can you please make this version for 1.7.2? i don't have a good computer so i can't run this in 1.7.10 so please make thifor 1.7.2 i love this mod is awesome.
You are the third person to ask for this. It's not currently in the plans, but we'll investigate to see how much work it is to retrofit. Thanks for the kind words
Good news: Going to release updates to 1.7.10 and full release of 1.8 today.
Bad news: Custom Pets need more time :|
Good to hear. I do have one question though, have you finished the feed bag, and if you are done, will you be releasing it in the 1.8 update today, and if not, what is the current progress on it? Love the mod!
Good to hear. I do have one question though, have you finished the feed bag, and if you are done, will you be releasing it in the 1.8 update today, and if not, what is the current progress on it? Love the mod!
Feed Bag will not be in this minor update. Progress? We have written down how it will work. Hope to bring it with the Custom Pets update.
I tried like a day before the update of my rp to make a nyan cat pet,,but i couldn`t do it;
Even if ShiaLa Beouf said :Just do it!,i couldn`t
so i just made a new file in paint.net 16x128 then i started to make colored lines,than made a mcmeta file with frame speed "3"
This is how i remade the moon pet
How Custom Pets Will Work (may be revised in the near future)
1. Texture
You can create the animation/texture, from scratch, using any graphics program like paint.net. Or you can use our custom textures / or modify them. Either way, you will need a graphics program that can handle PNG (e.g., Fireworks or Photoshop, or a free program like Gimp.). We'll try to explain this part a bit better in a guide. You will also be able to use a static image if you want.
2. Abilities
You will choose from a pre-set list of abilities. Some of them are already in the mod, and some are completely new. You can choose up to 3 per Pet. Description of the abilities will be preset (for now).
3. Food
You will choose what the Pet eats. Options will be from vanilla Minecraft only (at this time)
4. Feeding Time
You will choose how often the Pet eats for both passive and active abilities. For example, 2 times / Minecraft day for passive, or 3 uses per feeding.
Well, according to the survey, 29.2% of you will be pleased to know that we have a full release for 1.8. Enjoy, and please let us know if you find any more bugs.
Purplicious cow i have pet idea.What if you could make youtuber pets. They couldnt be crafted but they could be found in every dungeon 1:22. You could contact youtubers by twiter and ask them what they want for their special ability on the pet. Youtubers like: lachlan, bajancanadian, jayg3r, preston, jerome, skydoesminecraft, captainsparkelz and much more.Do you like the idea? Pls reply to this comment.
Hey Mrbenja!
Sad to tell you this idea has already been suggested, and already thought of by us as well. But it's still a good idea! We can't really comment about it now...
Wow, Custom Pets with the runaway popular vote. But pretty much everything got some <3. That's good news, because Custom Pets is definitely our main focus. We're super excited about this. Here's the latest update:
- We have the Basic Item working, using a default texture
- We have identified 40 different abilities you can add to each pet. Passive, In World, Active & AOE. Each pet can only have 3 abilities.
- Some of the effects are already available in the mod, and some are brand new
- All passive abilities are now working - and can be configured via the Config file.
- You can now determine the Pet type in the Config file as well (e.g. Cactus Pet).
Up next:
- A custom GUI you can use in game to modify the Custom Pet settings
Wow, Custom Pets with the runaway popular vote. But pretty much everything got some <3. That's good news, because Custom Pets is definitely our main focus. We're super excited about this. Here's the latest update:
- We have the Basic Item working, using a default texture
- We have identified 40 different abilities you can add to each pet. Passive, In World, Active & AOE. Each pet can only have 3 abilities.
- Some of the effects are already available in the mod, and some are brand new
- All passive abilities are now working - and can be configured via the Config file.
- You can now determine the Pet type in the Config file as well (e.g. Cactus Pet).
Up next:
- A custom GUI you can use in game to modify the Custom Pet settings
- Adding the other ability types
- Setting the preferred food
- Setting how often they eat
- Done!
can u add pets that help with the purple powers from the queen so ppl don't have to place down creeper repellents and the queen then destroyers it even though it takes time to get one becuz of the annoying tirrfids that take 1 hour to kill and something that could stop stuff from lycanites i mean dealing with them at random times is kinda annoying and can u hint something about jaygar's pet
Each effect number refers to a customizable effect. Right now, 41 effects working. We'll make this more user-friendly so you can see the listed effects, choose a power level, etc., but the important thing is that it works, people
Each effect number refers to a customizable effect. Right now, 41 effects working. We'll make this more user-friendly so you can see the listed effects, choose a power level, etc., but the important thing is that it works, people
Is it Possible for the Power level to be Over 9000
I have a idea for this epic mod. So you know how other mods have other tabs in survival like Tinkers Construct and Galacticraft well I thought that Inventory pets should have their own tab where you have 9 rows and 9 columns the 1st row would be the pet itself 2nd food for it and 3rd if it gives you a item that item goes into that slot instead like the spider and chicken because they give you eggs and string. The reason why I am suggesting this is when you have inventory pets with other mods add in backbacks, extra weapons, and useful items. Also your house has OCD modded chests your inventory can become full and your constantly having to dump it out. And you can enable and disable the tab in the config. Sure this would go against the name but technically it's still in your inventory even if it isn't the vanilla one.
You are the third person to ask for this. It's not currently in the plans, but we'll investigate to see how much work it is to retrofit. Thanks for the kind words
Good to hear. I do have one question though, have you finished the feed bag, and if you are done, will you be releasing it in the 1.8 update today, and if not, what is the current progress on it? Love the mod!
Feed Bag will not be in this minor update. Progress? We have written down how it will work. Hope to bring it with the Custom Pets update.
How Custom Pets Will Work (may be revised in the near future)
1. Texture
You can create the animation/texture, from scratch, using any graphics program like paint.net. Or you can use our custom textures / or modify them. Either way, you will need a graphics program that can handle PNG (e.g., Fireworks or Photoshop, or a free program like Gimp.). We'll try to explain this part a bit better in a guide. You will also be able to use a static image if you want.
2. Abilities
You will choose from a pre-set list of abilities. Some of them are already in the mod, and some are completely new. You can choose up to 3 per Pet. Description of the abilities will be preset (for now).
3. Food
You will choose what the Pet eats. Options will be from vanilla Minecraft only (at this time)
4. Feeding Time
You will choose how often the Pet eats for both passive and active abilities. For example, 2 times / Minecraft day for passive, or 3 uses per feeding.
5. Pet Name
You will set the name of your Pet Type
Release Notes 1.3.3 for Minecraft Forge 1.8
“Full 1.8 Release”
Bug Fixes
Updates
Notes
Well, according to the survey, 29.2% of you will be pleased to know that we have a full release for 1.8. Enjoy, and please let us know if you find any more bugs.
It's a great idea, TheMysticalPug, and of course you will get credit
Hey Mrbenja!

Sad to tell you this idea has already been suggested, and already thought of by us as well. But it's still a good idea! We can't really comment about it now...
Release Notes 1.3.3
“Squishin' bugs & crushin' exploits”
Bug Fixes
Updates
Notes
Awesome update! Cheers!
Colored Lights for Minecraft! Link Removed
Wow, Custom Pets with the runaway popular vote. But pretty much everything got some <3. That's good news, because Custom Pets is definitely our main focus. We're super excited about this. Here's the latest update:
- We have the Basic Item working, using a default texture
- We have identified 40 different abilities you can add to each pet. Passive, In World, Active & AOE. Each pet can only have 3 abilities.
- Some of the effects are already available in the mod, and some are brand new
- All passive abilities are now working - and can be configured via the Config file.
- You can now determine the Pet type in the Config file as well (e.g. Cactus Pet).
Up next:
- A custom GUI you can use in game to modify the Custom Pet settings
- Adding the other ability types
- Setting the preferred food
- Setting how often they eat
- Done!
can u add pets that help with the purple powers from the queen so ppl don't have to place down creeper repellents and the queen then destroyers it even though it takes time to get one becuz of the annoying tirrfids that take 1 hour to kill and something that could stop stuff from lycanites i mean dealing with them at random times is kinda annoying and can u hint something about jaygar's pet
Should it have bluish hair like say, a digital hedgehog might?
will u add a pet orespawn related
We may do this in the future, yes. Have a few other things to tackle first.
This is a great mod! I just want at least one nether legendary.
Yes, would be nice to have dimension-specific pets / dungeons... need more time in the day!
Custom Pets Update:
- Rudimentary Custom Pets GUI.
Each effect number refers to a customizable effect. Right now, 41 effects working. We'll make this more user-friendly so you can see the listed effects, choose a power level, etc., but the important thing is that it works, people
Is it Possible for the Power level to be Over 9000
Yo!
I have a idea for this epic mod. So you know how other mods have other tabs in survival like Tinkers Construct and Galacticraft well I thought that Inventory pets should have their own tab where you have 9 rows and 9 columns the 1st row would be the pet itself 2nd food for it and 3rd if it gives you a item that item goes into that slot instead like the spider and chicken because they give you eggs and string. The reason why I am suggesting this is when you have inventory pets with other mods add in backbacks, extra weapons, and useful items. Also your house has OCD modded chests your inventory can become full and your constantly having to dump it out. And you can enable and disable the tab in the config. Sure this would go against the name but technically it's still in your inventory even if it isn't the vanilla one.
If you do add this in make sure it's in 1.7.10