You also forgot the originals. The ones in the mod right now are just the withered ones.
Also I think you guys should try and make it to where they go around walls to get to you. Because right now in my personal FNAF map they try to climb walls then suffocate in the ceiling.
you should make something like a config option to enable attacking villagers
EDIT: also a little bug, when BB moves it seems the words on his sign aren't on the sign anymore, and are behind it
Cool looking mod! The models especially look really good, and complex!
I haven't tried it out my self yet but I can see that it looks very well made!
Same here. I'm kind of out and out on Minecraft at the moment. I've been watching the progress of this lately, seeing it evolve. I'm pulling for there being varying animatronic tactics, like in the games themselves, over adding more animatronics, even the original (non-withered) ones. Whenever I get back, I'll probably make a special mod folder for this mod and a couple other choice mods. I'd imagine trying to fit this in with my usual pack of mods wouldn't work out too well.
Possible idea, add an empty Freddy Fazbear suit block, entity. If a player is killed and one is nearby, their items will be inside the suit, representing them getting stuffed inside said suit.
"I don't plan to add a new dimension at the moment. It's just to performance heavy on servers, and the current dimensions need more attention before we start adding new ones." < Yeah, like biomes or actual varied terrain in the nether. Nether ruins didn't do the trick at all.
erm guys? the puppets head is the black colouring that it's body is, the white thing the head is now is a mask, you can see so in some hallucinations and in fnaf3 as a mask hung on the wall
it's fine but it needs all the normal animatronics from Five Nights At Freddy's 1
Agreed. This is probably the only thing I'd like to see added for awhile. The Toy Animatronics can wait and the Phantoms/ Springtrap can definitely wait. I'd like to see ways they approach getting you and other AI things tweaked for different animatronics, so at least a few of them act a bit uniquely first. Things kind of lose their luster if you keep just addding more mobs/ things that come after you in exactly the same way.
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"I don't plan to add a new dimension at the moment. It's just to performance heavy on servers, and the current dimensions need more attention before we start adding new ones." < Yeah, like biomes or actual varied terrain in the nether. Nether ruins didn't do the trick at all.
Do they spawn naturally?
Do they spawn naturally? And if not will they have some means of spawning like a special structure?
No they do not spawn naturally as of yet. We soon to add a five nights at freddys dungeon. We are right now working on the new five nights at freddys 3 characters
Also I think you guys should try and make it to where they go around walls to get to you. Because right now in my personal FNAF map they try to climb walls then suffocate in the ceiling.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mods-discussion/2406492-1-7-10-mcprehistory-mod(Check this amazing mod out!!!)
why does everyone call it salvage? it's springtrap >.> IT EVEN SAYS IT IN THE GAME
It be a rather shipshape mod matey arrr, havin' a mighty jolly time with it yo ho ho! Th' models be pristine, I be glad t' finally see it released.
EDIT: also a little bug, when BB moves it seems the words on his sign aren't on the sign anymore, and are behind it
BTW you guys rock
ugh you dont need to be a beta tester! its finished!
Life Has Found A Way.
World's Best Dinosaur Mod http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2444641-jurassicraft-bringing-dinosaurs-to-life
I haven't tried it out my self yet but I can see that it looks very well made!
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http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mods-discussion/2406492-1-7-10-mcprehistory-mod(Check this amazing mod out!!!)
Same here. I'm kind of out and out on Minecraft at the moment. I've been watching the progress of this lately, seeing it evolve. I'm pulling for there being varying animatronic tactics, like in the games themselves, over adding more animatronics, even the original (non-withered) ones. Whenever I get back, I'll probably make a special mod folder for this mod and a couple other choice mods. I'd imagine trying to fit this in with my usual pack of mods wouldn't work out too well.
Possible idea, add an empty Freddy Fazbear suit block, entity. If a player is killed and one is nearby, their items will be inside the suit, representing them getting stuffed inside said suit.
.
Do they spawn naturally? And if not will they have some means of spawning like a special structure?
Agreed. This is probably the only thing I'd like to see added for awhile. The Toy Animatronics can wait and the Phantoms/ Springtrap can definitely wait. I'd like to see ways they approach getting you and other AI things tweaked for different animatronics, so at least a few of them act a bit uniquely first. Things kind of lose their luster if you keep just addding more mobs/ things that come after you in exactly the same way.
No they do not spawn naturally as of yet. We soon to add a five nights at freddys dungeon. We are right now working on the new five nights at freddys 3 characters