1.8
1.7.10
Items
Weapons
Combat
Forge
Agree, this is even better. We will implement it this way.
Awesome. Okay. Thanks, Purplicious_Cow!
If you want the link to any of these mods, due to MCForum restrictions, you can't click to see the mod; instead, just search it. PM me for help.
Mod makers: Feel free to PM me if you want a signature, we can discuss it! They're normally free, though if you do special donator perks for your mod, I normally charge a small fee of gaining those donator perks. I find it to be a fair price. ^^
you should maybe add a ender dragon pet which does everthing or a few things and it should be legendary and it would be the best pet
Oh lord...a Pet Pack of the Grimoire of Gaia 3 mod...that's a lot of mobs (or cherry pick a select number that appear most unique)
Another great review from the Men in Craft, who rated us a 9/10 (would have given us an 11/10 if server compatibility was in place... soon, people, soon!). Thanks for the support, guys.
And would I love every pet from a Grimoire of Gaia 3 pack
Also looking forward to server support, if that includes lan support for my wife and I.
~Solar_Tiger
Thanks for the bug report, MinecraftIsLife, we'll look into it! Hoping to have an update out soon
And another great review, this one from a reviewer in Germany (LeKoopa), in two parts. Great setup and start using the Black Hole against a Witch.
We're big in Germany, evidently
Part 1:
Part 2:
Impatiently waiting for it to work on servers! Woo!
Aww
what a great idea!
I'm working on an open-source mod called Craft++. Check it out!
Thanks, Anon10W1z!
I think I found a bug with the Bed Pet; I can sleep at any point in the day I want and roll the day back to morning, never letting night fall and never letting time move forward. Is this intentional? Because it says I can only sleep at night in the chat box, yet it lets me "sleep" whenever as long as I have wool. Infinite day for everyone!
I think it's a bug that needs looking into...
Tested in heavy modded environment (300 mods, my custom modpack) and with just Inventory Pets in a fresh instance with Forge 1352.
~Solar_Tiger
Thanks, Solar_Tiger, we'll take a look! (of course, maybe we meant it do that). It uses the Vanilla time check code, so not sure what's happening there. Btw, we envision you as some kind of kind solar-powered cyborg tiger... a 'cyger' if you will. Hope that's ok and hope we are right.
May I suggest another look into how often these dungeons are allowed to spawn? From one point in my world, i can see maybe three, four of the Cloud dungeons. And in this one mineshaft alone I've found like 6 underground dungeons. It's... really easy to get the pets at this rate. I really do suggest a major decrease in how often these spawn. Or rather, in ALL of them. I've found quite a few tree ones in my time, too. Probably the only one I haven't seen is the underwater one, and I haven't been searching for it or anything.
Back in these for'ms here, and mods have been updated, mods have been created, and mods have died. The circle of life continues.
Was thinking the same thing after some testing yesterday. Will reduce sky, underground by half at least, trees a little, and actually increase sea caves. I've also added in the update to turn dungeons completely off in the config if you want.
Thanks again for the feedback.
Edit: BTW, Sea Caves are only found in the Beach biome currently.
Not sure if this has been mentioned to you already but whenever I load up a world with both of your mods (Creeptech and inventory pets) I crash and get this report, it appears to be incompatible somehow..
---- Minecraft Crash Report ----
// Ouch. That hurt
Time: 4/19/15 6:20 PM
Description: Ticking memory connection
java.lang.ClassCastException: com.creeptech.ExtendedPlayer cannot be cast to com.inventorypets.ExtendedPlayer
at com.inventorypets.ExtendedPlayer.get(ExtendedPlayer.java:41)
at com.inventorypets.InventoryPetsEventHandler.onEntityConstructing(InventoryPetsEventHandler.java:12)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_500_InventoryPetsEventHandler_onEntityConstructing_EntityConstructing.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraft.entity.Entity.<init>(Entity.java:179)
at net.minecraft.entity.EntityLivingBase.<init>(EntityLivingBase.java:119)
at net.minecraft.entity.player.EntityPlayer.<init>(EntityPlayer.java:141)
at net.minecraft.entity.player.EntityPlayerMP.<init>(EntityPlayerMP.java:138)
at micdoodle8.mods.galacticraft.core.entities.player.GCEntityPlayerMP.<init>(GCEntityPlayerMP.java:18)
at net.minecraft.server.management.ServerConfigurationManager.func_148545_a(ServerConfigurationManager.java:397)
at net.minecraft.server.network.NetHandlerLoginServer.func_147326_c(NetHandlerLoginServer.java:101)
at net.minecraft.server.network.NetHandlerLoginServer.func_147233_a(NetHandlerLoginServer.java:60)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:215)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at com.inventorypets.ExtendedPlayer.get(ExtendedPlayer.java:41)
at com.inventorypets.InventoryPetsEventHandler.onEntityConstructing(InventoryPetsEventHandler.java:12)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_500_InventoryPetsEventHandler_onEntityConstructing_EntityConstructing.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraft.entity.Entity.<init>(Entity.java:179)
at net.minecraft.entity.EntityLivingBase.<init>(EntityLivingBase.java:119)
at net.minecraft.entity.player.EntityPlayer.<init>(EntityPlayer.java:141)
at net.minecraft.entity.player.EntityPlayerMP.<init>(EntityPlayerMP.java:138)
at micdoodle8.mods.galacticraft.core.entities.player.GCEntityPlayerMP.<init>(GCEntityPlayerMP.java:18)
at net.minecraft.server.management.ServerConfigurationManager.func_148545_a(ServerConfigurationManager.java:397)
at net.minecraft.server.network.NetHandlerLoginServer.func_147326_c(NetHandlerLoginServer.java:101)
at net.minecraft.server.network.NetHandlerLoginServer.func_147233_a(NetHandlerLoginServer.java:60)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:215)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@6770b3b3
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_79, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 504662992 bytes (481 MB) / 1563426816 bytes (1491 MB) up to 3817865216 bytes (3641 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:MaxPermSize=4096M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 Optifine OptiFine_1.7.10_HD_U_B6 74 mods loaded, 74 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
itemphysic{1.1.2} [ItemPhysic] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenEye{0.6} [OpenEye] (OpenEye-0.6-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RenderPlayerAPI{1.0} [Render Player API] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
battlegear2{1.0.7.0} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.7.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
zeldaswordskills{1.7.10-2.2.5.b} [Zelda Sword Skills] (1.7.10-zeldaswordskills-2.2.5.b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
lucky{5.1.0} [Lucky Block] ([1-7-10]_Lucky_Block_v5-1-0.jar.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
doggytalents{v1.9.0f} [Doggy Talents] ([1.7.10] Doggy Talents - v1.9.0f.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
bspkrsCore{6.16} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ArmorStatusHUD{1.28} [ArmorStatusHUD] ([1.7.10]ArmorStatusHUD-client-1.28.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FLabsBF{4.3} [Better Furnaces] ([1.7.10]Better_Furnaces_V4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{3.2.3} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
extendedWorkbench{1.2.1.1} [Extended Workbench] ([1.7.10]ExtendedWorkbench v1.2.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
StatusEffectHUD{1.27} [StatusEffectHUD] ([1.7.10]StatusEffectHUD-client-1.27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Treecapitator{1.7.10} [Treecapitator] ([1.7.10]Treecapitator-universal-2.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
njaymod_4{1.1.0} [NJay's Unicorn Mod] ([1.7.x] NJays Unicorn Mod (v1.1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
advcapes{1.2} [Advanced Capes] (advancedcapes-1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AnimationAPI{1.2.4} [AnimationAPI] (AnimationAPI-1.7.10-1.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AutoWalkLanPortStacksize{1.4} [AutoWalkLanPortStacksize Mod] (autowalklanportstacksize-1.7.10-1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Backpack{2.0.1} [Backpack] (backpack-2.0.1-1.7.x.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
betterstorage{0.12.0.124} [BetterStorage] (BetterStorage-1.7.10-0.12.0.124.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
chocolateQuest{1.0} [Chocolate Quest] (chocolateQuest-1.7.10-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CMDfiles{0} [CMDfiles] (CMD files.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
craftguide{1.6.8.1} [CraftGuide] (CraftGuide-1.6.8.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CreepTech{1.1.2} [CreepTech] (creeptech-1.7.10-1.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
cmd{1.7} [Custom Music Discs] (Custom Music Discs-1.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
doggystyle{1.0.2.72} [Doggy Style] (DoggyStyle-1.0.2.72.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
emeraldmod{3.5.2} [EmeraldMod] (EmeraldMod 1.7.10 Forge V3.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
eplus{3.0.2-d} [Enchanting Plus] (EnchantingPlus-1.7.10-3.0.2-d.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FastCraft{1.21} [FastCraft] (fastcraft-1.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GalacticraftCore{3.0.11} [Galacticraft Core] (GalacticraftCore-1.7-3.0.11.319.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GalacticraftMars{3.0.11} [Galacticraft Planets] (Galacticraft-Planets-1.7-3.0.11.319.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
godzillamod{1.6.6} [Godzilla Mod] (Godzilla Mod-1.7.10-1.6.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
gokiStats{1.0.0} [gokiStats] (gokiStats-1.7.2-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
iChunUtil{4.2.2} [iChunUtil] (iChunUtil-4.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GraviGun{4.0.0-beta} [GraviGun] (GravityGun-4.0.0-beta.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
grim3212core{V0.2 - 1.7.10} [Grim3212 Core] (Grim3212 Core-V0.2 - 1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HardcoreEnderExpansion{1.8} [Hardcore Ender Expansion] (HardcoreEnderExpansion MC-1.7.10 v1.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Hats{4.0.1} [Hats] (Hats-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
InfernalMobs{1.6.0} [Infernal Mobs] (InfernalMobs-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
adventuremod{0.2} [Infinite Adventure Mod] (infiniteadventuremod-0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
InventoryPets{1.0.1} [Inventory Pets] (inventorypets-1.7.10-1.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
inventorytweaks{1.58-147-645ca10} [Inventory Tweaks] (InventoryTweaks-1.58-147.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
levelup{0.7} [Level Up!] (LevelUp!-0.7(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
malisiscore{1.7.10-0.11.4} [MalisisCore] (malisiscore-1.7.10-0.11.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
malisisdoors{1.7.10-1.6} [Malisis' Doors] (malisisdoors-1.7.10-1.6 (1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RadixCore{2.0.0} [RadixCore] (RadixCore-1.7.10-2.0.0-universal (1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MCA{5.0.1} [Minecraft Comes Alive] (MCA-5.0.1-1.7.10-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MorePlanet{1.2.6} [More Planets] (More-Planets-1.7.10-1.2.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
me{1.3.2.1} [More Enchantments] (MoreEnchantments-1.7.10-1.3.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AencEx{0.0.1} [AencEx] (MoreEnchantments-1.7.10-1.3.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Morph{0.9.1} [Morph] (Morph-Beta-0.9.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
cfm{3.4.7} [§9MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.4.7(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MSM3{3.0.0d} [More Swords 3] (MSM-SNAP-3.0.0e-For-MC-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MutantCreatures{1.4.8} [Mutant Creatures] (MutantCreatures-1.7.10-1.4.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mwaw{1.7.10-0.0.5} [Elemental Witch Mod] (mwaw-1.7.10-0.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
recipehandler{0.2} [NoMoreRecipeConflict] (NoMoreRecipeConflict-0.2(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OreSpawn{1.7.10.20.3} [OreSpawn] (orespawn-1.7.10-20.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
pokeball{V0.1 - 1.7.10} [Pokeball] (Pokeball-V0.1 - 1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HeroSuits{0.4} [Project Superhuman] (ProjectSuperhuman - v0.4 - 1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
gibby_pun{1.5} [The Ultimate Pun Mod!] (PunMod 1.7.10-1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
libsandstone{1.0.0} [libsandstone] (LibSandstone-1.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
xreliquary{1.2} [Reliquary] (Reliquary-1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
runicdungeons{1.1.1} [Runic Dungeons] (runicdungeons-1.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SpecialMobs{3.1.1} [Special Mobs] (SpecialMobs-1.7.10-3.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
superdiamondtools{1.0} [Super Diamond Tools] (superdiamondtools-1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TwilightForest{2.3.5} [The Twilight Forest] (twilightforest-1.7.10-2.3.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
weaponmod{v1.14.3} [Balkon's WeaponMod] (weaponmod-1.14.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
nolpfij_wildycraft{1.7.4} [Wildycraft] (wildycraft-1.7.10-1.7.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
zssaddon{1.7.10-alpha-0.0.1} [Zelda Sword Skills - Addon] (zeldaswordskillsaddon-v0.0.4a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Oooohmyyyygooooood.
I literally JUST updated to 1.8 and JUST finished installing mods.
Why you gotta be this way.
Stop treating mod devs poorly. These people mod as a hobby or as a service to the community, they don't have to take your suggestion and you are not entitled to anything from them.
Don't worry. We're working on a 1.8 version
Hey Slippery
Yes, we're aware if it. Kind of emabarassing, actually. We have an update coming soon to Inv Pets with several bug fixes, including this one. Should happen in the next 2-3 days.
.........and I just figured out what the issue was. Will be in an update coming soon.