It's either the main movingworld conf file or the archimedes ships conf file. Look for something named max chunk size or something like that, the default is 2048 if I remember correctly.
The weirdest thing happened to me I was just playing minecraft with my boat I use a minimap mod and left a waypoint at my boat I disassembled my boat then went exploring then I come back and my boat IS GONE it had DIAMONDS repeat DIAMONDS I changed to creative and still couldn't find it and I'm really pissed any tips.
The weirdest thing happened to me I was just playing minecraft with my boat I use a minimap mod and left a waypoint at my boat I disassembled my boat then went exploring then I come back and my boat IS GONE it had DIAMONDS repeat DIAMONDS I changed to creative and still couldn't find it and I'm really pissed any tips.
Hello! I just found that if I include computercraft network cables in my design, I got an OpenGL error.. It's just me? or happened to anyone else? (I'm trying to create a "shuttle"(ala star trek) with a couple of miner lasers (from warpdrive)), using archimedesshipsplus-1.7.10-1.8.1...I just put two advanced computers, each one beside each laser and problem gone, but find this weird...
yeah I tried and that didn't work but it don't matter I took out the mod I had some other diamonds because I have lucky block mod now I have 23 diamonds
Does this mod work in multiplayer? Does it become glitchy like MoveCraft in multi or it stays smooth? And how do I go about installing this on a server (im only familiar with plugins), will it work with bukkit or do I need a forge server?
Does this mod work in multiplayer? Does it become glitchy like MoveCraft in multi or it stays smooth? And how do I go about installing this on a server (im only familiar with plugins), will it work with bukkit or do I need a forge server?
It Does work in multiplayer I have it on my server, the newer versions are a bit glitchy but try some older ones is you don't want the glichiness. But it requires a forge server. After you have installed the forge server run it once to make sure the server works. Than a mods folder should be created than add both mods into your mods folder. If you need to know how to set up a forge server there are plenty of Youtube videos to watch on how to set it up.
By glitchy I mean that in Movecraft, you can't actually move, its more like the block are being teleported and therefor it looks glitchy, also you can't rotate normally, you have to hit a sign and it will make u face north/south/east/west not actually rotate the ship. Basically I wanna know if it works EXACTLY the same in multiplayer as it does in singleplayer (a video showcasing a archimede ship moving in a server would be better).
Yes there is a 1.7.10 version, look on curseforge and make sure to get the 1.7.10 version of Moving World as well. I should know as I'm using it for rather large cargo ships in my 1.7.10 mod pack. Beats sailing across the 7 seas in a boat and limited inventory storage!
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Its the little details that make up the big picture.
By glitchy I mean that in Movecraft, you can't actually move, its more like the block are being teleported and therefor it looks glitchy, also you can't rotate normally, you have to hit a sign and it will make u face north/south/east/west not actually rotate the ship. Basically I wanna know if it works EXACTLY the same in multiplayer as it does in singleplayer (a video showcasing a archimede ship moving in a server would be better).
No It's not glitchy well as log as your computer doesn't suck.
Yes there is a 1.7.10 version, look on curseforge and make sure to get the 1.7.10 version of Moving World as well. I should know as I'm using it for rather large cargo ships in my 1.7.10 mod pack. Beats sailing across the 7 seas in a boat and limited inventory storage!
There is also a 1.7.10 version by the original author.
Cool, thanks guys.
I think I've got a mod a conflict, whenever I add balloons and activate the ship, the balloons turn into little toy creeper things
If you mean the block count from 2048 to something higher then you go to your config and edit it from there.
It's either the main movingworld conf file or the archimedes ships conf file. Look for something named max chunk size or something like that, the default is 2048 if I remember correctly.
The weirdest thing happened to me I was just playing minecraft with my boat I use a minimap mod and left a waypoint at my boat I disassembled my boat then went exploring then I come back and my boat IS GONE it had DIAMONDS repeat DIAMONDS I changed to creative and still couldn't find it and I'm really pissed any tips.
Err, I should hope so.
When live give you lemons, make apple pie.
So, from what I understand, you can make submarines with this?
"Hail Hydra" -most controversial line of 2016
Everytime I try to shoot an arrow or use fishing pole on my ship (right click while sitting at the helm), I dismount. Is there anyway I can fix this?
Hello! I really want to use these beautiful mods on 1.9 when will it be released? please reply! Thank you!
Can you please put this on 1.9?
Hello! I just found that if I include computercraft network cables in my design, I got an OpenGL error.. It's just me? or happened to anyone else? (I'm trying to create a "shuttle"(ala star trek) with a couple of miner lasers (from warpdrive)), using archimedesshipsplus-1.7.10-1.8.1...I just put two advanced computers, each one beside each laser and problem gone, but find this weird...
yeah I tried and that didn't work but it don't matter I took out the mod I had some other diamonds because I have lucky block mod now I have 23 diamonds
Any chance of backporting to 1.7.10? 1.7.10 is still my choice for playing modded, especially when most of my major mods still don't care for 1.8.
wow ok
Does this mod work in multiplayer? Does it become glitchy like MoveCraft in multi or it stays smooth? And how do I go about installing this on a server (im only familiar with plugins), will it work with bukkit or do I need a forge server?
It Does work in multiplayer I have it on my server, the newer versions are a bit glitchy but try some older ones is you don't want the glichiness. But it requires a forge server. After you have installed the forge server run it once to make sure the server works. Than a mods folder should be created than add both mods into your mods folder. If you need to know how to set up a forge server there are plenty of Youtube videos to watch on how to set it up.
By glitchy I mean that in Movecraft, you can't actually move, its more like the block are being teleported and therefor it looks glitchy, also you can't rotate normally, you have to hit a sign and it will make u face north/south/east/west not actually rotate the ship. Basically I wanna know if it works EXACTLY the same in multiplayer as it does in singleplayer (a video showcasing a archimede ship moving in a server would be better).
Is there a 1.7.10 version? Some friends and I want to use this but apparently it's only 1.8 :/
~~Oceanus Dacron~~Oceana Dacron~~Hobbes TigerClaw~~
Yes there is a 1.7.10 version, look on curseforge and make sure to get the 1.7.10 version of Moving World as well. I should know as I'm using it for rather large cargo ships in my 1.7.10 mod pack. Beats sailing across the 7 seas in a boat and limited inventory storage!
Its the little details that make up the big picture.
No It's not glitchy well as log as your computer doesn't suck.
There is also a 1.7.10 version by the original author.
I strongly advise against using it though as you'll have to deal with the memory leaks in that version.