Fairy Lights adds decorative hanging lights that can have any combination of six light variants each with one of the sixteen dye colors.
Crafting
In order to craft hanging lights you first must craft the lights. Lights come in six standard variants, fairy light, paper lantern, orb lantern, flower light, ornate lantern, and oil lantern. There are also 4 spooky lights, spider light, ghost light, jack o'lantern, skull light, witch light, snowflake light, icicle light, and meteor light.
Fairy lights are crafted by a horizontal combination of iron ingot, string or stick, iron ingot, along with any combination of lights to specify a pattern (left-right, top-down). If glowstone is included the hanging lights will twinkle. If string is used there will be slack in the connection and if a stick is used the connection will be straight. The hanging lights item will only show the first four light colors, but the most lights that can be crafted is eight by placing a hanging lights in a crafting table with eight lights.
Here are the light recipes where the red dye in the recipes can be any dye.
Spooky Lights
Example Hanging Lights recipes
Vine & Tinsel Garland
Pennant, Step-ladder, Letter bunting
Pennant bunting is made by first crafting pennants that can be any dye color.
Here are some example pennant bunting recipes.
Fairy Lights Usage
Right click the hanging lights, garland, or bunting on the side of a block, or an existing fastener to place a fastener, now there will be a connection from the fastener to you. From then you right click on another side of a block, or an existing fastener, to complete the connection. The maximum length of a fairy light strand is 32 blocks.
The slack of hanging lights, garland, or bunting can be increased by right clicking it with string and decreased by right clicking with a stick. Hanging lights can be turned on and off by right clicking.
Can you update the 1.7.10 version to have the light variants too? Would love to have them in my 1.7.10 world
ps. love this mod! Been using it for a while already So simple, beautiful and at the same time makes your minecraft experience a lot nicer without changing really anything.
I don't plan on downgraded the 1.8 version to 1.7.0 because the objective of the update was to add new things for the new version. Are you not switching to 1.8 because there mods in your 1.7.10 that aren't updated to 1.8?
This seems like a great mod, but i have encountered one small problem. Basically I can't put out the lights. At all. I've tried to run this mod only without any other mods and the problem still persists. I've also noticed that spamming the right-mouse button is not very effective. Am I just missing something (which is probably the case) or could it possibly be a bug?
My Forge Version: 11.14.3.1450
You need to craft fairy lights in order to place them, you can't place lights by themselves.
if you don't mind me asking here (because I don't have a PMC account) But you said that the 1.7.10 version "doesn't have light variants". What does that mean? and do you think you could host the 1.7.10 version on curse as well, so people (who flat out refuse to look at the OP for anything says if its compatable with 1.7.10, as you are GOING to get people who ask for it) can easily find the download for 1.7.10?
if you don't mind me asking here (because I don't have a PMC account) But you said that the 1.7.10 version "doesn't have light variants". What does that mean? and do you think you could host the 1.7.10 version on curse as well, so people (who flat out refuse to look at the OP for anything says if its compatable with 1.7.10, as you are GOING to get people who ask for it) can easily find the download for 1.7.10?
There are 6 light variants in the 1.8 version, which are fairy light, paper lantern, orb lantern, flower light, ornate lantern, and oil lantern. In 1.7.10 there is only fairy light, and the fairy lights recipe is slightly different because of this. I'm not going to include a 1.7.0 version of the mod on Curse until I create a 1.7.10 version that contains the same content as the 1.8 version.
There are 6 light variants in the 1.8 version, which are fairy light, paper lantern, orb lantern, flower light, ornate lantern, and oil lantern. In 1.7.10 there is only fairy light, and the fairy lights recipe is slightly different because of this. I'm not going to include a 1.7.0 version of the mod on Curse until I create a 1.7.10 version that contains the same content as the 1.8 version.
There are 6 light variants in the 1.8 version, which are fairy light, paper lantern, orb lantern, flower light, ornate lantern, and oil lantern. In 1.7.10 there is only fairy light, and the fairy lights recipe is slightly different because of this. I'm not going to include a 1.7.0 version of the mod on Curse until I create a 1.7.10 version that contains the same content as the 1.8 version.
Heh, does that mean there's a 1.7.10 version in the works?
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Could I get some help? I'm currently using your mod in my modpack that is a work in progress. However, it is the 1.7.10 version. As stated, you are going to do a backport for the newer features correct? Your fairy light recipe conflicts with rails on my server for some reason. Could I maybe get the source code of the 1.7.10 version, and look at it? I'm trying to change the recipe with Minetweaker. However, I am not having any luck. It is a very beautiful mod, and I would like to continue using it. So a solution would be appreciated. Thanks.
Fairy Lights adds decorative hanging lights that can have any combination of six light variants each with one of the sixteen dye colors.
Crafting
In order to craft hanging lights you first must craft the lights. Lights come in six standard variants, fairy light, paper lantern, orb lantern, flower light, ornate lantern, and oil lantern. There are also 4 spooky lights, spider light, ghost light, jack o'lantern, skull light, witch light, snowflake light, icicle light, and meteor light.
Fairy lights are crafted by a horizontal combination of iron ingot, string or stick, iron ingot, along with any combination of lights to specify a pattern (left-right, top-down). If glowstone is included the hanging lights will twinkle. If string is used there will be slack in the connection and if a stick is used the connection will be straight. The hanging lights item will only show the first four light colors, but the most lights that can be crafted is eight by placing a hanging lights in a crafting table with eight lights.
Here are the light recipes where the red dye in the recipes can be any dye.
Spooky Lights
Example Hanging Lights recipes
Vine & Tinsel Garland
Pennant, Step-ladder, Letter bunting
Pennant bunting is made by first crafting pennants that can be any dye color.
Here are some example pennant bunting recipes.
Fairy Lights Usage
Right click the hanging lights, garland, or bunting on the side of a block, or an existing fastener to place a fastener, now there will be a connection from the fastener to you. From then you right click on another side of a block, or an existing fastener, to complete the connection. The maximum length of a fairy light strand is 32 blocks.
The slack of hanging lights, garland, or bunting can be increased by right clicking it with string and decreased by right clicking with a stick. Hanging lights can be turned on and off by right clicking.
Screenshots
Mod Integration
JEI is supported for displaying recipes.
Download
Source Code
The source code exists on GitHub here.
License
CC BY-NC-ND 3.0
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Just checked the mods section to find this. Glad to see you put it on here! Should get alot more attention.
This looks very cool!
Found this on curse, and now here. Keep up the good work!
There are 10 types of people in the world. Those that understand binary and those that don't.
http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/2128869-1-9-15w35b-ragecraft-faithful-64x64
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1293018-opencomputers-v1-5-16
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1272467-flans-mod-5-0-apocalypse-1-0-helicopters-mechas
Got my first crash with this mod:
http://pastebin.com/Qgb4zA3U
I think it's a conflict with the NEI hud.
There are 10 types of people in the world. Those that understand binary and those that don't.
http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/2128869-1-9-15w35b-ragecraft-faithful-64x64
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1293018-opencomputers-v1-5-16
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1272467-flans-mod-5-0-apocalypse-1-0-helicopters-mechas
I've fixed the issue in 1.1
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Thanks!
There are 10 types of people in the world. Those that understand binary and those that don't.
http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/2128869-1-9-15w35b-ragecraft-faithful-64x64
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1293018-opencomputers-v1-5-16
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1272467-flans-mod-5-0-apocalypse-1-0-helicopters-mechas
I don't plan on downgraded the 1.8 version to 1.7.0 because the objective of the update was to add new things for the new version. Are you not switching to 1.8 because there mods in your 1.7.10 that aren't updated to 1.8?
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This will go nicely with crayfish's furniture mod, thank you.
I is get. Also, I think that them not emitting light kinda works, as these kinds of lights don't really emit that much light.
I actually found this gem of a mod on planetminecraft. There is a 1.7.10 version there that seems to work fine.
You need to craft fairy lights in order to place them, you can't place lights by themselves.
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if you don't mind me asking here (because I don't have a PMC account) But you said that the 1.7.10 version "doesn't have light variants". What does that mean? and do you think you could host the 1.7.10 version on curse as well, so people (who flat out refuse to look at the OP for anything says if its compatable with 1.7.10, as you are GOING to get people who ask for it) can easily find the download for 1.7.10?
There are 6 light variants in the 1.8 version, which are fairy light, paper lantern, orb lantern, flower light, ornate lantern, and oil lantern. In 1.7.10 there is only fairy light, and the fairy lights recipe is slightly different because of this. I'm not going to include a 1.7.0 version of the mod on Curse until I create a 1.7.10 version that contains the same content as the 1.8 version.
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Alright! thanks for letting me know!
Heh, does that mean there's a 1.7.10 version in the works?
There isn't one currently in progress but there will be in the near future.
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Phenomenal! I'll keep checking back, then! ^-^
Thank you for making, and maintaining, such a wonderful mod!
I have started working on NEI support, so sometime in the future.
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Could I get some help? I'm currently using your mod in my modpack that is a work in progress. However, it is the 1.7.10 version. As stated, you are going to do a backport for the newer features correct? Your fairy light recipe conflicts with rails on my server for some reason. Could I maybe get the source code of the 1.7.10 version, and look at it? I'm trying to change the recipe with Minetweaker. However, I am not having any luck. It is a very beautiful mod, and I would like to continue using it. So a solution would be appreciated. Thanks.