The Meaning of Life, the Universe, and Everything.
Join Date:
7/15/2014
Posts:
190
Minecraft:
Reshirou
Member Details
Jesus Christ, I haven't checked this thread in a while,
the previews look amazing! I'm truly hyped for this.
I was going to wait until Chocolate Quest had it's first 1.10.2 Alpha release to switch to 1.10, but now it'll be whichever between that and this comes out.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/9/2015
Posts:
53
Location:
British Columbia, Canada
Minecraft:
OakTheJoke1203
Member Details
I have a few questions about possible future additions to the mod. Is there any plans for other elements of dragons? (Earth, Storm, etc.)
Is this mod mostly based off Greek Mythology? I personally love the planned creatures right now.
I have a suggestion. Maybe add different golems, which could be built with different materials, thus having different strengths and abilties. I know this is a common concept, but I think the community would like a better fleshed out and interesting version of this. Thanks for reading!
This is absolutely amazing! I love the designs of the Dread King's undead minions and how they're all unique from one another. And that dragon is just amazingt!
Question, though. If the Dread King's dragon is killed, does he die with it, or will he start fighting the player himself?
Happy anniversary everyone to celebrate here is a preview of our potential future end game boss.
this is simply amazing! will these mobs replace the vanilla mobs? like the dread knight replacing the horsemen, the thrall replacing the skeleton, the lich replacing the stray, the fell wolf replacing the wolf and the king and dragon replacing the ender dragon? or will they only be found near necropolis temples? will the frozen wastes dimension replace the end dimension?(because the end is already a wasteland). or will you actually try and make another dimension? also, if you have an ice dragon boss you need a fire dragon boss, maybe in the nether?
i absolutely adore your work and can't wait for the day when i will come face to face with the boss.
one last question, will dragons spawn like other mobs or will you have to go exploring for them?
it would be challenging for the builders of minecraft if dragons spawn because they would always pose a threat to the base, on the other hand, it would be challenging for the adventurers of minecraft if they had to hunt down dragons instead of waiting for them to spawn.
this is simply amazing! will these mobs replace the vanilla mobs? like the dread knight replacing the horsemen, the thrall replacing the skeleton, the lich replacing the stray, the fell wolf replacing the wolf and the king and dragon replacing the ender dragon? or will they only be found near necropolis temples? will the frozen wastes dimension replace the end dimension?(because the end is already a wasteland). or will you actually try and make another dimension? also, if you have an ice dragon boss you need a fire dragon boss, maybe in the nether?
i absolutely adore your work and can't wait for the day when i will come face to face with the boss.
one last question, will dragons spawn like other mobs or will you have to go exploring for them?
it would be challenging for the builders of minecraft if dragons spawn because they would always pose a threat to the base, on the other hand, it would be challenging for the adventurers of minecraft if they had to hunt down dragons instead of waiting for them to spawn.
Fireproof your home against the smaller ones.
Personally I'd want the option to replace vanilla mobs, if that happens, to be configurable. So you could have everything or all mod mobs. If the config file used a percentage crowd out to replace vanilla mobs with mod mobs, like lycanites, it could be a huge problem because unlike lycanites this mod doesn't provide mobs with edible drops to make up for the loss of livestock. The developers would need to add common livestock-type mobs with replacement drops like eggs, leather and wool for the achievements if vanilla mobs are going to be crowded out. The vanilla livestock is far too important for things like dragon rearing and later on other mob interactions. There would have to be a way to single out hostile mobs or individual mobs.
Jesus Christ, I haven't checked this thread in a while,
the previews look amazing! I'm truly hyped for this.
I was going to wait until Chocolate Quest had it's first 1.10.2 Alpha release to switch to 1.10, but now it'll be whichever between that and this comes out.
I have a few questions about possible future additions to the mod. Is there any plans for other elements of dragons? (Earth, Storm, etc.)
Is this mod mostly based off Greek Mythology? I personally love the planned creatures right now.
I have a suggestion. Maybe add different golems, which could be built with different materials, thus having different strengths and abilties. I know this is a common concept, but I think the community would like a better fleshed out and interesting version of this. Thanks for reading!
No.
this mod has inspired me to get into modeling and im making a dragon based off this mod
Haha pretty good
http://media-minecraftforum.cursecdn.com/attachments/217/437/636057419662413257.png
http://i.imgur.com/hb8zrsl.png
ill be waiting in hell for everyone hopefully you will Join me.please do:D
its actually the second model ive ever made
Whelp, tomorrow is the one year anniversary of this thread. I absolutely LOVE this mod, and I can't even play it yet.
I strive to build a Mechanical Dragon... It isn't going well.
I can imagine people using the dragons and the other mountable creatures for racing
Yikes...
Oh my god! That looks SO EPIC! Can't wait to play this, great work!
Current project: Adventure Awaits!
forum not yet created
This is absolutely amazing! I love the designs of the Dread King's undead minions and how they're all unique from one another. And that dragon is just amazingt!
Question, though. If the Dread King's dragon is killed, does he die with it, or will he start fighting the player himself?
So are the dread King and black frost dragon separate fights?
will there be a way to obtain the black frost dragon and ride it (even by creative mode means but preferably not)?
and will it be in its own dimension or be an extremely rare spawn in cold biomes?
First off - epic mod. However, reading the previews and descriptions makes me burn to edit them ;P
All the grammar mistakes jump out at me HELP
[url ="http://www.minecraftforum.net/topic/1066990-hardcore-ender-expansion"]
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Why not just offer to beta them yourself?
I've been considering it, but since you've so generously and politely offered first...
Edit: For the record I'm willing to beta. Kept forgetting to say it.
Ice and Fire: Dragons in a whole new light
Maybe not a tamable undead dragon but hey, an undead dragon is an undead dragon, and you never know with boss loot.
this is simply amazing! will these mobs replace the vanilla mobs? like the dread knight replacing the horsemen, the thrall replacing the skeleton, the lich replacing the stray, the fell wolf replacing the wolf and the king and dragon replacing the ender dragon? or will they only be found near necropolis temples? will the frozen wastes dimension replace the end dimension?(because the end is already a wasteland). or will you actually try and make another dimension? also, if you have an ice dragon boss you need a fire dragon boss, maybe in the nether?
i absolutely adore your work and can't wait for the day when i will come face to face with the boss.
one last question, will dragons spawn like other mobs or will you have to go exploring for them?
it would be challenging for the builders of minecraft if dragons spawn because they would always pose a threat to the base, on the other hand, it would be challenging for the adventurers of minecraft if they had to hunt down dragons instead of waiting for them to spawn.
AMAZING! AS USUALY!
http://imgur.com/a/lCKdW
OMFG ...
I'M ANXIOUS!
> Dragões de gelo e fogo Mod ♡
> Fósseis e Arqueologia Revival Mod ♡
> JurassicCraft Mod ♡
> Animania ♡
Fireproof your home against the smaller ones.
Personally I'd want the option to replace vanilla mobs, if that happens, to be configurable. So you could have everything or all mod mobs. If the config file used a percentage crowd out to replace vanilla mobs with mod mobs, like lycanites, it could be a huge problem because unlike lycanites this mod doesn't provide mobs with edible drops to make up for the loss of livestock. The developers would need to add common livestock-type mobs with replacement drops like eggs, leather and wool for the achievements if vanilla mobs are going to be crowded out. The vanilla livestock is far too important for things like dragon rearing and later on other mob interactions. There would have to be a way to single out hostile mobs or individual mobs.
P.s. I wouldn't want to remove wolves.
Ice and Fire: Dragons in a whole new light
Lol alright
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