That makes sense, thanks for the update. I think it was Zyin's HUD or something even older that showed when they could breed again but that was several game updates ago. Not a huge deal, I can just time out 6 minutes to be safe and feed again.
One more question ... is there a way you can put the Entity Count into your mod ? You know, the E:# you see when you hit F3 ? That is the only piece of information I see missing from having everything I want on the screen
I logged into this website (Having never attached my twitch to curse - or whathaveyou) - and dealt with merging accounts, logging in with old credentials, etc - just so say this:
Thank You
You have single-handedly given me the 1 hud I've been looking for. It contains everything I ever wanted + customizable settings to move things around and even have different colors! :3
Thank you thank you thank you. I do not know why this post isn't the TOP post of google searches for "Minecraft 1.8.9 Hud" - but it needs to be.
After 45 minutes of searching around and even getting onto risky websites, I finally came across this post.
I may not see any replies - because this is the literal first comment I ever typed in this website (probably in forever, but if not-) for over 3 years. You are amazing, know that.
If there was a rating system here, I'd give you 5/5 stars - even though I haven't fully customized the hud in the game yet. I have the game in the background - but after seeing all the options and how well it was made, I just had to log in to this website to thank you. So do know, I'd rate you the best I could if rating was a thing (and if it is a thing - I'm sorry I don't see it ;u; ...). I'm bookmarking this page not only to give to friends so that they could have a better time in servers, but to also check up on any other mod you create. If I hadn't said it enough: Thank you :3
If you look at the original post, there's a little green arrow at its bottom right. Click that to give the author a reputation point.
Rollback Post to RevisionRollBack
Also, I've flipped shovel textures for Tinker's Construct and ExtraTiC for a more realistic-looking animation, check here: http://www.minecraft...hovel-textures/
Also, I've flipped shovel textures for Tinker's Construct and ExtraTiC for a more realistic-looking animation, check here: http://www.minecraft...hovel-textures/
we love this mod on our server. i was hopeing there would be an update to the 1.10.2 version to fix some of the issues that were fixed in later versions.
in particular a fix to when inventory is full and the pick up indicator just keeps climbing, "picked up wood x234"
I was also hopeing that an option could be added to change the display of hearts? ie, just use numbers, max hearts per row, max hearts shown, etc.
ran into a boss with 1000 hp. and the hearts bar just shot over the screen. needsless to say we had to turn the mobinfo off.
i know mod devs dont usually backport. nevertheless i thought id request it.
/Melekaiah.
I am midway through writing a massive update which I will be pushing out to probably 1.9 through current. No guarantees on how long it'll take but yes, updates will come.
Will there ever be a version that works with Optifine ? I had to install Forge just to use this mod and love it but Optifine lets me do more with the video settings of the game itself, which I miss.
Will there ever be a version that works with Optifine ? I had to install Forge just to use this mod and love it but Optifine lets me do more with the video settings of the game itself, which I miss.
In what way are this mod and OptiFine incompatible? I haven't had any problems running the two of them.
Rollback Post to RevisionRollBack
Also, I've flipped shovel textures for Tinker's Construct and ExtraTiC for a more realistic-looking animation, check here: http://www.minecraft...hovel-textures/
Will there ever be a version that works with Optifine ? I had to install Forge just to use this mod and love it but Optifine lets me do more with the video settings of the game itself, which I miss.
There is a Forge-compatible version of Optifine you can download. I can't guarantee that there won't be any graphical glitches as this mod is untested with Optifine as of now, but it should run without issues.
optifine compatible forge .. this I have to find, that would be awesome. I wasn't able to get Better Hud working on Optifine yet, not sure if there is a setting I can't find or not.
Where is the setting to let this mod run on Optifine ? I just started the game in Optifine but can't find the option to let this mod show up.
IIRC you can install Forge first, then drop Optifine (and this mod) into the mods folder under your Minecraft directory (%AppData%\.minecraft unless you've moved it, elsewhere for OSs other than Windows).
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I wanted to Use this for My Servers mod pack but i wanted to remove the Armour Info, sword Info but keep the light level & saturation and Day and time and info in top right.
I also wouldn't mind tweaking the armour and sword to only show up when they press TAB or Press E for there Inventory.
I would like the compass feature and cords you had but only have it show up if the compass was in there Hand or off hand slot only.
is there anyway i could do this? Its for a Private server mostly. I also would like it to say the Hearts and Hunger to say 20.0 instead of 10.0 to be more accurate.
I wanted to Use this for My Servers mod pack but i wanted to remove the Armour Info, sword Info but keep the light level & saturation and Day and time and info in top right.
I also wouldn't mind tweaking the armour and sword to only show up when they press TAB or Press E for there Inventory.
I would like the compass feature and cords you had but only have it show up if the compass was in there Hand or off hand slot only.
is there anyway i could do this? Its for a Private server mostly. I also would like it to say the Hearts and Hunger to say 20.0 instead of 10.0 to be more accurate.
Just configure the mod using the menu (U key). You can distribute the config file to the players of your server as part of the modpack and the settings will be the same. Not everything you describe is possible, but everything can be enabled or disabled in the menu.
My HUD started going somewhat going offscreen and I can't see everything. Is your HUD supposed to resize to match the height and width of the screen? Is so, it stopped doing that for whatever reason. I'll try deleting the config file and see if that resets it into working order.
My HUD started going somewhat going offscreen and I can't see everything. Is your HUD supposed to resize to match the height and width of the screen? Is so, it stopped doing that for whatever reason. I'll try deleting the config file and see if that resets it into working order.
When you move elements you have to lock them in place.
That makes sense, thanks for the update. I think it was Zyin's HUD or something even older that showed when they could breed again but that was several game updates ago. Not a huge deal, I can just time out 6 minutes to be safe and feed again.
One more question ... is there a way you can put the Entity Count into your mod ? You know, the E:# you see when you hit F3 ? That is the only piece of information I see missing from having everything I want on the screen
I logged into this website (Having never attached my twitch to curse - or whathaveyou) - and dealt with merging accounts, logging in with old credentials, etc - just so say this:
Thank You
You have single-handedly given me the 1 hud I've been looking for. It contains everything I ever wanted + customizable settings to move things around and even have different colors! :3
Thank you thank you thank you. I do not know why this post isn't the TOP post of google searches for "Minecraft 1.8.9 Hud" - but it needs to be.
After 45 minutes of searching around and even getting onto risky websites, I finally came across this post.
I may not see any replies - because this is the literal first comment I ever typed in this website (probably in forever, but if not-) for over 3 years. You are amazing, know that.
If there was a rating system here, I'd give you 5/5 stars - even though I haven't fully customized the hud in the game yet. I have the game in the background - but after seeing all the options and how well it was made, I just had to log in to this website to thank you. So do know, I'd rate you the best I could if rating was a thing (and if it is a thing - I'm sorry I don't see it ;u; ...). I'm bookmarking this page not only to give to friends so that they could have a better time in servers, but to also check up on any other mod you create. If I hadn't said it enough: Thank you :3
If you look at the original post, there's a little green arrow at its bottom right. Click that to give the author a reputation point.
Also, I've flipped shovel textures for Tinker's Construct and ExtraTiC for a more realistic-looking animation, check here:
http://www.minecraft...hovel-textures/
Thank you for making the effort! I appreciate everything you said, more is to come!
Hey, does this work for 1.12.2?
Yup.
Also, I've flipped shovel textures for Tinker's Construct and ExtraTiC for a more realistic-looking animation, check here:
http://www.minecraft...hovel-textures/
I am midway through writing a massive update which I will be pushing out to probably 1.9 through current. No guarantees on how long it'll take but yes, updates will come.
Will there ever be a version that works with Optifine ? I had to install Forge just to use this mod and love it but Optifine lets me do more with the video settings of the game itself, which I miss.
In what way are this mod and OptiFine incompatible? I haven't had any problems running the two of them.
Also, I've flipped shovel textures for Tinker's Construct and ExtraTiC for a more realistic-looking animation, check here:
http://www.minecraft...hovel-textures/
There is a Forge-compatible version of Optifine you can download. I can't guarantee that there won't be any graphical glitches as this mod is untested with Optifine as of now, but it should run without issues.
optifine compatible forge .. this I have to find, that would be awesome. I wasn't able to get Better Hud working on Optifine yet, not sure if there is a setting I can't find or not.
Where is the setting to let this mod run on Optifine ? I just started the game in Optifine but can't find the option to let this mod show up.
IIRC you can install Forge first, then drop Optifine (and this mod) into the mods folder under your Minecraft directory (%AppData%\.minecraft unless you've moved it, elsewhere for OSs other than Windows).
It worked, took some trial and error to get Optifine working on it but now it works like a charm. Thanks all !
I wanted to Use this for My Servers mod pack but i wanted to remove the Armour Info, sword Info but keep the light level & saturation and Day and time and info in top right.
I also wouldn't mind tweaking the armour and sword to only show up when they press TAB or Press E for there Inventory.
I would like the compass feature and cords you had but only have it show up if the compass was in there Hand or off hand slot only.
is there anyway i could do this? Its for a Private server mostly. I also would like it to say the Hearts and Hunger to say 20.0 instead of 10.0 to be more accurate.
Just configure the mod using the menu (U key). You can distribute the config file to the players of your server as part of the modpack and the settings will be the same. Not everything you describe is possible, but everything can be enabled or disabled in the menu.
It seems that looking at entities while having the HUD enabled and shaders on causes the game to lag out, or shaders to go crazy unfortunately.
My HUD started going somewhat going offscreen and I can't see everything. Is your HUD supposed to resize to match the height and width of the screen? Is so, it stopped doing that for whatever reason. I'll try deleting the config file and see if that resets it into working order.
When you move elements you have to lock them in place.