Could you add in the fig the option to also remove the crafting of dark and red matter? I am looking for a mod that does the transfer of items, but I really don't want all those additional OP tools, weapons, armor, etc.
Personally, I just wish someone would bring back the simple EE version from 1.5.2, when you just killed monsters to make a stone. That was so much more simple. Its bug issues were limited, you didn't have machines from EE that wouldn't work half the time, you just had a rock that could change certain things into other things. That's it. Why does everyone have to make this so complicated, now?
Could you add in the fig the option to also remove the crafting of dark and red matter? I am looking for a mod that does the transfer of items, but I really don't want all those additional OP tools, weapons, armor, etc.
Personally, I just wish someone would bring back the simple EE version from 1.5.2, when you just killed monsters to make a stone. That was so much more simple. Its bug issues were limited, you didn't have machines from EE that wouldn't work half the time, you just had a rock that could change certain things into other things. That's it. Why does everyone have to make this so complicated, now?
MineTweaker allows you to remove recipes for anything our configs dont already let you disable.
Time: 9/9/15 7:16 AM
Description: Ticking memory connection
java.util.ConcurrentModificationException
at java.util.LinkedHashMap$LinkedHashIterator.nextNode(LinkedHashMap.java:711)
at java.util.LinkedHashMap$LinkedEntryIterator.next(LinkedHashMap.java:744)
at java.util.LinkedHashMap$LinkedEntryIterator.next(LinkedHashMap.java:742)
at moze_intel.projecte.network.PacketHandler.sendFragmentedEmcPacket(PacketHandler.java:75)
at moze_intel.projecte.events.ConnectionHandler.playerConnect(ConnectionHandler.java:18)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_230_ConnectionHandler_playerConnect_PlayerLoggedInEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:55)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraftforge.fml.common.FMLCommonHandler.firePlayerLoggedIn(FMLCommonHandler.java:591)
at net.minecraft.server.management.ServerConfigurationManager.initializeConnectionToPlayer(ServerConfigurationManager.java:182)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:234)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.access$100(NetworkDispatcher.java:50)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:186)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:248)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:191)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:727)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:598)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:164)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:478)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.util.LinkedHashMap$LinkedHashIterator.nextNode(LinkedHashMap.java:711)
at java.util.LinkedHashMap$LinkedEntryIterator.next(LinkedHashMap.java:744)
at java.util.LinkedHashMap$LinkedEntryIterator.next(LinkedHashMap.java:742)
at moze_intel.projecte.network.PacketHandler.sendFragmentedEmcPacket(PacketHandler.java:75)
at moze_intel.projecte.events.ConnectionHandler.playerConnect(ConnectionHandler.java:18)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_230_ConnectionHandler_playerConnect_PlayerLoggedInEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:55)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraftforge.fml.common.FMLCommonHandler.firePlayerLoggedIn(FMLCommonHandler.java:591)
at net.minecraft.server.management.ServerConfigurationManager.initializeConnectionToPlayer(ServerConfigurationManager.java:182)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:234)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.access$100(NetworkDispatcher.java:50)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:186)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:248)
-- Ticking connection --
Details:
Connection: [email protected]
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:191)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:727)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:598)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:164)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:478)
at java.lang.Thread.run(Thread.java:745)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [EntityPlayerMP['SnapshotDesign'/818, l='New World', x=-1208.50, y=4.00, z=1272.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Does anyone know if there are any servers around with this mod? I'd love to play this with other people as it can get a little lonely sometimes, and I'm too lazy to start my own server.
Also I've noticed that 1 emerald is like 16000 EMC but doesn't that enable abusive behaviour when trading with villagers?
For example if I have a farmer villager who gives me 1 emerald for 23 wheat, 16 carrots, 16 potatoes, 9 melons or 9 pumpkins. Then that means I can give him something that has an overall low EMC value and recieve an emerald thus providing a gain in my EMC captial. Then I can transform the emerald back into wheat and continue trading until I run out and repeat the process until I have enough EMC. Is there something I've missed or is that just intended?
Does anyone know if there are any servers around with this mod? I'd love to play this with other people as it can get a little lonely sometimes, and I'm too lazy to start my own server.
Also I've noticed that 1 emerald is like 16000 EMC but doesn't that enable abusive behaviour when trading with villagers?
Server wise TCR is a good, albeit slightly nerfed choice. As far as villagers they are pretty exploitable even in Vanilla, if you are concerned remove the emerald EMC value or disable villager trades. I've thought about adding a setting in ProjectE to disable trades, but there's plenty of other mods for that.
But from what I seen from Minetweaker, you seem to have to understand some programming to use that. I really have no idea how to do that, myself.
And you already have so much offered to turn off in the config, which is very lovely and detailed btw. Thank you for that. So, couldn't you simply add one more on/off part for the dark/red power, as well? Because if those two could be changed to false, automatically it would stop the making of all that jewelry, all the armor, all the weapons or tools, even a lot of the machinery. That would be really nice. It would add so much power to two simple deactivations.
extra utilities compressed cobble is OP i mean, octuple compressed cobble is 43,046,721 EMC.. and with a super fast extra utilities cobble gen, i can get octuple in a couple hours.. then it's ALL the diamonds!
For balance purposes all the dyes should be the same value, it will stop colour cycle exploits like this one.
This wont be happening, if you want that set a custom EMC value. Your entire exploit revolves around bag recoloring, something which is easy to fix, there is no need to unbalance the dyes.
Pls say me when come the next update from this Mod.
with the archangel smite and explosion.
Can you add to the growth that it not harvest the last sugar cane.
Iam so happy about your mod.
Lg
Next update should be out within the next few days, however we do not have a ETA on the Archanels Smite at this time, and I'm not sure what you mean by explosion.
Please open a issue on our tracker regarding the sugar cane.
Some time ago was "A Red Matter furnace can be powered indefinitely by placing an Energy Collector next to it."
But NOW it is not true? Why? It was sow... sow cool
Some time ago was "A Red Matter furnace can be powered indefinitely by placing an Energy Collector next to it."
But NOW it is not true? Why? It was sow... sow cool
That feature is still in place, please ensure that your collector tier is powerful enough to substain it.
Aside from the oddness of my Alchemical Chests being invisible in my inventory, I've yet to encounter anything I'd consider a bug. I'm still trying to figure out why Dark Oak logs don't have an EMC... but I'm pretty sure I read somewhere that that was something I could fix on my end with a config or some command or something?
Anyhow, good stuff all around. Very competently built, and just like I remember EE2. I've been waiting a long time for someone to do this properly, and I am not disappointed in the least.
Rollback Post to RevisionRollBack
Showing My Support! Great Work Deserves Great Appreciation!
Aside from the oddness of my Alchemical Chests being invisible in my inventory, I've yet to encounter anything I'd consider a bug. I'm still trying to figure out why Dark Oak logs don't have an EMC... but I'm pretty sure I read somewhere that that was something I could fix on my end with a config or some command or something?
Anyhow, good stuff all around. Very competently built, and just like I remember EE2. I've been waiting a long time for someone to do this properly, and I am not disappointed in the least.
Never seen the chest bug, are you on the 1.8 version? As far as Dark Oak it should have a EMC value but ill look into it, perhaps there is a recipe in your pack making it too cheap to have a value. You can override it with a custom EMC value by holding it in your hand and typing "/projecte setEMC 256" where 256 is whatever value you want it to have.
Never seen the chest bug, are you on the 1.8 version? As far as Dark Oak it should have a EMC value but ill look into it, perhaps there is a recipe in your pack making it too cheap to have a value. You can override it with a custom EMC value by holding it in your hand and typing "/projecte setEMC 256" where 256 is whatever value you want it to have.
will custom crafting handlers be supported soon? like blood magic, or thaumcraft, or AE2? i mean, i think EE3 does this, so maybe projectE can too? and by custom crafting handlers, i mean like thaumcraft infusion recipes and stuff like that
Never seen the chest bug, are you on the 1.8 version? As far as Dark Oak it should have a EMC value but ill look into it, perhaps there is a recipe in your pack making it too cheap to have a value. You can override it with a custom EMC value by holding it in your hand and typing "/projecte setEMC 256" where 256 is whatever value you want it to have.
Thanks for the command. I still hadn't figured it out, so hopefully now I can give it a proper EMC. Strangely, it's the only wood type log that doesn't have one for me. Wonder what's up with that.
As for the chest, yes. I'm using the 1.8 build. It's showing up perfectly fine once I place it in the world, but for some reason the item image is nonexistent. It's not too much of a problem, except I worry I'll accidentally throw it out of my inventory and lose it if I'm not careful.
Rollback Post to RevisionRollBack
Showing My Support! Great Work Deserves Great Appreciation!
###Version 1.7.10-PE1.9.2
* NEW: Giant Mushrooms added to the Axe list
* NEW: Further MineTweaker integration
* NEW: Italian language file updates
* FIXED: A issue with the new Chisel update
* FIXED: Matter furnaces not accepting collector EMC properly
* FIXED: Desync when clicking a empty transmutation slot resulting from the new backend
* FIXED: A Issue regarding item damage and EMC values
* NOTICE: The below changes are from beta 1.9.1
* CHANGE: Further transmutation GUI backend improvements
* CHANGE: PE item recipe backend improvements
* CHANGE: Void Ring backend improvements
* CHANGE: Flight changes. Double jump for creative. Hold for jetpack style
* FIXED: A flight conflict with other mods
* FIXED: Book of the Alchemist offset issues at certain resolutions
* FIXED: Transmutation search box rendering over tooltips
* FIXED: A issue causing the Life Stone to void fuel
* NOTICE: The below changes are from beta 1.9.0
* NEW: ProjectE items should now respect server protection
* NEW: NEI search filters can be used in the Transmutation search bar
* NEW: Book of the Alchemist partially added
* NEW: Talisman of Repair can repair items in Bauble slots
* NEW: Further API additions
* NEW: x items equal y can be defined using custom conversion configs
* CHANGE: Slight Condenser and Alchemical Chest texture improvements
* FIXED: Some items such as the ExtraUtils QED causing Transmutation GUI desync
* FIXED: A issue causing items to stop working on dimension change
* FIXED: Condenser Mk2 burning items when its output is full
* FIXED: A issue with GUIs when being moved too far from a block
* FIXED: IAlchChestItems crashing
* FIXED: Possible issues with the Turkish locale
* FIXED: A possible NullPointerException on login
* FIXED: A EMC tooltip stack overflow
* FIXED: Matter furnace GUI issues
* FIXED: Talisman of Repair issues with Chisel items
Could you add in the fig the option to also remove the crafting of dark and red matter? I am looking for a mod that does the transfer of items, but I really don't want all those additional OP tools, weapons, armor, etc.
Personally, I just wish someone would bring back the simple EE version from 1.5.2, when you just killed monsters to make a stone. That was so much more simple. Its bug issues were limited, you didn't have machines from EE that wouldn't work half the time, you just had a rock that could change certain things into other things. That's it. Why does everyone have to make this so complicated, now?
MineTweaker allows you to remove recipes for anything our configs dont already let you disable.
Mod Support for Bashurverse and other Youtubers, custom mod developer for clients such as the Noxcrew, Element Animations, and LogDotZip, ProjectE developer. http://twitter.com/sinkillerj - http://youtube.com/user/sinkillerj - http://minecraft.curseforge.com/mc-mods/226410-projecte
I need help. how do i fix this?
---- Minecraft Crash Report ----
WARNING: coremods are present:
CCLCorePlugin (CodeChickenLib-1.8-1.1.2.115-universal.jar)
FMLPlugin (InventoryTweaks-1.59-176.jar)
NowWithRendering (redstonepaste-mc1.8-1.7.1.jar)
MovingWorldCoreMod (movingworld-MC1.8-V1.8.jar)
LoadingScreenLoadPlugin (Better-Loading-Screen-Mod-1.8.jar)
CodeChickenCorePlugin (CodeChickenCore-1.8-1.0.5.34-universal.jar)
CorePlugin (MakersMark-V2.0.1-MC1.8.jar)
TransformerLoader (OpenComputers-MC1.8-1.5.16.35-universal.jar)
LoadingPlugin (RandomThings-MC1.8-3.5.3.jar)
CAFMLPlugin (Craftable-Animals-Mod-1.8.jar)
CCCDeobfPlugin (unknown)
NEICorePlugin (NotEnoughItems-1.8-1.0.5.104-universal.jar)
WallpaperLoadingPlugin (wallpaper-0.8-1.8.jar)
LoadPlugin (AlexIILLib-1.8.jar)
CoreMod (Aroma1997Core-1.8-1.0.3.4.b36.jar)
Contact their authors BEFORE contacting forge
// Hi. I'm Minecraft, and I'm a crashaholic.
Time: 9/9/15 7:16 AM
Description: Ticking memory connection
java.util.ConcurrentModificationException
at java.util.LinkedHashMap$LinkedHashIterator.nextNode(LinkedHashMap.java:711)
at java.util.LinkedHashMap$LinkedEntryIterator.next(LinkedHashMap.java:744)
at java.util.LinkedHashMap$LinkedEntryIterator.next(LinkedHashMap.java:742)
at moze_intel.projecte.network.PacketHandler.sendFragmentedEmcPacket(PacketHandler.java:75)
at moze_intel.projecte.events.ConnectionHandler.playerConnect(ConnectionHandler.java:18)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_230_ConnectionHandler_playerConnect_PlayerLoggedInEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:55)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraftforge.fml.common.FMLCommonHandler.firePlayerLoggedIn(FMLCommonHandler.java:591)
at net.minecraft.server.management.ServerConfigurationManager.initializeConnectionToPlayer(ServerConfigurationManager.java:182)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:234)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.access$100(NetworkDispatcher.java:50)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:186)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:248)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:191)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:727)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:598)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:164)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:478)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.util.LinkedHashMap$LinkedHashIterator.nextNode(LinkedHashMap.java:711)
at java.util.LinkedHashMap$LinkedEntryIterator.next(LinkedHashMap.java:744)
at java.util.LinkedHashMap$LinkedEntryIterator.next(LinkedHashMap.java:742)
at moze_intel.projecte.network.PacketHandler.sendFragmentedEmcPacket(PacketHandler.java:75)
at moze_intel.projecte.events.ConnectionHandler.playerConnect(ConnectionHandler.java:18)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_230_ConnectionHandler_playerConnect_PlayerLoggedInEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:55)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraftforge.fml.common.FMLCommonHandler.firePlayerLoggedIn(FMLCommonHandler.java:591)
at net.minecraft.server.management.ServerConfigurationManager.initializeConnectionToPlayer(ServerConfigurationManager.java:182)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:234)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.access$100(NetworkDispatcher.java:50)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:186)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:248)
-- Ticking connection --
Details:
Connection: [email protected]
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:191)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:727)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:598)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:164)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:478)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Mac OS X (x86_64) version 10.9.5
Java Version: 1.8.0_60, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 6949691208 bytes (6627 MB) / 8697348096 bytes (8294 MB) up to 8697348096 bytes (8294 MB)
JVM Flags: 5 total; -Xmx9G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn9216M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.3.1502 150 mods loaded, 150 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.3.1502.jar)
UCHIJAAAA Forge{11.14.3.1502} [Minecraft Forge] (forge-1.8-11.14.3.1502.jar)
UCHIJAAAA Aroma1997Core{1.0.3.4.b36} [Aroma1997Core] (Aroma1997Core-1.8-1.0.3.4.b36.jar)
UCHIJAAAA CodeChickenCore{1.0.5.34} [CodeChicken Core] (minecraft.jar)
UCHIJAAAA NotEnoughItems{1.0.5.104} [Not Enough Items] (NotEnoughItems-1.8-1.0.5.104-universal.jar)
UCHIJAAAA OpenComputers|Core{1.5.16.35} [OpenComputers (Core)] (minecraft.jar)
UCHIJAAAA darkevilmac.movingworld.common.asm.coremod{} [MovingWorld CORE] (minecraft.jar)
UCHIJAAAA hitchcore{1.0.0} [HitchH1k3r's Mods] (minecraft.jar)
UCHIJAAAA zeldaswordskills{1.8-3.0.3} [Zelda Sword Skills] (1.8-zeldaswordskills-3.0.3.jar)
UCHIJAAAA rockcandy{1.0} [Rock Candy Mod by Dralard] (1.8.x_Rock_Candy_Mod_1.0_by_Dralard.jar)
UCHIJAAAA moSwords{v6} [Mo Swords Mod] ([1.8] moSwords v6.jar)
UCHIJAAAA bspkrsCore{7.01} [bspkrsCore] ([1.8]bspkrsCore-universal-7.01.jar)
UCHIJAAAA DamageIndicatorsMod{3.3.3} [Damage Indicators] ([1.8]DamageIndicatorsMod-3.3.3.jar)
UCHIJAAAA fallout{[1.8] v0.2.2.1} [The Fallout Mod] ([1.8]Fallout v0.2.2.1.jar)
UCHIJAAAA spectralguns{1.2.2} [Spectral Guns] ([Forge 1.8] SpectralGuns 1.2.2.jar)
UCHIJAAAA deconstruction{2.3.3} [The Deconstruction Mod] ([MC1.8]deconstruction[v2.3.3].jar)
UCHIJAAAA adminweapons{2.5} [Admin Weapons] (adminweapons-v2.6-mc1.8.jar)
UCHIJAAAA AfraidOfTheDark{1.8-1.0} [Afraid of the Dark] (AfraidOfTheDark-1.8-1.0.2.jar)
UCHIJAAAA alexiillib{0.1} [AlexIILLib] (AlexIILLib-1.8.jar)
UCHIJAAAA animalbikes{1.8} [Animal Bikes] (AnimalBikes_1.8.0.jar)
UCHIJAAAA uap{1.1.0} [Animal Research Machine] (AnimalResearchMachine-15.6.26-1.0.0-1.8.jar)
UCHIJAAAA antiqueatlas{4.2.4-1.8} [Antique Atlas] (antiqueatlas-4.2.4-1.8.jar)
UCHIJAAAA ArchitectureCraft{1.0.0} [ArchitectureCraft] (ArchitectureCraft-Mod-1.8.jar)
UCHIJAAAA Aroma1997CoreHelper{1.0.3.4.b36} [Aroma1997Core|Helper] (Aroma1997Core-1.8-1.0.3.4.b36.jar)
UCHIJAAAA Backpack{2.0.1} [Backpack] (Backpacks-Mod-1.8.jar)
UCHIJAAAA Baubles{1.1.0.0} [Baubles] (Baubles-1.8-1.1.0.0.jar)
UCHIJAAAA beautifulvanilla{1.0} [§aBeautiful Vanilla] (beautifulvanilla-0.31.jar)
UCHIJAAAA betterloadingscreen{1.8-1.3.1.52} [Better Loading Screen] (Better-Loading-Screen-Mod-1.8.jar)
UCHIJAAAA betterbeginnings{0.9.4-pre1} [Better Beginnings] (betterbeginnings-MC1.8.0-b0.9.4-pre1.jar)
UCHIJAAAA bettermining{0.1} [Better Mining] (BetterMining-1.8.6.jar)
UCHIJAAAA BiomesOPlenty{1.0} [Biomes O' Plenty] (BiomesOPlenty-1.8-3.0.0.1017-universal.jar)
UCHIJAAAA buildingtools{0.0.5} [Building Tools] (buildingtools-0.0.5-mc1.8.jar)
UCHIJAAAA butterflymania{1.5} [Butterfly Mania] (butterflymania-1.8-1.5.jar)
UCHIJAAAA C4Lib{1.0.0} [C4Lib] (C4Lib-1.8-1.0.0-universal.jar)
UCHIJAAAA fusionutil{0.1} [FusionUtil] (FusionUtil-0.1.6.jar)
UCHIJAAAA cabinets3{version} [Cabinets Reloaded] (Cabinets Reloaded-3.0.45.jar)
UCHIJAAAA grim3212core{V0.1 - 1.8} [Grim3212 Core] (Grim3212-Core-1.8.jar)
UCHIJAAAA calendar{V0.1 - 1.8} [Calendar] (Calendar-Mod-1.8.jar)
UCHIJAAAA codknives{V0.1 - 1.8} [Call of Duty Knives] (Call-of-Duty-Knives-Mod-1.8.jar)
UCHIJAAAA cannibalism{1.2.0} [Cannibalism] (Cannibalism-1.2.0-1.8.jar)
UCHIJAAAA chiselsandbits{1.0} [Chisels & Bits] (Chisels-and-Bits-Mod-1.8.jar)
UCHIJAAAA confighealth{2.1} [Configurable Health] (Configurable-Health-Mod-1.8.jar)
UCHIJAAAA MINE_CONTAINER{1.0} [Container capture] (Container Capture Mod 1.8.jar)
UCHIJAAAA CookingPlus{0.6} [CookingPlus] (CookingPlus-0.6.jar)
UCHIJAAAA CraftableAnimals{2.5.0.0} [Craftable Animals] (Craftable-Animals-Mod-1.8.jar)
UCHIJAAAA customnpcs{1.8.0_beta} [CustomNpcs] (CustomNPCs_1.8.0_beta.jar)
UCHIJAAAA wonderfulwands{1.6.1} [Wonderful Wands] (CyanosWonderfulWands-1.6.1-2.jar)
UCHIJAAAA drpcore{0.1.0} [Dark Roleplay Core] (Dark Roleplay Core 0.1.0.jar)
UCHIJAAAA darkroleplay{0.2.0 } [§4§nDark Roleplay] (Dark Roleplay v0.2.4.jar)
UCHIJAAAA decorationmegapack{1.18} [Decoration Mega Pack] (decorationmegapack-1.18-1.8-1446.jar)
UCHIJAAAA MoCreatures{8.0.0.devA} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod-8.0.0.devA-2.jar)
UCHIJAAAA emeraldobsidianmod{1.2} [Emerald & Obsidian tools/armor mod] (Emerald-and-Obsidian-Tools-Mod-1.8.jar)
UCHIJAAAA eplus{3.1.0a1} [Enchanting Plus] (EnchantingPlus-1.8-3.1.0a1.jar)
UCHIJAAAA mdecore{1.8-1.2.2} [MattDahEpic Core] (mdecore-1.8-1.2.2.jar)
UCHIJAAAA exchangeorb{1.8-1.8} [Exchange Orb] (exchangeorb-1.8-1.8.jar)
UCHIJAAAA exnihilo2{0.27} [Ex Nihilo 2] (ExNihilo2-0.27.jar)
UCHIJAAAA exoticbirds{1.0} [Exotic Birds] (Exotic-Birds-Mod-1.8.jar)
UCHIJAAAA eyemod{5.5} [EyeMod] (eyemod-5.5.jar)
UCHIJAAAA ezstorage{1.0} [EZ Storage] (ezstorage-1.0.jar)
UCHIJAAAA fakeores{2.0} [Fake Ores 2] (fakeores2v1-mc1.8.jar)
UCHIJAAAA fancypack{V0.1 - 1.8} [Fancy Pack] (FancyPack-Mod-1.8.jar)
UCHIJAAAA FantasticFood{1.8} [FantasticFood] (Fantastic-Foods-Mod-1.8.jar)
UCHIJAAAA findermod{1.0} [findermod] (FinderMod-1.0.1forMC1.8.jar)
UCHIJAAAA extinguisher{V0.1 - 1.8} [Extinguisher] (Fire-Extinguisher-Mod-1.8.jar)
UCHIJAAAA fireplacecore{2.3.2.0} [Fireplace Core] (Fireplace Core 2.3.2.0.jar)
UCHIJAAAA flansmod{5.0} [Flan's Mod] (Flan's Mod-1.8-5.0.jar)
UCHIJAAAA ftea{1.8b} [Flower Tea] (Flower Tea 1.8b.jar)
UCHIJAAAA forge_TheEpicarnoMod{V1.1.4.6} [The Epicarno Mod] (forge_TheEpicarnoMod-1.1.4.6.jar)
UCHIJAAAA frsm{1.5.06b-1.8-beta} [Fex's Random Stuff Mod] (frsm-1.5.06b-1.8-beta.jar)
UCHIJAAAA gadgetsngoodies{BETA} [Gadgets n' Goodies Mod] (Gadgets_n_Goodies_mod_v1.1_mc_v1.8.jar)
UCHIJAAAA geoactivity{2.0} [GeoActivity] (geoactivity-2.0.jar)
UCHIJAAAA fishing{1.1} [Fishing Net Mod] (GiacomosFishingNet1.8-1.1.jar)
UCHIJAAAA gravitycontrol{V0.1 - 1.8} [Gravity Controller] (Gravity-Control-Mod-1.8.jar)
UCHIJAAAA iChunUtil{5.4.0} [iChunUtil] (iChunUtil-5.4.0.jar)
UCHIJAAAA GravityGun{5.0.0} [GravityGun] (GravityGun-5.0.0.jar)
UCHIJAAAA HelperTools{v2.5b} [HelperTools] (HelperTools-1.8.0-v2.5b.jar)
UCHIJAAAA imc{1.8.0} [Improving Minecraft] (Improving Minecraft-1.8.0.jar)
UCHIJAAAA induo{0.3.0} [Induo] (Induo-v0.3.0-mc1.8.jar)
UCHIJAAAA InventoryPets{1.3.3} [Inventory Pets] (inventorypets-1.8-1.3.3.jar)
UCHIJAAAA inventorytweaks{1.59-176-9318a76-dirty} [Inventory Tweaks] (InventoryTweaks-1.59-176.jar)
UCHIJAAAA IronChest{6.0.84.743} [Iron Chest] (Iron-Chests-Mod-1.8.jar)
UCHIJAAAA km{1.0} [Kruuxtian Magiks] (Kruuxtian Magiks-1.0.0.1.jar)
UCHIJAAAA LotsOfFood{1.8.0} [Lots of Food] (Lots of Food-1.8.0.jar)
UCHIJAAAA LOT{1.1} [�9�lLots of Things] (Lots-of-Things-1.1-[1.8].jar)
UCHIJAAAA magicclover{0.6} [Magic Clover] (Magic-Clover-Mod-1.8.jar)
UCHIJAAAA magicyarn{1.1.6} [Magic Yarn] (MagicYarn-1.8.jar)
UCHIJAAAA makersmark{2.0.1} [Maker's Mark: The Minter's Mod] (MakersMark-V2.0.1-MC1.8.jar)
UCHIJAAAA chef{4.0} [Master Chef] (Master_Chef_v5.0-1.8.jar)
UCHIJAAAA RadixCore{1.8-2.0.5} [RadixCore] (RadixCore-1.8-2.0.5-universal.jar)
UCHIJAAAA MCA{1.8-5.0.7.1} [Minecraft Comes Alive] (MCA-1.8-5.0.7.1-universal.jar)
UCHIJAAAA MineChess{1.3.8} [MineChess] (MineChess-1.8-1.4.0.jar)
UCHIJAAAA ministrapp{1.8.0-4.1.0} [Minestrappolation Mod] (Minestrappolation-1.8-4.1.0.jar)
UCHIJAAAA ms{v1.66} [MoShiz] (Mo' Shiz v1.66.jar)
UCHIJAAAA mobdropexchangeorb{1.8-1.5.1} [Mob Drop Exchange Orb] (mobdropexchangeorb-1.8-1.5.1.jar)
UCHIJAAAA modmercenario{1.8} [modmercenario] (modmercenario-0018_1.8.jar)
UCHIJAAAA MoreFurnaces{1.3.11} [More Furnaces] (More-Furnaces-Mod-1.8.jar)
UCHIJAAAA me{1.3.2.1} [More Enchantments] (MoreEnchantments-1.8-1.3.2.1.jar)
UCHIJAAAA AencEx{0.0.1} [AencEx] (MoreEnchantments-1.8-1.3.2.1.jar)
UCHIJAAAA MovingWorld{MC1.8-V1.8} [Moving World] (movingworld-MC1.8-V1.8.jar)
UCHIJAAAA cfm{3.4.8} [�9MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.4.8-build1(1.8).jar)
UCHIJAAAA myfit{1.9} [MyFit] (myfit-v1.9.jar)
UCHIJAAAA nuclearcraft{V0.1 - 1.8} [Nuclear Craft] (Nuclear-Craft-Mod-1.8.jar)
UCHIJAAAA oldguns{1.3.0} [Old Guns Mod] (oldguns-1.3.0_x32.jar)
UCHIJAAAA OpenComputers{1.5.16.35} [OpenComputers] (OpenComputers-MC1.8-1.5.16.35-universal.jar)
UCHIJAAAA Paintball{1.8.0v1} [Paintball] (Paintball-1.8.0v1.jar)
UCHIJAAAA pandorasbox{2.1.2} [Pandora's Box] (PandorasBox-2.1.2.jar)
UCHIJAAAA parachutemod{3.1.1} [Parachute Mod] (parachutemod-1.8.0-3.1.1-23.jar)
UCHIJAAAA pocketnether{1.3} [Pocket Nether Link Mod] (pocketnether-1.8-1.3.jar)
UCHIJAAAA pokeball{V0.1 - 1.8} [Pokeball] (Pokeball-Mod-by-grim3212-1.8.jar)
UCHIJAAAA pcb{1.3} [Portable Craft Bench] (Portable Craft Bench Mod 1.8.jar)
UCHIJAAAA mymod{1.0} [Power Pills] (Power-Pills-Mod-1.8.jar)
UCHIJAAAA projectbench{0.5.0} [Project Bench Updated] (ProjectBench-Update-1.8-0.5.0.jar)
UCHIJAAAA ProjectE{1.8-PE1.0.1B} [ProjectE] (ProjectE-1.8-PE1.0.1B.jar)
UCHIJAAAA RandomThings{3.5.3} [Random Things] (RandomThings-MC1.8-3.5.3.jar)
UCHIJAAAA RealisticTorches{1.0.0} [Realistic Torches] (RealisticTorches-1.8-1.0.0.jar)
UCHIJAAAA redstonepaste{1.7.1} [Redstone Paste] (redstonepaste-mc1.8-1.7.1.jar)
UCHIJAAAA corerm{1.2c} [RikMuld's Core] (RikMuldsCore_1.2c.jar)
UCHIJAAAA rpcraft{Beta 1.3 - 1.8.0} [RP Craft] (rpcraft-1.3-1.8.0.jar)
UCHIJAAAA showarmsstand{1.1} [ShowArmsStand] (ShowArmsStand-1.8-1.1.jar)
UCHIJAAAA sigurdsEpicAdventureStuff{1.0.1} [Sigurd's Epic Adventure Stuff!] (SigurdsEpicAdventureStuff-1.0.1-mc1.8.jar)
UCHIJAAAA SilentGems{1.3.00} [Silent's Gems] (Silents-Gems-Mod-1.8.jar)
UCHIJAAAA SimilsaxTranstructors{1.8.0.5} [Similsax Transtructors] (SimilsaxTranstructors-1.8.0.5.jar)
UCHIJAAAA samsbeetroot{1.8-1.0.0} [Simple Beetroot] (SimpleBeetroot-1.8-1.0.0.jar)
UCHIJAAAA SlimeAid{1.0} [SlimeAid] (SlimeAid v1.0 1.8.jar)
UCHIJAAAA SlimevoidLib{3.0.0.4-beta-1.8} [Slimevoid Library] (SlimevoidLibrary-3.0.0.4-beta-1.8.jar)
UCHIJAAAA smc{0.1} [Simple Minecraft] (smc-Simple Minecraft - 0.1V.jar)
UCHIJAAAA snowconecraft{1.8-1.0} [Snow Cone Craft] (Snow-Cone-Craft-Mod-1.8.jar)
UCHIJAAAA soda{V0.1 - 1.8} [Soda] (Soda-Mod-1.8.jar)
UCHIJAAAA spawnercraft{1.8-2.0a} [SpawnerCraft] (SpawnerCraft2-1.8-2.0a.jar)
UCHIJAAAA telepacks{1.8-1.0} [TelePacks] (telepacks-1.8-1.0.jar)
UCHIJAAAA cursedarmourmod{1.0} [The Consecrated Armour Mod] (The Consecrated Armour Mod for Minecraft 1.8.jar)
UCHIJAAAA elementsmod{1.0.5} [The Elements Mod] (The Elements Mod [1.0.5b] for Minecraft 1.8.jar)
UCHIJAAAA camping{2.2e} [The Camping Mod 2] (TheCampingMod_2.2e.jar)
UCHIJAAAA throwabletorchmod{1.1.0} [ThrowableTorchMod] (throwabletorchmod-1.8-1.1.jar)
UCHIJAAAA throwingspears{V0.1 - 1.8} [Throwing Spears] (Throwing-Spears-Mod-1.8.jar)
UCHIJAAAA TooMuchTNT{3.0} [TooMuchTNT] (TooMuchTNT v3.0.jar)
UCHIJAAAA Torched{5.0.0} [Torched] (Torched-5.0.0.jar)
UCHIJAAAA TrailMix{5.0.0} [TrailMix] (TrailMix-5.0.0.jar)
UCHIJAAAA ultimatearmory{1.0} [Ethcad's Ultimate Armory] (UltimateArmory-1.0.jar)
UCHIJAAAA Waila{1.6.0_B1} [Waila] (Waila-1.6.0_B1_1.8.1.jar)
UCHIJAAAA wallclock{V0.1 - 1.8} [Wall Clock] (Wall-Clock-Mod-1.8.jar)
UCHIJAAAA wallpaper{0.8} [Wallpaper] (wallpaper-0.8-1.8.jar)
UCHIJAAAA worldoverhaulmod{1.8_6_1} [World Overhaul Mod] (worldoverhaul-1.8-6_1.jar)
UCHIJAAAA worldtools{1.3.2} [World Tools] (WorldTools_1.8_1.3.2.jar)
UCHIJAAAA XaeroMinimap{1.5.8} [Xaero's Minimap] (xaeros_minimap_v1.5.8_1.8_Forge.jar)
UCHIJAAAA youtubers{1.7.0} [Youtubers+ Mod] (Youtubers-Mod-1.8.jar)
UCHIJAAAA zero_quest{v1.8.5} [Zero Quest] (Zero Quest-v1.8.5.jar)
UCHIJAAAA zombieapocalypse{1.8} [Zombie Apocalypse] (zombieapocalypse-1.8.jar)
UCHIJAAAA zombie_steak{1.8-1.0.2} [Zombie Steak] (ZombieSteak-1.8-1.0.2.jar)
Loaded coremods (and transformers):
CCLCorePlugin (CodeChickenLib-1.8-1.1.2.115-universal.jar)
codechicken.lib.asm.ClassHeirachyManager
codechicken.lib.asm.RenderHookTransformer
FMLPlugin (InventoryTweaks-1.59-176.jar)
invtweaks.forge.asm.ContainerTransformer
NowWithRendering (redstonepaste-mc1.8-1.7.1.jar)
net.fybertech.nwr.NowWithRendering
MovingWorldCoreMod (movingworld-MC1.8-V1.8.jar)
LoadingScreenLoadPlugin (Better-Loading-Screen-Mod-1.8.jar)
alexiil.mods.load.coremod.BetterLoadingScreenTransformer
CodeChickenCorePlugin (CodeChickenCore-1.8-1.0.5.34-universal.jar)
codechicken.core.asm.InterfaceDependancyTransformer
codechicken.core.asm.TweakTransformer
codechicken.core.asm.DelegatedTransformer
codechicken.core.asm.DefaultImplementationTransformer
CorePlugin (MakersMark-V2.0.1-MC1.8.jar)
com.hitchh1k3rsguide.makersmark.asm.ASMTransformer
TransformerLoader (OpenComputers-MC1.8-1.5.16.35-universal.jar)
li.cil.oc.common.asm.ClassTransformer
LoadingPlugin (RandomThings-MC1.8-3.5.3.jar)
lumien.randomthings.asm.ClassTransformer
CAFMLPlugin (Craftable-Animals-Mod-1.8.jar)
naruto1310.craftableAnimals.vanilla.CATransformer
CCCDeobfPlugin (unknown)
NEICorePlugin (NotEnoughItems-1.8-1.0.5.104-universal.jar)
codechicken.nei.asm.NEITransformer
WallpaperLoadingPlugin (wallpaper-0.8-1.8.jar)
com.pau101.wallpaper.core.WallpaperClassTransformer
LoadPlugin (AlexIILLib-1.8.jar)
alexiil.mods.lib.coremod.ClassTransformer
CoreMod (Aroma1997Core-1.8-1.0.3.4.b36.jar)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [EntityPlayerMP['SnapshotDesign'/818, l='New World', x=-1208.50, y=4.00, z=1272.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Woo, all the EMC!
Server wise TCR is a good, albeit slightly nerfed choice. As far as villagers they are pretty exploitable even in Vanilla, if you are concerned remove the emerald EMC value or disable villager trades. I've thought about adding a setting in ProjectE to disable trades, but there's plenty of other mods for that.
Our issue tracker can be found at: https://github.com/sinkillerj/ProjectE/issues
Mod Support for Bashurverse and other Youtubers, custom mod developer for clients such as the Noxcrew, Element Animations, and LogDotZip, ProjectE developer. http://twitter.com/sinkillerj - http://youtube.com/user/sinkillerj - http://minecraft.curseforge.com/mc-mods/226410-projecte
But from what I seen from Minetweaker, you seem to have to understand some programming to use that. I really have no idea how to do that, myself.
And you already have so much offered to turn off in the config, which is very lovely and detailed btw. Thank you for that. So, couldn't you simply add one more on/off part for the dark/red power, as well? Because if those two could be changed to false, automatically it would stop the making of all that jewelry, all the armor, all the weapons or tools, even a lot of the machinery. That would be really nice. It would add so much power to two simple deactivations.
Couldn't you please do that? Pretty please??
I fail to see the exploit, you are making lapis, thus costing you the EMC difference between the two bags.
Mod Support for Bashurverse and other Youtubers, custom mod developer for clients such as the Noxcrew, Element Animations, and LogDotZip, ProjectE developer. http://twitter.com/sinkillerj - http://youtube.com/user/sinkillerj - http://minecraft.curseforge.com/mc-mods/226410-projecte
Pls say me when come the next update from this Mod.
with the archangel smite and explosion.
Can you add to the growth that it not harvest the last sugar cane.
Iam so happy about your mod.
Lg
extra utilities compressed cobble is OP
i mean, octuple compressed cobble is 43,046,721 EMC.. and with a super fast extra utilities cobble gen, i can get octuple in a couple hours.. then it's ALL the diamonds!
This wont be happening, if you want that set a custom EMC value. Your entire exploit revolves around bag recoloring, something which is easy to fix, there is no need to unbalance the dyes.
Next update should be out within the next few days, however we do not have a ETA on the Archanels Smite at this time, and I'm not sure what you mean by explosion.
Please open a issue on our tracker regarding the sugar cane.
Mod Support for Bashurverse and other Youtubers, custom mod developer for clients such as the Noxcrew, Element Animations, and LogDotZip, ProjectE developer. http://twitter.com/sinkillerj - http://youtube.com/user/sinkillerj - http://minecraft.curseforge.com/mc-mods/226410-projecte
Some time ago was "A Red Matter furnace can be powered indefinitely by placing an Energy Collector next to it."
But NOW it is not true? Why? It was sow... sow cool
That feature is still in place, please ensure that your collector tier is powerful enough to substain it.
Mod Support for Bashurverse and other Youtubers, custom mod developer for clients such as the Noxcrew, Element Animations, and LogDotZip, ProjectE developer. http://twitter.com/sinkillerj - http://youtube.com/user/sinkillerj - http://minecraft.curseforge.com/mc-mods/226410-projecte
With ProjectE-1.7.10-PE1.7.2 - works with Collector MK3.
With ProjectE-1.7.10-PE1.8.0 - works.
With ProjectE-1.7.10-PE1.9.1B - do not works even with two MK3.
And what can I do? Can you see it?
I mean in EE2 you can do with the gem armor a ball that explode
Sorry, for my bad english
regards.
Sounds like Willie broke it, please open a issue on our tracker: https://github.com/sinkillerj/ProjectE/issues
Armor abilities already exist, check your key config, and that your server has not disabled them.
Mod Support for Bashurverse and other Youtubers, custom mod developer for clients such as the Noxcrew, Element Animations, and LogDotZip, ProjectE developer. http://twitter.com/sinkillerj - http://youtube.com/user/sinkillerj - http://minecraft.curseforge.com/mc-mods/226410-projecte
Just popping in to say 'Great work!'.
Aside from the oddness of my Alchemical Chests being invisible in my inventory, I've yet to encounter anything I'd consider a bug. I'm still trying to figure out why Dark Oak logs don't have an EMC... but I'm pretty sure I read somewhere that that was something I could fix on my end with a config or some command or something?
Anyhow, good stuff all around. Very competently built, and just like I remember EE2. I've been waiting a long time for someone to do this properly, and I am not disappointed in the least.
This is what the community calls a Power Flower: http://tekkitclassic.wikia.com/wiki/Tutorial/Power_Flower
Never seen the chest bug, are you on the 1.8 version? As far as Dark Oak it should have a EMC value but ill look into it, perhaps there is a recipe in your pack making it too cheap to have a value. You can override it with a custom EMC value by holding it in your hand and typing "/projecte setEMC 256" where 256 is whatever value you want it to have.
Mod Support for Bashurverse and other Youtubers, custom mod developer for clients such as the Noxcrew, Element Animations, and LogDotZip, ProjectE developer. http://twitter.com/sinkillerj - http://youtube.com/user/sinkillerj - http://minecraft.curseforge.com/mc-mods/226410-projecte
will custom crafting handlers be supported soon? like blood magic, or thaumcraft, or AE2? i mean, i think EE3 does this, so maybe projectE can too? and by custom crafting handlers, i mean like thaumcraft infusion recipes and stuff like that
Thanks for the command. I still hadn't figured it out, so hopefully now I can give it a proper EMC. Strangely, it's the only wood type log that doesn't have one for me. Wonder what's up with that.
As for the chest, yes. I'm using the 1.8 build. It's showing up perfectly fine once I place it in the world, but for some reason the item image is nonexistent. It's not too much of a problem, except I worry I'll accidentally throw it out of my inventory and lose it if I'm not careful.
ProjectE 1.9.2 "Servers and Players Rejoice" for Minecraft 1.7 is now live on the Curse Client and at: http://minecraft.curseforge.com/mc-mods/226410-projecte/files
Mod Support for Bashurverse and other Youtubers, custom mod developer for clients such as the Noxcrew, Element Animations, and LogDotZip, ProjectE developer. http://twitter.com/sinkillerj - http://youtube.com/user/sinkillerj - http://minecraft.curseforge.com/mc-mods/226410-projecte