We need a tamable one a rideable one a farmable one and a boss one.
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Doesn't matter what the press says. Doesn't matter what the politicians or the mobs say. Doesn't matter if the whole country decides that something wrong is something right. This nation was founded on one principle above all else: the requirement that we stand up for what we believe, no matter the odds or the consequences. When the mob and the press and the whole world tell you to move, your job is to plant yourself like a tree beside the river of truth, and tell the whole world — "No, you move
1. Barq (Means lightning in arabic)
It would be a snake with the essence of lightning, and it spawns in Mountains, Hills, and Extreme Hills during storms.
It'd have gold and white scales. It would spawn out tiny, about the size of a baby slime, harmless to the player. By time, lightning would zap it, and it would grow each zap, and start attacking the player one the third. Once it has reached it's 5th zap, it would be fully grown, and have lightning charges zapping out of him. When killed if fully grown, will have a chance to drop an egg. The player can place the egg to his liking, and needs to be by a fire (Not a torch or lava, the kind you get by flint and steel), and it will hatch by time, and will be tamed. Can then be ridden by the player when fully grown.
2. Muya (Means water in arabic)
A snap turtle that spawns in the Deep Ocean, spawns very deep underwater, making it hard for the player to reach. When it rains, it rises to the surface, and spawns miniature sand islands to get the player's attention. Peaceful until attacked, which then summons tiny minions to help him fight. Gushes water out of mouth for an attack. They also have a spinning attack that can stun you for a few moments. If a Muya is defeated and minions are left alive, they will stop attacking, and then have the ability to be tamed by using a cooked salmon. Once tamed, will grow up and follow you around, right click to make them stay and hide in their shells. Gush water out of their mouth for an attack just like their parent used to.
3. Leif
A tiny little lizard that camoflages with the leaves of jungle trees. Hangs under the trees, and jumps on the player's head once he walks under it, it has a leaf for a tail and red demonic eyes. Moves extremely fast and crawls all around the player's body attacking him quickly, but weak.
Basically this: http://save-our-green.com/allpost/wp-content/uploads/2013/10/leaftailedgecko.jpg
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Click on the dragons (eggs) to help them grow (or hatch)! Or they will never live to grow...
I would say save your best animations for tamables and passive mobs. I have noticed my own animations are not as noticeable in survival unless you have idle time to watch your mobs like a tamable. On the other hand, your mobs are a lot bigger than mine. =P
That iron manguything you are making, what size of texture are you working at? I have never worked on one bigger than 64x64 myself to know if it works just fine.
I would say save your best animations for tamables and passive mobs. I have noticed my own animations are not as noticeable in survival unless you have idle time to watch your mobs like a tamable. On the other hand, your mobs are a lot bigger than mine. =P
That iron manguything you are making, what size of texture are you working at? I have never worked on one bigger than 64x64 myself to know if it works just fine.
I'm putting equal effort into all animations! I have not begun texturing the Iron Wroughtnaut, so I'm not sure how large I'll need to make the texture. Probably quite big, but I know from work on the Jurassicraft mod that large textures work fine.
Neat! I'll probably reinterpret the design, but I like the names.
thanks, i'm not the best drawer but that was a simple concept of them. iirc, the name scolovespa was from a centipede and a wasp, and androctonus was from a scorpion, i just used a term for huge inplace of androctonus for the queen. I just wrote it down and it sounded awesome.
For some reason my post here doesn't seem to have appeared, so I'll write it up again.
This mod looks amazing. I've just downloaded it right now, and I'll give feedback once I've encountered a foliaath.
I have an idea for a new creature by the way, called a Mimic. This hostile mob resembles a human-sized, flightless, featherless bird (possibly a raven or crow). As for colouration, I imagined it would be well camouflaged, presumably with a few variants for different biomes.
As the name suggests, the Mimic's defining feature is the fact that it doesn't have a sound of its own, instead making the sounds of any random non-hostile mob in the game. Depending on where you encounter the creature, this could be either a dead giveaway... or the player might not consider the sound a threat, and ignore it until it was too late.
Just imagine the paranoia after encountering a handful of these things...
For some reason my post here doesn't seem to have appeared, so I'll write it up again.
This mod looks amazing. I've just downloaded it right now, and I'll give feedback once I've encountered a foliaath.
I have an idea for a new creature by the way, called a Mimic. This hostile mob resembles a human-sized, flightless, featherless bird (possibly a raven or crow). As for colouration, I imagined it would be well camouflaged, presumably with a few variants for different biomes.
As the name suggests, the Mimic's defining feature is the fact that it doesn't have a sound of its own, instead making the sounds of any random non-hostile mob in the game. Depending on where you encounter the creature, this could be either a dead giveaway... or the player might not consider the sound a threat, and ignore it until it was too late.
Just imagine the paranoia after encountering a handful of these things...
What do you think?
It's an interesting idea, but I feel like players would find it annoying rather than fun. That, or they'll think the mod is bugged.
I got an idea using totemeistarin idea we could make a shape shifting mob that could alternate between raven or crow a shadowed human and maybe a weapon.
Rollback Post to RevisionRollBack
Doesn't matter what the press says. Doesn't matter what the politicians or the mobs say. Doesn't matter if the whole country decides that something wrong is something right. This nation was founded on one principle above all else: the requirement that we stand up for what we believe, no matter the odds or the consequences. When the mob and the press and the whole world tell you to move, your job is to plant yourself like a tree beside the river of truth, and tell the whole world — "No, you move
Currently merging Augmented Inferno and Void into one super mod!! Details will be linked in Bio soon.
It's a blend of the Iron Knuckle, Darknuts, and Phantoms.
Yay! Darknut!
Hi
*Laughs and runs away*
Old JurassiCraft dev (Retired)
Yep!
Yep yep yep
Neat! I'll probably reinterpret the design, but I like the names.
here's the URL: http://www.technicpack.net/modpack/grave-digger.605511
at the moment no mods have been added
Sure!
1. Barq (Means lightning in arabic)
It would be a snake with the essence of lightning, and it spawns in Mountains, Hills, and Extreme Hills during storms.
It'd have gold and white scales. It would spawn out tiny, about the size of a baby slime, harmless to the player. By time, lightning would zap it, and it would grow each zap, and start attacking the player one the third. Once it has reached it's 5th zap, it would be fully grown, and have lightning charges zapping out of him. When killed if fully grown, will have a chance to drop an egg. The player can place the egg to his liking, and needs to be by a fire (Not a torch or lava, the kind you get by flint and steel), and it will hatch by time, and will be tamed. Can then be ridden by the player when fully grown.
2. Muya (Means water in arabic)
A snap turtle that spawns in the Deep Ocean, spawns very deep underwater, making it hard for the player to reach. When it rains, it rises to the surface, and spawns miniature sand islands to get the player's attention. Peaceful until attacked, which then summons tiny minions to help him fight. Gushes water out of mouth for an attack. They also have a spinning attack that can stun you for a few moments. If a Muya is defeated and minions are left alive, they will stop attacking, and then have the ability to be tamed by using a cooked salmon. Once tamed, will grow up and follow you around, right click to make them stay and hide in their shells. Gush water out of their mouth for an attack just like their parent used to.
3. Leif
A tiny little lizard that camoflages with the leaves of jungle trees. Hangs under the trees, and jumps on the player's head once he walks under it, it has a leaf for a tail and red demonic eyes. Moves extremely fast and crawls all around the player's body attacking him quickly, but weak.
Basically this: http://save-our-green.com/allpost/wp-content/uploads/2013/10/leaftailedgecko.jpg
Click on the dragons (eggs) to help them grow (or hatch)! Or they will never live to grow...
Flying Blue Cats... It's GORGEOUS!
That iron manguything you are making, what size of texture are you working at? I have never worked on one bigger than 64x64 myself to know if it works just fine.
I'm putting equal effort into all animations! I have not begun texturing the Iron Wroughtnaut, so I'm not sure how large I'll need to make the texture. Probably quite big, but I know from work on the Jurassicraft mod that large textures work fine.
thanks, i'm not the best drawer but that was a simple concept of them. iirc, the name scolovespa was from a centipede and a wasp, and androctonus was from a scorpion, i just used a term for huge inplace of androctonus for the queen. I just wrote it down and it sounded awesome.
This mod looks amazing. I've just downloaded it right now, and I'll give feedback once I've encountered a foliaath.
I have an idea for a new creature by the way, called a Mimic. This hostile mob resembles a human-sized, flightless, featherless bird (possibly a raven or crow). As for colouration, I imagined it would be well camouflaged, presumably with a few variants for different biomes.
As the name suggests, the Mimic's defining feature is the fact that it doesn't have a sound of its own, instead making the sounds of any random non-hostile mob in the game. Depending on where you encounter the creature, this could be either a dead giveaway... or the player might not consider the sound a threat, and ignore it until it was too late.
Just imagine the paranoia after encountering a handful of these things...
What do you think?
https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/wip-mods/2994854-out-of-the-fog-a-king-kong-skull-island-dimension
It's an interesting idea, but I feel like players would find it annoying rather than fun. That, or they'll think the mod is bugged.
I don't know. A friend made it for me. If you want to make a banner, you can use any image editing program.
Unless of course the Mimic's sounds are slightly altered versions of the regular sounds? Like with a rattly undertone or something.
I dunno, just a thought. Thanks for replying so soon.
https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/wip-mods/2994854-out-of-the-fog-a-king-kong-skull-island-dimension