Back in Slime's slime blocks work nearly identically to the ones in 1.8. They negate fall damage, and make you bounce if you land on them. They also work as piston glue, pulling any attached blocks with them when pushed.
The only true additions in this mod are slime pistons. While Minecraft's pistons don't know the difference between dirt and slime, slime pistons are specially coded to work with slime blocks. Just put a regular piston into the crafting grid to change it out. Note that there's a slight loss in finesse that comes with slime pistons, so if you're looking to use them for precisely timed or one-tick redstone circuits, you might get erratic behavior.
Forward in Slime
Forward in Slime's smooth slime blocks have the same bouncy properties of regular slime blocks, only they've been covered in sand to remove their adhesive properties. This means that they work like regular blocks when pushed or pulled by pistons.
Crafting:
Back in Slime
Go see the Minecraft Wiki.
But seriously, slime blocks are crafted exactly the same as in 1.8. Just put them in a crafting grid like you would coal.
Also like 1.8, you can convert your slime blocks back into slimeballs. The only new recipes are for the slime pistons. Just put a regular piston into the crafting grid to turn it into a slime piston
You can even do the reverse; turn a slime piston into a regular one.
Forward in Slime
Adding sand to a slime block will allow you to remove it's sticky properties. Unlike Back in Slime, this change is irreversible.
Modpack Terms
Feel free to use this mod in your modpack. My only requirements are that you :
1) Do not claim this mod as your own, and
2) Provide appropriate credit where credit is due. Listing the mod as being in the pack, without linking to the page, or mentioning the author is a no-no.
If I helped you in any way or agree in my ideas or posts, make sure you click that green arrow pointing up below my post or simply huggle me! I use 1.7.10 (Modded), so when I comment that I like a 1.8 mod, I will comment to downgrade to 1.7.10. I support no pics, no clicks. Suggestions that I think that are the best deserves a banner!
It is almost time to say goodbye to 1.7.10 because of the recent surge of big 1.9 mods.
Why MCreator sucks: jcm2606's file (doesn't open a new tab) He allows/welcomes anyone to link the file, so I put it here in my signature for people to know how MCreator functions. I thank jcm2606 (he's awesome) for creating the document/file and I'm just here to spread the word.
So now I would suggest to backport the world customization in 1.8 to 1.7.10 as a whole new mod.
Challenge accepted?
Challenge considered, but not accepted. Minecraft world gen is extremely complicated and can't be easily modified, which means I'd have to make a coremod and edit many things. More importantly, I don't like to duplicate other modder's work. Mystcraft is practically a world configurator on steriods, and can do most anything the 1.8 configurator can do. Perhaps some time in the far future I'll learn enough to undertake such a project, but for now I'll let other coders do the worldgen alteration.
Challenge considered, but not accepted. Minecraft world gen is extremely complicated and can't be easily modified, which means I'd have to make a coremod and edit many things. More importantly, I don't like to duplicate other modder's work. Mystcraft is practically a world configurator on steriods, and can do most anything the 1.8 configurator can do. Perhaps some time in the far future I'll learn enough to undertake such a project, but for now I'll let other coders do the worldgen alteration.
Before I do so, I'm curious to the reasons for this suggestion. e.g., what does curseforge offer that makes it worthwhile to post there?
You get reward points based on downloads, packs that include your mod in their curse packs will add to the number too... You can then claim paypal cards/amazon cards when you have sufficient points.
You get reward points based on downloads, packs that include your mod in their curse packs will add to the number too... You can then claim paypal cards/amazon cards when you have sufficient points.
Doesn't that violate some term of use somewhere? I would think Mojang frowns on people making money off things based on their things. Then again, AdFly links seem here to stay, so what do I know?
YAY! i had found a tutorial on how to make an auto sugarcane farm. problem was i needed slime blocks i wanted to build that farm in 1.7.10. i was sad cuz i found another slime block mod but it was for 1.6.4 which i dont use. then i found you and now i love you for being awesome you are in my favorite modders XD now if only i could find a mod that adds the depth strider enchantment XD maybe you make? O.o even if not thank you for this mod!
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
Slime blocks for 1.7.10! (and non-sticky slime blocks for 1.8)
10,000 Cycles, and counting...
Downloads:
Forward in Slime (1.8): http://www.curse.com/mc-mods/minecraft/232264-back-in-slime-slime-blocks-for-1-7/2246149
Usage:
Back in Slime
Back in Slime's slime blocks work nearly identically to the ones in 1.8. They negate fall damage, and make you bounce if you land on them. They also work as piston glue, pulling any attached blocks with them when pushed.
The only true additions in this mod are slime pistons. While Minecraft's pistons don't know the difference between dirt and slime, slime pistons are specially coded to work with slime blocks. Just put a regular piston into the crafting grid to change it out. Note that there's a slight loss in finesse that comes with slime pistons, so if you're looking to use them for precisely timed or one-tick redstone circuits, you might get erratic behavior.
Forward in Slime
Forward in Slime's smooth slime blocks have the same bouncy properties of regular slime blocks, only they've been covered in sand to remove their adhesive properties. This means that they work like regular blocks when pushed or pulled by pistons.
Crafting:
Back in Slime
Go see the Minecraft Wiki.
But seriously, slime blocks are crafted exactly the same as in 1.8. Just put them in a crafting grid like you would coal.
Also like 1.8, you can convert your slime blocks back into slimeballs. The only new recipes are for the slime pistons. Just put a regular piston into the crafting grid to turn it into a slime piston
You can even do the reverse; turn a slime piston into a regular one.
Forward in Slime
Adding sand to a slime block will allow you to remove it's sticky properties. Unlike Back in Slime, this change is irreversible.
Modpack Terms
Feel free to use this mod in your modpack. My only requirements are that you :
1) Do not claim this mod as your own, and
2) Provide appropriate credit where credit is due. Listing the mod as being in the pack, without linking to the page, or mentioning the author is a no-no.
Awesome. I needed slime blocks in 1.7.
If I helped you in any way or agree in my ideas or posts, make sure you click that green arrow pointing up below my post or simply huggle me! I use 1.7.10 (Modded), so when I comment that I like a 1.8 mod, I will comment to downgrade to 1.7.10. I support no pics, no clicks. Suggestions that I think that are the best deserves a banner!
It is almost time to say goodbye to 1.7.10 because of the recent surge of big 1.9 mods.
Why MCreator sucks: jcm2606's file (doesn't open a new tab) He allows/welcomes anyone to link the file, so I put it here in my signature for people to know how MCreator functions. I thank jcm2606 (he's awesome) for creating the document/file and I'm just here to spread the word.
500+ huggles? U wot, m8?
I Have been looking for this mod forever *hugs*
Edit: Nvm, you can't make slimeblock launcher with it....
Thank You Don now I don't have ever have to update to 1.8.
Version 2.0 begs to differ.
Can I have that hug now?
Well, I will try it later, when I have time, but thank you anyway *hugs*
yay!!!!!!!1
Don I believe it is impossible for you to disappoint, this is AMAZING! Thank you so much. Best suggestion I ever made.
Love it! Thank you for this
Btw: 1.8 backport to 1.7.10:
I follow your rowam developement since the beginning. Someone in the row thread suggested a slimeblockmod and here it is.
So now I would suggest to backport the world customization in 1.8 to 1.7.10 as a whole new mod.
Challenge accepted?
Best regards, Baalith ^^
You should put this mod on curseforge
Challenge considered, but not accepted. Minecraft world gen is extremely complicated and can't be easily modified, which means I'd have to make a coremod and edit many things. More importantly, I don't like to duplicate other modder's work. Mystcraft is practically a world configurator on steriods, and can do most anything the 1.8 configurator can do. Perhaps some time in the far future I'll learn enough to undertake such a project, but for now I'll let other coders do the worldgen alteration.
Before I do so, I'm curious to the reasons for this suggestion. e.g., what does curseforge offer that makes it worthwhile to post there?
Greater exposure, ease of downloading, possible inclusion in curse client packs, and ease of update checking
why: is because if you post it there, then curse voice can get it.
You get reward points based on downloads, packs that include your mod in their curse packs will add to the number too... You can then claim paypal cards/amazon cards when you have sufficient points.
Doesn't that violate some term of use somewhere? I would think Mojang frowns on people making money off things based on their things. Then again, AdFly links seem here to stay, so what do I know?
Either way, the mod's on curse now.
YAY! i had found a tutorial on how to make an auto sugarcane farm. problem was i needed slime blocks i wanted to build that farm in 1.7.10. i was sad cuz i found another slime block mod but it was for 1.6.4 which i dont use. then i found you and now i love you for being awesome you are in my favorite modders XD now if only i could find a mod that adds the depth strider enchantment XD maybe you make? O.o even if not thank you for this mod!
So I found an exploit with Sticky Slime Pistons.
You can put a valuable block on it and spam the lever, then mine the duplicated blocks.
Hello!
Oh, you figured out the sand generator. Normal pistons used to do that.
What, exactly, does a slime piston do differently from a normal piston? I didn't understand your description.
* Promoting this week: Captive Minecraft 4, Winter Realm. Aka: Vertical Vanilla Viewing. Clicky!
* My channel with Mystcraft, and general Minecraft Let's Plays: http://www.youtube.com/user/Keybounce.
* See all my video series: http://www.minecraftforum.net/forums/minecraft-editions/minecraft-editions-show-your/2865421-keybounces-list-of-creation-threads
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
Yay!
This means the future is obsolete and I don't ever ever need to update ever again since now I got my slime blocks.