Hello! With version 1.0.0 I started getting a crash with Hardcore Ender Expansion indicating a corrupted recipe. Here are the messages and the offending recipe:
java.lang.RuntimeException: A defective recipe has crashed the game! Another mod is creating recipes with non-existent blocks or items, which is a serious error that will cause item or even world loss when crafting these recipes. Corrupted recipes have been saved in the log with tag [HEE-ORB], please try to find which mod they belong to and report them to the respective modder. Then enable the 'overrideRemoveBrokenRecipes' option in Hardcore Ender Expansion and the game will start.
By turning the recipe checker in HEE's config off this crash can be bypassed, but it'd probably be wisest to inform you of a potential issue with one of your recipes. Thanks for your time!
[quote=xeronut;/members/xeronut;/forums/mapping-and-modding/minecraft-mods/2331694-wip-runic-dungeons-v1-0-0-a-whole-new-dimension?comment=68]Hello! With version 1.0.0 I started getting a crash with Hardcore Ender Expansion indicating a corrupted recipe. Here are the messages and the offending recipe:
java.lang.RuntimeException: A defective recipe has crashed the game! Another mod is creating recipes with non-existent blocks or items, which is a serious error that will cause item or even world loss when crafting these recipes. Corrupted recipes have been saved in the log with tag [HEE-ORB], please try to find which mod they belong to and report them to the respective modder. Then enable the 'overrideRemoveBrokenRecipes' option in Hardcore Ender Expansion and the game will start.
By turning the recipe checker in HEE's config off this crash can be bypassed, but it'd probably be wisest to inform you of a potential issue with one of your recipes. Thanks for your time! I had the same issue. Update the mod, and it's fixed
EDIT: Nevermind, thinking of a different mod.
EDIT: Actually, I don't have problems with this mod as far as broken recipes, sure it's not another mod?
---- Minecraft Crash Report ----
// Why did you do that?
Time: 2/13/15 1:40 AM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.IllegalArgumentException: The name runicdungeons:tile.runicGlass has been registered twice, for mrcomputerghost.runicdungeons.blocks.BlockRunicGlass@15ac486e and mrcomputerghost.runicdungeons.blocks.BlockObsidianGlass@5e66ea9f.
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:233)
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:182)
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:171)
at mrcomputerghost.runicdungeons.blocks.RunicBlocks.initBlocks(RunicBlocks.java:60)
at mrcomputerghost.runicdungeons.RunicDungeons.preInit(RunicDungeons.java:106)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:513)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:239)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.IllegalArgumentException: The name runicdungeons:tile.runicGlass has been registered twice, for mrcomputerghost.runicdungeons.blocks.BlockRunicGlass@15ac486e and mrcomputerghost.runicdungeons.blocks.BlockObsidianGlass@5e66ea9f.
at cpw.mods.fml.common.registry.FMLControlledNamespacedRegistry.add(FMLControlledNamespacedRegistry.java:362)
at cpw.mods.fml.common.registry.GameData.registerBlock(GameData.java:883)
at cpw.mods.fml.common.registry.GameData.registerBlock(GameData.java:858)
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:223)
... 40 more
---- Minecraft Crash Report ----
// Why did you do that?
Time: 2/13/15 1:40 AM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.IllegalArgumentException: The name runicdungeons:tile.runicGlass has been registered twice, for mrcomputerghost.runicdungeons.blocks.BlockRunicGlass@15ac486e and mrcomputerghost.runicdungeons.blocks.BlockObsidianGlass@5e66ea9f.
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:233)
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:182)
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:171)
at mrcomputerghost.runicdungeons.blocks.RunicBlocks.initBlocks(RunicBlocks.java:60)
at mrcomputerghost.runicdungeons.RunicDungeons.preInit(RunicDungeons.java:106)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:513)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:239)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.IllegalArgumentException: The name runicdungeons:tile.runicGlass has been registered twice, for mrcomputerghost.runicdungeons.blocks.BlockRunicGlass@15ac486e and mrcomputerghost.runicdungeons.blocks.BlockObsidianGlass@5e66ea9f.
at cpw.mods.fml.common.registry.FMLControlledNamespacedRegistry.add(FMLControlledNamespacedRegistry.java:362)
at cpw.mods.fml.common.registry.GameData.registerBlock(GameData.java:883)
at cpw.mods.fml.common.registry.GameData.registerBlock(GameData.java:858)
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:223)
... 40 more
1.0.1 gives me this crash as well. Wow! Quick fix! 1.0.1b fixes this. Thankya.
---- Minecraft Crash Report ----
// Why did you do that?
Time: 2/13/15 1:40 AM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.IllegalArgumentException: The name runicdungeons:tile.runicGlass has been registered twice, for mrcomputerghost.runicdungeons.blocks.BlockRunicGlass@15ac486e and mrcomputerghost.runicdungeons.blocks.BlockObsidianGlass@5e66ea9f.
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:233)
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:182)
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:171)
at mrcomputerghost.runicdungeons.blocks.RunicBlocks.initBlocks(RunicBlocks.java:60)
at mrcomputerghost.runicdungeons.RunicDungeons.preInit(RunicDungeons.java:106)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:513)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:239)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.IllegalArgumentException: The name runicdungeons:tile.runicGlass has been registered twice, for mrcomputerghost.runicdungeons.blocks.BlockRunicGlass@15ac486e and mrcomputerghost.runicdungeons.blocks.BlockObsidianGlass@5e66ea9f.
at cpw.mods.fml.common.registry.FMLControlledNamespacedRegistry.add(FMLControlledNamespacedRegistry.java:362)
at cpw.mods.fml.common.registry.GameData.registerBlock(GameData.java:883)
at cpw.mods.fml.common.registry.GameData.registerBlock(GameData.java:858)
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:223)
... 40 more
I have a possible glitch to report. I was in a room clearing it and was lazy when I found the dispenser with the key. Rather than open it and retrieve the key, I broke the dispenser. Nothing came out though.
Also, one question I have now is does that mean I'm boned for the rest of the dungeon? I have no more keys and no more rooms open. I haven't checked all the doors but I'm pretty sure they don't open without the key. Just wanted to check because that sucks if so.
Also, one question I have now is does that mean I'm boned for the rest of the dungeon? I have no more keys and no more rooms open. I haven't checked all the doors but I'm pretty sure they don't open without the key. Just wanted to check because that sucks if so.
If this happen you can craft one key with one nether star.
--------------------------
So this is actually the first time I'm going to give any feedback for any mod ever, well kinda. I found out that I'm thinking too much as programer and sometime it's hard to understand what I'm trying to say and then people get upset. (Seriously, once a mod developer actually thought i read his mod code)
So be patient with me
So let's start with the simple stuff - I've played this mod in two mod's pack, not sure what was the first pack but now I'm playing the FTB Infinity and for some reason, in the Infinity's pack, most of your blocks has gone. You should check with the pack developer why this happen. (I'll add a screenshot)
Other thing I found out about this mod is the fact this mod, at this point, is extremely OP.
Before I found the 'Magical Chalk' I barely got ender pearls and not to mention I had only 2 wither head. Once I open the portal I have now about 6 stacks of ender pearls, and about 5 nether star and like stacks of stacks of Iron, copper, tin and steel.
I think you should random the number of chests per chamber and Increase the rarity of looting chest.
For example, In the library chamber there are 4 small chests and one double chest, total of 6 chests. So you can radom it that this time you have 6 chests, but in another chamber you'll have only 1 chest and in another chamber 3 chest or even none.
Now for the finall thing!
I really like the necklaces you added, I asume they are necklaces - fix me if I'm wrong, but they are OP as well.
This is not really matter since you can use other mods, in mod packs of course, to create stuff that are much more OP then your stuff.
So....since you know that....and I know that.....so maybe we could think about some really cool OP items with limited capabilities?
For example, combine 'Amulet of Strength' and 'Ironskin Amulet' with 2 nether stars and with 4 obsidian will give you "Ring of Resistance" so when you activate it (idk, press 'F') you will get boost of Strength III and Resistance III for 30 sec but you'll have slowness III for 40 sec.
The idea is find more uses for youe items since it's very easy to find them all and there is nothing to do with them. (I have full chest of those and I started to 'trash' them).
If you like my ideas I would like to share with you more ideas.
Sorry for long post. Here, have a potato.
I kinda agree with you, but I would rather have cooldown (so you can't use it for a while) than horrible Slowness effect. Also Strength III and Resistance III are too OP (it increases your damage by 390% and reduces damage taken by 60%).
So my ideas are:
Strength II and Resistance II with cooldown or Strength III, Resistance III, Night Vision and Blindness (if you get Night vision and Blindness it blinds you completly)
I'd like to see the amulets reduced to the level 1 potion effects and/or have upgrades of level 2 effects but have durability or a time limit or cooldown or something. Resistance II amulet is really op. Also more non-vanilla effects for amulets, rings, and belts would be awesome, even just stuff like more damage to specific mod types, undead/arachnids/etc. Belts could have the defensive equivalent, less damage from undead/explosions/spiders/etc. This could be more expansive if you plan on supporting mods that add a lot of different types of mobs.
If the wither is going to stay as the boss for these dungeons I also support the crafting of more powerful items using multiple nether stars.
If you plan on adding rings I think they should add bonuses that have a small chance of happening when you attack something.
ex:
hunters ring: 10% chance of double drops.
venom ring: chance of high level poison on target.
EXP ring: chance of extra xp dropping.
Strength ring: 10% extra damage.
Lighting ring: chance to summon a bolt of lighting.
Ring of healing: chance of restoring some health.
Ring of repair: chance to restore a small amount of durability to held weapon.
The idea would be that the rings give smaller bonuses but you can wear 2 of them and can stack the same ring for double chance/effect.
I've never liked flying in survival and even more so unlimited flying with a single nether star though I understand some mod packs/combinations almost require flying to get anything done.
Runic armor could be more effective while in the dungeon, this way you could make it really strong without worrying about being OP in the overworld/other dimension mods. In addition you could add tiers of dungeons so that you almost need the runic armor at the top tier.
Also themed dungeons would be awesome.
Dungeons being compatible with other other mods mobs would be awesome too. Like try to randomize the spawners from a list through forge or by adding them in the config somehow. Also it would be cool to try to make spawners that can spawn multiple types of mobs.
Not expecting these to be added, just giving ideas.
I am getting a server crash with Ruinic Dungeons v1.0.2 when the "Mysterious Runes" portion of the portal is broken by a player on SMP. This issue does not appear to occur on SSP. Any ideas what might be causing this? Crash report posted in the below spoiler.
---- Minecraft Crash Report ----
// Why is it breaking
Time: 16/02/15 3:31 PM
Description: Exception in server tick loop
java.lang.NoClassDefFoundError: net/minecraft/client/Minecraft
at mrcomputerghost.runicdungeons.blocks.BlockRunicCircle.func_149749_a(BlockRunicCircle.java:69)
at net.minecraft.world.chunk.Chunk.func_150807_a(Chunk.java:600)
at net.minecraft.world.World.func_147465_d(World.java:451)
at net.minecraft.world.World.func_147468_f(World.java:573)
at net.minecraft.block.Block.removedByPlayer(Block.java:1341)
at net.minecraft.block.Block.removedByPlayer(Block.java:1335)
at net.minecraft.server.management.ItemInWorldManager.removeBlock(ItemInWorldManager.java:247)
at net.minecraft.server.management.ItemInWorldManager.func_73084_b(ItemInWorldManager.java:296)
at net.minecraft.server.management.ItemInWorldManager.func_73074_a(ItemInWorldManager.java:186)
at net.minecraft.network.NetHandlerPlayServer.func_147345_a(NetHandlerPlayServer.java:489)
at net.minecraft.network.play.client.C07PacketPlayerDigging.func_148833_a(SourceFile:53)
at net.minecraft.network.play.client.C07PacketPlayerDigging.func_148833_a(SourceFile:8)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:334)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.Minecraft
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:101)
at java.lang.ClassLoader.loadClass(ClassLoader.java:425)
at java.lang.ClassLoader.loadClass(ClassLoader.java:358)
... 19 more
Yeah, I know my idea was too OP. It's was a simple example to show the mod developer what I ment.
He will do the balancing thing.
Anyway, I have two bugs to report about:
1) When I remove 'Belt of Flight' I still can fly. So I can put this, remove it, and then put another belt with another effect.
2) wither CAN break the maze blocks, so I can see there are gaps between rooms. (screenshot)
This is it. This is the mod I've been looking for. I threw an idea very similar to this up in the Mod Suggestion forum a long time ago, so to see something like this pop up...That's just superb. I've given it a testdrive, and I have to say it works absoloutly sublimely.
if you'd permit me, I'd like to make a few suggestions.
First off, and probably most importantly, you should probably idiot-proof your portals. Any blocks blocks in the way of the generated portal are obliterated. I had the foresight to test this, but I could easily see this breaking chests or something to unaware people. This could be done as simply as putting a warning on the chalk, but doing something such as disallowing the portal to be made if there's any obstructions in the way could work better.
Also, it'd be great if you could make the chalk and keys craftable, albeit with a prohibitively expensive cost. Having them craftable with very little effort would undermine things, but it would make it better for people who have very well-travelled worlds (making it so none of the temples they find have chalk), and to safeguard against any problems that may arise due to people losing their keys, due to their own incompetence or any glitches that may happen.
Also also, this is a minor niggle to a fully-equipped person like myself, but...I would recommend switching out the obsidian in some rooms for something else that takes a while to break but only needs an iron pickaxe, potentially a block of your own creation. It's just...Yeah, having obsidian there makes it VERY annoying for anyone to get at some keys who only have an iron pick. Just saying.
At any rate, this already looks extremely promising. Keep at it. Ill let you know if I come across any other things, or think of any other suggestions. I may have a potential idea for the whole dungeon levelling aspect as well, but it's a bit in-depth. Let me know if you might be interested.
Ok, that's good.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out
https://minecraftnoobtest.com/test.php
Don't click this link, HE is haunting it...
java.lang.RuntimeException: A defective recipe has crashed the game! Another mod is creating recipes with non-existent blocks or items, which is a serious error that will cause item or even world loss when crafting these recipes. Corrupted recipes have been saved in the log with tag [HEE-ORB], please try to find which mod they belong to and report them to the respective modder. Then enable the 'overrideRemoveBrokenRecipes' option in Hardcore Ender Expansion and the game will start.
...
[11:12:10] [Client thread/ERROR]: [HEE-ORB] Corrupted shaped recipe: <null> <= {[minecraft]tile.obsidian/32767, [minecraft]tile.obsidian/32767, [minecraft]tile.obsidian/32767, [minecraft]tile.obsidian/32767, [runicdungeons]tile.runicGlass/32767, [minecraft]tile.obsidian/32767, [minecraft]tile.obsidian/32767, [minecraft]tile.obsidian/32767, [minecraft]tile.obsidian/32767}
By turning the recipe checker in HEE's config off this crash can be bypassed, but it'd probably be wisest to inform you of a potential issue with one of your recipes. Thanks for your time!
...
[11:12:10] [Client thread/ERROR]: [HEE-ORB] Corrupted shaped recipe: <null> <= {[minecraft]tile.obsidian/32767, [minecraft]tile.obsidian/32767, [minecraft]tile.obsidian/32767, [minecraft]tile.obsidian/32767, [runicdungeons]tile.runicGlass/32767, [minecraft]tile.obsidian/32767, [minecraft]tile.obsidian/32767, [minecraft]tile.obsidian/32767, [minecraft]tile.obsidian/32767}
By turning the recipe checker in HEE's config off this crash can be bypassed, but it'd probably be wisest to inform you of a potential issue with one of your recipes. Thanks for your time! I had the same issue. Update the mod, and it's fixed
EDIT: Nevermind, thinking of a different mod.
EDIT: Actually, I don't have problems with this mod as far as broken recipes, sure it's not another mod?
// Why did you do that?
Time: 2/13/15 1:40 AM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.IllegalArgumentException: The name runicdungeons:tile.runicGlass has been registered twice, for mrcomputerghost.runicdungeons.blocks.BlockRunicGlass@15ac486e and mrcomputerghost.runicdungeons.blocks.BlockObsidianGlass@5e66ea9f.
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:233)
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:182)
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:171)
at mrcomputerghost.runicdungeons.blocks.RunicBlocks.initBlocks(RunicBlocks.java:60)
at mrcomputerghost.runicdungeons.RunicDungeons.preInit(RunicDungeons.java:106)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:513)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:239)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.IllegalArgumentException: The name runicdungeons:tile.runicGlass has been registered twice, for mrcomputerghost.runicdungeons.blocks.BlockRunicGlass@15ac486e and mrcomputerghost.runicdungeons.blocks.BlockObsidianGlass@5e66ea9f.
at cpw.mods.fml.common.registry.FMLControlledNamespacedRegistry.add(FMLControlledNamespacedRegistry.java:362)
at cpw.mods.fml.common.registry.GameData.registerBlock(GameData.java:883)
at cpw.mods.fml.common.registry.GameData.registerBlock(GameData.java:858)
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:223)
... 40 more
1.0.1 gives me this crash as well.Wow! Quick fix! 1.0.1b fixes this. Thankya.Try 1.0.1b
Also, one question I have now is does that mean I'm boned for the rest of the dungeon? I have no more keys and no more rooms open. I haven't checked all the doors but I'm pretty sure they don't open without the key. Just wanted to check because that sucks if so.
If this happen you can craft one key with one nether star.
--------------------------
So this is actually the first time I'm going to give any feedback for any mod ever, well kinda. I found out that I'm thinking too much as programer and sometime it's hard to understand what I'm trying to say and then people get upset. (Seriously, once a mod developer actually thought i read his mod code)
So be patient with me
So let's start with the simple stuff - I've played this mod in two mod's pack, not sure what was the first pack but now I'm playing the FTB Infinity and for some reason, in the Infinity's pack, most of your blocks has gone. You should check with the pack developer why this happen. (I'll add a screenshot)
Other thing I found out about this mod is the fact this mod, at this point, is extremely OP.
Before I found the 'Magical Chalk' I barely got ender pearls and not to mention I had only 2 wither head. Once I open the portal I have now about 6 stacks of ender pearls, and about 5 nether star and like stacks of stacks of Iron, copper, tin and steel.
I think you should random the number of chests per chamber and Increase the rarity of looting chest.
For example, In the library chamber there are 4 small chests and one double chest, total of 6 chests. So you can radom it that this time you have 6 chests, but in another chamber you'll have only 1 chest and in another chamber 3 chest or even none.
Now for the finall thing!
I really like the necklaces you added, I asume they are necklaces - fix me if I'm wrong, but they are OP as well.
This is not really matter since you can use other mods, in mod packs of course, to create stuff that are much more OP then your stuff.
So....since you know that....and I know that.....so maybe we could think about some really cool OP items with limited capabilities?
For example, combine 'Amulet of Strength' and 'Ironskin Amulet' with 2 nether stars and with 4 obsidian will give you "Ring of Resistance" so when you activate it (idk, press 'F') you will get boost of Strength III and Resistance III for 30 sec but you'll have slowness III for 40 sec.
The idea is find more uses for youe items since it's very easy to find them all and there is nothing to do with them. (I have full chest of those and I started to 'trash' them).
If you like my ideas I would like to share with you more ideas.
Sorry for long post. Here, have a potato.
I'd like to see the amulets reduced to the level 1 potion effects and/or have upgrades of level 2 effects but have durability or a time limit or cooldown or something. Resistance II amulet is really op. Also more non-vanilla effects for amulets, rings, and belts would be awesome, even just stuff like more damage to specific mod types, undead/arachnids/etc. Belts could have the defensive equivalent, less damage from undead/explosions/spiders/etc. This could be more expansive if you plan on supporting mods that add a lot of different types of mobs.
If the wither is going to stay as the boss for these dungeons I also support the crafting of more powerful items using multiple nether stars.
If you plan on adding rings I think they should add bonuses that have a small chance of happening when you attack something.
ex:
hunters ring: 10% chance of double drops.
venom ring: chance of high level poison on target.
EXP ring: chance of extra xp dropping.
Strength ring: 10% extra damage.
Lighting ring: chance to summon a bolt of lighting.
Ring of healing: chance of restoring some health.
Ring of repair: chance to restore a small amount of durability to held weapon.
The idea would be that the rings give smaller bonuses but you can wear 2 of them and can stack the same ring for double chance/effect.
I've never liked flying in survival and even more so unlimited flying with a single nether star though I understand some mod packs/combinations almost require flying to get anything done.
Runic armor could be more effective while in the dungeon, this way you could make it really strong without worrying about being OP in the overworld/other dimension mods. In addition you could add tiers of dungeons so that you almost need the runic armor at the top tier.
Also themed dungeons would be awesome.
Dungeons being compatible with other other mods mobs would be awesome too. Like try to randomize the spawners from a list through forge or by adding them in the config somehow. Also it would be cool to try to make spawners that can spawn multiple types of mobs.
Not expecting these to be added, just giving ideas.
I am getting a server crash with Ruinic Dungeons v1.0.2 when the "Mysterious Runes" portion of the portal is broken by a player on SMP. This issue does not appear to occur on SSP. Any ideas what might be causing this? Crash report posted in the below spoiler.
---- Minecraft Crash Report ----
// Why is it breaking
Time: 16/02/15 3:31 PM
Description: Exception in server tick loop
java.lang.NoClassDefFoundError: net/minecraft/client/Minecraft
at mrcomputerghost.runicdungeons.blocks.BlockRunicCircle.func_149749_a(BlockRunicCircle.java:69)
at net.minecraft.world.chunk.Chunk.func_150807_a(Chunk.java:600)
at net.minecraft.world.World.func_147465_d(World.java:451)
at net.minecraft.world.World.func_147468_f(World.java:573)
at net.minecraft.block.Block.removedByPlayer(Block.java:1341)
at net.minecraft.block.Block.removedByPlayer(Block.java:1335)
at net.minecraft.server.management.ItemInWorldManager.removeBlock(ItemInWorldManager.java:247)
at net.minecraft.server.management.ItemInWorldManager.func_73084_b(ItemInWorldManager.java:296)
at net.minecraft.server.management.ItemInWorldManager.func_73074_a(ItemInWorldManager.java:186)
at net.minecraft.network.NetHandlerPlayServer.func_147345_a(NetHandlerPlayServer.java:489)
at net.minecraft.network.play.client.C07PacketPlayerDigging.func_148833_a(SourceFile:53)
at net.minecraft.network.play.client.C07PacketPlayerDigging.func_148833_a(SourceFile:8)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:334)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.Minecraft
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:101)
at java.lang.ClassLoader.loadClass(ClassLoader.java:425)
at java.lang.ClassLoader.loadClass(ClassLoader.java:358)
... 19 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Linux (amd64) version 3.13.0-32-generic
Java Version: 1.7.0_75, Oracle Corporation
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 998057976 bytes (951 MB) / 2040135680 bytes (1945 MB) up to 6120341504 bytes (5836 MB)
JVM Flags: 18 total; -Xms2048m -Xmx6144m -XX:PermSize=256m -XX:NewRatio=3 -XX:SurvivorRatio=3 -XX:TargetSurvivorRatio=80 -XX:MaxTenuringThreshold=8 -XX:+UseParNewGC -XX:+UseConcMarkSweepGC -XX:MaxGCPauseMillis=10 -XX:GCPauseIntervalMillis=50 -XX:MaxGCMinorPauseMillis=7 -XX:+ExplicitGCInvokesConcurrent -XX:+UseCMSInitiatingOccupancyOnly -XX:CMSInitiatingOccupancyFraction=60 -XX:+BindGCTaskThreadsToCPUs -Xnoclassgc -Xmx6144M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 15, tallocated: 96
FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 168 mods loaded, 167 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.85.1291} [Forge Mod Loader] (ForgeMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.2.1291} [Minecraft Forge] (ForgeMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
<CoFH ASM>{000} [CoFH ASM Data Initialization] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
appliedenergistics2-core{rv2-beta-8} [AppliedEnergistics2 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{1.0.4.29} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
InfiniBows{1.3.0 build 20} [InfiniBows] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MobiusCore{1.2.3} [MobiusCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.0.4.83} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.4.83-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenEye{0.6} [OpenEye] (OpenEye-0.6-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThaumicTinkerer-preloader{0.1} [Thaumic Tinkerer Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenModsCore{0.6} [OpenModsCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
malisiscore{1.7.10-0.10.5+unknown-b0.git-unknown} [Malisis Core] (malisiscore-1.7.10-0.10.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
debug{1.0} [debug] (denseores-1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHCore{1.7.10R3.0.0B9} [CoFH Core] ([1.7.10] CoFHCore-[1.7.10]3.0.0B9-40.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AutoUnify{1.0-6} [AutoUnify] ([1.7.x]AutoUnify-1.0-6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
act{0.0.2a_1.7.10} [AdminCommandsToolbox] (AdminCommandsToolbox-0.0.2a_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AppleCore{1.1.0} [AppleCore] (AppleCore-mc1.7.10-1.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
appliedenergistics2{rv2-beta-8} [Applied Energistics 2] (appliedenergistics2-rv2-beta-8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
asielib{0.3.1} [asielib] (AsieLib-1.7.10-0.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Thaumcraft{4.2.3.2} [Thaumcraft] (Thaumcraft-1.7.10-4.2.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Waila{1.5.8} [Waila] (Waila-1.5.9_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Automagy{0.18} [Automagy] (Automagy-1.7.10-0.18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Backpack{2.0.1} [Backpack] (backpack-2.0.1-1.7.x.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
bdlib{1.6.2.41} [BD Lib] (bdlib-mc1710-1.6.2.41.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.9.2} [BiblioCraft] (BiblioCraft[v1.9.2][MC1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mantle{1.7.10-0.3.2.jenkins184} [Mantle] (Mantle-1.7.10-0.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Natura{2.2.0} [Natura] (natura-1.7.10-2.2.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiomesOPlenty{2.1.0} [Biomes O' Plenty] (BiomesOPlenty-1.7.10-2.1.0.1057-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsBoP{1.9} [BiblioWoods Biomes O'Plenty Edition] (BiblioWoods[BiomesOPlenty][v1.9].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Core{6.3.6} [BuildCraft] (buildcraft-6.3.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forestry{3.4.0.7} [Forestry for Minecraft] (forestry_1.7.10-3.4.0.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsForestry{1.7} [BiblioWoods Forestry Edition] (BiblioWoods[Forestry][v1.7].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsNatura{1.5} [BiblioWoods Natura Edition] (BiblioWoods[Natura][v1.5].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalFoundation{1.7.10R1.0.0RC1} [Thermal Foundation] (ThermalFoundation-[1.7.10]1.0.0RC1-13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion{1.7.10R4.0.0B8} [Thermal Expansion] (ThermalExpansion-[1.7.10]4.0.0B8-23.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BigReactors{0.4.1A2} [Big Reactors] (BigReactors-0.4.1A2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BinnieCore{2.0-pre5} [Binnie Core] (binnie-mods-2.0-pre5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Botany{2.0-pre5} [Botany] (binnie-mods-2.0-pre5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraBees{2.0-pre5} [Extra Bees] (binnie-mods-2.0-pre5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraTrees{2.0-pre5} [Extra Trees] (binnie-mods-2.0-pre5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Genetics{2.0-pre5} [Genetics] (binnie-mods-2.0-pre5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AWWayofTime{v1.3.0Beta} [Blood Magic: Alchemical Wizardry] (BloodMagic-1.7.10-1.3.0Beta-6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Botania{r1.4-158} [Botania] (Botania r1.4-158.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Transport{6.3.6} [BC Transport] (buildcraft-6.3.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Silicon{6.3.6} [BC Silicon] (buildcraft-6.3.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Builders{6.3.6} [BC Builders] (buildcraft-6.3.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Energy{6.3.6} [BC Energy] (buildcraft-6.3.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Factory{6.3.6} [BC Factory] (buildcraft-6.3.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CarpentersBlocks{3.3.5} [Carpenter's Blocks] (Carpenter's Blocks v3.3.5 - MC 1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChickenChunks{1.3.4.17} [ChickenChunks] (ChickenChunks-1.7.10-1.3.4.17-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Railcraft{9.5.0.0} [Railcraft] (Railcraft_1.7.10-9.5.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TwilightForest{2.3.2} [The Twilight Forest] (twilightforest-1.7.10-2.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMultipart{1.1.1.320} [Forge Multipart] (ForgeMultipart-1.7.10-1.1.1.320-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
chisel{2.3.7.34} [Chisel 2] (Chisel2-2.3.7.34.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChiselFacades{1.7.10-2.10-cricket} [Chisel Facades] (ChiselFacades-1.7.10-2.10-cricket.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ComputerCraft{1.65} [ComputerCraft] (ComputerCraft1.65.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CosmeticArmor{1.0.5} [Cosmetic Armor] (CosmeticArmor-1.7.10-1.0.5.B8-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraUtilities{1.2.1} [Extra Utilities] (extrautilities-1.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
inpure|core{1.7.10R1.0.0B8} [INpureCore] (INpureCore-[1.7.10]1.0.0B8-49.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CreeperCollateral{1.7.10R1.0.0B3} [CreeperCollateral] (CreeperCollateral-[1.7.10]1.0.0B3-6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
eplus{3.0.2-d} [Enchanting Plus] (EnchantingPlus-1.7.10-3.0.2-d.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded{1.7.10R2.8.0RC6} [MineFactory Reloaded] (MineFactoryReloaded-[1.7.10]2.8.0RC6-5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderIO{1.7.10-2.2.7.325} [Ender IO] (EnderIO-1.7.10-2.2.7.325.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderStorage{1.4.5.27} [EnderStorage] (EnderStorage-1.7.10-1.4.5.27-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderZoo{1.7.10-1.0.9.18} [Ender Zoo] (EnderZoo-1.7.10-1.0.9.18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
extracells{2.2.35} [ExtraCells] (ExtraCells-1.7.10-2.2.35b60.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct{1.7.10-1.8.2.build858} [Tinkers' Construct] (TConstruct-1.7.10-1.8.2a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraTiC{0.8.4} [ExtraTiC] (ExtraTiC-1.7.10-1.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FastCraft{1.19} [FastCraft] (fastcraft-1.19.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
fastleafdecay{1.0} [Fast Leaf Decay] (FastLeafDecay-1.7.10-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThaumicTinkerer{unspecified} [Thaumic Tinkerer] (ThaumicTinkerer-2.5-1.7.10-465.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForbiddenMagic{1.7.10-0.552} [Forbidden Magic] (Forbidden Magic-1.7.10-0.552.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
funkylocomotion{1.0} [Funky Locomotion] (funky-locomotion-1.7.10-beta-4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MagicBees{1.7.10-2.1.22} [Magic Bees] (magicbees-1.7.10-2.1.22.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
gendustry{1.4.5.56} [GenDustry] (gendustry-mc1710-1.4.5.56.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HardcoreEnderExpansion{1.7} [Hardcore Ender Expansion] (HardcoreEnderExpansion MC-1.7.10 v1.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HelpFixer{1.0.7} [HelpFixer] (HelpFixer-1.0.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
inventorytweaks{1.59-dev-156-af3bc68} [Inventory Tweaks] (InventoryTweaks-1.59-dev-156.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IronChest{6.0.60.741} [Iron Chest] (ironchest-1.7.10-6.0.60.741-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
JABBA{1.2.0a} [JABBA] (Jabba-1.2.0a_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
JourneyMapServer{1.0.2_MC1.7.10} [JourneyMapServer] (JourneyMapServer1.0.2_MC1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LogisticsPipes{0.8.3.100} [Logistics Pipes] (logisticspipes-0.8.3.100.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
magicalcrops{1.7.2 - 0.1 ALPHA} [Magical Crops] (magicalcrops-1.7.10_0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
malisisdoors{1.7.10-1.4.3} [Malisis' Doors] (malisisdoors-1.7.10-1.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedstoneArsenal{1.7.10R1.1.0RC1} [Redstone Arsenal] (RedstoneArsenal-[1.7.10]1.1.0RC1-19.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mekanism{7.1.1} [Mekanism] (Mekanism-1.7.10-7.1.2.157.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MekanismGenerators{7.1.1} [MekanismGenerators] (MekanismGenerators-1.7.10-7.1.2.157.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatAppliedEnergistics{1.7.10R2.8.0RC6} [MFR Compat: Applied Energistics] (MineFactoryReloaded-[1.7.10]2.8.0RC6-5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatAtum{1.7.10R2.8.0RC6} [MFR Compat: Atum] (MineFactoryReloaded-[1.7.10]2.8.0RC6-5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatBackTools{1.7.10R2.8.0RC6} [MFR Compat: BackTools] (MineFactoryReloaded-[1.7.10]2.8.0RC6-5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatBuildCraft{1.7.10R2.8.0RC6} [MFR Compat: BuildCraft] (MineFactoryReloaded-[1.7.10]2.8.0RC6-5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatChococraft{1.7.10R2.8.0RC6} [MFR Compat: Chococraft] (MineFactoryReloaded-[1.7.10]2.8.0RC6-5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatExtraBiomes{1.7.10R2.8.0RC6} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-[1.7.10]2.8.0RC6-5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatForestry{1.7.10R2.8.0RC6} [MFR Compat: Forestry] (MineFactoryReloaded-[1.7.10]2.8.0RC6-5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatForgeMicroblock{1.7.10R2.8.0RC6} [MFR Compat: ForgeMicroblock] (MineFactoryReloaded-[1.7.10]2.8.0RC6-5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatIC2{1.7.10R2.8.0RC6} [MFR Compat: IC2] (MineFactoryReloaded-[1.7.10]2.8.0RC6-5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mystcraft{0.11.0.00} [Mystcraft] (mystcraft-1.7.10-0.11.0.00.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatMystcraft{1.7.10R2.8.0RC6} [MFR Compat: Mystcraft] (MineFactoryReloaded-[1.7.10]2.8.0RC6-5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MrTJPCoreMod{1.0} [MrTJPCoreMod] (MrTJPCore-1.7.10-1.0.3.5-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Core{4.5.8.59} [ProjectRed] (ProjectRed-1.7.10-4.5.8.59-Base.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Exploration{4.5.8.59} [ProjectRed-Exploration] (ProjectRed-1.7.10-4.5.8.59-World.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatProjRed{1.7.10R2.8.0RC6} [MFR Compat ProjectRed] (MineFactoryReloaded-[1.7.10]2.8.0RC6-5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatRailcraft{1.7.10R2.8.0RC6} [MFR Compat: Railcraft] (MineFactoryReloaded-[1.7.10]2.8.0RC6-5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatRP2{1.7.10R2.8.0RC6} [MFR Compat: RP2] (MineFactoryReloaded-[1.7.10]2.8.0RC6-5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatSufficientBiomes{1.7.10R2.8.0RC6} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-[1.7.10]2.8.0RC6-5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatThaumcraft{1.7.10R2.8.0RC6} [MFR Compat: Thaumcraft] (MineFactoryReloaded-[1.7.10]2.8.0RC6-5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatThermalExpansion{1.7.10R2.8.0RC6} [MFR Compat: Thermal Expansion] (MineFactoryReloaded-[1.7.10]2.8.0RC6-5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatTConstruct{1.7.10R2.8.0RC6} [MFR Compat: Tinkers' Construct] (MineFactoryReloaded-[1.7.10]2.8.0RC6-5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatTwilightForest{1.7.10R2.8.0RC6} [MFR Compat: TwilightForest] (MineFactoryReloaded-[1.7.10]2.8.0RC6-5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatVanilla{1.7.10R2.8.0RC6} [MFR Compat: Vanilla] (MineFactoryReloaded-[1.7.10]2.8.0RC6-5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineTweaker3{3.0.9B} [MineTweaker 3] (MineTweaker3-1.7.10-3.0.9C.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
testdummy{1.0} [MmmMmmMmmMmm] (MmmMmmMmmMmm-1.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ModTweaker{0.6} [ModTweaker] (ModTweaker-1.7.X-0.6-16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
numina{0.4.0.5-QMX} [Numina] (Numina-0.4.0.5-QMX.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
powersuits{0.11.0.5-QMX} [MachineMuse's Modular Powersuits] (ModularPowersuits-0.11.0.5-QMX.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ModularPowersuitAddons{0.11.0} [Modular Powersuit Addons] (ModularPowersuitAddons-0.11.0.5-QMX.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoreEnchants{1.3.0} [MoreEnchants] (MoreEnchants-MC1.7-1.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Morpheus{1.7.10-1.5.26} [Morpheus] (Morpheus-1.7.10-1.5.26.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons{1.12.3.11} [NEI Addons] (neiaddons-mc1710-1.12.3.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|Botany{1.12.3.11} [NEI Addons: Botany] (neiaddons-mc1710-1.12.3.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|Forestry{1.12.3.11} [NEI Addons: Forestry] (neiaddons-mc1710-1.12.3.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|CraftingTables{1.12.3.11} [NEI Addons: Crafting Tables] (neiaddons-mc1710-1.12.3.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|ExNihilo{1.12.3.11} [NEI Addons: Ex Nihilo] (neiaddons-mc1710-1.12.3.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NetherOres{1.7.10R2.3.0RC3} [Nether Ores] (NetherOres-[1.7.10]2.3.0RC3-84.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ObsidiPlates{3.0.0.18} [ObsidiPlates] (ObsidiPlates-1.7.10-universal-3.0.0.18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenMods{0.6} [OpenMods] (OpenModsLib-1.7.10-0.6-snapshot-309.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenBlocks{1.3} [OpenBlocks] (OpenBlocks-1.7.10-1.3-snapshot-561.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenPeripheralCore{0.5.0} [OpenPeripheralCore] (OpenPeripheral-1.7.10-AIO-1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenPeripheralIntegration{0.1.0} [OpenPeripheralIntegration] (OpenPeripheral-1.7.10-AIO-1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenPeripheral{0.2.0} [OpenPeripheralAddons] (OpenPeripheral-1.7.10-AIO-1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
harvestcraft{1.7.10d} [Pam's HarvestCraft] (Pam's HarvestCraft 1.7.10f.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Transmission{4.5.8.59} [ProjectRed-Transmission] (ProjectRed-1.7.10-4.5.8.59-Integration.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Transportation{4.5.8.59} [ProjectRed-Transportation] (ProjectRed-1.7.10-4.5.8.59-Mechanical_beta.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Compatibility{4.5.8.59} [ProjectRed-Compatibility] (ProjectRed-1.7.10-4.5.8.59-Compat.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Integration{4.5.8.59} [ProjectRed-Integration] (ProjectRed-1.7.10-4.5.8.59-Integration.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Illumination{4.5.8.59} [ProjectRed-Illumination] (ProjectRed-1.7.10-4.5.8.59-Lighting.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Expansion{4.5.8.59} [ProjectRed-Expansion] (ProjectRed-1.7.10-4.5.8.59-Mechanical_beta.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
simplyjetpacks{1.3.2} [Simply Jetpacks] (SimplyJetpacks-MC1.7.10-1.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ttCore{MC1.7.10-0.1.0-65} [ttCore] (ttCore-MC1.7.10-0.1.0-65.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RArm{1.1pre} [Redstone Armory] (RedstoneArmory-1.7.10-1.1-19-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RefinedRelocation{1.0.7d} [Refined Relocation] (RefinedRelocation-1.7.10-1.0.7d.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RouterReborn{1.1.14} [Router Reborn] (RouterReborn-1.7.10-1.1.14-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
runicdungeons{1.0.2} [Runic Dungeons] (runicdungeons-1.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Sanguimancy{1.1.8} [Sanguimancy] (Sanguimancy-1.7.10-1.1.8-4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SolarFlux{1.7.10-0.5a} [Solar Flux] (SolarFlux-1.7.10-0.5a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
StevesFactoryManager{A93} [Steve's Factory Manager] (StevesFactoryManagerA93.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
StevesAddons{0.7.3} [Steve's Addons] (StevesAddons-1.7.10-0.7.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
StevesCarts{2.0.0.b18} [Steve's Carts 2] (StevesCarts2.0.0.b18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
StevesWorkshop{0.5.1} [Steve's Workshop] (StevesWorkshop-0.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
thaumicenergistics{0.8.9.0b-rv2} [Thaumic Energistics] (thaumicenergistics-0.8.9.0b-rv2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThaumicExploration{0.6.0} [Thaumic Exploration] (ThaumicExploration-1.7.10-1.1-37.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TMechworks{0.2.12.95} [Tinkers' Mechworks] (TMechworks-1.7.10-0.2.12.95.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Translocator{1.1.1.14} [Translocator] (Translocator-1.7.10-1.1.1.14-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
bspkrsCore{6.15} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.15.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Treecapitator{1.7.10} [Treecapitator] (Treecapitator-universal-2.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Core{1.4.1.9} [WR-CBE Core] (WR-CBE-1.7.10-1.4.1.9-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Addons{1.4.1.9} [WR-CBE Addons] (WR-CBE-1.7.10-1.4.1.9-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Logic{1.4.1.9} [WR-CBE Logic] (WR-CBE-1.7.10-1.4.1.9-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Ztones{1.7.10} [Ztones] (Ztones-1.7.10-2.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
McMultipart{1.1.1.320} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.1.1.320-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
aobd{2.4.0} [Another One Bites The Dust] (AOBD-2.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
denseores{1.0} [Dense Ores] (denseores-1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HungerOverhaul{1.7.10-beta.5.jenkins47} [Hunger Overhaul] (HungerOverhaul-1.7.10-beta.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IguanaTweaksTConstruct{1.7.10-2.1.2.101} [Iguana Tinker Tweaks] (IguanaTinkerTweaks-1.7.10-2.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMicroblock{1.1.1.320} [Forge Microblocks] (ForgeMultipart-1.7.10-1.1.1.320-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
asielibcore{} [AsieLib CoreMod] (minecraft.jar) Unloaded->Disabled
OpenModsLib crash transformers: [gl_capabilities_hook:ENABLED],[player_render_hook:ENABLED],[map_gen_fix:FINISHED],[movement_callback:ENABLED],[stencil_patches:ENABLED]
AE2 Version: beta rv2-beta-8 for Forge 10.13.2.1230
Mantle Environment: Environment healthy.
TConstruct Environment: Environment healthy.
AE2 Integration: IC2:OFF, RotaryCraft:OFF, RC:ON, BC:ON, MJ6:OFF, MJ5:OFF, RF:ON, RFItem:ON, MFR:ON, DSU:ON, FZ:OFF, FMP:ON, RB:OFF, CLApi:OFF, Waila:ON, Mekanism:ON, ImmibisMicroblocks:OFF, BetterStorage:OFF
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Is Modded: Definitely; Server brand changed to 'fml,forge'
Type: Dedicated Server (map_server.txt)
Thanks
He will do the balancing thing.
Anyway, I have two bugs to report about:
1) When I remove 'Belt of Flight' I still can fly. So I can put this, remove it, and then put another belt with another effect.
2) wither CAN break the maze blocks, so I can see there are gaps between rooms. (screenshot)
I need more information.
http://pastebin.com/1zWKGxAx
Actually I do, on my github, and that bug was fixed in v1.0.3
Using an alternate biome generator like that of biomes o' plenty creates a regional dungeon biome with all dirt revealed and only stone.
Edit: Thanks Vekesid
However, I would like to point out a minor conflict with the TF2 Crates Mod - http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2235860-1-7-10-forge-ssp-smp-tlhpoes-mods-exp-chests - The keys from your mod get renamed to Steve Co. Supply Crate Keys. They still work and are not interchangeable with the keys in that, but I figured I'd mention it.
if you'd permit me, I'd like to make a few suggestions.
First off, and probably most importantly, you should probably idiot-proof your portals. Any blocks blocks in the way of the generated portal are obliterated. I had the foresight to test this, but I could easily see this breaking chests or something to unaware people. This could be done as simply as putting a warning on the chalk, but doing something such as disallowing the portal to be made if there's any obstructions in the way could work better.
Also, it'd be great if you could make the chalk and keys craftable, albeit with a prohibitively expensive cost. Having them craftable with very little effort would undermine things, but it would make it better for people who have very well-travelled worlds (making it so none of the temples they find have chalk), and to safeguard against any problems that may arise due to people losing their keys, due to their own incompetence or any glitches that may happen.
Also also, this is a minor niggle to a fully-equipped person like myself, but...I would recommend switching out the obsidian in some rooms for something else that takes a while to break but only needs an iron pickaxe, potentially a block of your own creation. It's just...Yeah, having obsidian there makes it VERY annoying for anyone to get at some keys who only have an iron pick. Just saying.
At any rate, this already looks extremely promising. Keep at it. Ill let you know if I come across any other things, or think of any other suggestions. I may have a potential idea for the whole dungeon levelling aspect as well, but it's a bit in-depth. Let me know if you might be interested.