Is the shader intended to look like this in the nether (v7 preview 1)?
Several blocks are just completly white (Iron block, Birch wood, glowstone seems to be pure white)
When I turn off Bloom the blocks don't shine as much, but are still white.
I also get an error in "composite" when reloading the shader/changing settings, where i don't get the error in the overworld.
try disabling water caustics. there will be a fix for this in the future
I can't get the beta version or the non beta version to run properly on FTB Revelations. I've tried Sildurs and yours, but I get the same issue that occurs in the screenshot. However, SEUS Renewed works so I'm guessing it's a mod compatibility issue? I'd really love to try your shaderpack though.
I have the latest version of optifine and have disabled the tipthescales mod. Thanks.
edit: 3930k, 16GB of RAM, and a 1080 Ti with all drivers up to date.
Works fine in Vanilla and with Astral Sorcery.
I'm 90% sure it's a mod conflict, and I'm trying to manually check it by installing/removing mods one by one at the moment.
edit 2: Also tried it thru FTB Launcher, Twitch/Curse, and by copying and pasting all the mods into the .minecraft directory, which is what makes me somewhat certain that it's a mod from the modpack conflicting with the shaders.
Hey there, loving these shaders, but does anyone have any idea how I can reduce the brightness of the sky? It's very white and is blocking out my sky textures.
Here is pretty much how I want the sky to look (This is without shaders.)
But here is how it looks with BSL shaders
If there's any ingame setting, or line I can change in the .vsh files to resolve this, that'd be great.
Hi creator, sorry for my english, this is not my native language, I have a very important question, is it possible to render in version 7 as in version 4? (BSL Medium v4) through the settings? I just really like version 4, this is the top there is no lubrication and blurring, but version 7 is more realistic, but for kids for kids in minecraft version 4 is perfect but there is no support like in 7 versions and functions, tell the options that you need to disable in version 7 what to do both in 4
Hi, I apologize if this has been discussed already... I'm trying to add "wavy foliage" support for biomes o plenty plants and leaves. I found some posts on how to edit the gbuffers_terrain.vsh file to add support for other terrain, but that file and the block properties file are write protected so I can't even tinker with it because the files will not save any new changes. Any help on this topic would be appreciated. Thanks so much
Could you add some quality options for some more of the options so mid-range Vr is easier to set up with these shaders.
Things like sample counts(volumetric light shafts, AO, ect.), more shadow distance quality options and maybe lowering the resolution or amount of screen that Reflections use.
This would really help in getting closer to 180-200 fps.
This is a beautiful shader pack that does not seem to mess up. Is there a way to center the sun again? I like to have direct sunrise and sunset in the windows of buildings.
Lately, I use this mod and the visual is hella good, the performance is pretty much reasonable for my potato pc. But, when it rains the rain drops are invisible, the only thing I can see is the ripples and the dark clouds but no rain drops. Does anyone know how to fix this?
try disabling water caustics. there will be a fix for this in the future
I can't get the beta version or the non beta version to run properly on FTB Revelations. I've tried Sildurs and yours, but I get the same issue that occurs in the screenshot. However, SEUS Renewed works so I'm guessing it's a mod compatibility issue? I'd really love to try your shaderpack though.
I have the latest version of optifine and have disabled the tipthescales mod. Thanks.
edit: 3930k, 16GB of RAM, and a 1080 Ti with all drivers up to date.
Works fine in Vanilla and with Astral Sorcery.
I'm 90% sure it's a mod conflict, and I'm trying to manually check it by installing/removing mods one by one at the moment.
edit 2: Also tried it thru FTB Launcher, Twitch/Curse, and by copying and pasting all the mods into the .minecraft directory, which is what makes me somewhat certain that it's a mod from the modpack conflicting with the shaders.
I love the new colour thing! I kinda wish there were some presets, though!
The quickest way to my heart is with a smile.
Oh, and a white-oak stake.
Please, make option which switches off glow of skybox, I can't use sky resource packs because their skies become absolutely white.
i'll add skybox brightness option in the next update
for the temporary fix, go to composite.fsh and find
remove *2.0, or change 2.0 to 0.5 to reduce skybox brightness
BSL Shader is great BTW, so thanks to Capt Tatsu. Finally I have created a BSL Cinematic Video, and its on 4K60fps
For some reason Malawarebytes is blocking the website that I need to go on in order to download the shader pack can you please
find out what is causing that and fix it.
I'm getting the wrong lighting from the sun, this problem on any shader pack. if you know how to solve this problem plese help me!
Win10 x64
why can't lower bloom on 7.0 preview2?
I can see dowload page only in the pure IE (win7). Its not normal.
Is there a mirror download link please? The one in OP gets blocked by malwarebytes and im not comfortable disabling it.
Hi creator, sorry for my english, this is not my native language, I have a very important question, is it possible to render in version 7 as in version 4? (BSL Medium v4) through the settings? I just really like version 4, this is the top there is no lubrication and blurring, but version 7 is more realistic, but for kids for kids in minecraft version 4 is perfect but there is no support like in 7 versions and functions, tell the options that you need to disable in version 7 what to do both in 4
please help
How do you disable bloom in the new release?
The quickest way to my heart is with a smile.
Oh, and a white-oak stake.
Malwarebytes detected the download link as unsafe. Has anyone else had this issue?
Hi, I apologize if this has been discussed already... I'm trying to add "wavy foliage" support for biomes o plenty plants and leaves. I found some posts on how to edit the gbuffers_terrain.vsh file to add support for other terrain, but that file and the block properties file are write protected so I can't even tinker with it because the files will not save any new changes. Any help on this topic would be appreciated. Thanks so much
dude I really want your old shaders , is there anyway to get them , I really like the lighting and water of your old shaders and btw your the best
Could you add some quality options for some more of the options so mid-range Vr is easier to set up with these shaders.
Things like sample counts(volumetric light shafts, AO, ect.), more shadow distance quality options and maybe lowering the resolution or amount of screen that Reflections use.
This would really help in getting closer to 180-200 fps.
This is a beautiful shader pack that does not seem to mess up. Is there a way to center the sun again? I like to have direct sunrise and sunset in the windows of buildings.
Lately, I use this mod and the visual is hella good, the performance is pretty much reasonable for my potato pc. But, when it rains the rain drops are invisible, the only thing I can see is the ripples and the dark clouds but no rain drops. Does anyone know how to fix this?