This unique mod adds a little bit of fun to Minecraft. It not only adds new mobs, but also new ores, and by extension new tools.
Please keep in mind this mod is in an early stage and is still under development. I’m constantly looking for new ways to put ores and stones to use to give the mod purpose. If you have any suggestions, comments, or feedback, please feel free to reply to this post, or pm me!
This mod’s main purpose is to add an array of tools, weapons, and armor (some of which are still “coming soon”) to Minecraft to make it more fun and interesting. When you eventually have several stacks of iron, and a good amount of diamonds, change can be good. In this mod you’ll find obsidian tools, and another set of diamond tools.
As you can see, there are not just regular tools. They’re a little… stronger… more powerful… you know what I mean. They’re crafted like any other tool (with obsidian as the material) and blaze rods instead of sticks.
Similar to how the obsidian tools work, these are made with diamonds and blaze rods. And yes, they’re better than diamond tools.
Above is naturally spawning peridot ore (y-level 50 and below). It must be mined with a harvest level 2+ (iron, peridot, or better) and will drop one peridot. It is (hopefully) slightly more rare than iron. Peridot, in its gem form, can be used to craft peridot tools, with either sticks, or blaze rods: The regular peridot tools have a couple hundred more uses and are just a little bit more efficient than iron.
This mod also adds a couple of completely random items I’m not going to go into detail with. These are just some fun, extra handy items I was playing around with and thought some people might enjoy… (creative only). It includes a vaporizer, and an entity mounter, both of which are self-explanatory. USE CAUTION WITH THESE ITEMS AS THEY MAY CRASH THE WORLD AND ARE FOR CREATIVE PURPOSES ONLY… SAVE YOUR WORLD!
Although not in this current version, I’d like to lay out some ideas for future releases to that I can get some feedback before/as I bring the updates!
-More stones, gems, and ores (and corresponding tools)
-Armor craftable with the stones and gems
-Special furnace to combine materials (such as peridot and diamond to create more tools)
Along with “stones” this add also adds some “bones,” if you know what I mean.
Running away from home, all this passive entity needs is a little love… and maybe some food…By feeding this entity some pieces of bread, you can make him love you! He will remove his dark hoodie and reveal his identity to you. From then on, he will follow you foreevveerrrr. You can make him stay by right clicking him (at which point he will throw his hands in the air to indicate this).Any angry grandmother that this child encounters, he will attempt to run away from.
This mob is exactly what she sounds like: a grandmother gone rogue. She moves at a snail’s space with the aid of her cane (also used as a beating stick). She has one goal in life: to find her missing child so she can give him a stern talking to! If she thinks that you (as the Minecraft player) get in the way, she will try to attack you. Note: because of the extreme sadness she feels for losing her child, she wails very often, and quite loudy. It is best to take down this mob or at least lure her away.
I would like to eventually add…
-Some chores for the child to do (like make things or fetch you items)
-A way to calm down the grandmother
-This passive grandmother will be able to also do nice things for you (like bake)
-More passive mobs; more hostile mobs
SetBlocks: This command is still a work in progress, so don't use it unless you're in an experimental world! "/setblocks stone" for example would take the current block you're looking at (for example planks) and change all planks touching that original block to stone!
KillEnts: Quick command to kill surrounding mobs. Using "/killents" will kill any living thing (not players...I hope) in a 20x20x20 block area. Or, you can use "/killents x y z" to specify the length, width and height of the killbox.
ClearGround: Used to clear a square of ground in front of the player. "/clearground x y z" will clear all blocks starting att the y-level the player is standing on, and extending left and right. The x, y, and z values determine how many blocks are cleared. For example, "/clearground 10 5 7" will clear a square 10 blocks in the "x" direction, 5 "y" and 7 "z". You can use the f3 function to tell which direction you're facing.
property of the author. Only Minecraftforum.net is able to host any of my material without my(b1u3m0nk3) consent. It goes against my permission, as well as the Mojang Copyright system at www.minecraft.net/copyright.jsp.
It may not be placed on any web site or otherwise distributed publicly without advance written permission.
You are allowed to use any of my mods in a mod-pack, as long as you notify me via post, email, or other electronic message before doing so.
If you mirror this mod page or anything I've (b1u3m0nk3) made on any other site, I (b1u3m0nk3) may express my angst at you in the form of a lawsuit.
Thank you for your understanding,
If you have any comments or suggestions, feel free to just let me know. This includes any issues with the mod (bugs).
By the way guys, my name is pronounced "BlueMonkey.”
Like this mod?! Check out my first mod, Amberoguia, here:
Ah! Good question!
When I used this mod with TreeCapitator, I would sometimes find myself cutting down a piece of my house and it would disappear (because I used logs)! So it cuts wood in the same fashion, without being classified as an "axe."
When having one if the tools from this mod equipped, it is held more like an item (bread, for example) then a sword. This is a bit annoying in multiplayer. Is there a way you can fix this? Other than that minor thing, this mod looks amazing.
I just realized that the last post was almost two years ago.