Tinker I/O adds an item
called “Solid Fuel”. Put the Fuel Input Machine next to close to the
Smeltery Controller, and you can use this machine to put the Solid Fuel
into the Smeltery Controller. As long as you collocate with “Speed
Upgrade”, you can transform metals into the form of liquid immediately.
Output can be used to replace Casting Table. Its output speed is faster
than Casting Table. Collocating with the Fuel Input Machine, thus, it
becomes a faster and cheaper mineral processing system.
JEI (In Minecraft 1.8.9, 1.9.4, 1.10.2)
About Modpack and License
It is fine for everyone to use Tinker I/O into your modpack,and you do not have to ask me for permission.You can send an e-mail to me,if you are willing to. I will post your modpack in this article.
If I helped you in any way or agree in my ideas or posts, make sure you click that green arrow pointing up below my post or simply huggle me! I use 1.7.10 (Modded), so when I comment that I like a 1.8 mod, I will comment to downgrade to 1.7.10. I support no pics, no clicks. Suggestions that I think that are the best deserves a banner!
It is almost time to say goodbye to 1.7.10 because of the recent surge of big 1.9 mods.
Why MCreator sucks: jcm2606's file (doesn't open a new tab) He allows/welcomes anyone to link the file, so I put it here in my signature for people to know how MCreator functions. I thank jcm2606 (he's awesome) for creating the document/file and I'm just here to spread the word.
I have been looking for Tinker's Construct add ons, and this one is absolutely fantastic. I have found a bug, however.
When using the smart output, it can turn any amount >an ingot into an ingot. This is incredibly broken and allows for multiplying any ingot into nine ingots and by using the smart output to turn the nine nuggets into ingots individually. It works the same way with tool part casts. I can take a tartarite ingot and turn it into two tool rods (each 0.5 of an ingot in cost) and melt the individual rods and cast them each as a large sword blade, turning one ingot into 16 ingots. If you could, you should add something that checks for costs before casting, not just casting if the amount is equal to or less than the cost amount. I don't know if this is possible, but if It is, I think this mod could go far.
I believe heavily in this mod so please try to fix this bug (:
So, I'm not sure if this is a bug or I'm doing something wrong, but using smart output I've hit 2 weird issues. With a basin upgrade, I seem to not be able to make gold blocks; it just makes a blank cast. Also, with the crushed cobalt and ardite, it cannot make blocks either. It just fills the smart output and does nothing until I put a cast in.