Hello! I have two ideas for desert mobs I made a while ago, and I would like to hear your opinion!
A worm-like creature resembling a cactus. When you get too close they will attack using the thorns (Which provides a Thorns effect) along their sides and their large jaws. They can also launch the thorns at you as well, but it's uncommon. To tell the difference between a Cavictul and a normal cactus, check the coloration, for Cavictuls are a blue-green color instead of just green.
Miraj (Like mirage):
A large, tan snake with arms (Not a snake person, just a snake with arms/front legs) with the ability to camouflage (Their yellow eyes are still visible though). They also have a poisonous bite, and have been known to steal weapons and use them.
Would it be possible to make a giant fish mob that eats you and you have to do stuff inside his stomach like Lord Jabu Jabu?
Dunno if you're a fan of adding new dimensions, but you could make a mini dimension for inside his stomach if you do use the idea.
When you venture into the roofed forests of the overworld, you may come across an egg. That's the Nadiel's egg. You need to protect it from Undead mob attacks. The egg needs 5 minutes to hatch. Once it's ready, you can click the egg and the nadiel will hatch from it. Because you protected him, he will give you an item or effect (not really sure at this point) that gives you nature magic. The nature energy from the item/effect will slowly be drained when you use abilities, but it doesn't regenerate overtime like the ice crystal. You can restore nature energy by going to the Nadiel and he will empower you again.
Some ability ideas.
-Rise Of Roots: (Right click the ground with an empty hand) The player calls roots from the ground to smack his enemies or wrap around them and send them flying in the air. You can call roots from grass (any type) or dirt (any type except mycelium).
-Leaf Storm: (Shift and hold right click) The player will gather leafs from trees around and create a vortex of leafs around him. Everything that gets close is damaged and knocked back. When the player releases right click, the leafs will be scatered in an arc, damaging anything. You cannot use this ability if there are no leafs around.
-Nature's Gift: (CTRL and right click) This ability has different effects based on who you target with it. If you cast Nature's gift on a tameable animal, it will tame it instantly. If you cast this on a tree, it will summon a Treant. They are powerful allies of nature and the player. If you target a player, he will become a "Druid" like you, but will only have the first 2 abilities. This can be casted anytime and anywhere as long as you have nature energy within you.
Yes, the missing eye idea works too. I would need some more thinking about it. I need to think how will the player get it. Finding it seems like a good option, but I don't think a chest is the place you will find an Undead dragon's missing eye.
You people are overloading The Mob KingThe Peasant Lord Robert with mob ideas. How about we give him some time to implement this stuff? Once Aquamancy exists I can sleep at night
Edited by the Jellyphish royal advisers.
I don't think reading suggestions really affects his progression on the mod. And since Necromancy probably won't exist, I need my Druid dose to get over it lol. If aquamancy becomes a thing, I'll probably just slay the mob and store the item inmy artifact room. I don't really like elemental magic even tho they're cool.
Because the book explodes violently on death. also, early/easy enchanted books are not exactly a good thing. AFK fishing is hated for a reason.
Why are enchanted books not a good thing in early game? Maybe not-balanced, but it's not a bad thing. I have never heard anyone say they hate AFK fishing. Maybe I haven't come across anyone, but I'm sure some people don't like it for whatever reason. If you want to progress fast in survival AFK machines are a must.
Robert, I know I just said everyone should dial back on the suggestions, but Aquamancy doesn't count, right?
What if, when you're on land, you just have to use a water bottle just once, then you'd gain a water flow bandoleer from the character's shoulder across to their hip? Like this, but without the green and less ball-blobs:
When you right-click, it flows out into the previously-mentioned ring around you. The ring moves when you punch, effectively increasing the range of your punches and hitting all around you. Double tapping shift while sprinting allows you to ride a miniature wave, increasing speed but reducing turn ability. (see Squirtle's dash animation from Super Smash Bros. Ultimate)
When you thrust the ring forward as an attack, you can press right click again to pull it back towards you, damaging enemies along the way.