Is there a way to make Rose vines grow faster? By this, I mean can I make them spread, or do I have to make a new one for each block I want covered? Because that seems a bit counter-intuitive.
Don't know if people have asked this, but what's the max stability on infusion altars? Is there one? Friend told me it was 10, then I got mine to 12. Also, do Hostile Wolves in the Twilight Forest drop wolf skins?
On a less curious note, thanks for an amazing mod! I really enjoy this!
Don't know if people have asked this, but what's the max stability on infusion altars? Is there one? Friend told me it was 10, then I got mine to 12. Also, do Hostile Wolves in the Twilight Forest drop wolf skins?
On a less curious note, thanks for an amazing mod! I really enjoy this!
I think I got mine to 17 or so :v
But what's the point? Once you are past the "Dangerous" instability, there isn't any need to make it more stable, or is there?
And yes, the wolves do. At least for me. I think zombie dogs from Gravestones drop them, too.
Hm, what I'm wondering about this mod is whenever the developer is still around...
I think I got mine to 17 or so :v
But what's the point? Once you are past the "Dangerous" instability, there isn't any need to make it more stable, or is there?
And yes, the wolves do. At least for me. I think zombie dogs from Gravestones drop them, too.
Hm, what I'm wondering about this mod is whenever the developer is still around...
Of course he's still around. He's just busy with a lovely tech mod called Immersive Engineering.
I once had an infusion altar with a stability of about 50 once. the only limits would be filling the area that is checked for stability increasers to the max... fyi that's gonna be fairly large... my 50 stability altar had 4-5 floors of candles below it.
That explains it, then. Books can seemingly get ANY enchantment available. Brilliance should really be blacklisted from books though, if possible.
Can you enchant a non-brilliant Gem with it? If so, that would be rather useful, if a bit cheaty.
Does anyone know what these Sarcophagi are for, or will be for? I may add a recipe to my pack in the mean time, just for decorating, if they have no use yet.
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2015-09-22_20.12.12
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~~~~~~~~
Fall into the hands of sorrow
Drawn by the darkest bay
Walk into the pit of silence
I am the one calling your name
~~~~~~~~
Does anyone know what these Sarcophagi are for, or will be for? I may add a recipe to my pack in the mean time, just for decorating, if they have no use yet.
Hmm, I'd say it looks like some dungeon stuff, aka, something supposed to generate in dungeons. Maybe some kind of a boss spawner.
Does anyone know what these Sarcophagi are for, or will be for? I may add a recipe to my pack in the mean time, just for decorating, if they have no use yet.
Part of a world-gen feature that I never managed to make work. The magical lock is from the same structure, requiring you to solve its puzzle to get to the loot. Problem is, I'm terrible with worldgen, so I never got it to work x3
You can enchant gems. I guess that's the only way to get brilliant aer/aqua gems.
I thought it was showing up on other items from vanilla enchanting in creative mode, but can't be sure of that.
I sure hope it doesn't. It's just meant to amplify a gem's power. And you can get it on gems without enchanting, by chosing a gem whose affinity matches the aspect you're infusing.
I will freely admit I've been watching your streams and am seriously looking forward to fluid tubes in IE. This addon and IE have quickly become two of my favorites and while my present pack is Magic only, Immersive Engineering feels like it belongs in a magic environment as emerging technology.
Which I guess means there are no Aqua/Aer affinity gems in his pack.
Vanilla+Thaumcraft has
amber
lapis (think its classed as a gem)
diamond
emerald
Definitely at least one affinity missing there!
Diamond has Ordo and Perditio.
Lapis and Apatite have nothing, but still show the empty affinities tooltips for some reason.
Emerald has Ordo and Terra.
Amber has Aer and Terra.
Nether Quartz has Perditio and Ignis.
Certus Quartz has Ordo and Aer.
Peridot has Terra, Ruby has Ignis, and Sapphire has Aqua. Project Red adds all three, and Deeper Caves adds Sapphire as well.
Is the infernal blast furnace supposed to output steel on the left side? Because that's what it's doing for me. I build an infernal blast furnace, right-clicked it with my wand and placed a hungry chest right below the space I clicked. Ten minutes later I found a pile of steel ingots on the left side rather than in the chest at the front. Broke it, rebuild it and right-clicked in the right side now, and NOW it dumps steel in the chest like I feel it should. Is this intended behaviour?
And can you allow the crystal capsules to interact with tanks?
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If I'm rude to you, just tell me. Don't take it too personally. Well, unless you were being stupid. If you were, DO take it personally.
The Meaning of Life, the Universe, and Everything.
Join Date:
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Posts:
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Member Details
+1 easily one of the best addons out there. it adds things that are not only cool, but also useful and reasonably priced. It's easy to get into and has a lot of cool, unique stuff in it. It DOES require Traveller's Gear, but that's not really an issue. Bravo!
Is there a way to make Rose vines grow faster? By this, I mean can I make them spread, or do I have to make a new one for each block I want covered? Because that seems a bit counter-intuitive.
~~~~~~~~
Fall into the hands of sorrow
Drawn by the darkest bay
Walk into the pit of silence
I am the one calling your name
~~~~~~~~
Does brilliance do anything on anything other than infused gems? It keeps popping up in my enchantment table.
What type of enchanting table? Vanilla? And on what items?
~~~~~~~~
Fall into the hands of sorrow
Drawn by the darkest bay
Walk into the pit of silence
I am the one calling your name
~~~~~~~~
Vanilla, usually on books.
Don't know if people have asked this, but what's the max stability on infusion altars? Is there one? Friend told me it was 10, then I got mine to 12. Also, do Hostile Wolves in the Twilight Forest drop wolf skins?
On a less curious note, thanks for an amazing mod! I really enjoy this!
I think I got mine to 17 or so :v
But what's the point? Once you are past the "Dangerous" instability, there isn't any need to make it more stable, or is there?
And yes, the wolves do. At least for me. I think zombie dogs from Gravestones drop them, too.
Hm, what I'm wondering about this mod is whenever the developer is still around...
Of course he's still around. He's just busy with a lovely tech mod called Immersive Engineering.
I once had an infusion altar with a stability of about 50 once. the only limits would be filling the area that is checked for stability increasers to the max... fyi that's gonna be fairly large... my 50 stability altar had 4-5 floors of candles below it.
That explains it, then. Books can seemingly get ANY enchantment available. Brilliance should really be blacklisted from books though, if possible.
Can you enchant a non-brilliant Gem with it? If so, that would be rather useful, if a bit cheaty.
Does anyone know what these Sarcophagi are for, or will be for? I may add a recipe to my pack in the mean time, just for decorating, if they have no use yet.
~~~~~~~~
Fall into the hands of sorrow
Drawn by the darkest bay
Walk into the pit of silence
I am the one calling your name
~~~~~~~~
Hmm, I'd say it looks like some dungeon stuff, aka, something supposed to generate in dungeons. Maybe some kind of a boss spawner.
mhh, he could do at least some small bugfixing over here :/
You can enchant gems. I guess that's the only way to get brilliant aer/aqua gems.
I thought it was showing up on other items from vanilla enchanting in creative mode, but can't be sure of that.
^ this guy knows what's up. And I have a bunch of fixes for WG queued, I just need to wrap them up and release them.
Part of a world-gen feature that I never managed to make work. The magical lock is from the same structure, requiring you to solve its puzzle to get to the loot. Problem is, I'm terrible with worldgen, so I never got it to work x3
I sure hope it doesn't. It's just meant to amplify a gem's power. And you can get it on gems without enchanting, by chosing a gem whose affinity matches the aspect you're infusing.
I will freely admit I've been watching your streams and am seriously looking forward to fluid tubes in IE. This addon and IE have quickly become two of my favorites and while my present pack is Magic only, Immersive Engineering feels like it belongs in a magic environment as emerging technology.
Diamond has Ordo and Perditio.
Lapis and Apatite have nothing, but still show the empty affinities tooltips for some reason.
Emerald has Ordo and Terra.
Amber has Aer and Terra.
Nether Quartz has Perditio and Ignis.
Certus Quartz has Ordo and Aer.
Peridot has Terra, Ruby has Ignis, and Sapphire has Aqua. Project Red adds all three, and Deeper Caves adds Sapphire as well.
List by aspect:
Aer: Certus Quartz, Amber
Ignis: Nether Quartz, Ruby
Aqua: Sapphire
Terra: Emerald, Amber, Peridot
Ordo: Emerald, Diamond, Certus Quartz
Perditio: Diamond, Nether Quartz
Also, it seems that most item with "Gem" in the name automatically get a blank affinities tooltip as well, along with some other items.
Items with the tooltip, but no affinities:
Minecraft: Lapis Lazuli
Forestry: Apatite
RotaryCraft - Ore processing "Gem" items
Deeper Caves - Ametrine Gem, Aquamarine, and Forgotten Gemstone
Ars Magica 2 - Sunstone and Moonstone
Buildcraft Silicon - Redstone Crystal
There is supposed to be ModTweaker support for modifying affinities, but it's broken for some reason. It does absolutely nothing.
~~~~~~~~
Fall into the hands of sorrow
Drawn by the darkest bay
Walk into the pit of silence
I am the one calling your name
~~~~~~~~
It's just unreleased so far.
Do you know if support for the spinning wheel exists in released versions yet, or just on the wiki?
EDIT: spinning wheel scripts are working. Are you sure affinities don't work?
getting this error on loading the server up pastebin link to error it was too long to fit in spoilers so took it to pastebin
Update MFR. If that doesn't work, take your MFR crash to the MFR thread. It's not using the thaumcraft API properly or something similar.
Is the infernal blast furnace supposed to output steel on the left side? Because that's what it's doing for me. I build an infernal blast furnace, right-clicked it with my wand and placed a hungry chest right below the space I clicked. Ten minutes later I found a pile of steel ingots on the left side rather than in the chest at the front. Broke it, rebuild it and right-clicked in the right side now, and NOW it dumps steel in the chest like I feel it should. Is this intended behaviour?
And can you allow the crystal capsules to interact with tanks?
If I'm rude to you, just tell me. Don't take it too personally. Well, unless you were being stupid. If you were, DO take it personally.
+1 easily one of the best addons out there. it adds things that are not only cool, but also useful and reasonably priced. It's easy to get into and has a lot of cool, unique stuff in it. It DOES require Traveller's Gear, but that's not really an issue. Bravo!
Awesome Minecraft mod! clicky!