One problem I see with the update is with the Coords. I have mine set to the bottom right corner. With spacing turned off, it just displays: betterHud.strings.xyz. If spacing is turned on, then they stack and display correctly.
so a bit of an issue i'm not sure if it has to do with the mod itself or how i have customised the settings: i am running the 1.7.10 version and there is no indicator for how much breath i have left when underwater. i am using many mods, but only one or two others that adds head up display information (rei's minimap, smartmoving for energy indicator) is this something to do with your mod?
EDIT: i forgot to mention, whenever i pick up a block, the "block pickup" indicator always states i'm picking up 0X(item name) is there some way for me to rectify this?
Setting IP address to off doesn't seem to be saving in-between games.
How to reproduce:
1. Change IP Address to OFF
2. Close and quit the game
3. Open the game and reconnect to the server you were on
I believe this is because it doesn't appear that when exiting the Better HUD options GUI that it'll update the config file for:
* Player count
* IP Address
* Latency
UNLESS you also disable the connection option close the Better HUD Options GUI, re-open the Better HUD Options GUI, then re-enable the connection option
Does the newest update work with 1.11.2 forge yet?
Yes I am using it at the moment.... I have a question tho, where is the equipped info option? I'm trying to get rid of the name and bar above my inventory showing the weapon I'm holding.
Edit: Nevermind, I figured they split it into armor and holding bar... I feel stupid hahaha
Better HUD 1.3.8 for Minecratt 1.11 is now out! The long-awaited 1.11 update is fully-functional, although because there have been many changes in the code there may be some glitches which slipped through the cracks. If you do find one, feel free as always to post it here and I'll try to address it.
There are no new features in this version, hence why the version number has not changed, but the code is quite vastly different from the 1.9 or 1.10 versions. The link to the download is on the original post with all the other downloads. Thanks!
When my inventory is full the number of items picked up doesn't stop increasing in the HUD. Also the potion indicator added into minecraft in 1.9 gets in the way of some of my HUD and I was wondering if you could add an option in your mod to disable the one from vanilla since its pointless when you can use the Betterhud version.
When my inventory is full the number of items picked up doesn't stop increasing in the HUD. Also the potion indicator added into minecraft in 1.9 gets in the way of some of my HUD and I was wondering if you could add an option in your mod to disable the one from vanilla since its pointless when you can use the Betterhud version.
Check the options for "Potion Display" It has an option to turn off the Vanilla one already.
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I can answer number one. Yes it is client side, although the health indicator doesn't work 100% of the time on servers.
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We're all stories in the end. Just make it a good one, eh? -The Doctor
Roughly 95% of Minecraft players hate Villagers and would be very happy if they were removed. If you are one of the 5% who actually like villagers, copy this into your signature and hope it never happens. ~EnderDude124
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Great mod, I would like to suggest you add status effect hud to this great mod as it is a vital part that is needed but can only be gotten through separate mod.
Thanks for the brilliant mod! I won't play 11.2 without it actually. It brings that much convenience to the way that I interact with the game. Your hard work is greatly appreciated and warrents a genuine complement. It creates immersion because all of the necessary data and indications are intelligently displayed.
So, I seem to have two issues that were not mentioned anywhere here. Using latest version of mod, forge and MC1.11.2
1) When showing Player Info from Mob Info module, waypoints from Xaeros minimap becomes garbled (I'm not sure if you're able to fix it in any way, but just making you aware of this anyway)
2) The Full Inventory Indicator always shows Inventory Full
firstly. i absolutely LOVE the raindrops on the screen. and I think that is awesome. I've never seen that in minecraft before. maybe you could add more similar features in the future? I have a few ideas if you wanna check em out
I think blood slashes on screen when attacking mobs. would be pretty damn cool. would be something that only appears when using a sword. Axe. pick etc. kinda like those blood slashes you would see in an old 80s horror film (should probably leave that one off by default. might be too much "gore" for young kids
harmful potion effects like green for poison and black for wither, kinda like the screen overlay you would get when on low health in a game
Maybe something when walking through cobwebs. It would be cool to temporarily have some strands of cobwebs stuck to the camera.
Broken or cracked screen effect when you land and take fall damage.
Frosted screen when in icy water aka a snow biome/icebiome
some kinda creepy overlay when standing on soul sand. kinda like you are being haunted or something of that sort. something super subtle
burnt screen when standing in lava or on magma blocks something like this but just around the edges and slightly see threw obviously http://i.imgur.com/QHGugaE.jpg
Maybe something when you get hit by a snowball?
Something when you use an enderpurl?
again. they are just ideas. its your mod so do what you want haha xD
the full inventory tab seems to always say full inventory? maybe im misunderstanding its purpose but, but all it does for me is say "inventory full" regardless of my inventory state, this could be a conflict with another mod im using. but I didn't care enough to look into it further. (however. if you would like. id be happy to figure out if and what mod is causing the problem)
I've also noticed that the "anchor" is a little unorthodox and somewhat confusing, id like to suggest using a 3x3 like the position grid for the anchor as appose to a 2x2 grid. after all. there are 9 options. and having to check all 4 boxes to set it to "center" both top right and bottom right to anchor it to the right just seems weird.
One problem I see with the update is with the Coords. I have mine set to the bottom right corner. With spacing turned off, it just displays: betterHud.strings.xyz. If spacing is turned on, then they stack and display correctly.
so a bit of an issue i'm not sure if it has to do with the mod itself or how i have customised the settings: i am running the 1.7.10 version and there is no indicator for how much breath i have left when underwater. i am using many mods, but only one or two others that adds head up display information (rei's minimap, smartmoving for energy indicator) is this something to do with your mod?
EDIT: i forgot to mention, whenever i pick up a block, the "block pickup" indicator always states i'm picking up 0X(item name) is there some way for me to rectify this?
(images of both displayed below)
Setting IP address to off doesn't seem to be saving in-between games.
How to reproduce:
1. Change IP Address to OFF
2. Close and quit the game
3. Open the game and reconnect to the server you were on
I believe this is because it doesn't appear that when exiting the Better HUD options GUI that it'll update the config file for:
* Player count
* IP Address
* Latency
UNLESS you also disable the connection option close the Better HUD Options GUI, re-open the Better HUD Options GUI, then re-enable the connection option
bro add droped item info
Does the newest update work with 1.11.2 forge yet?
Yes I am using it at the moment.... I have a question tho, where is the equipped info option? I'm trying to get rid of the name and bar above my inventory showing the weapon I'm holding.
Edit: Nevermind, I figured they split it into armor and holding bar... I feel stupid hahaha
When my inventory is full the number of items picked up doesn't stop increasing in the HUD. Also the potion indicator added into minecraft in 1.9 gets in the way of some of my HUD and I was wondering if you could add an option in your mod to disable the one from vanilla since its pointless when you can use the Betterhud version.
Check the options for "Potion Display" It has an option to turn off the Vanilla one already.
Thanks
This seems like a really good mod to have. There's just a few questions I have before doing so.
1) Is this a client mod? And
2) Is it compatible with JourneyMaps?
I can answer number one. Yes it is client side, although the health indicator doesn't work 100% of the time on servers.
We're all stories in the end. Just make it a good one, eh? -The Doctor
Roughly 95% of Minecraft players hate Villagers and would be very happy if they were removed. If you are one of the 5% who actually like villagers, copy this into your signature and hope it never happens. ~EnderDude124
Great mod, I would like to suggest you add status effect hud to this great mod as it is a vital part that is needed but can only be gotten through separate mod.
Nukeduck,
Thanks for the brilliant mod! I won't play 11.2 without it actually. It brings that much convenience to the way that I interact with the game. Your hard work is greatly appreciated and warrents a genuine complement. It creates immersion because all of the necessary data and indications are intelligently displayed.
THANK YOU!
So, I seem to have two issues that were not mentioned anywhere here. Using latest version of mod, forge and MC1.11.2
1) When showing Player Info from Mob Info module, waypoints from Xaeros minimap becomes garbled (I'm not sure if you're able to fix it in any way, but just making you aware of this anyway)
2) The Full Inventory Indicator always shows Inventory Full
How do I change the settings? It won't let me click on the config
In-game, press "U".
Hey,
I love the mod. (: its pretty awesome
but ive got a few things id like to bring up
firstly. i absolutely LOVE the raindrops on the screen. and I think that is awesome. I've never seen that in minecraft before. maybe you could add more similar features in the future? I have a few ideas if you wanna check em out
I think blood slashes on screen when attacking mobs. would be pretty damn cool. would be something that only appears when using a sword. Axe. pick etc. kinda like those blood slashes you would see in an old 80s horror film (should probably leave that one off by default. might be too much "gore" for young kids
harmful potion effects like green for poison and black for wither, kinda like the screen overlay you would get when on low health in a game
Maybe something when walking through cobwebs. It would be cool to temporarily have some strands of cobwebs stuck to the camera.
Broken or cracked screen effect when you land and take fall damage.
Frosted screen when in icy water aka a snow biome/icebiome
example http://i.imgur.com/9DciEXa.jpg
some kinda creepy overlay when standing on soul sand. kinda like you are being haunted or something of that sort. something super subtle
burnt screen when standing in lava or on magma blocks something like this but just around the edges and slightly see threw obviously http://i.imgur.com/QHGugaE.jpg
Maybe something when you get hit by a snowball?
Something when you use an enderpurl?
again. they are just ideas. its your mod so do what you want haha xD
the full inventory tab seems to always say full inventory? maybe im misunderstanding its purpose but, but all it does for me is say "inventory full" regardless of my inventory state, this could be a conflict with another mod im using. but I didn't care enough to look into it further. (however. if you would like. id be happy to figure out if and what mod is causing the problem)
I've also noticed that the "anchor" is a little unorthodox and somewhat confusing, id like to suggest using a 3x3 like the position grid for the anchor as appose to a 2x2 grid. after all. there are 9 options. and having to check all 4 boxes to set it to "center" both top right and bottom right to anchor it to the right just seems weird.
Thanks for all you hard world! ^.^ appreciation!
If Someone Is Helpful, Please Remember To Thank Them By Hitting The Green Up Arrow
I'm assuming this won't get updated to the minor-update 1.11.2...
I may be misunderstanding what you are saying. but it works fine in 1.11.2
If Someone Is Helpful, Please Remember To Thank Them By Hitting The Green Up Arrow
1 - when I look at mobs with the included damage-indicator(mob-info) all becomes transparent...if I have optifine, because of him?
2 - how works the texture of the drops(water drops) if the file is not fashion their textures?