So, I'm having Issues with the mod, It was working two hours ago but now... this
---- Minecraft Crash Report ----
// There are four lights!
Time: 9/4/17 10:39 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: fossilsarcheology/client/model/prehistoric/ModelTriceratops
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:544)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:208)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: fossilsarcheology/client/model/prehistoric/ModelTriceratops
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:344)
at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:59)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:512)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
... 10 more
Caused by: java.lang.ClassNotFoundException: fossilsarcheology.client.model.prehistoric.ModelTriceratops
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 36 more
Caused by: java.lang.NoClassDefFoundError: fossilsarcheology/client/model/prehistoric/ModelPrehistoric
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(ClassLoader.java:760)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 38 more
Caused by: java.lang.ClassNotFoundException: fossilsarcheology.client.model.prehistoric.ModelPrehistoric
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:101)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 42 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
This is the Crash Report and I have no idea why the game crashed at all. All I can gather is the Triceratops is gone, mysteriously vanished. I did nothing to alter the game but add the "No Enough Items" mod and that's it. Can I get some help?
So, I'm having Issues with the mod, It was working two hours ago but now... this
---- Minecraft Crash Report ----
// There are four lights!
Time: 9/4/17 10:39 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: fossilsarcheology/client/model/prehistoric/ModelTriceratops
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:544)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:208)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: fossilsarcheology/client/model/prehistoric/ModelTriceratops
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:344)
at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:59)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:512)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
... 10 more
Caused by: java.lang.ClassNotFoundException: fossilsarcheology.client.model.prehistoric.ModelTriceratops
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 36 more
Caused by: java.lang.NoClassDefFoundError: fossilsarcheology/client/model/prehistoric/ModelPrehistoric
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(ClassLoader.java:760)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 38 more
Caused by: java.lang.ClassNotFoundException: fossilsarcheology.client.model.prehistoric.ModelPrehistoric
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:101)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 42 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
This is the Crash Report and I have no idea why the game crashed at all. All I can gather is the Triceratops is gone, mysteriously vanished. I did nothing to alter the game but add the "No Enough Items" mod and that's it. Can I get some help?
Try updating, sometimes older versions can have that error.
Rollback Post to RevisionRollBack
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
So, I'm having Issues with the mod, It was working two hours ago but now... this
This is the Crash Report and I have no idea why the game crashed at all. All I can gather is the Triceratops is gone, mysteriously vanished. I did nothing to alter the game but add the "No Enough Items" mod and that's it. Can I get some help?
I think you've accidentally deleted LLibrary.
Rollback Post to RevisionRollBack
National Suicide Prevention Lifeline: 1-800-273-8255 | Nacional de Prevención del Suicidio: 1-888-628-9454
That figurine looks absolutely charming. Any chance of getting other kinds of Egyptian decorations and items? Or would that be better as a separate mod?
As it is, I'd be impressed if this mod grew to include basically everything ancient, from dinosaurs to those ancient civilizations. Perhaps a spartan riding a raptor is in our future?
Rollback Post to RevisionRollBack
Trying to make large modpacks whilst simultaneously learning what the mods do is a questionable practice. The most frequent question I ask myself is "Is that how that's supposed to work?"
No, that's a lie, the most frequent question I ask is "What the hell broke THIS time?"
That figurine looks absolutely charming. Any chance of getting other kinds of Egyptian decorations and items? Or would that be better as a separate mod?
As it is, I'd be impressed if this mod grew to include basically everything ancient, from dinosaurs to those ancient civilizations. Perhaps a spartan riding a raptor is in our future?
There is not much to say. Its amazing. Will the fossils of the dinosaurs be less common than the fossil blocks we have now? And what will happen to the ancient sword/scarab-gem/helmet/special bones etc? Are they going to appear in the mod in another way or will they still be in some type of blocks?
Any non-dinosaur items that currently come from fossil ores (like scarabs etc) will probably come from new ores or new structures. As for the fossil spawn rates, I'm not sure. We haven't ironed out all the details yet.
EDIT: Also we now know that the tyrannosaur is from North America. Which cancels out albertosaurus and appalachiosaurus out. Also showing that the tyrannosaur must be present between 76 to 75 million years ago. So maybe Daspletosaurus, gorogsaurus and maybe Bistahieversor.
I don't understand what you're getting at with that tyrannosaur stuff. I'm guessing you're talking about the teased tyrannosaur that preys on lambeosaurus? If so, it was going to be gorgosaurus but we decided it doesn't fit in with our current plans.
I found the largest Smilodon
Edit: Right click the last "Largest Smilodon" and open image in new tab
2 Year Anniversary of this Account
Dinothaur Thaming anpth Maur
Dinosaurs, Giraffes, and More!
Model Page: https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/mods-discussion/2902056-raptors-models-page
http://minecraft-mod-installer.weebly.com/
So, I'm having Issues with the mod, It was working two hours ago but now... this
---- Minecraft Crash Report ----
// There are four lights!
Time: 9/4/17 10:39 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: fossilsarcheology/client/model/prehistoric/ModelTriceratops
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:544)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:208)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: fossilsarcheology/client/model/prehistoric/ModelTriceratops
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:344)
at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:59)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:512)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
... 10 more
Caused by: java.lang.ClassNotFoundException: fossilsarcheology.client.model.prehistoric.ModelTriceratops
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 36 more
Caused by: java.lang.NoClassDefFoundError: fossilsarcheology/client/model/prehistoric/ModelPrehistoric
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(ClassLoader.java:760)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 38 more
Caused by: java.lang.ClassNotFoundException: fossilsarcheology.client.model.prehistoric.ModelPrehistoric
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:101)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 42 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 86662728 bytes (82 MB) / 257667072 bytes (245 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1481 6 mods loaded, 6 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UC mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UC FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
UC Forge{10.13.4.1481} [Minecraft Forge] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
UC Oceancraft{1.4.1} [Oceancraft] (14168134429_OceanCraft-Mod-1.7.10 (1).jar)
UC DamageIndicatorsMod{3.2.0} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.0.jar)
UE fossil{7.3.2} [Fossils and Archeology Revival] (fossilsarcheology-7.3.2.jar)
GL info: ' Vendor: 'Intel' Version: '4.4.0 - Build 21.20.16.4550' Renderer: 'Intel(R) HD Graphics 530'
This is the Crash Report and I have no idea why the game crashed at all. All I can gather is the Triceratops is gone, mysteriously vanished. I did nothing to alter the game but add the "No Enough Items" mod and that's it. Can I get some help?
Try updating, sometimes older versions can have that error.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out
https://minecraftnoobtest.com/test.php
Don't click this link, HE is haunting it...
I think you've accidentally deleted LLibrary.
National Suicide Prevention Lifeline: 1-800-273-8255 | Nacional de Prevención del Suicidio: 1-888-628-9454
Well I added it back in, now it's saying that an unexpected Issue occurred, and isn't giving a crash report... I think this version of forge is broken
Try the recommended Forge for 1.7.10.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out
https://minecraftnoobtest.com/test.php
Don't click this link, HE is haunting it...
Or Maybe try to update your java
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2398119-fossils-and-archeology-revival-build-7-3-2-the
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2627162-the-isle-mod-a-mod-about-being-the-dinosaur
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2601757-de-extinction-mod-dinosaurs-prehistoric-creatures
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2754650-the-march-of-the-dinosaurs-mod-coders-needed
I got it working now, I just forgot to install a core for another mod.
great
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2398119-fossils-and-archeology-revival-build-7-3-2-the
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2627162-the-isle-mod-a-mod-about-being-the-dinosaur
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2601757-de-extinction-mod-dinosaurs-prehistoric-creatures
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2754650-the-march-of-the-dinosaurs-mod-coders-needed
Wow, what a diverse preview!
Here we have the lambeosaurus, long teased as "the tyrannosaur's prey," made by Tyranno!
This is the new tyrannosaurus fossil model, which will spawn in the world in place of fossil ore (along with fossil models for other species)!
We have a brand-new Norse ship! Recognize that figurehead?
Lastly, here's an Egyptian figurine, made by me!
National Suicide Prevention Lifeline: 1-800-273-8255 | Nacional de Prevención del Suicidio: 1-888-628-9454
I love the Egyptian figure, it will look so cool in my minecraft house!
I forget, is this going to be a direct port to 1.10.2 or are new things gonna be added?
a direct port with bug fixes
That figurine looks absolutely charming. Any chance of getting other kinds of Egyptian decorations and items? Or would that be better as a separate mod?
As it is, I'd be impressed if this mod grew to include basically everything ancient, from dinosaurs to those ancient civilizations. Perhaps a spartan riding a raptor is in our future?
Trying to make large modpacks whilst simultaneously learning what the mods do is a questionable practice. The most frequent question I ask myself is "Is that how that's supposed to work?"
No, that's a lie, the most frequent question I ask is "What the hell broke THIS time?"
omg every day this mod gets better and better and better ...
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2398119-fossils-and-archeology-revival-build-7-3-2-the
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2627162-the-isle-mod-a-mod-about-being-the-dinosaur
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2601757-de-extinction-mod-dinosaurs-prehistoric-creatures
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2754650-the-march-of-the-dinosaurs-mod-coders-needed
There will definitely be more archeology decorations and stuff. Have you read about our plans for our archeology expansion? You can find them here:
http://fossils-archeology.wikia.com/wiki/User_blog:ASDFGirl/The_Future_of_Fossils_and_Archeology:_Revival
Any non-dinosaur items that currently come from fossil ores (like scarabs etc) will probably come from new ores or new structures. As for the fossil spawn rates, I'm not sure. We haven't ironed out all the details yet.
I don't understand what you're getting at with that tyrannosaur stuff.I'm guessing you're talking about the teased tyrannosaur that preys on lambeosaurus? If so, it was going to be gorgosaurus but we decided it doesn't fit in with our current plans.National Suicide Prevention Lifeline: 1-800-273-8255 | Nacional de Prevención del Suicidio: 1-888-628-9454
Surprise! Here's the delicate dimorphodon, by Bluestreak!
National Suicide Prevention Lifeline: 1-800-273-8255 | Nacional de Prevención del Suicidio: 1-888-628-9454
ooh the color almost makes it look like a puffin a little bit, nice
it's so cute!
(\/) (°,,,°) (\/)
Minimalistic, but awesome.
There was an edgy statement on "skeletons and zombies being undead humans" but I erased it lol