Hi, I have the same problem with my double chest. in the description, it says that it eats once a day, so I thought maybe waiting for the next day would let me open it, but it's been more than one day and it still won't eat/open. it seems like sometimes it opens randomly, but it doesn't use any resource, not planks nor golden nuggets (which I have both in my inventory), it lets me use it a couple of times, then closes again and I don't know when it will let me open it again... help
I'm sorry if this has been asked before, but I can't seem to get the quiver pet passive to work. I have the food, and some arrows, but my bow still consumes arrows when used. The quiver pet is in my hotbar. Do the arrows need to be too?
Hi, I've been using your mod in MCEternal and enjoying it so far. I have noticed that the anvil pet doesn't seem to work with Tinkers Bows and Arrows. I was wondering if it's supposed to work on those items or not.
Purplicious_Cow, I am using your mod in a personal modpack for me and my friends that I am developing and ran into a very specific issue. As a preface, I have the ice and fire mod installed as well, which adds a sword that strikes the entity hit with lightning. But, with inventory pets downloaded, when the player hits anything in survival the lightning will instantly kill them no matter the armor or other buffs they have. To confirm this, I made 3 separate testing modpacks, one with just ice and fire mod, one with just inventory pets, and one with ice and fire mod and inventory pets. In the modpack with just ice and fire, the lightning strikes dealt 2.5 hearts on my when I was unarmed, and 0.5 with full diamond. In the inventory pets only version, the lightning instantly killed me no matter the armor. The same instant kill happened with the version with both ice and fire and inventory pets. Also, the I did multiple tests: 0, 1, 2, and 3 distance hitting range. The same results as above occurred no matter the range as the effects of the lightning all within the melee distance every time. Anyway, I don't want to remove inventory pets to fix this issue, so would there be a way I could use the config / code of the mod to change lightning back to it's default 2.5 hearts of damage on an unarmored player and 0.5 on an armored player? Thank you in advance.