With the new version, the default celestialObjects XML file changes the Space and Hyperspace dimension name. You need to rename the folders in your saves to transfer over.
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ok...why do you have the max jump limit so low? I have a small 10x9x5 ship and it can't jump more than 15x14x10.....that is way too small.
there should be a minimum max jump distance otherwise it is difficult for small ships to go anywhere on a planet
oh...i have encountered the autojump issue...will see if I can reliably reproduce. If I can, I'll post on the github page the details.
Default configuration for jump stats is faulty due to recent bug fix that was hiding the issue.
You can adjust maxjumpdistance in the config.yml file manually for now.
Note: the warmup/cooldown are also messed up, in some conditions you've a 24h delay before jump...
Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
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I'm lost on how to create the ship
In the tutorials it says it does it automatically when it's connected to the ships controller (i've tried the core too) but the normal opencomputers boot screen shows up, every other tutorial just skips this step assuming it has automatically been created.
So what "exactly" are you supposed to do with the computer and the controller?
And can this be done with Enderio OC conduits?
Figured it out, and yes conduits from enderio work
you need to manually install the warpdrive using (install)
Also was there a fix for the computers freezing after each warp? I have to turn it off and turn it on again each jump/
Default configuration for jump stats is faulty due to recent bug fix that was hiding the issue.
You can adjust maxjumpdistance in the config.yml file manually for now.
Note: the warmup/cooldown are also messed up, in some conditions you've a 24h delay before jump...
yeah, found all that in there. that config file could stand more clear descriptions on what each setting does.
btw, are air generators not working right? I try to remove the air Tank I have on me while on a ship and I get the "out of air" message. also, the ship likes to leak when you break blocks while on a planet, though the generators don't consume power.
I'm lost on how to create the ship
In the tutorials it says it does it automatically when it's connected to the ships controller (i've tried the core too) but the normal opencomputers boot screen shows up, every other tutorial just skips this step assuming it has automatically been created.
So what "exactly" are you supposed to do with the computer and the controller?
And can this be done with Enderio OC conduits?
Figured it out, and yes conduits from enderio work
you need to manually install the warpdrive using (install)
Also was there a fix for the computers freezing after each warp? I have to turn it off and turn it on again each jump/
It's an OC bug on 1.6. Some players said they have a patch but never shared it.
yeah, found all that in there. that config file could stand more clear descriptions on what each setting does.
btw, are air generators not working right? I try to remove the air Tank I have on me while on a ship and I get the "out of air" message. also, the ship likes to leak when you break blocks while on a planet, though the generators don't consume power.
What part are you missing in the configuration file?
The breathing alarm appears when you're close to void with an invalid air setup, in case you pass the air lock and forgot to put it back on.
Air blocks should be removed when you're in a breathable planet; so, that's probably a bug I need to look into.
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Visit our Voltz PvP/raid server at pvp.worldwarminecraft.net:25555 .
Join the PvE survival challenge on FunSquareGamesArcania craft.
It's an OC bug on 1.6. Some players said they have a patch but never shared it.
What part are you missing in the configuration file?
The breathing alarm appears when you're close to void with an invalid air setup, in case you pass the air lock and forgot to put it back on.
Air blocks should be removed when you're in a breathable planet; so, that's probably a bug I need to look into.
not so much missing as some aren't clear what that setting group is for.
so I guess I'll be getting that alarm in my very small ship all the time then. I could have sworn that the tank was being drained while in the ship, I'll have to double check.
a faster reboot for the computer is to replace the monitor. rebooting the computer isn't quite necessary. haven't tried using a cable between computer and monitor yet.
not so much missing as some aren't clear what that setting group is for.
so I guess I'll be getting that alarm in my very small ship all the time then. I could have sworn that the tank was being drained while in the ship, I'll have to double check.
a faster reboot for the computer is to replace the monitor. rebooting the computer isn't quite necessary. haven't tried using a cable between computer and monitor yet.
The bug is in OpenOS 1.6. If you install an older OC version, save OpenOS1.5 on a floppy, then reinstall latest OC, you'll be able to install OpenOS1.5 from that golden floppy and no longer need to reboot. Well, that's the theory of the moment on that bug.
The air bar bubble animates whenever your air level changes.
the group are representing the movement types:
"hyperspace_entering", "entering hyperspace"
"hyperspace_exiting" , "exiting hyperspace"
"hyperspace_moving" , "moving in hyperspace"
"planet_landing" , "landing on a planet"
"planet_moving" , "moving on a planet"
"planet_takeoff" , "taking off a planet"
"space_moving" , "moving in space"
"gate_activating" , "activating a jumpgate"
Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
Visit our Voltz PvP/raid server at pvp.worldwarminecraft.net:25555 .
Join the PvE survival challenge on FunSquareGamesArcania craft.
The bug is in OpenOS 1.6. If you install an older OC version, save OpenOS1.5 on a floppy, then reinstall latest OC, you'll be able to install OpenOS1.5 from that golden floppy and no longer need to reboot. Well, that's the theory of the moment on that bug.
The air bar bubble animates whenever your air level changes.
the group are representing the movement types:
"hyperspace_entering", "entering hyperspace"
"hyperspace_exiting" , "exiting hyperspace"
"hyperspace_moving" , "moving in hyperspace"
"planet_landing" , "landing on a planet"
"planet_moving" , "moving on a planet"
"planet_takeoff" , "taking off a planet"
"space_moving" , "moving in space"
"gate_activating" , "activating a jumpgate"
I've already tried that, can't get the warpdrive program to work. will play around with it later
Well I do have to say, I would love to see planet configurations change a bit so that you can modify terrain without making a whole new dimension (unless this has changed, I haven't really been paying attention for a little while). I would also like to see planets have different types of atmospheres (toxic, breathable, thin, etc). I really do wish I could get a server started up with this mod, and I'll probably try. Quick question, can you get the coordinates from ship radar and put it into your laser cannons (if you see where I'm going...)?
Well I do have to say, I would love to see planet configurations change a bit so that you can modify terrain without making a whole new dimension (unless this has changed, I haven't really been paying attention for a little while). I would also like to see planets have different types of atmospheres (toxic, breathable, thin, etc). I really do wish I could get a server started up with this mod, and I'll probably try. Quick question, can you get the coordinates from ship radar and put it into your laser cannons (if you see where I'm going...)?
right now you can't, that may change later. The config for planets changes in the beta, and you can adjust some of the aspects, though I wish you could make the gravity partial. Right now it is either 0 or 1.
Well I do have to say, I would love to see planet configurations change a bit so that you can modify terrain without making a whole new dimension (unless this has changed, I haven't really been paying attention for a little while). I would also like to see planets have different types of atmospheres (toxic, breathable, thin, etc). I really do wish I could get a server started up with this mod, and I'll probably try. Quick question, can you get the coordinates from ship radar and put it into your laser cannons (if you see where I'm going...)?
A lot of configuration options have been added for planets, including adjustable gravity, breathing and star systems...
WarpDrive gives you absolute coordinates of other ships. You just need to translate them into the local dimension coordinates to feed your laser cannon.
Hazardous atmospheres aren't implemented yet. From what I've seen with MystCraft, it's a whole project by itself to add such features.
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right now you can't, that may change later. The config for planets changes in the beta, and you can adjust some of the aspects, though I wish you could make the gravity partial. Right now it is either 0 or 1.
Gravity is any value between 0 and 1, or the legacy tags. Otherwise, please post your configuration file.
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dimension.gravity: this is the gravity simulation type. Valid keywords are none (0.0), legacySpace, legacyHyperspace, normal (1.0).
that is from the config file. That makes it seem like to me that it is either 0 or 1 or the legacy tags.
It's either "none", "legacySpace", "legacyHyperspace", "normal" or any decimal value between 0 and 1. I'll have to find a better way to formulate that comment.
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It's either "none", "legacySpace", "legacyHyperspace", "normal" or any decimal value between 0 and 1. I'll have to find a better way to formulate that comment.
that statement right there works, "valid keywords are 'none', legacySpace, legacyHyperspace, 'normal' or any value between 0 and 1"
though is there a reason you don't allow higher than normal gravity?
that statement right there works, "valid keywords are 'none', legacySpace, legacyHyperspace, 'normal' or any value between 0 and 1"
though is there a reason you don't allow higher than normal gravity?
Entities go in infinite ground collision with gravity higher than 1. We'll need some ASM to address it, so it'll wait.
Rollback Post to RevisionRollBack
Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
Visit our Voltz PvP/raid server at pvp.worldwarminecraft.net:25555 .
Join the PvE survival challenge on FunSquareGamesArcania craft.
I've been trying to figure it out for weeks and just give up. if i tell you the dimension ID's can someone send me the config with them added to it to travel to?
I've been trying to figure it out for weeks and just give up. if i tell you the dimension ID's can someone send me the config with them added to it to travel to?
The latest one from 2016/9/8. dimension ID's 20 21 22 and 23. which is for the dragon block c mod (idk if you heard of it its a mod based on dragon ball) and has 2 dimensions and 2 planets. which is why i wanted this since i thought it would fit well with the server i have with dbc mod.
With the new version, the default celestialObjects XML file changes the Space and Hyperspace dimension name. You need to rename the folders in your saves to transfer over.
Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
Visit our Voltz PvP/raid server at pvp.worldwarminecraft.net:25555 .
Join the PvE survival challenge on FunSquareGames Arcania craft.
ok...why do you have the max jump limit so low? I have a small 10x9x5 ship and it can't jump more than 15x14x10.....that is way too small.
there should be a minimum max jump distance otherwise it is difficult for small ships to go anywhere on a planet
oh...i have encountered the autojump issue...will see if I can reliably reproduce. If I can, I'll post on the github page the details.
Default configuration for jump stats is faulty due to recent bug fix that was hiding the issue.
You can adjust maxjumpdistance in the config.yml file manually for now.
Note: the warmup/cooldown are also messed up, in some conditions you've a 24h delay before jump...
Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
Visit our Voltz PvP/raid server at pvp.worldwarminecraft.net:25555 .
Join the PvE survival challenge on FunSquareGames Arcania craft.
I'm lost on how to create the ship
In the tutorials it says it does it automatically when it's connected to the ships controller (i've tried the core too) but the normal opencomputers boot screen shows up, every other tutorial just skips this step assuming it has automatically been created.
So what "exactly" are you supposed to do with the computer and the controller?
And can this be done with Enderio OC conduits?
Figured it out, and yes conduits from enderio work
you need to manually install the warpdrive using (install)
Also was there a fix for the computers freezing after each warp? I have to turn it off and turn it on again each jump/
yeah, found all that in there. that config file could stand more clear descriptions on what each setting does.
btw, are air generators not working right? I try to remove the air Tank I have on me while on a ship and I get the "out of air" message. also, the ship likes to leak when you break blocks while on a planet, though the generators don't consume power.
It's an OC bug on 1.6. Some players said they have a patch but never shared it.
What part are you missing in the configuration file?
The breathing alarm appears when you're close to void with an invalid air setup, in case you pass the air lock and forgot to put it back on.
Air blocks should be removed when you're in a breathable planet; so, that's probably a bug I need to look into.
Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
Visit our Voltz PvP/raid server at pvp.worldwarminecraft.net:25555 .
Join the PvE survival challenge on FunSquareGames Arcania craft.
not so much missing as some aren't clear what that setting group is for.
so I guess I'll be getting that alarm in my very small ship all the time then. I could have sworn that the tank was being drained while in the ship, I'll have to double check.
a faster reboot for the computer is to replace the monitor. rebooting the computer isn't quite necessary. haven't tried using a cable between computer and monitor yet.
The bug is in OpenOS 1.6. If you install an older OC version, save OpenOS1.5 on a floppy, then reinstall latest OC, you'll be able to install OpenOS1.5 from that golden floppy and no longer need to reboot. Well, that's the theory of the moment on that bug.
The air bar bubble animates whenever your air level changes.
the group are representing the movement types:
Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
Visit our Voltz PvP/raid server at pvp.worldwarminecraft.net:25555 .
Join the PvE survival challenge on FunSquareGames Arcania craft.
I've already tried that, can't get the warpdrive program to work. will play around with it later
Well I do have to say, I would love to see planet configurations change a bit so that you can modify terrain without making a whole new dimension (unless this has changed, I haven't really been paying attention for a little while). I would also like to see planets have different types of atmospheres (toxic, breathable, thin, etc). I really do wish I could get a server started up with this mod, and I'll probably try. Quick question, can you get the coordinates from ship radar and put it into your laser cannons (if you see where I'm going...)?
right now you can't, that may change later. The config for planets changes in the beta, and you can adjust some of the aspects, though I wish you could make the gravity partial. Right now it is either 0 or 1.
A lot of configuration options have been added for planets, including adjustable gravity, breathing and star systems...
WarpDrive gives you absolute coordinates of other ships. You just need to translate them into the local dimension coordinates to feed your laser cannon.
Hazardous atmospheres aren't implemented yet. From what I've seen with MystCraft, it's a whole project by itself to add such features.
Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
Visit our Voltz PvP/raid server at pvp.worldwarminecraft.net:25555 .
Join the PvE survival challenge on FunSquareGames Arcania craft.
Gravity is any value between 0 and 1, or the legacy tags. Otherwise, please post your configuration file.
Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
Visit our Voltz PvP/raid server at pvp.worldwarminecraft.net:25555 .
Join the PvE survival challenge on FunSquareGames Arcania craft.
that is from the config file. That makes it seem like to me that it is either 0 or 1 or the legacy tags.
It's either "none", "legacySpace", "legacyHyperspace", "normal" or any decimal value between 0 and 1. I'll have to find a better way to formulate that comment.
Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
Visit our Voltz PvP/raid server at pvp.worldwarminecraft.net:25555 .
Join the PvE survival challenge on FunSquareGames Arcania craft.
that statement right there works, "valid keywords are 'none', legacySpace, legacyHyperspace, 'normal' or any value between 0 and 1"
though is there a reason you don't allow higher than normal gravity?
Entities go in infinite ground collision with gravity higher than 1. We'll need some ASM to address it, so it'll wait.
Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
Visit our Voltz PvP/raid server at pvp.worldwarminecraft.net:25555 .
Join the PvE survival challenge on FunSquareGames Arcania craft.
I've been trying to figure it out for weeks and just give up. if i tell you the dimension ID's can someone send me the config with them added to it to travel to?
which version of warpdrive?
The latest one from 2016/9/8. dimension ID's 20 21 22 and 23. which is for the dragon block c mod (idk if you heard of it its a mod based on dragon ball) and has 2 dimensions and 2 planets. which is why i wanted this since i thought it would fit well with the server i have with dbc mod.