Focusing crystals are meant to be rare, they can only be found in sith tombs. And hilt pieces are only found in sith tombs and village blacksmiths.
So cacked cystals,black cystals, and etc ae only found in sith tombs?! Sheesh I was never able to find another temple I explored my entire world looking for one. Thats just it I made a flat world so findng villages will be ALOT easier and I never found one part
So cacked cystals,black cystals, and etc ae only found in sith tombs?! Sheesh I was never able to find another temple I explored my entire world looking for one. Thats just it I made a flat world so findng villages will be ALOT easier and I never found one part
You might just be getting really unlucky. And the tombs can only be found in deserts and mesa biomes.
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oh, lol, i was being dumb. why is there no option to increase the damage for everything? im using this mod with Advent of Ascension, so a option to increase the damage the lightsaber's do would be nice...
Not sure how much of this has been said or not, but....
1: is it possible to set in the config the base damage for lightsabers, or have a means of upgrading sabers for more damage, or getting some kind of battlemind force power that only works with sabers or something? the base +8 damage seems a little skimpy to me - Its not *too* low for my usual mods, but just seems like it could use a boost. Its just a "there are lots of potential power levels people could want to play at" sort of thing.
2: While I'm talking about configs, could we set the frequency of some of the spawns? I wandered around the desert for forever trying to find a sith tomb, and I've only found a single saber part so far in blacksmith chests - theyre just so full of stuff from other mods. The latter could be tweaked with too much loot or something, but I haven't found a single part since I did said tweaking and am worried the spawning algorithm has gone strange.
3: instead of making all vanilla armors not be effective against lightsabers, maybe you could make it so all unenchanted armors are not effective? Or having a special enchantment that allows for any armor to be effective? Additionally, being able to set up a whitelist or blacklist in the configs for which armors to have be effective would also be an idea, magical or force-field armors might be more effective, butsay, the pile of "just another material" armors shouldnt be effective if iron and diamond aren't.
4: if you're still taking requests on lightsaber parts, I've always loved the angled lightsaber that count dooku has, it was the only one that was like, noticeably different before the cross guard one was revealed.
edit:
5: also yae the config is totes just a blank page.
So cacked cystals,black cystals, and etc ae only found in sith tombs?! Sheesh I was never able to find another temple I explored my entire world looking for one. Thats just it I made a flat world so findng villages will be ALOT easier and I never found one part
You might just be getting really unlucky. And the tombs can only be found in deserts and mesa biomes.
I know that already. I went al ove finding different deserts but I found nothing.
I know but I found desert after desert and found nothing
try a big desert and scour it in a ship of some description from a mod try the flans mod
Crossguard is already in the game it is the Knighted set
What do you use to mine the force crystals?
You right click on them.
fisk what do you plan in the next update
Place a lightsaber in the slot above another lightsaber in a crafting grid.
the top one is the top part of the saber when its crafted
ummmmm, why is there no real config file so i can adjust the mod? or am i just being dumb?
.minecraft/config/lightsabers.cfg
i looked and its empty
oh, lol, i was being dumb. why is there no option to increase the damage for everything? im using this mod with Advent of Ascension, so a option to increase the damage the lightsaber's do would be nice...
theres nothing in that config file its empty
I to am finding No temples at all, have been through dozens of deserts. Aslo yea the config file is completely empty.
Not sure how much of this has been said or not, but....
1: is it possible to set in the config the base damage for lightsabers, or have a means of upgrading sabers for more damage, or getting some kind of battlemind force power that only works with sabers or something? the base +8 damage seems a little skimpy to me - Its not *too* low for my usual mods, but just seems like it could use a boost. Its just a "there are lots of potential power levels people could want to play at" sort of thing.
2: While I'm talking about configs, could we set the frequency of some of the spawns? I wandered around the desert for forever trying to find a sith tomb, and I've only found a single saber part so far in blacksmith chests - theyre just so full of stuff from other mods. The latter could be tweaked with too much loot or something, but I haven't found a single part since I did said tweaking and am worried the spawning algorithm has gone strange.
3: instead of making all vanilla armors not be effective against lightsabers, maybe you could make it so all unenchanted armors are not effective? Or having a special enchantment that allows for any armor to be effective? Additionally, being able to set up a whitelist or blacklist in the configs for which armors to have be effective would also be an idea, magical or force-field armors might be more effective, butsay, the pile of "just another material" armors shouldnt be effective if iron and diamond aren't.
4: if you're still taking requests on lightsaber parts, I've always loved the angled lightsaber that count dooku has, it was the only one that was like, noticeably different before the cross guard one was revealed.
edit:
5: also yae the config is totes just a blank page.
Every time I find a village I always get lightsaber grips
;-; *sigh* blocking please