Either you posted that in the wrong thread, or you want to make it so I have to right click the block to spawn the Caryatid. It's a pretty good idea, maybe if you right click the [quartz, jade, ancient, ziggurat...] pedestal with an item, it checks for the blocks above (two pillars and a capital) it transforms into caryatid blocks. May be useful for some sort of statue. Thanks!
Which crop should I add next? I must add some sort of berry bush (equivalent to this right here )
and maybe grain? Also, I was researching on Pomegranates and I might add them if I feel like adding another fruit. I can't use them as the berry from the berry bush, because Pomegranates grow on trees, not little bushes.
Also, for b2:
*Fixed Gazelle meat being uncookable.
*Fixed Raw Gazelle meat causing too much poison, replaced with hunger.
*Retextured Hot Oil bottles, now the bottle has a dark brown color instead of a slightly dark green.
*Renamed Pillar bottoms, now they're called Pillar Pedestals.
If you find any bugs, don't forget to show them to me by posting 'em right here.
What about Gazelle Horns? Maybe it can be used for some sort of weapon or something. What do you think? Should I add it?
Ok, the server is gonna have some sort of "turn" back to what it was before. Let me explain it to you.
I had a server called PotatoMC, that was only a Survival server, like any other. But with mods. I wanna bring back PotatoMC but on the Age Of Crafters server. And maybe, if I make more mods, add them too, changing the name of the server.
Do you like the idea? You're totally free to join, you know
Since I've noticed how the world is obsessed with catapults (Because catapults are awesome) I decided to make the model as detailed as I could. I even added protection to the place where the "arm" collides with the... the other thing... yeah. I EVEN MADE A PULLEY. AND TOOK THE TIME TO TRANSLATE "POLEA" TO SPANISH.
Okay, the catapult is still W.I.P (Work In Progress) but it's doing pretty well until now. I managed to learn how events work, but that didn't help my current problem: animating the attack. I also rotated it because I noticed I modeled the mob in the wrong direction... :facepalm:
Here's a pic of how it's doing now; note that I rescaled the catapult with GL11 magic, and now it's not 1 block high...
What Still Needs Work:
*animating the attack
*making the multiple types of catapult (current == Stone Thrower)
*make an ACTUAL entity to throw for the catapult. yeah coal aint really good
Also, I think it will have a 2x2 box-like thing in a GUI to store stone, that it will shoot. But probably not on this update...
Done with the Cannonball! It's slightly buggy, but I can fix the problem it's having (it rotates in the air, only aesthetical). Now I need to make it render the cannonball in the catapult arm, then animate the catapult arm, and catapults are DONE.
Then I'll start working on the mobs that I left for a month.... camels and chariots.