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2025/05/10 Update 25.2.6 (MC 1.21.x, 1.20.x, 1.19.4, 1.19.2, 1.18.2, 1.16.5, 1.12.2):
* (Neo/Forge) Compatible with Xaero's World Map 1.11.0 or newer. Version 1.39.8 is HIGHLY recommended.
* (Fabric 1.18.2+) Compatible with Xaero's World Map 1.38.1 or newer. Version 1.39.8 is HIGHLY recommended.
* (Fabric 1.16.5) Compatible with Xaero's World Map 1.38.8 or newer. Version 1.39.4 is HIGHLY recommended.
* Stopped including a UTF-8 character in minimap data folder names for IPv6 servers so that the data cannot become unusable because of outside factors. The same fix is coming to the world map mod soon.
* Started ignoring minimap data folders that don't provide a folder name reusable with the file system, despite already existing, because of encoding issues.
* Fixed entity render tracer used for icons sometimes associating model part render calls with the wrong model render call. This usually caused visual glitches such as an icon having a colored tint, e.g. the wolf icon appearing red for tamed wolves.
* Improved entity render tracer compatibility with rendering/optimization mods in general.
* Fixed backwards compatibility code of some minimap element renderers.
* (1.21.5) Some NBT io improvements related to UUIDs.
* (1.21.5) Fixed tamed horse-like mobs not being considered tamed because the client side isn't aware of who their owners are. All tamed "horses" will now appear as if they are tamed by you.
* (1.21.5) Fixed tracked players sometimes rendering as blurry.
* (1.21.*) Fixed entity render tracer used for icons not being compatible with ImmediatelyFast.
* (1.20+) Fixed depth related graphical glitches on GUI screens that render on top of other GUI screens.
* (1.16.5+) Fixed the wolf entity icon being tilted if the wolf's head is tilted when the icon is being created.
* (1.16.5+) Fixed the entity icon creator sometimes messing up the radar entity label rendering.
2025/04/22 Update 25.2.5 (MC 1.21.5):
* Fixed memory leak which was causing performance issues and crashes.
2025/04/21 Update 25.2.4 (MC 1.21.5):
* Another attempt to fix the random JVM crash some people are experiencing.
2025/04/20 Update 25.2.3 (MC 1.21.5):
* Most likely fixed the random JVM crash some people are experiencing.
2025/04/19 Update 25.2.2 (MC 1.21.5):
* Fixed compatibility with the world map mod.
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Will the new 1.21.6 version be made available for Forge? I use CurseForge and Forge as my modloader and CurseForge says the available versions are incompatible with Forge. Just wasn't sure if I need to switch modloaders or if there will eventually be a compatible version. Thanks for the mod and all the time you put into it!
Thank you for updating to 1.21.8 already! (Although you still need to update this page to show that the addon had been updated)
Hello,
I was digging in the end and I would like to see where the island ends, so as not to dig into the void. On the map, the void and whole blocks look equally black. Is there a setting to change this?
Minecraft 1.20.1
EDIT:
Stupid me should really read the whole thread, I missed an update post. NVM carry on!!
Awesome work!
Installed this to my server, expecting that any player joined will get minimap on screen but instead got an error message.
Any players who want to join my server MUST have this mod installed on their side themselves. Well, what's the point of it installed on server side then? (yes i know this mod is mostly client side).
Can it be automatic?
Also how to make a setting so that the minimap will be available only after players craft a compass and not only while having a compass? So that I dont have to carry a compass around, taking a space in my hotbar. Can we make it detect a compass in backpack instead of hotbar?
I have an issue that I do not understand.
I use Fabric for 1.21.10 and downloaded world/minimap that is supported for 21.9 and 21.10 but the map that not reflect the world. Shows the wrong biomes and i have not done any alterations of the biomes. I play on a vanilla world where this is my only mod.
how to fix?