The Meaning of Life, the Universe, and Everything.
Location:
The Known Universe
Join Date:
6/9/2014
Posts:
53
Minecraft:
Purpzie
Discord:
Purpzie#0001
Member Details
Hey guys! Sorry for the recent inactivity. I disabled all of my notifications by accident, so I didn't know there were any new comments here. It's fixed now, so I'm back!
Hey guys! Sorry for the recent inactivity. I disabled all of my notifications by accident, so I didn't know there were any new comments here. It's fixed now, so I'm back!
Well that explains the explosion of comments on the same day lol
Just thought you'd like to know that booting this mod on a 1.7.10 server causes a fatal exception when moving from constructing to pre-initialization. I see this in my console during boot up.
Note: I have yet to run through and see if it's a mod conflict yet, but knowing my luck it probably is. However according to the person I play with it runs perfectly fine in Singleplayer with all the mods listed in the crash report. Any insight you can give would be helpful. I'm no programmer, but I used to be familiar with C++ (lawl). I'm more an IT Server person than anything.
Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.
Time: 7/23/15 1:55 PM
Description: Exception in server tick loop
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraft/client/entity/EntityClientPlayerMP
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:544)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:87)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:314)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:117)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/entity/EntityClientPlayerMP
at mod.mcreator.mcreator_spectrumBlock.<clinit>(mcreator_spectrumBlock.java:122)
at mod.mcreator.RainbowWorld.<init>(RainbowWorld.java:113)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at cpw.mods.fml.common.ILanguageAdapter$JavaAdapter.getNewInstance(ILanguageAdapter.java:173)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:506)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
... 5 more
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.entity.EntityClientPlayerMP
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 36 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 38 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
I can't believe you cancelled every update. You ruined your own mod. I was waiting until you updated it before I downloaded it, but now that it will never be updated, I'll never be able to experience the pleasure of Nyancraft. And I was so looking forward to the stuff you would've added in. This is just like when they scrapped Season 2 of Wolverine and the X-men, which Deadpool would've appeared in. You're a disgrace to all of Minecraft without those updates! >:(
So, if development has stopped completely, does that mean other modders have permission to update or recreate the mod themselves now? Not me, because I don't know how to code, but someone who was interested in continuing the mod themselves and could code?
I can't believe you cancelled every update. You ruined your own mod. I was waiting until you updated it before I downloaded it, but now that it will never be updated, I'll never be able to experience the pleasure of Nyancraft. And I was so looking forward to the stuff you would've added in. This is just like when they scrapped Season 2 of Wolverine and the X-men, which Deadpool would've appeared in. You're a disgrace to all of Minecraft without those updates! >:(
I'm sorry... it's just that I've moved on. But thanks for pointing it out; I've updated the news to allow others to update the mod if they wish
So, if development has stopped completely, does that mean other modders have permission to update or recreate the mod themselves now? Not me, because I don't know how to code, but someone who was interested in continuing the mod themselves and could code?
I just updated the news to include info on this. Thanks for reminding me
This mod after I tried it one thing that is hard is the recipes. Could the new developer make the recipes like normal minecraft except sticks -> blaze rods and Ore -> Rainbow Infused Gems?
I added this mod to a pack I'm working on and couldn't find any nyan ore. It wasn't spawning. I added this in my cofh world configs in the vanilla file and it made them spawn. I have it so high because I wanted to see right away when I managed to get it right. I hope this helps.
I'm not sure, I'm sorry. But if it works, it works.
That depends on whether I believe the showcase is worthy to be featured. I'll guarantee you that I'll still watch it, though.
Hey guys! Sorry for the recent inactivity. I disabled all of my notifications by accident, so I didn't know there were any new comments here. It's fixed now, so I'm back!
Well that explains the explosion of comments on the same day lol
I've seen danTDM's video and thought it was AWESOME!!!
EVERYONE, HIT THE DOWNLOAD BUTTON!!! By the way, awesome mod, I hope there are more updates soon. You have an awesome imagination!!!
Lucio Main With A Side Of Pixel Spray
Boop!
I love the idea, but the recipes are amazingly expensive.
Is there a config option for how often the ore spawns, and if not, could you add it?
where is the download button?
Just thought you'd like to know that booting this mod on a 1.7.10 server causes a fatal exception when moving from constructing to pre-initialization. I see this in my console during boot up.
Note: I have yet to run through and see if it's a mod conflict yet, but knowing my luck it probably is. However according to the person I play with it runs perfectly fine in Singleplayer with all the mods listed in the crash report. Any insight you can give would be helpful. I'm no programmer, but I used to be familiar with C++ (lawl). I'm more an IT Server person than anything.
Any word on why it's crashing?
I can't believe you cancelled every update. You ruined your own mod. I was waiting until you updated it before I downloaded it, but now that it will never be updated, I'll never be able to experience the pleasure of Nyancraft. And I was so looking forward to the stuff you would've added in. This is just like when they scrapped Season 2 of Wolverine and the X-men, which Deadpool would've appeared in. You're a disgrace to all of Minecraft without those updates! >:(
Awesome mod! I can see why everything is so OP! Its so expensive! XD Also you should add a Nyan Cat mob to it. It would be the ultimate mod!
So, if development has stopped completely, does that mean other modders have permission to update or recreate the mod themselves now? Not me, because I don't know how to code, but someone who was interested in continuing the mod themselves and could code?
I'm sorry... it's just that I've moved on. But thanks for pointing it out; I've updated the news to allow others to update the mod if they wish
I just updated the news to include info on this. Thanks for reminding me
May I update this mod? I have used MCreator for a while and watched some tutorials on it, I could also at least help you.
Can you make rainbow armor please?? I would REALLY appreciate it and like it
This mod after I tried it one thing that is hard is the recipes. Could the new developer make the recipes like normal minecraft except sticks -> blaze rods and Ore -> Rainbow Infused Gems?
I added this mod to a pack I'm working on and couldn't find any nyan ore. It wasn't spawning. I added this in my cofh world configs in the vanilla file and it made them spawn. I have it so high because I wanted to see right away when I managed to get it right. I hope this helps.
"Nyan": {
"template": "uniform",
"block":
"RainbowWorld:NyanOre",
"material": "minecraft:stone",
"clusterSize":
14,
"numClusters": 20,
"minHeight": 0,
"maxHeight": 64,
"retrogen": "true",
"biomeRestriction": "none",
"biomes": [],
"dimensionRestriction": "blacklist",
"dimensions": [
-1,
1
]
},
make rainbow gem armor plz