1. If you don't want tilted sky, go to composite.fsh and set sunPathRotation to 0.0f
2. sorry, forgot about that. if you want fxaa, set it in your graphic driver settings.
3. please note that it's experimental, so it might looks bad with certain color. also, it reads fog color only because i don't know how to get sky color for the moment (sorry about this). please send the resourcepack you use via pm.
4. from what i know, it's impossible to make block with certain metadata waves.
yeah i have set it to 0, what im saying is its a shame it can be rotated on the x axis to cast a more natural shadow at an angle without notcably interfering with the skybox
i have forced fxaa in nvidia cp but i hate it, its really bad quality fxaa and it affects the ui elements too. the one built into optifine is very good. based on your answer, i guess the answer is no to a shader based fxaa?
The Meaning of Life, the Universe, and Everything.
Join Date:
10/23/2014
Posts:
46
Minecraft:
AzzBlock
Member Details
This shader pack is amazing! Been looking for one I like the look of for a while the rest were either too saturated, too contrasty, didn't run very well or glitchy. But your pack is perfect! Love all the options you have added as well as it meant I could tweak the pack even further to my liking.
Thanks for putting the work into making this pack and making Minecraft look stunning!
Please re-open minecraft with my shader (make sure you're not using other shader),
and then open %appdata%\.minecraft\logs\shadersmod.log.
Copy everything there, and paste it at pastebin.com .
After you made a paste there, send the pastebin link here.
I've been trying out shaders for days and haven't been able to find one that I liked... until this one. It's gorgeous! One setting I haven't been able to find is where to turn off rain drops on the screen in v5. Am I missing it somewhere?
I've been trying out shaders for days and haven't been able to find one that I liked... until this one. It's gorgeous! One setting I haven't been able to find is where to turn off rain drops on the screen in v5. Am I missing it somewhere?
Please re-open minecraft with my shader (make sure you're not using other shader),
and then open %appdata%\.minecraft\logs\shadersmod.log.
Copy everything there, and paste it at pastebin.com .
After you made a paste there, send the pastebin link here.
I don't know how I was able to fix it, but it's fixed now. It looks amazing : )
There is one small detail, it appears that Seared Tanks from Tinkers' Construct are translucent when there is sky behind them. Still a very cool shader though : )
Rollback Post to RevisionRollBack
My Github ด้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้дด็็็็็้้้้้็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้
yeah i have set it to 0, what im saying is its a shame it can be rotated on the x axis to cast a more natural shadow at an angle without notcably interfering with the skybox
i have forced fxaa in nvidia cp but i hate it, its really bad quality fxaa and it affects the ui elements too. the one built into optifine is very good. based on your answer, i guess the answer is no to a shader based fxaa?
will send you a pm now.
Dedicated Creative Server: mc.xemcorp.com Website & info at: xemcorp.com (click)
another 2 things for next update :
1. shadow pass through certain blocks, and certain blocks don't cast shadow anymore
2. first water ripple effect ever in minecraft shaders.
*the boat is moving left, not right (duh)
those water ripples look amazing, cant wait to try those out!
Dedicated Creative Server: mc.xemcorp.com Website & info at: xemcorp.com (click)
This shader pack is amazing! Been looking for one I like the look of for a while the rest were either too saturated, too contrasty, didn't run very well or glitchy. But your pack is perfect! Love all the options you have added as well as it meant I could tweak the pack even further to my liking.
Thanks for putting the work into making this pack and making Minecraft look stunning!
Amazing !!! I can't wait for the water ripple effect !!!
ps : I recommend you to combinate it with water foam and to use the water foam only for this or also for this...
RP-maker : jPack ( actually in BETA )
My specs are as follows:
I'm currently running the latest graphics drivers for my card.
My Github ด้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้дด็็็็็้้้้้็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้
Please re-open minecraft with my shader (make sure you're not using other shader),
and then open %appdata%\.minecraft\logs\shadersmod.log.
Copy everything there, and paste it at pastebin.com .
After you made a paste there, send the pastebin link here.
Here's the log: http://pastebin.com/BgY3jJRq
My Github ด้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้дด็็็็็้้้้้็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้
I think it's because your gpu is too old...
RP-maker : jPack ( actually in BETA )
id say thats incorrect as my old laptop has a nvidia gt 330m which is much older and can run the shaders fine without any glitches
Dedicated Creative Server: mc.xemcorp.com Website & info at: xemcorp.com (click)
I'm in a middle of a final test, and i added dirty lens (possibly the finest looking).
this will be defineable / toggleable, and may recieve more tweak so it won't be 100% the same with the screenshot above when released.
Also, v51 won't recieve patch anymore. v52 will be released on this friday/saturday (or longer if i need to improve it.)
Looks good
I can't wait!
a small update for the dirty lens.
added some small dust particles
Amazing !!!
RP-maker : jPack ( actually in BETA )
Hello man. When i run a shader produces an error - invalid program composite1
other shaders work well, I tried to include option - cpeculation reflection and cpeculation, does not work
I've been trying out shaders for days and haven't been able to find one that I liked... until this one. It's gorgeous! One setting I haven't been able to find is where to turn off rain drops on the screen in v5. Am I missing it somewhere?
what's your gpu?
which version do you use?
also, would you like to send your error log?
do the following:
1. Open minecraft, load a world.
2. Use my shader.
3. You will recieve error.
4. Now, go to your minecraft directory > logs > shadersmod.log
5a. Open pastebin.com, copy the whole shadersmod.log there.
6a. Reply with the paste link here and i'll read it.
or
5b. copy the whole shadersmod.log
6b. paste it here, IN A SPOILER
*also, there's no "cpeculation", did you mean "specular"? :/
the option to disable it will be available in v52
I don't know how I was able to fix it, but it's fixed now. It looks amazing : )
There is one small detail, it appears that Seared Tanks from Tinkers' Construct are translucent when there is sky behind them. Still a very cool shader though : )
My Github ด้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้дด็็็็็้้้้้็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้
Why is my previous post marked spam?