DIVINE RPG! OH MY GOD! I loved this back in the day I can NOT wait for more of this awesomeness! Divine rpg is, in my opinion, much better than Nevermine. <-- there I changed it, happy now?
DIVINE RPG! OH MY GOD! I loved this back in the day I can NOT wait for more of this awesomeness! Divine rpg is, in my opinion, much better than Eternal Isles.
Ahem... Nevermine, not EI anymore. Did you see the recent updates?
While fiddling around with DRPG, I noticed this. (Look at pics below)
It seems that every mob is saved in both a .entity format and a regular mob name format, this isn't too much of a problem, but it may cause some mob name conflicts with other mods that add Sharks, whales, etc. (that don't use the .entity format)
Wow guys! I've been gone for a while (and still might be) but once I got the notification, I just had to hop on and congratulate you all for your two years of hard work! I know it wasn't always easy, and at times, you all probably wanted to just quit, but you kept on at it anyways, and know that we, the fans, appreciate all that you've done in bringing one of our favorite mods back to life!
- Iceka has a strange pink skycolour when entering it (after restarting the game it was normal, dunno if this is just for me)
- Icekas Performance is still not the best (its better than in beta but still n.ot so good for me)
- Mini Pizza must been readded
- Alicantos seem not to be able to drop frozen shards
- Rollum & Frost Archer sometimes spawn on Icekas Surface
I've never noticed an odd sky color. There isn't much more I can do about the lag, it's caused by the va. Fixed nilla lighting system being laggy. Pizza related items will be re-added in a future update, and there will be a lot more. Those mobs are supposed to spawn on the surface. Fixed the alicanto.
If you want to use DivineRPG in a modpack, please just credit the team and link back to this thread.
AMAZING!!!!!
umm dcryption codes??
Inactive account
Fixed the download link.
Congrats guys, you've finally done it!
Upon a dream, upon a star
That you may not be lonely, wherever you are
May my prayers reach you
alrighty
Inactive account
It does, it theoretically should work on any 1.7.10 Forge version from 1270 onward.
Its been
30002 years....Please, call Me Cruuk.
The ancient entity is really pointless and should be replaced just sayin.
Inactive account
Congratulations! Divine RPG is one of mod top 3 favorite mod and I'm so glad it is back!
DIVINE RPG! OH MY GOD! I loved this back in the day I can NOT wait for more of this awesomeness! Divine rpg is, in my opinion, much better than Nevermine. <-- there I changed it, happy now?
If you want a quicker reply from me then be sure to hit the
Reply button.
Ahem... Nevermine, not EI anymore. Did you see the recent updates?
It will always be Eternal Isles in my mind so oh well. I also haven't played Nevermine in a while.
If you want a quicker reply from me then be sure to hit the
Reply button.
While fiddling around with DRPG, I noticed this. (Look at pics below)
It seems that every mob is saved in both a .entity format and a regular mob name format, this isn't too much of a problem, but it may cause some mob name conflicts with other mods that add Sharks, whales, etc. (that don't use the .entity format)
Please, call Me Cruuk.
This is actually caused by the way we handle spawn eggs. I can add something to the names so they're more unique.
We use registerModEntity, but put the entity class in the maps in EntityList for eggs.
Hey guys!
Be sure to check out the changelog to see the new features that were not in version 1.3.0.4 (MC 1.4.7).
Edit: We may have forgotten some features in the changelog, so keep checking it if you want.
Developer for the new and improved DivineRPG.
Wow guys! I've been gone for a while (and still might be) but once I got the notification, I just had to hop on and congratulate you all for your two years of hard work! I know it wasn't always easy, and at times, you all probably wanted to just quit, but you kept on at it anyways, and know that we, the fans, appreciate all that you've done in bringing one of our favorite mods back to life!
Can't wait to play it!
-True Blue Crafter
That's just the way gist is.
Developer for the new and improved DivineRPG.
[quote=gvt123;../../../members/gvt123;2455655-divinerpg-8-new-dimensions-115-new-mobs-bosses?comment=19]
Found a few bugs:
- Iceka has a strange pink skycolour when entering it (after restarting the game it was normal, dunno if this is just for me)
- Icekas Performance is still not the best (its better than in beta but still n.ot so good for me)
- Mini Pizza must been readded
- Alicantos seem not to be able to drop frozen shards
- Rollum & Frost Archer sometimes spawn on Icekas Surface
I've never noticed an odd sky color. There isn't much more I can do about the lag, it's caused by the va. Fixed nilla lighting system being laggy. Pizza related items will be re-added in a future update, and there will be a lot more. Those mobs are supposed to spawn on the surface. Fixed the alicanto.
Ahh, good to know.
Please, call Me Cruuk.