Masterfully changes topics* I haven't downloaded the newer daily builds, but I'm curious*. When the team unveils models (as stated before lovely models) are they just finished art models or do they have some code with them? Additionally, when the team wants to add a new mob in, is the code created before the model or is the model created first? I suppose what I am asking is what comes first, the model or the code?
(Disclaimer* Curious as in the Archbishop Messiah King, he who already knows all things, would like to be answered as though he had no idea what sort of processes goes on to create a mob for the mod. It is to be noted this is out of personal preference and no doubt will further prove his divine intelligence. One may begin to question this reasoning, but be wary as questioning the Archbishop Messiah King is unwise and could result in my deportation to the Palace of Paradise.)
hey keep that off of this thread, what happens there stays there, and what happens here stays here. If you guys feel that strongly about something that happened on another thread, start a pm to discuss it.
Sorry, was a bit angry at the time, didn't mean to start anything.
Hallo, would you please consider taking a look at my model? http://techne.zeux.me/2de1952a. I accept every kind of feedback, I made it because I would really like more sauropds only I don't have the capacity to make it into a working mob.
Ok !! Thank !! But you see, i don't think i can use intellij cuz .... i searched and there is no tuto in my language ... and the link you gave to me ... is a bit difficult to understand, but i'm actually trying to know what does this mean ...
Actually my project still a project. But then, if i success to code, i hope we can collab.
But not really merge our mod, but make our code compatible. You probaly don't understand the concept. Uhm that's like the web display mod, they have created a block coded for be compatible with the computer craft mod ... if i success to star coding, and the first beta of the mod will be avaible, i want to collab with you, for example : T-REX break out of his enclosure, with fence broken and animation.
Thank again for advise me !! ( and of curse i won't start coding before learn !! )
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We absolutely need more mammals like dire wolf and smilodon two carnivores and probably an aquatic predator like liopleurodon or elasmosaur... And in the latest stable build I noticed somethin peculiar... could you ask a mod creator for better ai like the animals plus mod creator for some ai my tylosaur even though it's more stable the ai could still bug like how bloodtooth here is trying to get coelacanths and squid by running his face on the glass tube that contains the exit to the sunken ship... Beta 2 is more stable though... I have another question is the t-rex sounds being worked on because my t-rex don't make noise.. not bashing on a well and beautifully crafted mod I just have some issues that are happening in my world... xD my tylosaur is a glass-head
We absolutely need more mammals like dire wolf and smilodon two carnivores and probably an aquatic predator like liopleurodon or elasmosaur... And in the latest stable build I noticed somethin peculiar... could you ask a mod creator for better ai like the animals plus mod creator for some ai my tylosaur even though it's more stable the ai could still bug like how bloodtooth here is trying to get coelacanths and squid by running his face on the glass tube that contains the exit to the sunken ship... Beta 2 is more stable though... I have another question is the t-rex sounds being worked on because my t-rex don't make noise.. not bashing on a well and beautifully crafted mod I just have some issues that are happening in my world... xD my tylosaur is a glass-head
Tons of mammals will be re-added after some bug fixes and updates, but I really can't wait for the Arsinoitherium remodel.
Rollback Post to RevisionRollBack
JurassiCraft enthusiast. Paleofreak, and all-time gamer. Oh and also supporter of awesome dinosaur mods
Guys I know what the new brachiosaurus looks like!
Also is the newest velociraptor and para?
hehe, but HELL NO
JurassiCraft enthusiast. Paleofreak, and all-time gamer. Oh and also supporter of awesome dinosaur mods
Masterfully changes topics* I haven't downloaded the newer daily builds, but I'm curious*. When the team unveils models (as stated before lovely models) are they just finished art models or do they have some code with them? Additionally, when the team wants to add a new mob in, is the code created before the model or is the model created first? I suppose what I am asking is what comes first, the model or the code?
(Disclaimer* Curious as in the Archbishop Messiah King, he who already knows all things, would like to be answered as though he had no idea what sort of processes goes on to create a mob for the mod. It is to be noted this is out of personal preference and no doubt will further prove his divine intelligence. One may begin to question this reasoning, but be wary as questioning the Archbishop Messiah King is unwise and could result in my deportation to the Palace of Paradise.)
-Scribe #3
Equal, yeah.. Anywho its on their topic now. BTW, why Archlo and not Utah?
Use the Ring Luke, he who controls the Ring controls the raptors~ Dumbledore
v Scroll down for great GIFs! V
Sorry, was a bit angry at the time, didn't mean to start anything.
Good,You Need Make A Model Page To Show It,
What language do you speak?
Old JurassiCraft dev (Retired)
He speaks French.
Thank you so much Badamb!
I cant get to the daily builds on my mac
What do you mean the daily builds in a website
http://jenkins.ilexiconn.net/
If you like what I do please consider donating to keep it going
We absolutely need more mammals like dire wolf and smilodon two carnivores and probably an aquatic predator like liopleurodon or elasmosaur... And in the latest stable build I noticed somethin peculiar... could you ask a mod creator for better ai like the animals plus mod creator for some ai my tylosaur even though it's more stable the ai could still bug like how bloodtooth here is trying to get coelacanths and squid by running his face on the glass tube that contains the exit to the sunken ship... Beta 2 is more stable though... I have another question is the t-rex sounds being worked on because my t-rex don't make noise.. not bashing on a well and beautifully crafted mod I just have some issues that are happening in my world... xD my tylosaur is a glass-head
He is asking the mod to add the model.
JurassiCraft enthusiast. Paleofreak, and all-time gamer. Oh and also supporter of awesome dinosaur mods
FINALLYYYY! I HOPE IT'S AI GETS BETTER
Plus I hope its a syringe since mosasaurs give birth.
Can we expect a new T.rex soon?
JurassiCraft enthusiast. Paleofreak, and all-time gamer. Oh and also supporter of awesome dinosaur mods
Holy F-
Life Has Found A Way.
World's Best Dinosaur Mod http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2444641-jurassicraft-bringing-dinosaurs-to-life
Can we have an image hint of a new mob? Just a teeny weeny clue
JurassiCraft enthusiast. Paleofreak, and all-time gamer. Oh and also supporter of awesome dinosaur mods
Welp, here come the grammar nazis
JurassiCraft enthusiast. Paleofreak, and all-time gamer. Oh and also supporter of awesome dinosaur mods
Tons of mammals will be re-added after some bug fixes and updates, but I really can't wait for the Arsinoitherium remodel.
JurassiCraft enthusiast. Paleofreak, and all-time gamer. Oh and also supporter of awesome dinosaur mods