When using Galaxy Space Ver. 1.1.6 or later, when building a multi server,
I went to space with a rocket and could not move on the screen to select the planet with Galaxy MAP.
In Galaxy Space 1.1.5, we were able to successfully move to any planet.
Is there a solution other than dropping the version of MOD?
Configuration not working:
Galaxy Space 1.1.6 - 1.1.9
Galacticraft Core - 1.7 - 3.0.12.501
Working composition:
Galaxy Space 1.1.4, 1.1.5
Galacticraft Core - 1.7 - 3.0.12.501
Game crashes randomly, seems to be caused by the evolved enderman, sometimes it actually works but sometimes this happens:
EDIT: Further testing and it happens on almost all planets randomly too
Description: Ticking entity
java.lang.BootstrapMethodError: call site initialization exception at java.lang.invoke.CallSite.makeSite(Unknown Source) at java.lang.invoke.MethodHandleNatives.linkCallSiteImpl(Unknown Source) at java.lang.invoke.MethodHandleNatives.linkCallSite(Unknown Source) at galaxyspace.SolarSystem.core.handler.GSEffectHandler.spawnParticle(Unknown Source) at galaxyspace.SolarSystem.core.proxy.ClientProxy.spawnParticle(Unknown Source) at galaxyspace.SolarSystem.planets.pluto.entities.EntityEvolvedEnderman.func_70636_d(Unknown Source) at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1611) at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:272) at net.minecraft.entity.monster.EntityMob.func_70071_h_(SourceFile:30) at net.minecraft.world.World.func_72866_a(World.java:2070) at net.minecraft.world.World.func_72870_g(World.java:2034) at net.minecraft.world.World.func_72939_s(World.java:1887) at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2006) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) Caused by: java.lang.ClassCastException: bootstrap method failed to produce a CallSite ... 27 more
TL;DR: How do I deactivate leaf decay and solar radiation??
In my Let's Play series, I finally flew to the Moon for the first time ever in Minecraft. I followed Galacticraft tutorials to prep myself, and practiced on a local world with GalaxySpace 1.1.9. This of course involved generating oxygen from leaves, which worked out fine.
I successfully made it to the Moon, but I'm stranded there—but now having updated GS to 1.2.1, I notice in my local test worlds that leaves vanish and can't be placed! How do I prevent this? Edit: also, this only occurs on the Moon and not on other GS worlds or Galacticraft or More Planets worlds. (I also found a couple small bugs regarding Io and Pluto but I won't elaborate unless asked).
Setting enableHardMode or enableHardPressure or both to false does not fix this, and I can't see any other options. I also started to suffer from solar radiation poisoning, which is something I have never seen before.
Obviously I was unprepared for these two things because I didn't need to be—I didn't even know about them—when I flew up. Now it's important that I disable these things at least until someone's come to rescue me, because my upcoming episode will be a real time rescue. I don't want to cheat it by being in creative mode, or cheating in survival gear, or staying logged out until the rescue party comes, and I also don't want to roll back to 1.1.9 because I spent a lot of time cultivating custom scripts based on 1.2.1's item registry. The ONLY fair solution is to deactivate solar radiation and leaf decay.
How do I deactivate these features, and how do I prepare for them (i.e. where are official tutorials and feature descriptions) when I decide to re-activate them in the future?
So for the update 1.2.3+ Stable, my game has an issue where the rocket with tiers 6-8 don't even show up, and when I try placing down a tier 5 rocket nothing happens. Also whenever I try to launch my rocket the game crashes and it says that dimension -25 doesn't exist when I even checked the config, and it does but I don't know how to fix this. Does anyone have any advice on what to do?
iChun's stuff is notorious for being finicky with other mods, but on 1.2.4 of Galaxy Space, Morph has stopped working as intended. The rendering is sped up and glitchy, but more importantly, the player's bounding box and vertical offset have been locked by something in Galaxy Space, preventing the comfortable usage of anything that isn't conveniently just under 2m tall. It works in 1.2.1. I haven't tried 1.2.2 or 1.2.3.
Rollback Post to RevisionRollBack
I don't cheat; I just conveniently write the rules.
Unfortunately DA3DSOUL, I had to give up using Smart Moving because of how it interacted with GalaxySpace's player model size. This may just have to be one of the concessions you have to make to continue using GS.
Hello, very good addition. But where to get addon version 1.1.2 on Minecraft 1.7.10?
Здравствуйте, очень хорошее дополнение. Но где взять версию аддона 1.1.2 на Майнкрафт 1.7.10?
When using Galaxy Space Ver. 1.1.6 or later, when building a multi server,
I went to space with a rocket and could not move on the screen to select the planet with Galaxy MAP.
In Galaxy Space 1.1.5, we were able to successfully move to any planet.
Is there a solution other than dropping the version of MOD?
Configuration not working:
Galaxy Space 1.1.6 - 1.1.9
Galacticraft Core - 1.7 - 3.0.12.501
Working composition:
Galaxy Space 1.1.4, 1.1.5
Galacticraft Core - 1.7 - 3.0.12.501
Hello!
Could you add a meteor shield or something? I don't know how to deactivate the damage and I'm going crazy with the meteor on my moon base :/
In the Galaxy Space config file
it should be in the galacticraft config
Game crashes randomly, seems to be caused by the evolved enderman, sometimes it actually works but sometimes this happens:
EDIT: Further testing and it happens on almost all planets randomly too
Description: Ticking entity
java.lang.BootstrapMethodError: call site initialization exception at java.lang.invoke.CallSite.makeSite(Unknown Source) at java.lang.invoke.MethodHandleNatives.linkCallSiteImpl(Unknown Source) at java.lang.invoke.MethodHandleNatives.linkCallSite(Unknown Source) at galaxyspace.SolarSystem.core.handler.GSEffectHandler.spawnParticle(Unknown Source) at galaxyspace.SolarSystem.core.proxy.ClientProxy.spawnParticle(Unknown Source) at galaxyspace.SolarSystem.planets.pluto.entities.EntityEvolvedEnderman.func_70636_d(Unknown Source) at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1611) at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:272) at net.minecraft.entity.monster.EntityMob.func_70071_h_(SourceFile:30) at net.minecraft.world.World.func_72866_a(World.java:2070) at net.minecraft.world.World.func_72870_g(World.java:2034) at net.minecraft.world.World.func_72939_s(World.java:1887) at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2006) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) Caused by: java.lang.ClassCastException: bootstrap method failed to produce a CallSite ... 27 more
GENERATION 9001: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment
Hello, why on your Github there arent source files?
There is nothing.
Wait 1.11.2? Does this mean he’s updating? XD
Crashes when used with Extra Planets, but oh well!
IMO, this is better then Extra Planets.
You took the time out of your day to read my signature, so have a prize.
Здравствуйте. После установки galaxy space перестал работать токарный стол из Industrial Craft 2
Как это исправить?
TL;DR: How do I deactivate leaf decay and solar radiation??
In my Let's Play series, I finally flew to the Moon for the first time ever in Minecraft. I followed Galacticraft tutorials to prep myself, and practiced on a local world with GalaxySpace 1.1.9. This of course involved generating oxygen from leaves, which worked out fine.
I successfully made it to the Moon, but I'm stranded there—but now having updated GS to 1.2.1, I notice in my local test worlds that leaves vanish and can't be placed! How do I prevent this? Edit: also, this only occurs on the Moon and not on other GS worlds or Galacticraft or More Planets worlds. (I also found a couple small bugs regarding Io and Pluto but I won't elaborate unless asked).
Setting enableHardMode or enableHardPressure or both to false does not fix this, and I can't see any other options. I also started to suffer from solar radiation poisoning, which is something I have never seen before.
Obviously I was unprepared for these two things because I didn't need to be—I didn't even know about them—when I flew up. Now it's important that I disable these things at least until someone's come to rescue me, because my upcoming episode will be a real time rescue. I don't want to cheat it by being in creative mode, or cheating in survival gear, or staying logged out until the rescue party comes, and I also don't want to roll back to 1.1.9 because I spent a lot of time cultivating custom scripts based on 1.2.1's item registry. The ONLY fair solution is to deactivate solar radiation and leaf decay.
How do I deactivate these features, and how do I prepare for them (i.e. where are official tutorials and feature descriptions) when I decide to re-activate them in the future?
Check out my survival series, Galaxy Odyssey. You can download the modpack on the Technic launcher here!
My series also incorporates my mods: Village Names, ChocoCraft Plus, Not Enough Pets, and ASMC.
Revision 1.2.2 STABLE available for download!
Have a good game.
Minimum build GalactiCraft 3: 1.7-3.0.12.503
https://minecraft.curseforge.com/projects/galaxy-space-addon-for-galacticraft-3/files
Galaxy Space [Addon for Galacticraft3] [Click]
So for the update 1.2.3+ Stable, my game has an issue where the rocket with tiers 6-8 don't even show up, and when I try placing down a tier 5 rocket nothing happens. Also whenever I try to launch my rocket the game crashes and it says that dimension -25 doesn't exist when I even checked the config, and it does but I don't know how to fix this. Does anyone have any advice on what to do?
iChun's stuff is notorious for being finicky with other mods, but on 1.2.4 of Galaxy Space, Morph has stopped working as intended. The rendering is sped up and glitchy, but more importantly, the player's bounding box and vertical offset have been locked by something in Galaxy Space, preventing the comfortable usage of anything that isn't conveniently just under 2m tall. It works in 1.2.1. I haven't tried 1.2.2 or 1.2.3.
I don't cheat; I just conveniently write the rules.
Oops, did I steal your mod? Well, I'm lazy, so if I found the motivation to do so, you did something wrong as a developer.
Additional Buildcraft Objects: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2310397
I'm currently also working on Remain in Motion. http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2104611
I can't advertise the others....
My Patreon: https://www.patreon.com/DA3DSOUL
You need to place tree trunk blocks next to your leaf blocks, or they will decay.
They don't do this when placed using Creative Mode, but that's all.
You took the time out of your day to read my signature, so have a prize.
Unfortunately DA3DSOUL, I had to give up using Smart Moving because of how it interacted with GalaxySpace's player model size. This may just have to be one of the concessions you have to make to continue using GS.
Check out my survival series, Galaxy Odyssey. You can download the modpack on the Technic launcher here!
My series also incorporates my mods: Village Names, ChocoCraft Plus, Not Enough Pets, and ASMC.
Rev. 1.2.6 STABLE for MC 1.7.10 and Rev. 2.0.1 STABLE for MC 1.12.2 availables for download!
Have a good game.
Galaxy Space [Addon for Galacticraft3] [Click]
1.12.2! thank you!!
Our Discord server - https://discordapp.com/invite/8EHZdFZ
Galaxy Space [Addon for Galacticraft3] [Click]
Revision 2.0.4 for MC 1.12.2 availables for download!
Minimum build GC4: 1.12.2-4.0.1.184
Have a good game.
Proxima B is available!
Galaxy Space [Addon for Galacticraft3] [Click]
Hello, very good addition. But where to get addon version 1.1.2 on Minecraft 1.7.10?
Здравствуйте, очень хорошее дополнение. Но где взять версию аддона 1.1.2 на Майнкрафт 1.7.10?