It's awesome that this mod is still being worked on and updated, it was definitely one of my favorites in 1.7.10 and was sorely missed in 1.10.
I am having an issue, though, that I've not had in previous versions, specifically I can't actually dismount the ship without being teleported outside of the ship and then falling, sometimes to my death. I've tried various designs in case that was the issue, but I still can't manage to stay inside the ship.
I'm on Forge 12.18.2.2117 and using version 0003 of your mod, if I understand your versioning scheme.
Also, it would see that whenever I put a Refined Storage mod item to be assembled with the ship and I click "mount ship", it makes a circular crater around the helm of the ship. Is this a bug or is this just some failsafe that's in the config? Also, I don't know if it works with other mods as well, as I also had an Ender Storage ender chest on it as well. I'm using the newest versions of Davinci's Vessels and Moving World as of 11/17.
I tracked down a startup crash with WTF's Expedition 1.1. I guess it's something to do with how resource gen and resource overlays work on that mod, but it can be the stalagmites too.
Minecraft Crash Report ----
WARNING: coremods are present:
LoadingPlugin (Quark-r1.0-56.jar)
ArsMagica2-Preloader (ArsMagica2_1.5.0-6.jar)
IvToolkit (IvToolkit-1.2.8.5.jar)
MovingWorldCoreMod (movingworld-1.10.2-0001-full.jar)
TransformerLoader (OpenComputers-MC1.10.2-1.6.0.3-rc.1.jar)
Contact their authors BEFORE contacting forge
// I blame Dinnerbone.
Time: 11/15/16 10:29 PM
Description: Initializing game
java.lang.NullPointerException: Initializing game
at net.minecraft.item.ItemStack.toString(ItemStack.java:429)
at java.lang.String.valueOf(String.java:2981)
at java.lang.StringBuilder.append(StringBuilder.java:131)
at wtf.crafting.RecipeWrapper.parseItemStack(RecipeWrapper.java:121)
at wtf.crafting.RecipeWrapper.getSublist(RecipeWrapper.java:89)
at wtf.crafting.RecipeWrapper.(RecipeWrapper.java:29)
at wtf.crafting.RecipeParser.init(RecipeParser.java:54)
at wtf.Core.PostInit(Core.java:160)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:597)
at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:239)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:217)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:142)
at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:795)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:324)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:520)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:351)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at net.minecraft.item.ItemStack.toString(ItemStack.java:429)
at java.lang.String.valueOf(String.java:2981)
at java.lang.StringBuilder.append(StringBuilder.java:131)
at wtf.crafting.RecipeWrapper.parseItemStack(RecipeWrapper.java:121)
at wtf.crafting.RecipeWrapper.getSublist(RecipeWrapper.java:89)
at wtf.crafting.RecipeWrapper.(RecipeWrapper.java:29)
at wtf.crafting.RecipeParser.init(RecipeParser.java:54)
at wtf.Core.PostInit(Core.java:160)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:597)
at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:239)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:217)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:142)
at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:795)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:324)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:520)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:351)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
TransformerLoader (OpenComputers-MC1.10.2-1.6.0.3-rc.1.jar)
li.cil.oc.common.asm.ClassTransformer
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 369.09' Renderer: 'GeForce GTX 650/PCIe/SSE2'
Launched Version: 1.10.2-forge1.10.2-12.18.1.2094
LWJGL: 2.9.4
OpenGL: GeForce GTX 650/PCIe/SSE2 GL version 4.5.0 NVIDIA 369.09, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: Skyrim_soundpack_v4.2 (not final verison).zip (incompatible), MSI_conversion resourcepack for Minecraft 1.9.x and 1.10.x.zip (incompatible), conquest_reforged_RP.zip (incompatible)
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
OptiFine Version: OptiFine_1.10.2_HD_U_D2
Render Distance Chunks: 12
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 4.5.0 NVIDIA 369.09
OpenGlRenderer: GeForce GTX 650/PCIe/SSE2
OpenGlVendor: NVIDIA Corporation
CpuCount: 4
Not sure if you've already done so, please create a report on github. Upload logs to pastebin and follow the guidelines in the Contributing file of the repo.
have you considered collaborating with the valkyrien warefare mod developer? im sure you two will get alot done towards creating smoother airship mods that allow you walk on ship? or maybe you guys could develop a movement api.
have you considered collaborating with the valkyrien warefare mod developer? im sure you two will get alot done towards creating smoother airship mods that allow you walk on ship? or maybe you guys could develop a movement api.
I won't close the source of my mods and he won't open source his mods, until one of us changes our mind it won't happen.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/7/2011
Posts:
51
Minecraft:
ttamttam
Member Details
here I am messing with the new version and you update it under my nose... Btw, I'm having trouble with the submarines, I replicated the vehicle you made in your video and it still says I can't submerge :/ 5x4x5 (x,y,z) wooden frame with glass on all sides but bottom. Helm replacing one glass block.
here I am messing with the new version and you update it under my nose... Btw, I'm having trouble with the submarines, I replicated the vehicle you made in your video and it still says I can't submerge :/ 5x4x5 (x,y,z) wooden frame with glass on all sides but bottom. Helm replacing one glass block.
just set submersible_fill_ratio=1.0, still can't submerse.
also enable_submersibles=true
Here's a quote from the main post (check the movingworld config file): MANY CONFIG OPTIONS ARE MOVINGWORLD SPECIFIC
Oh ok thanks! I really don't know how I didnt see that as I looked through all of the spoilers...
The first 1.10 build is now out, MAKE BACKUPS, and report any bugs you find.
Thanks for your patience!
That's great news!
New build to fix some small bugs. Fixed the Steam Engine UI.
New MovingWorld build fixes assembly crashes.
As a side note, 1.11 will begin development when forge makes it recommended.
It's awesome that this mod is still being worked on and updated, it was definitely one of my favorites in 1.7.10 and was sorely missed in 1.10.
I am having an issue, though, that I've not had in previous versions, specifically I can't actually dismount the ship without being teleported outside of the ship and then falling, sometimes to my death. I've tried various designs in case that was the issue, but I still can't manage to stay inside the ship.
I'm on Forge 12.18.2.2117 and using version 0003 of your mod, if I understand your versioning scheme.
Thanks for continuing with this mod!
I believe that's just an error on file placement.
Also, it would see that whenever I put a Refined Storage mod item to be assembled with the ship and I click "mount ship", it makes a circular crater around the helm of the ship. Is this a bug or is this just some failsafe that's in the config? Also, I don't know if it works with other mods as well, as I also had an Ender Storage ender chest on it as well. I'm using the newest versions of Davinci's Vessels and Moving World as of 11/17.
Oops!
The jar is in the correct place now, use DV 0002 with MW 0003
Not sure if you've already done so, please create a report on github. Upload logs to pastebin and follow the guidelines in the Contributing file of the repo.
have you considered collaborating with the valkyrien warefare mod developer? im sure you two will get alot done towards creating smoother airship mods that allow you walk on ship? or maybe you guys could develop a movement api.
This is broken please fix
I won't close the source of my mods and he won't open source his mods, until one of us changes our mind it won't happen.
New Davincis build released, if your server was crashing this should fix it.
here I am messing with the new version and you update it under my nose... Btw, I'm having trouble with the submarines, I replicated the vehicle you made in your video and it still says I can't submerge :/ 5x4x5 (x,y,z) wooden frame with glass on all sides but bottom. Helm replacing one glass block.
just set submersible_fill_ratio=1.0, still can't submerse.
also enable_submersibles=true
Is there a change log? if so where? If not can you start posting one its very helpful for me.
They're on curse.
can't submerse ;-(((((((((((((
In 1.8 and 1.89 worked perfectly