java.lang.NoSuchFieldError: isKeyBindingPressed
at tconstruct.client.ArmorControls.keyEventSpecial(ArmorControls.java:101)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_198_ArmorControls_keyEventSpecial_KeyBindingPressedEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at modwarriors.notenoughkeys.keys.KeyEvents.refreshBindings(KeyEvents.java:71)
at modwarriors.notenoughkeys.keys.KeyEvents.onKeyEvent(KeyEvents.java:44)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_265_KeyEvents_onKeyEvent_KeyInputEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at cpw.mods.fml.common.FMLCommonHandler.fireKeyInput(FMLCommonHandler.java:540)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1873)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:310)
at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:395)
at org.multimc.EntryPoint.listen(EntryPoint.java:170)
at org.multimc.EntryPoint.main(EntryPoint.java:54)
A detailed walkthrough of the error, its code path and all known details is as follows:
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-- Head --
Stacktrace:
at tconstruct.client.ArmorControls.keyEventSpecial(ArmorControls.java:101)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_198_ArmorControls_keyEventSpecial_KeyBindingPressedEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at modwarriors.notenoughkeys.keys.KeyEvents.refreshBindings(KeyEvents.java:71)
at modwarriors.notenoughkeys.keys.KeyEvents.onKeyEvent(KeyEvents.java:44)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_265_KeyEvents_onKeyEvent_KeyInputEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at cpw.mods.fml.common.FMLCommonHandler.fireKeyInput(FMLCommonHandler.java:540)
How can I install this if I'm using OptiFine? because SEUS shaders need OptiFine...
Forge can load Optifine. Download the latest Optifine version (not all versions will work) and put it in the mods folder like you do with all the mods.
Hey, saw the cool mod, and I thought I'd give it a try. However, I only see versions available for 1.7.10 and 1.8. You seem to update for 1.8.9, but I can't find it. Am I missing something? 'Cause I'd really not like to have my game crash. ^^;
Edit: Nvm, I didn't know pressing the green download button brought up a list of mod versions. Just ignore this post. I is dumb guy m8
Hey, saw the cool mod, and I thought I'd give it a try. However, I only see versions available for 1.7.10 and 1.8. You seem to update for 1.8.9, but I can't find it. Am I missing something? 'Cause I'd really not like to have my game crash. ^^;
Edit: Nvm, I didn't know pressing the green download button brought up a list of mod versions. Just ignore this post. I is dumb guy m8
Ahah, it's okay. You're not the first one to make this mistake
My antivirus is telling me that this download is dangerous. I didn't click any ads though.
If you're on Chrome and it's telling you that it may harm your computer that's due to it being a jar; it doesn't mean that it IS harmful, just that it may be. Even if you download the jar for Minecraft on their official website, it'll still a say it may cause harm to your computer.
I've scanned the file using VirusTotal (uses 55 anti virus programs) to put your mind at ease. Here's the link: Click.
If you're on Chrome and it's telling you that it may harm your computer that's due to it being a jar; it doesn't mean that it IS harmful, just that it may be. Even if you download the jar for Minecraft on their official website, it'll still a say it may cause harm to your computer.
I've scanned the file using VirusTotal (uses 55 anti virus programs) to put your mind at ease. Here's the link: Click.
I was lost, i lost my home and everything i built, after installing this mod, i got back everything, and it helps a lot in teleporting and saving time!
This mod is fast and lite, its like that i didnt install a mod even
I was lost, i lost my home and everything i built, after installing this mod, i got back everything, and it helps a lot in teleporting and saving time!
This mod is fast and lite, its like that i didnt install a mod even
Can I get this minimap to work on Realms? I heard that realms doesn't support modding at all, but I saw a post in this thread that said that "this looks great in my Realms server".
Can I get this minimap to work on Realms? I heard that realms doesn't support modding at all, but I saw a post in this thread that said that "this looks great in my Realms server".
I REALLY need a minimap for my realms server.
Have never played on Realms so can't really help you with this. Maybe ask the guy who posted about it?
I really like this minimap. I have a suggestion to make it optionally more challenging.
Could you add an option to only show entities on the minimap which are in the player's view (say an imaginary cone with the centre line aligned with crosshairs branching out 45 degrees)?
This could be a more challenging option for players. You can still get ambushed by a zombie or player sneaking up behind you, if you don't look around every once in the while.
Thanks
EDIT: And one problem i found: the entity colors -> team color doesn't work on my server, all players stay white. But you can still remove the enemy players by ticking the option to show or hide enemy players. So the game knows who isn't on my team but won't color them differently than my own teammates. I can PM you my server IP if you'd like. I am using Version 1.8.1 on Minecraft 1.8.9.
I really like this minimap. I have a suggestion to make it optionally more challenging.
Could you add an option to only show entities on the minimap which are in the player's view (say an imaginary cone with the centre line aligned with crosshairs branching out 45 degrees)?
This could be a more challenging option for players. You can still get ambushed by a zombie or player sneaking up behind you, if you don't look around every once in the while.
Thanks
EDIT: And one problem i found: the entity colors -> team color doesn't work on my server, all players stay white. But you can still remove the enemy players by ticking the option to show or hide enemy players. So the game knows who isn't on my team but won't color them differently than my own teammates. I can PM you my server IP if you'd like. I am using Version 1.8.1 on Minecraft 1.8.9.
Thanks for the suggestions!
The reason why team colours don't work is probably because the teams are of the same colour.
In that case I would really suggest in maybe making this work on Realms (if there is mod support) because I know many people who would really love to use the minimap (me included) on it!
I love this minimap and it's become a hell of a great help for me!
In that case I would really suggest in maybe making this work on Realms (if there is mod support) because I know many people who would really love to use the minimap (me included) on it!
I love this minimap and it's become a hell of a great help for me!
If you can get Forge client working on Realms, then you basically get this working.
The problem is in the "notenoughkeys" mod, not this one.
No. I'm currently working on a world map mod, which will do that.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Forge can load Optifine. Download the latest Optifine version (not all versions will work) and put it in the mods folder like you do with all the mods.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 1.8.1 (MC 1.8, 1.8.9 and 1.7.10):
+ Added an option to choose the minimal distance at which the waypoints are rendered in-game.
* Bug/crash fixes.
1.7.10 update also contains all the changes from updated 1.7.8 - 1.8.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Hey, saw the cool mod, and I thought I'd give it a try. However, I only see versions available for 1.7.10 and 1.8. You seem to update for 1.8.9, but I can't find it. Am I missing something? 'Cause I'd really not like to have my game crash. ^^;Edit: Nvm, I didn't know pressing the green download button brought up a list of mod versions. Just ignore this post. I is dumb guy m8
Ahah, it's okay. You're not the first one to make this mistake
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
My antivirus is telling me that this download is dangerous. I didn't click any ads though.
I live!
If you're on Chrome and it's telling you that it may harm your computer that's due to it being a jar; it doesn't mean that it IS harmful, just that it may be. Even if you download the jar for Minecraft on their official website, it'll still a say it may cause harm to your computer.
I've scanned the file using VirusTotal (uses 55 anti virus programs) to put your mind at ease. Here's the link: Click.
As Syhlo said, it says that because it's a jar file.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
funny, I don't get the same warning, and i use chrome. I wonder it it's 'cause i use Norton
It Helps Me Alot With This I Loove This Mod
Thanks
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Very nice!
I was lost, i lost my home and everything i built, after installing this mod, i got back everything, and it helps a lot in teleporting and saving time!
This mod is fast and lite, its like that i didnt install a mod even
Thank you very much!
Glad you found your home
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Hey this may be a noob question but:
Can I get this minimap to work on Realms? I heard that realms doesn't support modding at all, but I saw a post in this thread that said that "this looks great in my Realms server".
I REALLY need a minimap for my realms server.
Make sure you make backups of the waypoints file (in .minecraft folder), just in case, if that's true
Have never played on Realms so can't really help you with this. Maybe ask the guy who posted about it?
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Hello
I really like this minimap. I have a suggestion to make it optionally more challenging.
Could you add an option to only show entities on the minimap which are in the player's view (say an imaginary cone with the centre line aligned with crosshairs branching out 45 degrees)?
This could be a more challenging option for players. You can still get ambushed by a zombie or player sneaking up behind you, if you don't look around every once in the while.
Thanks
EDIT: And one problem i found: the entity colors -> team color doesn't work on my server, all players stay white. But you can still remove the enemy players by ticking the option to show or hide enemy players. So the game knows who isn't on my team but won't color them differently than my own teammates. I can PM you my server IP if you'd like. I am using Version 1.8.1 on Minecraft 1.8.9.
Thanks for the suggestions!
The reason why team colours don't work is probably because the teams are of the same colour.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
In that case I would really suggest in maybe making this work on Realms (if there is mod support) because I know many people who would really love to use the minimap (me included) on it!
I love this minimap and it's become a hell of a great help for me!
If you can get Forge client working on Realms, then you basically get this working.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
If it helps, Forge #1744 works on Realms for me alongside OptiFine (for shaders).