It's already the case for GregTech, IC2 and Immersive Engineering. Also, ore dictionary is supported in the recipes.
Rollback Post to RevisionRollBack
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Help is always welcome!
We've a bunch of LUA scripts that could use an update (mining laser and laser tree farm), and the default world generation files to integrate.
There's also the new dynamic recipes system to put on trial.
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- Fixed space dynamic loading
- Updated Immersive engineering support (there API changed)
- Fixed hyperspace jump above a planet
- Fixed ship transition to a non-loaded planets
- Fixed a memory leak on dedicated servers
- Updated farm/mining laser output textures by Saphyrion (step 3)
- Added autostart without computers
- Added laser medium upgrades to laser tree farm
- Added laserMediumCount to LUA API
- Added optional requirement with EnderIO
- Fixed optional requirement with GregTech
- Added new components and textures
- Added dynamic recipes
+ supported mods are: ImmersiveEngineering, EnderIO, Thermal Expansion, IndustrialCraft2, GregTech, and AdvancedRepulsionSystems
+ priority is given Gregtech over IC2 over OpenComputers over others
+ other recipe sets are deprecated and will be removed in a future version. Disable dynamic set to enable them.
+ added helmet, reactor and decorative blocks recipes
+ removed recipes for non-functional blocks
- Prepared for release (assets cleanup, hide dead items, etc.)
- Updated laser lift side textures by Saphyrion
- Added tree farm radius configuration
- Fixed exploit with tree farm upgrades
Remember to delete your configuration when you update!
Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
Visit our Voltz PvP/raid server at pvp.worldwarminecraft.net:25555 .
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Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
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Could you make it so that when Galacticraft in installed, you can use it's oxygen tank system in space in place of the one included with this mod? Like a config option to activate some sort of compatibility.
I also recommend changing the GregTech compat recipes to use the GT motors instead of the WD motors, as they are harder to make.
Could you make it so that when Galacticraft in installed, you can use it's oxygen tank system in space in place of the one included with this mod? Like a config option to activate some sort of compatibility.
I also recommend changing the GregTech compat recipes to use the GT motors instead of the WD motors, as they are harder to make.
Galacticraft is a pain to support, so no, it's not planned yet.
GT Motors support is planned, need to decide on the tiers.
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We're you able to recreate that problem I was having with the cloak system? With it not taking the right number of layers on the top and bottom?
I remember fixing the cloaking a long time back, can't quite remember about yours. Can you try with latest version, see if it's still there?
Rollback Post to RevisionRollBack
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Will you eventually have it so that, if more and more mods are added (TE, Ender io, etc.) it changes the recipe to use all of the mods?
1| if (signature = true) {
2| document.write("Wassup?");
3| }
4| else {
5| document.write("404: signature not found");
6| }
It's already the case for GregTech, IC2 and Immersive Engineering. Also, ore dictionary is supported in the recipes.
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1| if (signature = true) {
2| document.write("Wassup?");
3| }
4| else {
5| document.write("404: signature not found");
6| }
Need any help with the mod?
Yes, 5 mn ago
Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
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Join the PvE survival challenge on FunSquareGames Arcania craft.
Help is always welcome!
We've a bunch of LUA scripts that could use an update (mining laser and laser tree farm), and the default world generation files to integrate.
There's also the new dynamic recipes system to put on trial.
Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
Visit our Voltz PvP/raid server at pvp.worldwarminecraft.net:25555 .
Join the PvE survival challenge on FunSquareGames Arcania craft.
Version 1.3.12 was delivered with my public modpack WorldWarMinecraft ( http://www.worldwarminecraft.net/wwminfo ) for its season 8 Open Beta.
This includes:
- Fixed space dynamic loading
- Updated Immersive engineering support (there API changed)
- Fixed hyperspace jump above a planet
- Fixed ship transition to a non-loaded planets
- Fixed a memory leak on dedicated servers
- Updated farm/mining laser output textures by Saphyrion (step 3)
- Added autostart without computers
- Added laser medium upgrades to laser tree farm
- Added laserMediumCount to LUA API
Version 1.3.13 is up on CurseForge http://minecraft.curseforge.com/projects/warpdrive/files/2269670
This includes:
- Added optional requirement with EnderIO
- Fixed optional requirement with GregTech
- Added new components and textures
- Added dynamic recipes
+ supported mods are: ImmersiveEngineering, EnderIO, Thermal Expansion, IndustrialCraft2, GregTech, and AdvancedRepulsionSystems
+ priority is given Gregtech over IC2 over OpenComputers over others
+ other recipe sets are deprecated and will be removed in a future version. Disable dynamic set to enable them.
+ added helmet, reactor and decorative blocks recipes
+ removed recipes for non-functional blocks
- Prepared for release (assets cleanup, hide dead items, etc.)
- Updated laser lift side textures by Saphyrion
- Added tree farm radius configuration
- Fixed exploit with tree farm upgrades
Remember to delete your configuration when you update!
Check the wiki here: https://github.com/LemADEC/WarpDrive/wiki
All functional blocks have recipes while blocks without recipes are mostly decorative...
The Laser tree farm and Mining laser will now work with default settings when no computer is connected.
The Mining laser script no longer works due to API change.
Hopefully, this is the latest Alpha version and we can move to Beta pretty soon.
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Help I can't get the Mining Laser to work I keep getting this error when I try to start it: miner:12: attempt to index ? (a nil value)
As written right above: "The Mining laser script no longer works due to API change."
It should be fixed in the next update.
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Ah, ok
Could you make it so that when Galacticraft in installed, you can use it's oxygen tank system in space in place of the one included with this mod? Like a config option to activate some sort of compatibility.
I also recommend changing the GregTech compat recipes to use the GT motors instead of the WD motors, as they are harder to make.
1| if (signature = true) {
2| document.write("Wassup?");
3| }
4| else {
5| document.write("404: signature not found");
6| }
Does anyone know how to set up the Computer code for the Laser Tree Farm? I assume the code is not the same as the one for the mining laser
Galacticraft is a pain to support, so no, it's not planned yet.
GT Motors support is planned, need to decide on the tiers.
The wiki provides the LUA API, basically start(), stop() and state().
Configuration is done through properties, see https://github.com/LemADEC/WarpDrive/wiki/LUA properties#radius
Most of the code could be taken from the mining laser one.
Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
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Hey Lem,
We're you able to recreate that problem I was having with the cloak system? With it not taking the right number of layers on the top and bottom?
Also, there is no page about the ship cloak. How do I use it?
1| if (signature = true) {
2| document.write("Wassup?");
3| }
4| else {
5| document.write("404: signature not found");
6| }
I remember fixing the cloaking a long time back, can't quite remember about yours. Can you try with latest version, see if it's still there?
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Visit our Voltz PvP/raid server at pvp.worldwarminecraft.net:25555 .
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I've created a quick page to guide you on its usage.
Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
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Thanks!
1| if (signature = true) {
2| document.write("Wassup?");
3| }
4| else {
5| document.write("404: signature not found");
6| }
It may be a good idea to pick apart the existing program, its a great example of how the controller interface works.
What code do I use for the ship cloak?
1| if (signature = true) {
2| document.write("Wassup?");
3| }
4| else {
5| document.write("404: signature not found");
6| }