Just work on the machines, FyberOptic has produced Flux Ducts which will take care of your cabling issues for now. Also Vanhal's Progressive Automation has a furnace that produces RF as well and several machines that will run off of it. That all said, great job, can't wait to see more machines.
Btw, I've created a 1.8 Modpack that now has over 120 mods in it plus a server that is easy to set up if you don't want to play on mine. Also, I'm adding your mod to my pack. Visit www.kreezcraft.com to get the modpack.
Just work on the machines, FyberOptic has produced Flux Ducts which will take care of your cabling issues for now. Also Vanhal's Progressive Automation has a furnace that produces RF as well and several machines that will run off of it. That all said, great job, can't wait to see more machines.
Btw, I've created a 1.8 Modpack that now has over 120 mods in it plus a server that is easy to set up if you don't want to play on mine. Also, I'm adding your mod to my pack. Visit www.kreezcraft.com to get the modpack.
I have now added a crusher. Put an ore is and as long as it is oredict to oreSomething and has a dustSomething it will produce 2 dusts from 1 ore.
ive got roguelike dungeons, wizrds robes and wands, better leather installed plus a few others and if i get another crash screen ill post it on here
I honestly don’t see how this could be my mod doing it as I don’t tie into any events or anything like that but if you could pastebin the crash log from the crash-reports folder I will definitely take a look.
Is there an energy output for the storage block? It will accept energy from the generator, but couldn't get any output. Tried the top, sides, back and bottom using both your cables and Flux Ducts. Thanks.
Rollback Post to RevisionRollBack
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
Is there an energy output for the storage block? It will accept energy from the generator, but couldn't get any output. Tried the top, sides, back and bottom using both your cables and Flux Ducts. Thanks.
Yes. The side with the circle is output. All other sides are input.
Is there an energy output for the storage block? It will accept energy from the generator, but couldn't get any output. Tried the top, sides, back and bottom using both your cables and Flux Ducts. Thanks.
Yes. The side with the circle is output. All other sides are input.
Ok. I am going to guess you are trying with the crusher. Just found an issue with the crusher. I think my partner fixed it so going to give it a quick check and release a new version to fix the crusher.
Ok. I am going to guess you are trying with the crusher. Just found an issue with the crusher. I think my partner fixed it so going to give it a quick check and release a new version to fix the crusher.
Thanks, I'll keep an eye out for the update. Thanks for working on a 1.8 mod.
Rollback Post to RevisionRollBack
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
Thanks for the update. Got the crushers working. Not sure where compatibility with other mods are on your list, but the Fluxduct wasn't able to pull energy right from the storage block. It did connect to your cables.
Rollback Post to RevisionRollBack
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
Thanks for the update. Got the crushers working. Not sure where compatibility with other mods are on your list, but the Fluxduct wasn't able to pull energy right from the storage block. It did connect to your cables.
Yea. There seems to be some confusion around the change from ForgeDirection to EnumFacing. Pretty sure we have it right. We are trying to contact the author about it.
1. Fluxducts now working with storage, crusher and electric furnace.
2. Thank you for changing the recipe for the Electric Furnace.
3. Are the recipes for the Advanced and Elite RF cables switched? Glowstone (IMO) seems more Elite.
All recipes are not final. We aren't super sure what will be the final workings. As for our decision for glowstone, its not all that expensive. One block of glowstone can give you 4 cables with just a little iron and redstone. As apposed to the diamonds required for elite cables. The advanced cables will be sufficient for must uses so it is a little more expensive than most second tiers. Polishing will happen down the road however at this moment in development there is a lot changing. We are still building up the core working of the mod as working in 1.8 is a new challenge to both of us. That being said we have made great strides in making some really cool things and if we got caught up working on minor details this progress would slow.
Short version, keep up the feedback. We would love to have you guys help us with these little details so that we can focus on the hard stuff like the new block rendering and pipe networks. If you have any more comments always let us know. Its how we can make the mod better
I made an Iron Tank and when I put a bucket of water into it, the bucket disappeared. Not sure if this was intended. Haven't tried the other tanks or liquids.
Rollback Post to RevisionRollBack
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
THIS THREAD IS NO LONGER BEING WATCHED. PLEASE GO TO http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2609304-neotech-by-pauljoda-and-dyonovan-teambrmodding
An Ore Processing Mod for Minecraft 1.8.9
REQUIRES Bookshelf API
Currently includes:
More coming all the time...
This is a work in progress. If you have any suggestions or issues, please post them at https://github.com/TeamBR-Modding/NeoTech/issues
Mod Packs
ChangeLog
2.0.0+
1.6
from the chest.
1.5
1.4
1.3
1.2
1.1
1.0
0.6a
0.6
0.5
Just work on the machines, FyberOptic has produced Flux Ducts which will take care of your cabling issues for now. Also Vanhal's Progressive Automation has a furnace that produces RF as well and several machines that will run off of it. That all said, great job, can't wait to see more machines.
Btw, I've created a 1.8 Modpack that now has over 120 mods in it plus a server that is easy to set up if you don't want to play on mine. Also, I'm adding your mod to my pack. Visit www.kreezcraft.com to get the modpack.
Yea opps. Woke up this morning saying to myself I forgot to add recipes Fixed now
I have now added a crusher. Put an ore is and as long as it is oredict to oreSomething and has a dustSomething it will produce 2 dusts from 1 ore.
I honestly don’t see how this could be my mod doing it as I don’t tie into any events or anything like that but if you could pastebin the crash log from the crash-reports folder I will definitely take a look.
Jamaster555:
Ok. In regards to the hopper issue, looks like I fixed it. Should have a new version posted later tonight or tomorrow morning.
The other crash report doesn't mention my mod at all. Its referencing NEI and CCC which I don't have anything to do with or make any calls to.
I posted an issue to your github as the 1.0 version is crashing the client.
Issue seems to have been fixed in the new version. Let me know if it still happens.
Is there an energy output for the storage block? It will accept energy from the generator, but couldn't get any output. Tried the top, sides, back and bottom using both your cables and Flux Ducts. Thanks.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
Yes. The side with the circle is output. All other sides are input.
Ok. I am going to guess you are trying with the crusher. Just found an issue with the crusher. I think my partner fixed it so going to give it a quick check and release a new version to fix the crusher.
Thanks, I'll keep an eye out for the update. Thanks for working on a 1.8 mod.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
Thanks for the update. Got the crushers working. Not sure where compatibility with other mods are on your list, but the Fluxduct wasn't able to pull energy right from the storage block. It did connect to your cables.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
Yea. There seems to be some confusion around the change from ForgeDirection to EnumFacing. Pretty sure we have it right. We are trying to contact the author about it.
Here are a few things that will be in the next update:
Added:
Fixed:
Machines not dropping inventory on break
Changed:
Is 1.3 available for download?
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
Should have been fixed a few versions back. Is it still happening to you?
Thanks for the update. Have a few comments:
1. Fluxducts now working with storage, crusher and electric furnace.
2. Thank you for changing the recipe for the Electric Furnace.
3. Are the recipes for the Advanced and Elite RF cables switched? Glowstone (IMO) seems more Elite.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
Thanks for the feedback
Let me think about the cable recipes. I will prob switch them around. And sorry about the earlier furnace recipe. Dont know what I was thinking lol
All recipes are not final. We aren't super sure what will be the final workings. As for our decision for glowstone, its not all that expensive. One block of glowstone can give you 4 cables with just a little iron and redstone. As apposed to the diamonds required for elite cables. The advanced cables will be sufficient for must uses so it is a little more expensive than most second tiers. Polishing will happen down the road however at this moment in development there is a lot changing. We are still building up the core working of the mod as working in 1.8 is a new challenge to both of us. That being said we have made great strides in making some really cool things and if we got caught up working on minor details this progress would slow.
Short version, keep up the feedback. We would love to have you guys help us with these little details so that we can focus on the hard stuff like the new block rendering and pipe networks. If you have any more comments always let us know. Its how we can make the mod better
I made an Iron Tank and when I put a bucket of water into it, the bucket disappeared. Not sure if this was intended. Haven't tried the other tanks or liquids.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."