I created a mob using Techne, exported it to a texturemap, and opened it in paint. Now, it worked fine, but when i opened it back up in Techne, so colors were all weird... For instance, when I colored a space in Paint, it did color the space on the model, but it also colored ANOTHER space the same color. Almost as if the texturemap were overlapping... my model is strangely shaped, it has tusks, and maybe the tusks are covering up parts of the head, so when I color the tusk white, it colors the tusk AND sections of the white. at one point, putting eyes on the thing gave it a pair of eyes on its back! I hope you all understand what I'm trying to say... Is there anyway to fix this???