Work against the clock as the world is slowly eaten away by void decay. The corruption will eat everything in it's path leaving nothing but void in its wake so work fast if you want to stay ahead of it. Once you've progressed far enough you can work towards crafting cleansing explosives or unleash more corruption upon your enemies with Void TNT. Useful for mod packs where camping is frowned upon and constant travel is necessary. Comes with a few configurable options for decay speed and initial infection percentage.
Pictures:
Permissions:
You may include this mod within your own pack as long as due credit is given.
Support:
If you'd like to support me and the mods I make please consider supporting me on Patreon
I have an idea, could you add a block or item that will not allow decay to come within a certain number of blocks within it. If decay is inside the radius of the block when it is placed it will still cause decay to happen, but no more decay can enter the radius.
If I helped you in any way or agree in my ideas or posts, make sure you click that green arrow pointing up below my post or simply huggle me! I use 1.7.10 (Modded), so when I comment that I like a 1.8 mod, I will comment to downgrade to 1.7.10. I support no pics, no clicks. Suggestions that I think that are the best deserves a banner!
It is almost time to say goodbye to 1.7.10 because of the recent surge of big 1.9 mods.
Why MCreator sucks: jcm2606's file (doesn't open a new tab) He allows/welcomes anyone to link the file, so I put it here in my signature for people to know how MCreator functions. I thank jcm2606 (he's awesome) for creating the document/file and I'm just here to spread the word.
Well for some reason everytime a launch minecraft, it crashes! if you need a crash report here it is:
---- Minecraft Crash Report ----
// Why did you do that?
Time: 6/17/15 3:57 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoSuchFieldError: portal
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:715)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:309)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoSuchFieldError: portal
at voiddecay.blocks.BlockVoidDecay.<init>(BlockVoidDecay.java:26)
at voiddecay.core.VoidDecay.init(VoidDecay.java:66)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:713)
... 10 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
Hi, I found your mod and it seems pretty good if my computer wasn't so bad. Every time I try to use cleansing tnt it always crashes. I'll go ahead and put the crash report but I don't know if it will help:
java.lang.NoSuchMethodError: net.minecraftforge.event.ForgeEventFactory.onExplosionStart(Lnet/minecraft/world/World;Lnet/minecraft/world/Explosion;)Z
at voiddecay.CleanseExplosion.newExplosion(CleanseExplosion.java:38)
at voiddecay.blocks.EntityCleanseTNT.explode(EntityCleanseTNT.java:99)
at voiddecay.blocks.EntityCleanseTNT.func_70071_h_(EntityCleanseTNT.java:87)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034)
at WorldServerOF.func_72870_g(WorldServerOF.java:347)
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at voiddecay.CleanseExplosion.newExplosion(CleanseExplosion.java:38)
at voiddecay.blocks.EntityCleanseTNT.explode(EntityCleanseTNT.java:99)
at voiddecay.blocks.EntityCleanseTNT.func_70071_h_(EntityCleanseTNT.java:87)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034)
at WorldServerOF.func_72870_g(WorldServerOF.java:347)
-- Entity being ticked --
Details:
Entity Type: cleanse_tnt (voiddecay.blocks.EntityCleanseTNT)
Entity ID: 8119
Entity Name: entity.cleanse_tnt.name
Entity's Exact location: 128.48, 82.49, 521.70
Entity's Block location: World: (128,82,521), Chunk: (at 0,5,9 in 8,32; contains blocks 128,0,512 to 143,255,527), Region: (0,1; contains chunks 0,32 to 31,63, blocks 0,0,512 to 511,255,1023)
Entity's Momentum: -0.00, -0.00, 0.00
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
-- Affected level --
Details:
Level name: Never ever play Russell
All players: 1 total; [EntityPlayerMP['TheGoldenCat'/384, l='Never ever play Russell', x=126.77, y=82.00, z=536.91]]
Chunk stats: ServerChunkCache: 834 Drop: 0
Level seed: -731242459656851466
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (172,64,256), Chunk: (at 12,4,0 in 10,16; contains blocks 160,0,256 to 175,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 404148 game time, 589125 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 22050 (now: false), thunder time: 79951 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Hey, I'm just wondering if the Void Decay is meant to work with servers. The mod itself is fantastic, and I've been looking for a mod like this to replace Solar Apocalypse. Basically, any mod that forces the player to act fast and avoid total catastrophe, and it runs flawlessly on the client. However, any attempt to make it run on a server is met with the same crash. Here's a picture of the crash itself. Any response would be greatly appreciated. P.S. If it helps, I'm running the recommended version of Forge 1.7.10 and only using Void decay on it's own.
Hey, I'm just wondering if the Void Decay is meant to work with servers. The mod itself is fantastic, and I've been looking for a mod like this to replace Solar Apocalypse. Basically, any mod that forces the player to act fast and avoid total catastrophe, and it runs flawlessly on the client. However, any attempt to make it run on a server is met with the same crash. Here's a picture of the crash itself. Any response would be greatly appreciated. P.S. If it helps, I'm running the recommended version of Forge 1.7.10 and only using Void decay on it's own.
I did something stupid it seems. I should have a new version out soon with this fixed.
i noticed that in the settings you can set a decay blacklist and a dimension blacklist. but i don't know how to use those. do i put in the certain block id of something? and what do i do with the dimensions?
Description:
Work against the clock as the world is slowly eaten away by void decay. The corruption will eat everything in it's path leaving nothing but void in its wake so work fast if you want to stay ahead of it. Once you've progressed far enough you can work towards crafting cleansing explosives or unleash more corruption upon your enemies with Void TNT. Useful for mod packs where camping is frowned upon and constant travel is necessary. Comes with a few configurable options for decay speed and initial infection percentage.
Pictures:
Permissions:
You may include this mod within your own pack as long as due credit is given.
Support:
If you'd like to support me and the mods I make please consider supporting me on Patreon
Funway please stop wrecking me with your mods they are too hard!!!! xD
Anyways another nice mod!!!
I would use this if my pc wasn't a potato and didn't lag every time it has to generate more world D:
This is an interesting mod! If you pillar over the void decay will the blocks you use get eaten to?
You can slow the decay rate to something more manageable through configs if you need.
If the decay touches it, yes. Everything and anything in it's path will be consumed.
I have an idea, could you add a block or item that will not allow decay to come within a certain number of blocks within it. If decay is inside the radius of the block when it is placed it will still cause decay to happen, but no more decay can enter the radius.
You always make the craziest mods!
If I helped you in any way or agree in my ideas or posts, make sure you click that green arrow pointing up below my post or simply huggle me! I use 1.7.10 (Modded), so when I comment that I like a 1.8 mod, I will comment to downgrade to 1.7.10. I support no pics, no clicks. Suggestions that I think that are the best deserves a banner!
It is almost time to say goodbye to 1.7.10 because of the recent surge of big 1.9 mods.
Why MCreator sucks: jcm2606's file (doesn't open a new tab) He allows/welcomes anyone to link the file, so I put it here in my signature for people to know how MCreator functions. I thank jcm2606 (he's awesome) for creating the document/file and I'm just here to spread the word.
500+ huggles? U wot, m8?
Yes! You seriously make the best mods dude!
I'm thinking of integrating this concept into multiplayer, would you be interested in helping with that?
Can't help without a crash report
Thanks. What exactly do you mean by 'integrating'?
Well for some reason everytime a launch minecraft, it crashes! if you need a crash report here it is:
---- Minecraft Crash Report ----
// Why did you do that?
Time: 6/17/15 3:57 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoSuchFieldError: portal
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:715)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:309)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoSuchFieldError: portal
at voiddecay.blocks.BlockVoidDecay.<init>(BlockVoidDecay.java:26)
at voiddecay.core.VoidDecay.init(VoidDecay.java:66)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:713)
... 10 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 133989784 bytes (127 MB) / 270090240 bytes (257 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.140.1401 Minecraft Forge 10.13.3.1401 4 mods loaded, 4 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML{7.10.140.1401} [Forge Mod Loader] (forge-1.7.10-10.13.3.1401-1710ls.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forge{10.13.3.1401} [Minecraft Forge] (forge-1.7.10-10.13.3.1401-1710ls.jar) Unloaded->Constructed->Pre-initialized->Initialized
voiddecay{1.0.6} [VoidDecay] (VoidDecay-deobf-1.0.6.jar) Unloaded->Constructed->Pre-initialized->Errored
GL info: ' Vendor: 'Intel' Version: '4.0.0 - Build 10.18.10.3958' Renderer: 'Intel(R) HD Graphics 4000'
Hi, I found your mod and it seems pretty good if my computer wasn't so bad. Every time I try to use cleansing tnt it always crashes. I'll go ahead and put the crash report but I don't know if it will help:
---- Minecraft Crash Report ----
// You're mean.
Time: 6/17/15 10:24 PM
Description: Ticking entity
java.lang.NoSuchMethodError: net.minecraftforge.event.ForgeEventFactory.onExplosionStart(Lnet/minecraft/world/World;Lnet/minecraft/world/Explosion;)Z
at voiddecay.CleanseExplosion.newExplosion(CleanseExplosion.java:38)
at voiddecay.blocks.EntityCleanseTNT.explode(EntityCleanseTNT.java:99)
at voiddecay.blocks.EntityCleanseTNT.func_70071_h_(EntityCleanseTNT.java:87)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034)
at WorldServerOF.func_72870_g(WorldServerOF.java:347)
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at voiddecay.CleanseExplosion.newExplosion(CleanseExplosion.java:38)
at voiddecay.blocks.EntityCleanseTNT.explode(EntityCleanseTNT.java:99)
at voiddecay.blocks.EntityCleanseTNT.func_70071_h_(EntityCleanseTNT.java:87)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034)
at WorldServerOF.func_72870_g(WorldServerOF.java:347)
-- Entity being ticked --
Details:
Entity Type: cleanse_tnt (voiddecay.blocks.EntityCleanseTNT)
Entity ID: 8119
Entity Name: entity.cleanse_tnt.name
Entity's Exact location: 128.48, 82.49, 521.70
Entity's Block location: World: (128,82,521), Chunk: (at 0,5,9 in 8,32; contains blocks 128,0,512 to 143,255,527), Region: (0,1; contains chunks 0,32 to 31,63, blocks 0,0,512 to 511,255,1023)
Entity's Momentum: -0.00, -0.00, 0.00
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
-- Affected level --
Details:
Level name: Never ever play Russell
All players: 1 total; [EntityPlayerMP['TheGoldenCat'/384, l='Never ever play Russell', x=126.77, y=82.00, z=536.91]]
Chunk stats: ServerChunkCache: 834 Drop: 0
Level seed: -731242459656851466
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (172,64,256), Chunk: (at 12,4,0 in 10,16; contains blocks 160,0,256 to 175,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 404148 game time, 589125 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 22050 (now: false), thunder time: 79951 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 275046240 bytes (262 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: MCP v9.05 FML v7.10.85.1236 Minecraft Forge 10.13.2.1236 Optifine OptiFine_1.7.10_HD_B5 16 mods loaded, 16 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.85.1236} [Forge Mod Loader] (forge-1.7.10-10.13.2.1236.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.2.1236} [Minecraft Forge] (forge-1.7.10-10.13.2.1236.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TooManyItems{1.7.10} [TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
battlegear2{1.0.7.0} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.7.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Pistronics2{0.5.1} [Pistronics 2] (1.7.10-Pistronics2-v0.5.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
lucky{5.1.0} [Lucky Block] ([1-7-10]_Lucky_Block_v5-1-0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{3.2.0} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
craftguide{1.6.8.1} [CraftGuide] (CraftGuide-1.6.8.1) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
props{2.0.2} [Decocraft] (Decocraft-2.0.2_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
eplus{1.7.10-3.0.1} [Enchanting Plus] (EnchantingPlus-1.7.10-3.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
cfm{3.4.7} [§9MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.4.7(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OreSpawn{1.7.10.20.3} [OreSpawn] (orespawn-1.7.10-20.3) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
randomitemod{0.0.1} [Randomite Mod] (randomitemod8872549) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TwilightForest{2.3.5} [The Twilight Forest] (twilightforest-1.7.10-2.3.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
voiddecay{1.0.6} [VoidDecay] (VoidDecay-1.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['TheGoldenCat'/384, l='Never ever play Russell', x=126.77, y=82.00, z=536.91]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
I am gonna use it for a survival series
With credits
@TheRobloxLover
Don't use the deobf version
Hi.
Can i showcase this mod on my channel.
It is really small.
Thank you any way.
Hey, I'm just wondering if the Void Decay is meant to work with servers. The mod itself is fantastic, and I've been looking for a mod like this to replace Solar Apocalypse. Basically, any mod that forces the player to act fast and avoid total catastrophe, and it runs flawlessly on the client. However, any attempt to make it run on a server is met with the same crash. Here's a picture of the crash itself. Any response would be greatly appreciated. P.S. If it helps, I'm running the recommended version of Forge 1.7.10 and only using Void decay on it's own.
I did something stupid it seems. I should have a new version out soon with this fixed.
Do you mean modpack? If so then yes, you can. If you mean in your own standalone mod, then no you cannot.
i noticed that in the settings you can set a decay blacklist and a dimension blacklist. but i don't know how to use those. do i put in the certain block id of something? and what do i do with the dimensions?