
/ConfigManager
thanks
how do you use the workbench?
Come check out my pack and tell me what you think.
You can use it for creating larger crafting recipes (i didn't get your question).
Released 0.1.1
ok, well how about this. I dont understand how to use it and i dont understand what you mean by larger crafting recipies.
Come check out my pack and tell me what you think.
I have a problem with adding recipes, when i add 20 recipes i can't add more.