The Meaning of Life, the Universe, and Everything.
Join Date:
9/22/2010
Posts:
43
Minecraft:
CyricV
Member Details
Not sure where to report bugs, but it seems the NODE MONITOR is not triggering a block update. Its redstone state changes, but redstone attached to it will not notice until a block update happens.
Oh, I was just trying to figure out a sustainable way to make a complex node. It seems you can grow nodes super quickly with the Teleological Recombinator since few of the higher tier aspects are present on nodes and thus bullying almost always results in a transfer. A node like this could be nice for staff recharging or something.
Additionally I'm working on a modpack that's a bit expert mode-y and I was considering using high tier ethereal essences for some end game items.
If you're callin' about the Mobtalker scripts, I no longer have access to them.
However, it's been getting tempting lately to put together a modpack that includes CustomNPCs, so I could definitely work in something along the same themes in the modpack's quests. Feel free to give suggestions of mods that promote an experience which minimizes mining grind in favor of exploration. I'll likely have to include Grimorie of Gaia to provide good models (No I'm not gonna directly change the default mob models)
It would be kewl if you could transfer your soul to another body via curative vats and linked together soul beacons instead of having to die to get into another body.
That's the point of it though, the drawback to these intentionally overpowered abilities. It balances out the game. I for one have literally no idea what to do with most of my stock of metal and jewels, and other farmabale resources are trivial for me to gather, and I don't even have a dedicated farm set up yet.
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WARNING:
My output of snark depends on your output of stupidity.
When sync clones a player, that clone is a blank slate. Sync treats cloned shells like completely different players, so you would STILL have to reinfuze.
Intangible is for 1.8, so until thaumic horizons updates to that version of Minecraft, that option's out.
Using sync would allow you to do this while taking up less space, basically. You can still have several infused bodies backed up without sync, but obviously you'd need to keep each in it's own infusion vat, and keep moving the beacon over.
Rollback Post to RevisionRollBack
WARNING:
My output of snark depends on your output of stupidity.
Yes, yes we did. And since standard laws of comedic narrative dictate that the next person to come along is most likely going to ask about switching bodies in the vat.
Getting a new body requires killing the old one. You can't keep self infusions from one shell to the next.
Rollback Post to RevisionRollBack
WARNING:
My output of snark depends on your output of stupidity.
I thought I read somewhere that runic hide was fixed but I don't seem to be able to get that particular infusion to start. If the thauminomicon recipe is wrong could I get a screenshot in a spoiler of the right one or something or is this infusion just broken in general?
So far everything else works just fine. I made sure not to do anything else other than general infusions on the horse yet. Unless horses can't have it maybe?
Currently using the latest version which I think is 1.1.9?
Yes, yes we did. And since standard laws of comedic narrative dictate that the next person to come along is most likely going to ask about switching bodies in the vat.
Getting a new body requires killing the old one. You can't keep self infusions from one shell to the next.
can't you just infuse all self infusions into one body?
Ok thanks.
GTNH Modpack is on Technic Launcher Hotlist now and available on FTB and Curse Launcher too!!!
http://www.technicpack.net/scraps/vol1
Minetweaker/Modtweaker Scripts I hosting on Github:
Hardcore well balanced Modpack with GT, Forestry, Railcraft, Thaumcraft and Better Questing Mod:
Not sure where to report bugs, but it seems the NODE MONITOR is not triggering a block update. Its redstone state changes, but redstone attached to it will not notice until a block update happens.
Here is my present workaround
The timers on top do not affect the redstone, but manage to produce a block update in the right spot.
what is that setup for?
Oh, I was just trying to figure out a sustainable way to make a complex node. It seems you can grow nodes super quickly with the Teleological Recombinator since few of the higher tier aspects are present on nodes and thus bullying almost always results in a transfer. A node like this could be nice for staff recharging or something.
Additionally I'm working on a modpack that's a bit expert mode-y and I was considering using high tier ethereal essences for some end game items.
Looks like... Aspect merging bullying?
If you're callin' about the Mobtalker scripts, I no longer have access to them.
However, it's been getting tempting lately to put together a modpack that includes CustomNPCs, so I could definitely work in something along the same themes in the modpack's quests. Feel free to give suggestions of mods that promote an experience which minimizes mining grind in favor of exploration. I'll likely have to include Grimorie of Gaia to provide good models (No I'm not gonna directly change the default mob models)
You have to reinfuze. I don't even think it's possible to remove the effigy without killing it, or inhabiting it.
WARNING:
My output of snark depends on your output of stupidity.
My patience wears thin on strawmen and lies.
You can't clone humans from blood, and the Vat can only hold one specimen at a time. There is no way for you to "Transfer" your infusions.
WARNING:
My output of snark depends on your output of stupidity.
My patience wears thin on strawmen and lies.
It would be kewl if you could transfer your soul to another body via curative vats and linked together soul beacons instead of having to die to get into another body.
That's the point of it though, the drawback to these intentionally overpowered abilities. It balances out the game. I for one have literally no idea what to do with most of my stock of metal and jewels, and other farmabale resources are trivial for me to gather, and I don't even have a dedicated farm set up yet.
WARNING:
My output of snark depends on your output of stupidity.
My patience wears thin on strawmen and lies.
When sync clones a player, that clone is a blank slate. Sync treats cloned shells like completely different players, so you would STILL have to reinfuze.
Intangible is for 1.8, so until thaumic horizons updates to that version of Minecraft, that option's out.
WARNING:
My output of snark depends on your output of stupidity.
My patience wears thin on strawmen and lies.
It would be neat if you could transfer your soul between bodies using linked soul beacons, or possibly fuse two souls together. Just a thought.
Using sync would allow you to do this while taking up less space, basically. You can still have several infused bodies backed up without sync, but obviously you'd need to keep each in it's own infusion vat, and keep moving the beacon over.
WARNING:
My output of snark depends on your output of stupidity.
My patience wears thin on strawmen and lies.
Do you have Optifine?
~~~~~~~~
Fall into the hands of sorrow
Drawn by the darkest bay
Walk into the pit of silence
I am the one calling your name
~~~~~~~~
The only way to change husks is to die and use the Soul beacon
WARNING:
My output of snark depends on your output of stupidity.
My patience wears thin on strawmen and lies.
Yes, yes we did. And since standard laws of comedic narrative dictate that the next person to come along is most likely going to ask about switching bodies in the vat.
Getting a new body requires killing the old one. You can't keep self infusions from one shell to the next.
WARNING:
My output of snark depends on your output of stupidity.
My patience wears thin on strawmen and lies.
I thought I read somewhere that runic hide was fixed but I don't seem to be able to get that particular infusion to start. If the thauminomicon recipe is wrong could I get a screenshot in a spoiler of the right one or something or is this infusion just broken in general?
So far everything else works just fine. I made sure not to do anything else other than general infusions on the horse yet. Unless horses can't have it maybe?
Currently using the latest version which I think is 1.1.9?
can't you just infuse all self infusions into one body?
Of course you can.
You just can't keep them when you die.
WARNING:
My output of snark depends on your output of stupidity.
My patience wears thin on strawmen and lies.
i think there should be a way to fix that, like an amulet or something, and do you know if thekenzington has a github?