If you look at my previous reply a couple of posts back, it has the exact locations. So basically those will be inside the .minecraft/config/ directory. If there is no BBOutlineReloaded directory inside the config/ directory, then create it, and inside that create a directory named by the server's address and port you are playing on.
@MasterGeekMX I had noticed this and made a change back in January... I've been in the process of moving to the US so it kinda fell by the wayside... Will pick it up and do a new release. This fix also moves the door point to the center of the block the door is on rather than the NW corner of the block.
@Matt214 & @MasterGeekMX
I've been using the same technique to install the mod on the new launcher for a while now so will do a video of it as soon as my Mic arrives.
In multiplayer you need to manually get the structure files from the server and place them in the correct location inside the config/ directory, unless the server also has the mod installed. Otherwise the client simply does not have the structure data available.
This is where I learned of it, and I suspect many have also. The Villager Marker Mod code, for those who don't know, has a Spigot plug-in that when the SMP server runs the plugin, it communicates with the LiteLoader Villager Marker mod the information it needs to render on the client.
2) Would @irtimaled be willing to look at the VillagerMarker code again to have the spigit plugin server component make available what Forge Client needs to render for SMP servers?
3) Would @irtimaled be willing to make suggestions to eruvanos so the *liteloader* side of the VillagerMarker mod could be expanded to use the BoundingBox Outline code from here in the LiteLoader client? Perhaps a bit of communication and collaboration could see a single Spigot "SuperBoundingBox" plugin for SMP servers that communicates with both a Forge SBB client and a LiteLoader SSB client what is needed for people to have the choice of using LiteLoader SBB *or* Forge SBB. This would be a huge improvement and asset for both this version and the VillagerMarker mod.
You have to make a copy of the version first and name it something like 1.11.2 BB Mod, then you have to go into THAT version folder, name the Jar file and the json file the same thing that you named the folder in the first step, then lastly you need to open the json file and find "id":"1.11.2" and change it to "id":"1.11.2 BB Mod" and then save the file. Now I used 1.11.2 BB Mod as an example name, so you can use whatever you want but the name has to be consistent for the folder and the 2 files as well as the change inside the last step. After all of that is done then merge the mod into the new jar file that you just created.
https://dev.bukkit.org/projects/villagemarker only has the Villager Marker, and it's LiteLoader AND it is only 1.11.2 just yet. I did ask for a version update (as directed on the main page) and I also hope @irtimaled would be willing to share code to have BB implemented in the Spigot Plugin side of the server code, which would solve the "can't use this Forge mod on SMP servers" problem. Or maybe @irtimaled would be willing to do the Spigot plugin borrowing code from Villager Marker mod so BB Reloaded will work on SMP. I can't be sure of anything, but dialog is good. Throwing money and appreciation at the developers is likely even better.
Ok it seems that mojang has thrown another curveball for adding vanilla mods into the MC jar file. I have used the method that you are suppose to but it still deletes the modded jar and replaces it with the original MC v jar file. This is what I get after modding the Jar file with this mod:
15:31:24 launcher Preparing to launch minecraft client for 1.11.2-BB
15:31:24 launcher Local file C:/Users\Media\AppData\Roaming\.minecraft\versions\1.11.2-BB/1.11.2-BB.jar has wrong SHA-1 hash, expected db5aa600f0b0bf508aaf579509b345c4e34087be but was 71e4c14bd7ae78c0f2946ddffc7f4df2a982c446
15:31:24 launcher Deleted Local file C:/Users\Media\AppData\Roaming\.minecraft\versions\1.11.2-BB/1.11.2-BB.jar
15:31:24 launcher Checking installations.
15:31:24 launcher Local installation of 1.11.2-BB (C:/Users\Media\AppData\Roaming\.minecraft\versions\1.11.2-BB\1.11.2-BB.json) has wrong hash; expected d4fcc67ec54ceb168ee15ea4375e2b31db6cb74c but got b33779a85b2cc24ebc73ce14d01a7ec264e0ae3d
15:31:24 launcher Deleted Local installation of 1.11.2-BB (C:/Users\Media\AppData\Roaming\.minecraft\versions\1.11.2-BB\1.11.2-BB.json)
15:31:24 launcher Minecraft client 1.11.2-BB requires 9198097 bytes to download.